Froboctopus Level 1 of the Dungeon (23, 1, D:1) a cursed +0,-1 club (9, 3, D:1) 12 arrows (-7, 7, D:1) a cursed -1,-2 dagger (-6, 7, D:1) a +0,+0 dagger (17, 22, D:1) a +0,+0 dagger (9, 23, D:1) 22 sling bullets (6, 27, D:1) 19 arrows (4, 28, D:1) a +2,+0 whip (-5, 33, D:1) 19 stones (27, 34, D:1) a +0,+0 club Level 2 of the Dungeon (0, 0, D:2) a cursed -2,-3 club (14, 2, D:2) a +0,+0 whip (32, 5, D:2) a +0,+0 dagger a +0 leather armour (9, 10, D:2) a +0,+0 whip (28, 10, D:2) 19 stones (62, 13, D:2) a +0,+0 club a +0,+0 sling 29 stones (14, 14, D:2) a +0,+0 club (7, 19, D:2) 5 tomahawks (8, 19, D:2) 7 gold pieces (9, 19, D:2) 11 poisoned needles (7, 20, D:2) a meat ration (8, 20, D:2) a +0,+0 spear (9, 20, D:2) 15 gold pieces (7, 21, D:2) a scroll of teleportation (8, 21, D:2) 19 gold pieces (9, 21, D:2) 11 gold pieces (8, 24, D:2) 23 sling bullets (37, 28, D:2) a +0,+0 spear (37, 29, D:2) a +0,+0 halberd (46, 33, D:2) 13 stones (7, 34, D:2) a +0,+0 whip (28, 34, D:2) a +0,+0 club (34, 36, D:2) a dart (31, 37, D:2) a dart (28, 38, D:2) a +0,+0 halberd 15 darts (34, 41, D:2) 2 darts of dispersal (52, 41, D:2) a +1,+2 hand axe of electrocution (55, 43, D:2) a bread ration Level 3 of the Dungeon (0, 0, D:3) a +0,+0 long sword (-19, 7, D:3) a +0 large shield (-24, 9, D:3) a +0,+0 flail a +0,+0 flail a +0 leather armour a +0,+0 dagger (-36, 15, D:3) a +0,+0 club (-25, 24, D:3) 14 stones (-6, 24, D:3) a +0,+0 whip a +0 leather armour (15, 38, D:3) a +0,+0 flail (15, 39, D:3) a +0,+0 war axe a +0,+0 whip (15, 40, D:3) a +0,+0 dagger a +0 robe Level 4 of the Dungeon (0, 0, D:4) a pear (11, 8, D:4) 10 stones (1, 11, D:4) a +0,+0 dagger (26, 13, D:4) a cursed -1,+0 short sword 4 darts (35, 25, D:4) 21 darts (-18, 26, D:4) 21 bolts (29, 26, D:4) a +0,+0 giant spiked club (-11, 27, D:4) 2 tomahawks (-5, 27, D:4) a +0,+0 war axe a +2 chain mail 3 tomahawks (-4, 27, D:4) a tomahawk (-6, 28, D:4) a tomahawk (-15, 34, D:4) a +1,+1 dagger of holy wrath (33, 37, D:4) a +0,+0 sling (-12, 41, D:4) a +0 blowgun 5 curare-tipped needles (24, 46, D:4) a bread ration (14, 56, D:4) a +0,+0 whip (12, 57, D:4) a +0,+0 whip (-3, 58, D:4) a cursed -3,+0 flail a +0 chain mail a +0,+0 trident a +0 leather armour (-2, 58, D:4) a +0,+0 hand axe a +0,+0 flail (1, 58, D:4) a +0,+0 whip (-13, 60, D:4) a +0,+0 flail a +1,+1 dagger a +0 robe a +0,+1 short sword of protection a +0 ring mail (-11, 61, D:4) a +2,+2 spear Level 5 of the Dungeon [Shop] Homasoirph's Jewellery Shoppe an uncursed ring of protection from cold (325 gold) an uncursed ring of magical power (260 gold) an uncursed ring of magical power (260 gold) an uncursed ring of sustenance (227 gold) an uncursed ring of wizardry (390 gold) an uncursed ring of flight (227 gold) an uncursed ring of ice (325 gold) an uncursed ring of protection from fire (325 gold) an uncursed ring of magical power (260 gold) the ring of Fraumo Suukh {EV+6 Str+2} (1159 gold) [ring of evasion] It affects your evasion (+6). It affects your strength (+2). an uncursed ring of positive