Fru the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 1, D) a +0 war axe (7, 2, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. (7, 6, D) a +0 leather armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} a +3 tower shield (61, 0, D) the fortress talisman of the Maze {-Tele Str-5 Dex+9 Stlth+} [fortress talisman] -Tele: It prevents most forms of teleportation. Str-5: It affects your strength (-5). Dex+9: It affects your dexterity (+9). Stlth+: It makes you more stealthy. (unseen) (61, 3, D) a +0 club (61, 8, D) a staff of conjuration (61, 16, D) a +5 glaive of venom (unseen) (62, 0, D) a +3 ring mail of cold resistance (62, 1, D) a staff of conjuration (62, 2, D) a +0 hand axe (62, 16, D) the +7 scale mail "Dolinn" {rPois} rPois: It protects you from poison. (unseen) (62, 17, D) the Compilation of Nival Mud Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Ozocubu's Armour Ice 3 c - Summon Seismosaurus Egg Summoning/Earth 4 d - Magnavolt Earth/Air 7 (unseen) (63, 0, D) a +8 chain mail of ponderousness (63, 2, D) a +0 dagger (63, 3, D) a +0 mace a draconian corpse (skeletalised by now) (63, 8, D) a +2 dagger of holy wrath (63, 16, D) a book of the Spheres (63, 17, D) a sack of spiders (64, 16, D) the +3 orcbow of Fee Simple {flame, Fly} Fly: It grants you flight. (unseen) (64, 17, D) the +7 captain's cutlass {speed, disarm} (unseen) (67, 0, D) the +12 double sword "Heizise" {flame, rF+ rC++ Dex-5} rF+: It protects you from fire. rC++: It greatly protects you from cold. Dex-5: It affects your dexterity (-5). (68, 0, D) a +4 trident of venom (70, 8, D) a +1 morningstar of protection (70, 9, D) a +3 chain mail of poison resistance (70, 10, D) a +0 falchion a +0 leather armour (71, 8, D) a +1 ring mail of poison resistance (71, 9, D) a +0 dagger an orc corpse (skeletalised by now) (71, 10, D) a +0 club (71, 11, D) a +0 whip (71, 16, D) the +4 hand axe "Fru's Regret" {pain, rPois rF- Int+6} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Int+6: It affects your intelligence (+6). (unseen) (71, 19, D) a +0 glaive a +0 robe (71, 26, D) a +2 mace of pain (unseen) (71, 27, D) a staff of earth (72, 8, D) the staff of Anxiety {Dex+2 Conj} [staff of conjuration] Dex+2: It affects your dexterity (+2). Conj: It increases the power of your Conjurations spells. (72, 11, D) a +0 dagger a +0 robe (72, 16, D) a book of Frost (72, 17, D) a +3 shortbow of flaming (72, 18, D) a +0 flail (72, 19, D) a +0 flail (72, 27, D) the staff "Ygyas" {rPois Stlth+ Alch} [staff of alchemy] rPois: It protects you from poison. Stlth+: It makes you more stealthy. Alch: It increases the power of your Alchemy spells. (unseen) (73, 1, D) a +2 shortbow of freezing (unseen) (73, 17, D) a staff of conjuration (73, 19, D) a +0 trident (73, 27, D) a +5 rapier of venom (unseen) (75, 1, D) a +0 arbalest of freezing (unseen)