Dungeon Crawl Stone Soup version 0.32-a0-1288-g3fb591a930 (webtiles) character file. Game seed: 5006534026960871112 17 Frosty the Caller (level 2, 0/19 HPs) Began as a Merfolk Summoner on May 24, 2024. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:56 (441 turns). Frosty the Caller (Merfolk Summoner) Turns: 441, Time: 00:01:56 Health: 0/19 AC: 2 Str: 8 XL: 2 Next: 62% Magic: 2/5 EV: 11 Int: 14 God: Gold: 51 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls d - 2 scrolls of revelation {unknown} e - a scroll of enchant weapon {unknown} f - a scroll of identify {unknown} Potions b - a potion of magic Skills: * Level 0.3 Polearms + Level 2.7 Dodging + Level 2.4 Stealth + Level 2.4 Spellcasting + Level 4.2 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 52% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 26% N/A 6% 2 Call Canine Familiar Summ 13% N/A 12% 3 Summon Blazeheart Golem Fire/Summ 7% N/A 67% 4 Summon Lightning Spire Summ/Air 7% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The jackal bites your bat. The jackal bites you. Your bat hits the jackal but does no damage. You hit the jackal but do no damage. The jackal is heavily wounded. Your bat closely misses the jackal. The jackal bites your bat. Your bat dies! Your bat's corpse disappears in a puff of smoke! Your bat closely misses the jackal. The jackal bites you. The jackal closely misses your bat. You closely miss the jackal. The jackal is moderately wounded. Your bat hits the jackal but does no damage. The jackal barely misses you. Your bat completely misses the jackal. The jackal bites your bat. Your bat dies! Your bat's corpse disappears in a puff of smoke! The jackal bites you. You are too injured to fight recklessly! Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The jackal misses you. The jackal bites you but does no damage. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The jackal bites you but does no damage. The jackal bites you. The jackal bites you but does no damage. Your rat barely misses the jackal. The jackal barely misses you. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. Your rat closely misses the jackal. Your rat barely misses the jackal. You barely miss the jackal. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Your rat bites the jackal. x2 The jackal dies! You closely miss the jackal. The jackal closely misses you. The jackal bites you but does no damage. You closely miss the jackal. The jackal bites you. You die... ~~≈#..##..## ~~.#....#..# P~.#.##....## ## ## P~<'.####...###ß###⌠# P~.#........##...... ~~.#........#ß..... ~..#####....##.... ~..# ##...###...# ...# ##.....##.r@## ####. ..♣###......#ß.rhß# ...... ..♣#...#.##.##...#####...... .♣♣#####.##......###........ ♣♣ #..............>h........ ######...........##########. ...#.............# ...#.##......(...# ......#............ You could see a jackal (ally target) and 2 friendly rats. Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) A jackal (D:1) A ball python (D:1) A rat (D:1) 8 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:1) A hobgoblin (D:1) A jackal (D:1) 2 bats (D:1) A kobold (D:1) 2 rats (D:1) 8 creatures vanquished. Grand Total: 16 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Frosty the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 178 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 441 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_c, layout_rooms, serial_corexii_hall, chequers_hall_statues_y, chequers_hall_statues_corner_a, chequers_hall_statues_corner_a, corexii_hall_statues_s, corexii_hall_statues_i, corexii_hall_statues_u Action || total ---------------------------++------- Melee: Unarmed || 15 Dagger || 43 Cast: Summon Small Mamm || 20 Armour: Robe || 50 Dodge: Dodged || 45 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 436 | 436 | 0 | 34 | 257 | 1 | 436.0 | Dungeon | 436 | 436 | 0 | 34 | 257 | 1 | 436.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 436 daAuts