energy (260 gold) (9, 4, D:5) a +0 chain mail (-47, 9, D:5) a scroll of random uselessness (-13, 26, D:5) a +2 hat (-38, 34, D:5) 25 stones (-33, 35, D:5) a +0 ring mail (-18, 36, D:5) a +0,+0 trident a +0 leather armour (-17, 36, D:5) 2 tomahawks a +0,+0 club a +2,+0 dagger a +0 robe (-18, 37, D:5) a +0,+0 dagger a +0 leather armour (-18, 38, D:5) a +0,+0 club a +0 ring mail 2 tomahawks (-15, 39, D:5) a +0,+0 spear (-5, 41, D:5) a +0,+0 dagger 3 darts (-33, 42, D:5) a +0,+0 club (-25, 43, D:5) a +0,+0 club a +0 leather armour (-40, 45, D:5) a +0,+0 bow 22 poisoned arrows (-7, 46, D:5) 2 darts (-2, 47, D:5) a cursed +1 ring of protection a cursed -2 ring of dexterity (-13, 49, D:5) a scroll of enchant weapon I Level 6 of the Dungeon (0, 0, D:6) 20 bolts (2, 5, D:6) a +0,+0 short sword (6, 13, D:6) a +0,+0 giant spiked club (53, 18, D:6) a +0,+0 hand axe (45, 20, D:6) a +0 chain mail (42, 27, D:6) a +1,+1 war axe of freezing a -3 ring of strength a +0,+0 trident (50, 29, D:6) a +0 leather armour (34, 30, D:6) a +0 helmet (43, 30, D:6) a +2 robe of magic resistance a +0,+0 club (50, 34, D:6) a +0,+0 dagger (57, 53, D:6) a throwing net Level 7 of the Dungeon [Shop] Cediad's Book Emporium the Tome of Protection (582 gold) Spells Type Level Lethal Infusion Charms/Necromancy 2 Sure Blade Hexes/Charms 2 Excruciating Wounds Charms/Necromancy 5 a book of Necromancy (420 gold) a book of the Tempests (980 gold) a book of Maledictions (350 gold) a book of Flames (490 gold) a book of Enchantments (700 gold) a book of Beasts (770 gold) a book of Ice (910 gold) a book of Minor Magic (280 gold) a book of Fire (910 gold) a Young Poisoner's Handbook (560 gold) a book of Envenomations (1260 gold) [Shop] Greurej's Antique Weapon Emporium a +0,+0 quarterstaff (88 gold) a +0,+0 trident (77 gold) a +3 blowgun (55 gold) a +6,+1 battleaxe of electrocution (143 gold) a +2,+1 morningstar of protection (88 gold) the +5,+8 flail of a labyrinth {vamp, Str+1 SInv} (187 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (+1). It enhances your eyesight. the +2,+8 spear of Prescription {pierce, rN+} (176 gold) It inflicts extra damage upon your enemies. It protects you from negative energy. a +1,+1 dagger of venom (44 gold) a +2,+2 morningstar (88 gold) [Shop] Gherunan's Gadget Shoppe a +3 rod of inaccuracy (14/14) (1425 gold) a cursed +0 rod of inaccuracy (14/14) (1425 gold) a plain deck of changes (210 gold) a wand of lightning (4) (120 gold) a +0 lightning rod (14/14) (1425 gold) a wand of fireball (3) (210 gold) a wand of paralysis (13) (225 gold) a +0 rod of clouds (12/12) (1275 gold) a wand of fire (12) (480 gold) a +3 rod of inaccuracy (13/13) (1350 gold) an ornate deck of defence (300 gold) [Shop] Xuorphar's Assorted Antiques a wand of random effects (15) (32 gold) a +0 robe (22 gold) a fan of gales (1280 gold) a scroll of identify (64 gold) an uncursed staff of cold (384 gold) a potion of might (80 gold) [Shop] Zierphot's Assorted Antiques a potion of agility (18 gold) a +0,+0 glaive (136 gold) a scroll of