Froboctopus the Dungeon (10, 1, D) the +6,+6 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {rCorr, Cons, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. the cursed +12,+15 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself when equipped. It has a curse placed upon it. (11, 1, D) the +4,+8 shillelagh "Devastator" (unseen) (63, 1, D) an uncursed staff of poison (68, 1, D) an uncursed amulet of the gourmand (69, 1, D) the +5,+5 battleaxe of Integrity {venom, *Rage MR+ Stlth-- Curse} It poisons the flesh of those it strikes. It affects your resistance to hostile enchantments. It may make you go berserk in combat. It may recurse itself when equipped. It makes you much less stealthy. (74, 1, D) a book of Flames (3, 2, D) a +5,+5 claymore (unseen) (4, 2, D) a +5,+5 quick blade (unseen) (9, 2, D) a +3 shield (62, 2, D) a book of Spatial Translocations (73, 2, D) a +4,+3 morningstar of holy wrath (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5,+5 bardiche (unseen) (10, 4, D) a tome of Destruction (unseen) (74, 4, D) a +1,+1 war axe of flaming (4, 5, D) a +5,+5 executioner's axe (unseen) (10, 5, D) a +6 ring of strength a +6 ring of strength a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of flight (68, 5, D) a +2,+3 hand axe of freezing a +0 robe (4, 7, D) a +3 large shield a +3 buckler (4, 8, D) a +5 crystal plate armour (unseen) (61, 9, D) the +7,+6 cutlass of an ice cave {flame, Dex+3} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+3). (62, 9, D) an uncursed staff of energy (72, 9, D) an uncursed staff of summoning (62, 10, D) a +2,+3 battleaxe of chopping (63, 10, D) a ball python skeleton (70, 10, D) the cursed +2,+1 great sword "Ogrebane" {drain, +Rage rC+ Stlth++} A truly terrible weapon, it drains the life of those it strikes. It protects you from cold. It lets you go berserk. It makes you much more stealthy. It has a curse placed upon it. (71, 17, D) a +5,+2 morningstar of crushing (72, 17, D) a crystal ball of energy (73, 17, D) a +1 leather armour of cold resistance (71, 18, D) the ring "Feebove" {rN+ Dex+2} [ring of dexterity] It affects your dexterity (+2). It protects you from negative energy. (73, 18, D) an uncursed staff of death (72, 21, D) a rotting shapeshifter corpse (75, 22, D) a shapeshifter corpse (rotten by now) (71, 27, D) a +2 robe of magic resistance (72, 27, D) the +6,+11 glaive "Khoad" {freeze, rElec rF+ MR++} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. (73, 27, D) a plain deck of changes (72, 28, D) a phial of floods (73, 28, D) a book of Spatial Translocations