Frontstab Level 1 of the Dungeon (0, 0, D:1) 2 stones (41, 0, D:1) a +0 club (24, 20, D:1) 14 stones (30, 28, D:1) a +0 dagger (38, 32, D:1) a +0 club (42, 32, D:1) a +0 dagger (22, 39, D:1) a cursed -2 dagger (30, 44, D:1) 16 sling bullets (34, 44, D:1) a +0 dagger 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (-34, 4, D:2) a +0 shield (3, 9, D:2) a +0 dagger (-12, 10, D:2) a +0 club (-6, 13, D:2) a +0 dagger (-3, 13, D:2) a stone (-14, 20, D:2) a +0 dagger (-39, 33, D:2) 26 stones (-22, 36, D:2) a +0 leather armour (-21, 36, D:2) 19 poisoned needles (-43, 49, D:2) a +0 buckler Level 3 of the Dungeon (8, 0, D:3) 4 large rocks (34, 3, D:3) 22 stones (18, 4, D:3) a +0 robe (40, 9, D:3) a +0 falchion (15, 13, D:3) a +0 club (-3, 19, D:3) a +0 mace (-4, 29, D:3) a +0 hand axe a +0 chain mail a +0 hand axe a +0 leather armour (-2, 29, D:3) a +0 dagger a +0 robe (0, 29, D:3) a +0 mace (11, 32, D:3) a +0 leather armour (21, 34, D:3) a +0 club (11, 47, D:3) 23 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 flail (1, 0, D:4) a +0 whip (-18, 5, D:4) 18 arrows (-1, 10, D:4) a +0 hand axe (1, 10, D:4) a +0 flail (-20, 27, D:4) a +0 dagger (12, 28, D:4) a +0 robe (-27, 31, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 club (-7, 4, D:5) a +0 giant club (24, 4, D:5) 12 stones (-8, 6, D:5) a cursed ring of loudness (18, 19, D:5) a +0 club a +0 chain mail (19, 20, D:5) a +0 dagger a +0 leather armour (-13, 22, D:5) a +0 shortbow 15 arrows (-5, 22, D:5) a +0 robe (-10, 23, D:5) a cursed -3 trident a +0 robe (-7, 23, D:5) a +0 long sword a +0 robe (-6, 23, D:5) a cursed -3 short sword a cursed +0 robe (-5, 32, D:5) the cursed +0 cloak "Ziwk" {rPois MR++ Str+4 Stlth+} It affects your strength (+4). It protects you from poison. It affects your resistance to hostile enchantments. It makes you more stealthy. It has a curse placed upon it. (-1, 32, D:5) a +0 animal skin (15, 32, D:5) a +2 hand axe (-6, 33, D:5) a +2 whip of electrocution a +0 robe (18, 33, D:5) a +0 short sword (-4, 37, D:5) a +0 animal skin (23, 37, D:5) a +0 spear (44, 39, D:5) a +0 hand axe (51, 43, D:5) a +0 war axe (34, 55, D:5) a +0 flail (35, 55, D:5) a +0 mace a cursed +0 ring mail Level 6 of the Dungeon [Shop] Guhinig's Armour Shoppe a +0 ring mail (40 gold) a +0 ring mail (40 gold) a +0 ring mail (40 gold) a +0 pair of boots (45 gold) a +0 plate armour (230 gold) a +2 pair of gloves of archery (215 gold) a +0 ring mail (40 gold) a +0 shield (45 gold) a +0 robe (7 gold) a +1 ring mail of fire resistance (160 gold) a +0 robe (7 gold) a +2 scale mail of fire resistance (210 gold) a +1 chain mail of poison resistance (135 gold) [Shop] Akiwywk's Antique Weapon Boutique a +0 trident (105 gold) a +0 falchion (90 gold) the +7 rapier of Cuerragg {pierce, Int+2 SInv} (270 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+2). It lets you see invisible. a +0 dagger (60 gold) a +1 great mace of draining (195 gold) a +0 club (30 gold) a +3 halberd of protection (120 gold) a +1 demon whip of draining (450 gold) a +0 club (30 gold) a +0 glaive (195 gold) [Shop] Teitum's Assorted Antiques a box of beasts (600 gold) a +1 ring mail of cold