silence (21 gold) a potion of agility (18 gold) 3 scrolls of amnesia (220 gold) a cursed +0,-3 cutlass (84 gold) a +0 ring mail (84 gold) a wand of paralysis (10) (84 gold) a scroll of blinking (157 gold) a potion of berserk rage (18 gold) a wand of polymorph (16) (84 gold) (0, 0, D:7) a +0 leather armour (-54, 1, D:7) a +0 pair of boots (-44, 4, D:7) a +0,+0 club (-31, 4, D:7) a +1,+1 crossbow of flame 12 bolts (-31, 6, D:7) a bolt (-12, 7, D:7) a +0 robe a +0,+0 spear of dragon slaying a +0,+0 battleaxe a +0 robe a +2,+3 war axe a +0 robe (-36, 15, D:7) 25 stones (-24, 15, D:7) a +0,+2 flail (-21, 15, D:7) a +0,+0 whip (-24, 17, D:7) a throwing net (-6, 19, D:7) a cursed -2,-1 giant spiked club (-41, 23, D:7) an apple (-7, 23, D:7) a +0,+0 sling (-45, 26, D:7) a scroll of noise (-31, 26, D:7) 14 stones (-30, 27, D:7) a cursed +0 animal skin (-29, 27, D:7) a +0 animal skin (-33, 28, D:7) a throwing net a +0 animal skin (-32, 28, D:7) 5 stones a +0 animal skin (-33, 29, D:7) 6 stones (-32, 29, D:7) 3 stones a +0 animal skin (-32, 30, D:7) 4 stones a +0 animal skin (-40, 31, D:7) 25 stones (-30, 31, D:7) 3 stones (-46, 35, D:7) a +2 robe (-6, 37, D:7) a +0,+0 short sword (-50, 42, D:7) 3 potions of confusion (-26, 50, D:7) 11 stones Level 8 of the Dungeon [Shop] Poytoh's Distillery a potion of haste (112 gold) a potion of restore abilities (48 gold) a potion of paralysis (16 gold) a potion of flight (48 gold) 2 potions of invisibility (176 gold) a potion of magic (88 gold) a potion of restore abilities (48 gold) a potion of heal wounds (48 gold) a potion of magic (88 gold) a potion of flight (48 gold) (0, 0, D:8) a cursed -3,-1 mace a +0 leather armour (0, 1, D:8) a +0,+0 club a +0,+0 giant club (-12, 4, D:8) a scroll of noise (29, 6, D:8) 2 potions of poison (-5, 8, D:8) 30 bolts (9, 19, D:8) a +0,+0 club a +0,+0 giant club (38, 23, D:8) 25 arrows a +0,+0 bow (21, 24, D:8) a wand of frost (0) (1, 29, D:8) a +0,+0 club (27, 30, D:8) 2 tomahawks (-11, 31, D:8) a +0,+0 mace a +0 chain mail (28, 33, D:8) a +0,+0 dagger (29, 33, D:8) a +0,+0 club (18, 34, D:8) a +0 robe a +2,+1 dagger (21, 34, D:8) a cursed -3,+0 club (-2, 39, D:8) a +0,+0 club (27, 44, D:8) a +0 chain mail a +0,+0 dagger (-4, 46, D:8) a +0,+0 war axe (43, 47, D:8) a wand of random effects (0) Level 9 of the Dungeon (0, 0, D:9) a +0,+0 dagger a +0 robe (2, 2, D:9) 3 darts (18, 3, D:9) a +0 robe (9, 10, D:9) the cursed +1 ring mail of Duck's Teeth {Str+1 Int+4} It affects your strength (+1). It affects your intelligence (+4). It has a curse placed upon it. (-17, 11, D:9) a +0,+0 halberd (-33, 13, D:9) a +0,+0 long sword a +0 robe (-4, 15, D:9) a +0,+0 whip a +0 ring mail (2, 15, D:9) a +0 plate armour a +2,+1 flail (3, 17, D:9) a cursed -1,-3 dagger (20, 17, D:9) a +0,+0 club (3, 18, D:9) a +0,+0 dagger (17, 18, D:9) a +0 robe a +0,+0 dagger a cursed +0 leather armour a +0,+0 dagger a +0,+0 dagger a +0,+0 trident (18, 18, D:9) a +0,+0 dagger a +0 leather armour (19, 18, D:9) a +0 leather armour a +0,+0 club (20, 18, D:9) a +0,+0 club a cursed +0 robe (-16, 21, D:9) a +0,+0 long sword (-3, 21, D:9) a +0,+0 flail (-15, 22, D:9) a +0 leather armour (-4, 22, D:9) a +0 ring mail a +0,+2 mace (-14, 23, D:9) a +0 ring mail a +1,+2 flail of holy wrath (-6, 23, D:9) a +0 leather armour a +0,+0 club (-13, 24, D:9) a +1,+2 hand axe of flaming a +0 plate armour (-8, 25, D:9) a +0 scale mail a +0,+0 hand axe (3, 32, D:9) 19 stones (20, 33, D:9) a +0 ring mail a +0,+1 whip of distortion a +2,+0 mace (-36, 37, D:9) 16 stones (17, 42, D:9) a +0,+0 hand axe a +0,+0 club a +0,+0 club a +1 chain mail (16, 44, D:9) a +0 scale mail a +0,+0 club (-5, 45, D:9) 15 poisoned needles (16, 45, D:9) a +0,+0 hand axe (19, 46, D:9) a +0 scale mail (-29, 49, D:9) a +0,+0 dagger (-31, 52, D:9) a +1 large shield (-26, 52, D:9) 2 bread rations Level 10 of the Dungeon [Shop] Paxom's Book Emporium a book of Conjurations (360 gold) a book of Control (780 gold) a book of Callings (360 gold) a book of Battle (480 gold) a Young Poisoner's Handbook (480 gold) a book of the Earth (780 gold) a book of Alchemy (900 gold) (0, 0, D:10) a scroll of noise (-12, 5, D:10) a +2,+2 hand axe (-13, 6, D:10) a +0,+1 whip (-20, 9, D:10) a +0,+0 flail (15, 11, D:10) a +0,+0 club (-12, 13, D:10) 2 javelins (-20, 14, D:10) a bread ration (-11, 15, D:10) a +0,+0 great sword 5 javelins a +1 scale mail (19, 15, D:10) a +0,+0 giant spiked club (27, 15, D:10) a +0 ring mail a +0,+0 dagger a +1,+2 dagger a +0 robe (13, 38, D:10) a +0,+0 whip Level 11 of the Dungeon (0, 0, D:11) a +2,+1 dagger of holy wrath (-16, 8, D:11) 4 tomahawks (8, 8, D:11) the cursed -2,-1 trident of Impermanence {pierce, *Rage SInv} It inflicts extra damage upon your enemies. It enhances your eyesight. It may make you go berserk in combat. It has a curse placed upon it. (-38, 31, D:11) 26 darts (32, 38, D:11) 8 poisoned darts (-17, 43, D:11) a +0 ring mail (-26, 51, D:11) a +0,+0 giant club (-18, 51, D:11) 7 stones (-37, 52, D:11) 19 stones (-35, 54, D:11) 2 curare-tipped needles Level 12 of the Dungeon (0, 0, D:12) 18 arrows (8, 8, D:12) a scroll of random uselessness (7, 10, D:12) a +0,+0 giant spiked club (15, 10, D:12) 7 poisoned needles (-7, 18, D:12) a scroll of noise (-3, 19, D:12) 17 stones (16, 22, D:12) a scroll of noise (-16, 28, D:12) a large rock (-4, 28, D:12) a +0,+0 giant club (-28, 37, D:12) a dart (-44, 38, D:12) a +0 pair of boots (-30, 39, D:12) 4 darts (-44, 41, D:12) a +0,+0 giant spiked club (7, 45, D:12) a bread ration (18, 45, D:12) the +5,+7 dagger of Chilly Death {freeze, rPois rF- rC++ MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to fire. It greatly protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. (-47, 47, D:12) a +0 chain mail a +0,+0 war axe (-19, 47, D:12) a +0,+0 short sword (-6, 51, D:12) an uncursed ring of sustenance Level 13 of the Dungeon (0, 0, D:13) a dart (5, 0, D:13) a +0,+2 dagger a +0,+0 giant club a +0 robe a +0,+0 short sword 4 darts (1, 1, D:13) a dart (4, 1, D:13) a dart (4, 2, D:13) a +0,+0 short sword a kobold corpse (rotten