Dungeon Crawl Stone Soup version 0.32-a0-1248-g5ce18b405a (webtiles) character file. Game seed: 5850327099927959312 67 Frosty the Caller (level 4, -2/31 HPs) Began as a Merfolk Summoner on May 22, 2024. Killed from afar by Terence (8 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:06:08 (1330 turns). Frosty the Caller (Merfolk Summoner) Turns: 1330, Time: 00:06:09 Health: -2/31 AC: 4 Str: 10 XL: 4 Next: 16% Magic: 7/8 EV: 26 Int: 14 God: Gold: 3 SH: 0 Dex: 10 Spells: 4/8 levels left rFire . . . p - +0 spear rCold + . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . o - +1 pair of gloves "Yskewk" {Fly rC+ Dex-4 Stlth+} SInv . (no boots) Will ..... i - amulet of the acrobat Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: acrobat @: acrobatic, unable to call your familiar, flying A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. You spent 33 gold pieces at shops. Inventory: Hand Weapons c - a +0 short sword p - a +0 spear (weapon) Missiles k - 4 poisoned darts Armour a - a +0 robe (worn) g - a scarf of harm o - the +1 pair of gloves "Yskewk" (worn) {Fly rC+ Dex-4 Stlth+} (You found it on level 2 of the Dungeon) Dex-4: It affects your dexterity (-4). rC+: It protects you from cold. Fly: It grants you flight. Stlth+: It makes you more stealthy. Jewellery d - a ring of ice i - an amulet of the acrobat (around neck) n - an amulet of magic regeneration Scrolls e - 3 scrolls of identify {unknown} l - a scroll of amnesia {unknown} Potions b - a potion of magic f - 3 potions of mutation {unknown} h - 2 potions of resistance {unknown} j - a potion of curing m - a potion of enlightenment {unknown} Skills: + Level 0.6 Fighting + Level 0.2 Short Blades + Level 3.3 Dodging + Level 2.5 Stealth + Level 2.8 Spellcasting + Level 4.6 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 3% 1 b - Call Canine Familiar Summ 14% N/A 10% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 28% N/A 4% 2 Summon Blazeheart Golem Fire/Summ 8% N/A 63% 4 Summon Lightning Spire Summ/Air 8% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Annotations: D:2 1 runed translucent door, Crazy Yiuf, Terence Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Terence barely misses your bat. Your bat barely misses Terence. You could not reach far enough! Your bat hits Terence. Terence barely misses your bat. You reach to attack! You closely miss Terence. Terence is severely wounded. Your bat hits Terence but does no damage. Your bat barely misses Terence. Terence hits your bat with a +0 short sword. You reach to attack! You hit Terence. Terence is almost dead. Your bat closely misses Terence. Your bat hits Terence but does no damage. x2 Terence hits your bat with a +0 short sword. Your bat dies! Your bat's corpse disappears in a puff of smoke! You hit Terence but do no damage. Terence is almost dead. Terence hits you with a +0 short sword. You closely miss Terence. Terence is almost dead. Terence closely misses you. You hit Terence but do no damage. Terence is almost dead. Terence screams, "I want your blood!" Terence hits you with a +0 short sword. You completely miss Terence. Terence is almost dead. Terence zaps a wand. The puff of flame hits you! You barely miss Terence. Terence is almost dead. Terence hits you with a +0 short sword. You are too injured to fight recklessly! Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Terence bares his teeth. Terence zaps a wand. The puff of flame hits you. * * * LOW HITPOINT WARNING * * * Terence zaps a wand. The puff of flame hits you! You die... Terence says, "Rest in peace." #.# .....####.# # #.# #..#### #.# # #.####..# #.### #.......# #.<.. #..###.## #(.B( #....# ##... ##.#.# #### #r#.# # #@# # # #.# # #@# #.# #.# #.# ..# ### You could see Terence (ally target) and a friendly rat (summoned). Vanquished Creatures 2 bats An endoplasm (D:1) A giant cockroach (D:2) 2 goblins (D:1) A hobgoblin (D:1) 2 kobolds A frilled lizard (D:1) A rat (D:1) 11 creatures vanquished. Vanquished Creatures (collateral kills) A hound (D:2) An adder (D:1) 2 ball pythons (D:2) 2 endoplasms A giant cockroach (D:2) A goblin (D:2) A hobgoblin (D:1) 5 kobolds A rat (D:2) 15 creatures vanquished. Grand Total: 26 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Frosty the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 314 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 508 | D:1 | Found Cuno's General Store. 511 | D:1 | Bought a potion of curing for 33 gold pieces 863 | D:1 | Reached XP level 3. HP: 20/24 MP: 3/6 867 | D:1 | Learned a level 3 spell: Call Canine Familiar 961 | D:2 | Found a runed translucent door. 962 | D:2 | Noticed Crazy Yiuf 1080 | D:2 | Reached XP level 4. HP: 18/31 MP: 3/8 1262 | D:2 | Identified the +1 pair of gloves "Yskewk" {Fly rC+ Dex-4 | Stlth+} 1300 | D:2 | Noticed Terence 1330 | D:2 | Killed from afar by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_loops_ring, serial_shops, nicolae_shop_trees D:2: layout_loops_ring, corexii_shack, uniq_crazy_yiuf_cottage, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.3 Fighting | | 0.6 Short Blades | | 0.2 Stealth | | 2.5 Spellcasting | | 2.8 Summonings | | 4.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 73 | 11 || 84 Spear | | 13 || 13 Cast: Summon Small Mamm | 25 | 3 || 28 Call Canine Famil | 1 | 1 || 2 Stab: Sleeping | 2 | || 2 Armour: Robe | 63 | 13 || 76 Dodge: Dodged | 101 | 13 || 114 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1332 | 1266 | 66 | 90 | 800 | 2 | 666.0 | Dungeon | 1332 | 1266 | 66 | 90 | 800 | 2 | 666.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 852 daAuts D:2: 480 daAuts