Dungeon Crawl Stone Soup version 0.32-a0-1248-g5ce18b405a (webtiles) character file. Game seed: 4079105082193254071 107 Frosty the Caller (level 4, -5/31 HPs) Began as a Merfolk Summoner on May 22, 2024. Killed from afar by Ijyb (17 damage) ... with a bolt of acid ... on level 3 of the Dungeon. The game lasted 00:08:44 (1783 turns). Frosty the Caller (Merfolk Summoner) Turns: 1783, Time: 00:08:44 Health: -5/31 AC: -1 Str: 10 XL: 4 Next: 85% Magic: 16/17 EV: 12 Int: 14 God: Gold: 54 SH: 0 Dex: 14 Spells: 4/8 levels left rFire . . . g - +3 dagger rCold . . . (no shield) rNeg . . . l - +1 robe {Will+} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ++... (no amulet) Stlth ++ f - ring of willpower HPRegen 0.25/turn n - ring of magical power MPRegen 0.15/turn %: no passive effects @: corroded, unable to call your familiar A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons c - a +0 dagger g - a +3 dagger (weapon) p - a +0 spear Missiles o - 6 poisoned darts Armour a - a +0 robe l - a +1 robe of willpower (worn) Jewellery f - a ring of willpower (left hand) n - a ring of magical power (right hand) q - a ring of positive energy r - the ring "Zyveobygg" {Ice rN++} (You found it on level 3 of the Dungeon) [ring of ice] Ice: It enhances your ice magic. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Scrolls d - a scroll of teleportation {unknown} i - 2 scrolls of fog {unknown} s - a scroll of fear {unknown} Potions b - a potion of magic e - 2 potions of cancellation {unknown} h - 2 potions of invisibility {unknown} j - a potion of ambrosia {unknown} k - a potion of resistance {unknown} m - a potion of mutation {unknown} Skills: + Level 0.4 Fighting - Level 1.4 Short Blades * Level 0.9 Polearms + Level 3.1 Dodging + Level 3.1 Stealth + Level 2.7 Spellcasting + Level 4.7 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 60% N/A 3% 1 b - Call Canine Familiar Summ 15% N/A 10% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 30% N/A 4% 2 Summon Blazeheart Golem Fire/Summ 8% N/A 63% 4 Summon Lightning Spire Summ/Air 8% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. Casting: Call Canine Familiar (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call for your canine familiar and it appears with a howl! No target in view! An orc comes into view. It is wielding a +0 whip. Found a stone staircase leading down. The helpless Ijyb fails to defend herself. You puncture Ijyb! Ijyb is heavily wounded. Ijyb closely misses you. You hit Ijyb but do no damage. Ijyb is moderately wounded. Ijyb hits you with a +2 dagger of venom. You are poisoned. You feel sick. Ijyb hits your inugami but does no damage. Your inugami is poisoned. You feel sick. Your inugami barely misses Ijyb. Ijyb zaps a wand. The bolt of acid hits your inugami! The acid corrodes your inugami! The bolt of acid hits you! The acid corrodes you! You hear a shout! You feel sick. Your inugami hits Ijyb but does no damage. Ijyb misses your inugami. You feel sick. Your inugami closely misses Ijyb. Ijyb hits your inugami with a +2 dagger of venom. Your inugami dies! Your inugami disappears in a puff of smoke! You feel sick. You feel sick. You are no longer poisoned. Ijyb screams, "It's all mine!" Ijyb zaps a wand. The bolt of acid hits you! Ouch! That really hurt! You die... Ijyb screams, "Time for next experiment!" >. #. #.### ##..##.#.# .....g.g.# ...###.#.# ...#.# #####.# #@# #.# #.# #.# #.# #.# #.# #.# #.# You could see Ijyb. Vanquished Creatures A bombardier beetle (D:3) 2 adders (D:2) 5 bats An endoplasm (D:2) 5 giant cockroaches 3 goblins 4 hobgoblins 5 kobolds A quokka (D:2) 4 frilled lizards A rat (D:2) 32 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) An endoplasm (D:1) A giant cockroach (D:1) 3 goblins A hobgoblin (D:1) A quokka (D:2) A bat (D:1) A frilled lizard (D:3) A rat (D:3) 11 creatures vanquished. Grand Total: 43 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Frosty the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 105 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 715 | D:2 | Reached XP level 3. HP: 24/24 MP: 6/6 786 | D:2 | Reached skill level 1 in Short Blades 1056 | D:2 | Learned a level 3 spell: Call Canine Familiar 1095 | D:2 | Reached XP level 4. HP: 30/30 MP: 7/7 1598 | D:3 | Identified the ring "Zyveobygg" {Ice rN++} 1725 | D:3 | Noticed Ijyb 1783 | D:3 | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_rooms D:2: layout_loops_cross, grunt_ministairs_6 D:3: layout_basic, kennysheep_generic_room_13, uniq_ijyb, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Short Blades | 1 | 1.4 Stealth | 3 | 3.1 Dodging | 3 | 3.1 Fighting | | 0.4 Polearms | | 0.9 Spellcasting | | 2.7 Summonings | | 4.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 10 | || 10 Dagger | 75 | 26 || 101 Spear | | 3 || 3 Cast: Summon Small Mamm | 27 | 7 || 34 Call Canine Famil | | 2 || 2 Stab: Sleeping | 3 | 1 || 4 Distracted | 1 | || 1 Armour: Robe | 48 | 17 || 65 Dodge: Dodged | 57 | 17 || 74 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1775 | 1692 | 83 | 143 | 1201 | 3 | 591.7 | Dungeon | 1775 | 1692 | 83 | 143 | 1201 | 3 | 591.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 836 daAuts D:1: 658 daAuts D:3: 280 daAuts