Dungeon Crawl Stone Soup version 0.33-a0-5-g34d56c8fa2 (webtiles) character file. FrostCop the Ducker(Djinni Fire Elementalist) Turns: 603, Time: 00:10:16 Health: 21/31 AC: 5 Str: 7 XL: 4 Next: 0% Gold: 47 EV: 9 Int: 18 God: SH: 0 Dex: 14 rFire + + + e - +0 whip rCold x . . (no shield) rNeg . . . f - +0 ring mail rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + b - ring of protection from fire HPRegen 0.25/turn (no ring) %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You are on level 2 of the Dungeon. You have visited 1 branch of the dungeon, and seen 2 of its levels. You have collected 47 gold pieces. Inventory: Hand Weapons c - a +0 club d - a +0 club e - a +0 whip (weapon) Armour a - a +0 robe f - a +0 ring mail (worn) Jewellery b - a ring of protection from fire (left hand) Skills: + Level 0.2 Fighting + Level 0.1 Maces & Flails + Level 3.3 Dodging + Level 2.2 Stealth + Level 0.7 Unarmed Combat + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Alchemy You know the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 56% 2x1d6 16% 1 b - Scorch Fire 28% 2d6 24% 2 c - Volatile Blastmotes Fire/Tloc 28% 2d12 43% 3 d - Inner Flame Hex/Fire 14% N/A 43% 3 e - Flame Wave Conj/Fire 14% 2d6 83% 4 f - Sting Conj/Alch 56% 1d6 16% 1 Your spell library is empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The ribbon worm is heavily wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! There is a web here. Casting: Foxfire (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The web tears apart. The foxfire hits the ribbon worm. The ribbon worm is severely wounded. The foxfire hits the ribbon worm. The ribbon worm is almost dead. Casting: Foxfire (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the ribbon worm. The ribbon worm is almost dead. You hit the ribbon worm. You kill the ribbon worm! You have reached level 4! You feel agile. You see here a ribbon worm corpse. Your foxfire dissipates! A hobgoblin comes into view. Your magical contamination has completely faded away. The hobgoblin shouts! A rat comes into view. Found a black potion and 11 gold pieces. The rat squeaks loudly. The hobgoblin hits you. You closely miss the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin hits you but does no damage. The hobgoblin barely misses you. You see here a +0 mace. The hobgoblin hits you. The rat bites you. The hobgoblin hits you but does no damage. The rat closely misses you. The hobgoblin hits you but does no damage. The hobgoblin barely misses you. The hobgoblin hits you. The rat closely misses you. ##........## #..$....!..# #..........# #..........# #..........# #..........# #####........# .......rg)...## ##......@.....# ...#..........# ## #..........# #..........# ####....†.....# .............## ....#..†...## ....#...>..# .. ###.#### You can see a hobgoblin and a rat. Vanquished Creatures An adder (D:2) A dart slug (D:2) 2 ribbon worms (D:2) 4 bats (D:2) 4 endoplasms (D:2) A giant cockroach (D:2) 2 goblins (D:2) 3 hobgoblins 4 jackals (D:2) 3 ball pythons A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 28 creatures vanquished. Vanquished Creatures (others) 41 foxfires 41 creatures vanquished. Grand Total: 69 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FrostCop the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | FrostCop set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 180 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 334 | D:2 | Reached XP level 3. HP: 17/25 MP: 0/0 334 | D:2 | Learned a level 1 spell: Sting 588 | D:2 | Reached XP level 4. HP: 25/31 MP: 0/0 Illustrated notes Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.2 Dodging | 3 | 3.3 Fighting | | 0.2 Maces & Flails | | 0.1 Unarmed Combat | | 0.7 Spellcasting | | 3.1 Conjurations | | 3.1 Hexes | | 3.1 Summonings | | 3.1 Necromancy | | 3.1 Translocations | | 3.1 Fire Magic | | 3.1 Ice Magic | | 3.1 Air Magic | | 3.1 Earth Magic | | 3.1 Alchemy | | 3.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 41 | || 41 Punch | 1 | || 1 Club | 6 | || 6 Whip | 3 | 2 || 5 Cast: Foxfire | 26 | || 26 Scorch | 9 | || 9 Volatile Blastmot | 2 | || 2 Use: Scroll | 3 | || 3 Armour: Robe | 39 | || 39 Ring mail | 4 | 7 || 11 Dodge: Dodged | 36 | 5 || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 603 | 414 | 189 | 132 | 46 | 2 | 301.5 | Dungeon | 603 | 414 | 189 | 132 | 46 | 2 | 301.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 406 daAuts D:1: 197 daAuts