Froboctopus the Dungeon (10, 1, D) the +6,+6 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {rCorr, Cons, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. the cursed +12,+15 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself when equipped. It has a curse placed upon it. The Shining One opposes the use of such an evil item. (11, 1, D) the +4,+8 shillelagh "Devastator" the +12,+16 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9,+6 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} This legendary weapon is deadly to all dragonkind. It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9,+9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. The Shining One opposes the use of such an evil item. the cursed +13,+13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. The Shining One opposes the use of such an evil item. the +0,+0 Sword of Power the +15,-3 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. The Shining One disapproves of the use of such an item. the +7,+7 Singing Sword the +2,+10 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 1, D) a +1,+0 dagger of venom (62, 1, D) a +0,+0 cutlass (63, 1, D) a sack of spiders (67, 1, D) a +4,+2 dagger of venom (68, 1, D) a +3 plate armour of cold resistance (69, 1, D) a +2 leather armour of poison resistance (3, 2, D) a +5,+5 claymore (unseen) (4, 2, D) a +5,+5 quick blade (unseen) (73, 2, D) an uncursed ring of magical power (75, 2, D) an uncursed ring of protection from magic (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club a +5,+5 giant club a +5,+5 great mace a +5,+5 demon whip (61, 3, D) the +6,+9 spear of the Eight Ghosts {venom, Str+1 Dex+2 Int+2} It poisons the flesh of those it strikes. It affects your strength (+1). It affects your intelligence (+2). It affects your dexterity (+2). The Shining One disapproves of the use of such an item. a +0 robe (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5,+5 bardiche (unseen) (10, 4, D) a tome of Destruction (unseen) (61, 4, D) a +1,+2 flail of draining a +1 robe (4, 5, D) a +0,+0 war axe a +5,+5 battleaxe (10, 5, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of flight (7, 6, D) 3 scrolls of blinking (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield a +3 shield a +3 buckler (7, 7, D) 5 potions of haste 2 potions of berserk rage (4, 8, D) a +5 crystal plate armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (6, 9, D) a +0 scale mail a +0 shield (61, 9, D) the +4,+10 Spriggan's Knife {MR+ EV+4 Dex+4 Stlth+} It affects your evasion (+4). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It makes you much more stealthy. (62, 9, D) an uncursed staff of wizardry (63, 9, D) a +1 shield of poison resistance (71, 9, D) a book of the Earth (72, 9, D) the +3,+6 flail of Fear {freeze, MR+ Str-1} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-1). It affects your resistance to hostile enchantments. (62, 10, D) a +2 leather armour of cold resistance (70, 10, D) a book of Alchemy (70, 12, D) an uncursed staff of wizardry (72, 12, D) an ugly thing corpse (skeletalised by now) (61, 17, D) an uncursed staff of air (62, 17, D) a plain deck of war (63, 17, D) an uncursed amulet of stasis (64, 17, D) an uncursed ring of positive energy (71, 17, D) the Incunabulum of Shifting Protection Spells Type Level Swiftness Charms/Air 2 Freezing Aura Charms/Ice 2 Regeneration Charms/Necromancy 3 Spider Form Transmutation/Poison 3 Dragon Form Transmutation 7 (72, 17, D) a +2,+2 dagger (73, 17, D) an uncursed staff of summoning (62, 18, D) a +2,+4 bardiche of venom (63, 18, D) an uncursed staff