Dungeon Crawl Stone Soup version 0.32-a0-1306-g86927b1969 (webtiles) character file. Game seed: 10460994798755358236 15 Frosty the Caller (level 2, 0/20 HPs) Began as a Merfolk Summoner on May 26, 2024. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:22 (773 turns). Frosty the Caller (Merfolk Summoner) Turns: 773, Time: 00:01:23 Health: 0/20 AC: 2 Str: 8 XL: 2 Next: 50% Magic: 3/5 EV: 12 Int: 14 God: Gold: 48 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . m - +2 dagger (freeze) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons f - a +0 club m - a +2 dagger of freezing (weapon) Armour a - a +0 robe (worn) d - an orb of energy Scrolls c - a scroll of amnesia {unknown} e - a scroll of poison {unknown} g - a scroll of blinking {unknown} h - a scroll of teleportation {unknown} j - 2 scrolls of vulnerability {unknown} k - a scroll of identify {unknown} Potions b - a potion of magic i - a potion of lignification {unknown} l - a potion of cancellation {unknown} Skills: + Level 0.4 Fighting + Level 3.1 Dodging + Level 2.3 Stealth + Level 0.2 Unarmed Combat + Level 2.1 Spellcasting + Level 4.1 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 52% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 26% N/A 6% 2 Call Canine Familiar Summ 13% N/A 13% 3 Freeze Ice 4% 1d3 24% 1 Jinxbite Hex 2% N/A 34% 2 Frozen Ramparts Ice 2% 1d1 56% 3 Hailstorm Conj/Ice 1% 3d5 56% 3 Sigil of Binding Hex 1% N/A 56% 3 Summon Blazeheart Golem Fire/Summ 7% N/A 69% 4 Summon Lightning Spire Summ/Air 7% N/A 69% 4 Dimensional Bullseye Hex/Tloc 0% N/A 93% 4 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Enfeeble Hex 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History A hobgoblin comes into view. The hobgoblin shouts! You miscast Summon Small Mammal. You are very lightly contaminated with residual magic. Nothing appears to happen. An adder comes into view. The adder hisses angrily. You hit the hobgoblin. You freeze the hobgoblin. You kill the hobgoblin! The adder bites you. You are poisoned. The adder poisons you! You miss the adder. You feel sick. The adder bites you. The adder closely misses you. Your rat misses the adder. You closely miss the adder. You feel sick. The adder bites you. Your rat bites the adder. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel sick. The adder misses you. Your rat closely misses the adder. Your magical contamination has completely faded away. You feel sick. The adder attacks as it pursues you! The adder closely misses you. Your quokka barely misses the adder. Your rat bites the adder. The adder bites you. You swap places. You feel sick. Your quokka closely misses the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * Your rat bites the adder. You feel sick. Your quokka closely misses the adder. You closely miss the adder. The adder is severely wounded. You feel sick. You are no longer poisoned. The adder closely misses you. Your quokka closely misses the adder. Your rat misses the adder. You miss the adder. The adder is severely wounded. The adder bites you. You die... #.###<# #.##..# ###.#...## ##.#...[..# ##.#.##...## #.###.....# ##.#.###.## ##.# #.# ##@## #.# ##rS.###.# #..r....... #....##..## ..........# ##....###.## .....# # ##...## ..... You could see an adder (ally target), a friendly quokka (summoned) and a friendly rat (summoned). Vanquished Creatures A giant cockroach (D:1) A hobgoblin (D:2) A bat (D:1) A frilled lizard (D:1) A rat (D:1) 5 creatures vanquished. Vanquished Creatures (collateral kills) 2 dart slugs (D:1) A goblin (D:1) A hobgoblin (D:1) 2 frilled lizards (D:1) A rat (D:1) 7 creatures vanquished. Grand Total: 12 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Frosty the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 172 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 773 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_basic, chequers_mini_garden D:2: layout_loops_ring, kennysheep_generic_room_3 Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.1 Fighting | | 0.4 Stealth | | 2.3 Unarmed Combat | | 0.2 Spellcasting | | 2.1 Summonings | | 4.1 Action || total ---------------------------++------- Melee: Unarmed || 17 Punch || 1 Dagger || 6 Club || 4 Cast: Summon Small Mamm || 9 Stab: Sleeping || 1 Armour: Robe || 15 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 773 | 756 | 17 | 0 | 651 | 2 | 386.5 | Dungeon | 773 | 756 | 17 | 0 | 651 | 2 | 386.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 739 daAuts D:2: 33 daAuts