resistance (120 gold) a scroll of teleportation (90 gold) a +0 hunting sling (45 gold) a +4 chain mail of cold resistance (135 gold) [Shop] Teinkim's Armour Boutique a +0 chain mail (49 gold) a +0 leather armour (22 gold) a +0 leather armour (22 gold) a +0 shield (49 gold) a +0 plate armour (253 gold) the +2 leather armour of Daffodils {Regen+ Dex+3} (278 gold) It affects your dexterity (+3). It increases your rate of regeneration. a +0 robe (7 gold) a +0 plate armour (253 gold) [Shop] Goecs's Food Emporium a meat ration (70 gold) a bread ration (70 gold) a bread ration (70 gold) 3 fruits (63 gold) a beef jerky (21 gold) a meat ration (70 gold) a slice of pizza (21 gold) a beef jerky (21 gold) a beef jerky (21 gold) a beef jerky (21 gold) a slice of pizza (21 gold) a beef jerky (21 gold) (0, 0, D:6) a +0 whip (-2, 13, D:6) a +0 ring mail (0, 26, D:6) a +1 halberd of venom (1, 26, D:6) a +0 spear (2, 26, D:6) a +0 spear (3, 26, D:6) a +0 halberd (-3, 28, D:6) a +0 giant club (-19, 29, D:6) a +0 hand axe a +0 dagger (-21, 30, D:6) a +0 flail (-19, 30, D:6) a +0 leather armour (-24, 31, D:6) a +0 robe a +0 dagger of venom (-16, 31, D:6) a +0 robe a +0 dagger (-41, 33, D:6) a +0 mace a +0 ring mail (-40, 33, D:6) a +0 dagger a +0 robe (-39, 33, D:6) a +0 short sword (-25, 33, D:6) a +0 short sword a cursed +0 robe a cursed +0 dagger a +0 short sword (-40, 34, D:6) a +0 club a +0 leather armour a +0 short sword a +0 chain mail (-23, 34, D:6) a +0 ring mail (-9, 34, D:6) a +0 leather armour (-8, 34, D:6) a +0 dagger a cursed +0 robe (-1, 34, D:6) 19 bolts (-16, 36, D:6) 13 sling bullets (-8, 39, D:6) 24 stones (-33, 42, D:6) a +0 giant spiked club (5, 43, D:6) a +0 quarterstaff (8, 52, D:6) an uncursed ring of loudness Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (43, 1, D:7) 12 stones (0, 2, D:7) a +0 dagger a +0 leather armour (-1, 3, D:7) a +0 trident (-21, 5, D:7) a +0 chain mail a +0 flail a +0 falchion a +0 whip (-21, 6, D:7) a +0 club (-2, 6, D:7) a +4 dagger (38, 10, D:7) a +0 leather armour (8, 12, D:7) a +0 robe (16, 12, D:7) 21 stones (27, 12, D:7) a +0 club (27, 13, D:7) a cursed -3 dagger (28, 13, D:7) a +0 flail of draining a +3 ring mail (28, 14, D:7) a +0 war axe (29, 14, D:7) a +0 dagger a +0 robe (-19, 19, D:7) a +0 dagger a +0 robe (-18, 19, D:7) a +0 short sword a +0 flail (-19, 20, D:7) a +2 dagger of venom a +0 dagger (34, 28, D:7) 14 sling bullets (35, 28, D:7) a +0 robe a +0 dagger (36, 28, D:7) a +0 club a cursed +0 club (37, 28, D:7) a +0 quarterstaff a +0 hunting sling a sling bullet a +0 leather armour (34, 29, D:7) 2 sling bullets (19, 55, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) 22 arrows (-15, 17, D:8) a stone (-9, 17, D:8) a +0 dagger (-8, 17, D:8) 16 stones a +0 club (-7, 17, D:8) 3 stones a +0 dagger (-11, 18, D:8) a bolt of penetration (-7, 18, D:8) 17 bolts of penetration a +0 hand crossbow (-35, 20, D:8) 23 stones 19 arrows (19, 21, D:8) a +0 giant club (21, 21, D:8) a +0 arbalest (-8, 26, D:8) a +0 dagger (8, 33, D:8) a +0 leather armour (-1, 34, D:8) 22 stones (-14, 38, D:8) a +0 helmet (-11, 38, D:8) 29 stones (-22, 41, D:8) a +0 club (-22, 45, D:8) a +0 flail a +0 plate armour (-22, 46, D:8) a cursed +0 whip (-16, 51, D:8) a cursed -2 hand axe Level 9 of the Dungeon (0, 0, D:9) a troll hide (-27, 1, D:9) a +0 giant club (-9, 5, D:9) a +0 pair of gloves (-2, 7, D:9) a +0 dagger a +0 robe (30, 8, D:9) a +2 cloak of poison resistance (-19, 10, D:9) a +0 club (-14, 10, D:9) 11 stones (-18, 13, D:9) a +0 leather armour (-7, 15, D:9) a +0 robe a +0 dagger (-2, 17, D:9) a +0 flail a +0 ring mail (-18, 22, D:9) a +0 shortbow 30 arrows (-5, 24, D:9) a stone (-2, 27, D:9) a +0 short sword (5, 28, D:9) a stone (8, 28, D:9) a cursed -1 whip (9, 28, D:9) a +0 short sword (10, 28, D:9) a +0 short sword 2 stones (11, 28, D:9) a +0 club (-5, 29, D:9) a stone (1, 29, D:9) 4 large rocks (18, 29, D:9) a +0 flail (7, 30, D:9) a +1 short sword of holy wrath 3 stones a +0 whip (12, 30, D:9) a +1 short sword of draining a +0 leather armour (13, 30, D:9) a +0 ring mail (15, 30, D:9) a +4 antimagic dagger a +0 robe (16, 30, D:9) a +0 leather armour (-17, 31, D:9) a +0 leather armour (-5, 31, D:9) a +0 short sword 15 stones a +0 ring mail (7, 31, D:9) a stone (18, 31, D:9) a +0 dagger a +0 robe (8, 33, D:9) a stone (19, 39, D:9) a +0 mace Level 10 of the Dungeon (0, 0, D:10) 14 stones (40, 24, D:10) a book of Hinderance (41, 25, D:10) a beef jerky a slice of pizza (39, 26, D:10) 24 poisoned needles 3 tomahawks of returning 14 tomahawks (41, 26, D:10) the +0 shortbow of the Eleven Blessings {speed, rElec rC++ MP+9 Stlth+} Attacks with this weapon are significantly faster. It greatly protects you from cold. It insulates you from electricity. It affects your magic capacity (+9). It makes you more stealthy. the +7 whip of the Poles {freeze, MR++} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. the cursed +0 great mace of Indomitability {vamp, Dex+2} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your dexterity (+2). It has a curse placed upon it. a +1 war axe of chopping (39, 27, D:10) a scroll of enchant weapon 2 scrolls of enchant armour (40, 27, D:10) an uncursed ring of wizardry a wand of digging (0) a wand of enslavement (1) a wand of random effects (31) a wand of magic darts (22) (41, 27, D:10) 2 potions of lignification a potion of berserk rage 2 potions of flight 2 potions of magic 2 potions of cancellation 4 potions of degeneration (39, 28, D:10) a potion of heal wounds a potion of brilliance 2 scrolls of immolation 2 scrolls of recharging 2 scrolls of fog 2 scrolls of fear a scroll of blinking (15, 39, D:10) a +0 club a cursed +0 leather armour (10, 41, D:10) a +0 short sword a +0 leather armour of magic resistance (4, 46, D:10) a +0 giant club (14, 49, D:10) a +3 leather armour (16, 58, D:10) a +0 flail Level 11 of the Dungeon (0, 0, D:11) a curare-tipped needle (0, 1, D:11) a curare-tipped needle (2, 3, D:11) a curare-tipped needle (1, 9, D:11) 2 potions of agility (35, 15, D:11) 17 stones (29, 18, D:11) a jackal skeleton (2, 22, D:11) a +0 leather armour (43, 23, D:11) a +0 dagger a cursed +0 robe a kobold corpse (24, 25, D:11) a +0 giant spiked club (25, 25, D:11) a +0 giant club (0, 35, D:11) 24 arrows (2, 38, D:11) 20 sling bullets the Ecumenical Temple