of power (64, 18, D) a crystal ball of energy (71, 18, D) the cursed +0 chain mail of Prudence {+Blink} It lets you blink. It has a curse placed upon it. (72, 18, D) a +0,+2 dagger of venom (73, 18, D) a +2,+4 great mace of protection (71, 21, D) a cursed +0,+0 dagger a +0 robe (72, 21, D) a +1,+4 cutlass of flaming a cursed +0 robe a +3,+1 hand axe of flaming a +0 robe a +0 leather armour an orc corpse (skeletalised by now) (73, 21, D) a +0,+0 flail a +1 ring mail a +0 scale mail an orc corpse (skeletalised by now) (62, 23, D) a wolf spider corpse (rotten by now) (64, 23, D) a giant mite corpse (rotten by now) (61, 27, D) a +2 scale mail of cold resistance (62, 27, D) a +0,+0 cutlass (63, 27, D) an uncursed ring of fire (64, 27, D) a sack of spiders (65, 27, D) a +1,+1 short sword (72, 27, D) a +0 plate armour of cold resistance (73, 27, D) a +1,+2 mace of protection (62, 28, D) a +0,+0 dagger (63, 28, D) a +0 scale mail of magic resistance (64, 28, D) a +2 robe of fire resistance (71, 28, D) an uncursed staff of conjuration (71, 29, D) 4 large rocks (72, 29, D) 2 large rocks (73, 29, D) a +0,+0 bow 20 arrows a centaur corpse (skeletalised by now) a +2,+0 crossbow 14 bolts a yaktaur corpse (skeletalised by now) (60, 30, D) a +3,+3 halberd of flaming an elf corpse (rotten by now) (71, 30, D) a cursed -2,-2 crossbow (unseen) (60, 31, D) a +1,+1 long sword of protection a +0 leather armour an elf corpse (rotten by now) a +4,+1 dagger of venom (61, 31, D) an elf skeleton a +0,+0 long sword 2 chunks of elf flesh (rotten by now) (71, 31, D) a +5,+5 broad axe an uncursed staff of wizardry a +0,+0 crossbow 8 bolts (72, 31, D) a large rock a bolt (62, 32, D) the +3,+9 flail of Defence {elec, +Inv Int+1 SInv Stlth} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+1). It enhances your eyesight. It lets you turn invisible. It makes you more stealthy. an elf corpse (rotten by now) a +0,+2 long sword of holy wrath an elf corpse (rotten by now) a cursed +0,-2 long sword (71, 32, D) a bolt a large rock (61, 33, D) a +0,+0 long sword a +0 leather armour (72, 33, D) 2 bolts a large rock (72, 34, D) a large rock (59, 37, D) the cursed +4,+9 morningstar "Raddy" {crush, +Blink +Fly rN+ Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). It protects you from negative energy. It lets you fly. It lets you blink. It has a curse placed upon it. (60, 37, D) a book of Beasts (61, 37, D) a wand of heal wounds (4) (62, 37, D) an uncursed amulet of guardian spirit (63, 37, D) a plain deck of dungeons (70, 37, D) a Necronomicon (73, 37, D) an uncursed ring of wizardry (59, 38, D) a cursed staff of conjuration (60, 38, D) a +0,+2 vampiric glaive (61, 38, D) the cursed -5 pair of gloves "Cupliafiq" {Acc+4} It affects your accuracy with ranged weapons and melee attacks (+4). It has a curse placed upon it. (62, 38, D) the ring "Bekoipi" {rPois Dex-1 Int+1} [ring of poison resistance] It affects your intelligence (+1). It affects your dexterity (-1). (63, 38, D) an uncursed amulet of resist mutation (70, 38, D) an uncursed staff of air (71, 38, D) a +0 chain mail of poison resistance (73, 38, D) a +5,+0 mace of protection (70, 39, D) a +0,+0 trident (unseen) (70, 40, D) a +3,+2 lajatang of electrocution a +0,+0 bow a merfolk corpse a +2,+1 trident 4 tomahawks a wand of heal wounds (3) a merfolk corpse (71, 40, D) a merfolk skeleton a +1,+1 trident (72, 40, D) a +2,+0 trident of venom (73, 40, D) a +1,+0 trident of piercing (unseen) (70, 41, D) a +0,+0 trident (71, 41, D) a sheep skeleton 4 chunks of sheep flesh (71, 42, D) a hippogriff corpse (71, 43, D) a throwing net