by now) (5, 2, D:13) 23 darts (0, 3, D:13) a dart (-29, 9, D:13) a worker ant corpse (rotten by now) (-18, 17, D:13) a +1,+0 quarterstaff of draining (-2, 20, D:13) a +0,+1 dagger a -1 robe (-29, 23, D:13) a scroll of random uselessness (1, 25, D:13) 10 arrows of frost a +1,+1 bow (1, 26, D:13) a troll hide (12, 26, D:13) 24 arrows (-26, 28, D:13) a kobold corpse (skeletalised by now) (-27, 30, D:13) a hound corpse (skeletalised by now) (-26, 31, D:13) a cursed -1,+0 club 4 darts a big kobold corpse (skeletalised by now) (-26, 32, D:13) a kobold corpse (skeletalised by now) (-28, 33, D:13) a large rock (-23, 33, D:13) a large rock (-2, 33, D:13) a +0,+0 giant club a hill giant corpse (skeletalised by now) (1, 36, D:13) a potion of strong poison (6, 37, D:13) a +0,+0 long sword (-5, 38, D:13) a +2,+3 dagger 2 darts a +0,+0 short sword (-6, 39, D:13) 4 large rocks (-9, 40, D:13) a dart (-18, 43, D:13) a sack of spiders Level 14 of the Dungeon (0, 0, D:14) the cursed +1 robe of Mirth {rElec rC+ Acc-2} It affects your accuracy with ranged weapons and melee attacks (-2). It protects you from cold. It insulates you from electricity. It has a curse placed upon it. (13, 3, D:14) 27 stones (33, 15, D:14) a +0 chain mail (-1, 20, D:14) 20 stones (17, 21, D:14) 3 needles of sleeping (19, 21, D:14) a cursed +0 helmet (31, 23, D:14) 21 stones (19, 28, D:14) a +0 robe Level 1 of the Lair of Beasts (1, 14, Lair:1) 4 large rocks (-21, 30, Lair:1) a plain deck of war Level 2 of the Lair of Beasts (0, 0, Lair:2) 18 stones (7, 1, Lair:2) 24 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a bread ration (unseen) (9, 3, Lair:3) 26 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) 18 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0,+0 halberd (13, 6, Lair:5) a scroll of noise Level 6 of the Lair of Beasts (-14, 34, Lair:6) a +0,-1 halberd (unseen) Level 7 of the Lair of Beasts (0, 0, Lair:7) 10 stones (-16, 44, Lair:7) a +0 robe Level 8 of the Lair of Beasts (0, 0, Lair:8) a +0,+0 war axe (-51, 40, Lair:8) a potion of strong poison (-53, 47, Lair:8) 23 arrows Level 1 of the Pits of Slime Level 6 of the Pits of Slime (0, 0, Slime:6) the cursed +1,-1 long sword of Eternal War {freeze, rN+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. It has a curse placed upon it. (8, 1, Slime:6) the cursed +5,+8 sling of the Goat {venom, rC++ Int-1} It poisons the ammo it fires. It affects your intelligence (-1). It greatly protects you from cold. It has a curse placed upon it. (0, 2, Slime:6) the +5,+1 morningstar "Tryajog" {flame, rF+ rN+ MR+} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It protects you from fire. It protects you from negative energy. It affects your resistance to hostile enchantments. (0, 9, Slime:6) the +3 cloak of Flash {+Fly EV+4} It affects your evasion (+4). It lets you fly. (-1, 10, Slime:6) the +5,+10 hand axe of the Other Side {chop, +Blink SInv} It inflicts extra damage upon your enemies. It enhances your eyesight. It lets you blink. (8, 12, Slime:6) 18 stones