Fuhrer Level 1 of the Dungeon (0, 0, D:1) a +0 kite shield (1, 38, D:1) a spear (4, 22, D:1) a hand axe (8, 10, D:1) 17 arrows (19, 25, D:1) a stone (20, 26, D:1) a stone (20, 27, D:1) a club (21, 10, D:1) 19 bolts (34, 20, D:1) 11 poisoned darts (45, 50, D:1) 19 arrows Level 2 of the Dungeon (0, 0, D:2) 19 bolts (10, -40, D:2) 22 stones (35, -20, D:2) a club (44, -12, D:2) a dagger (47, -13, D:2) 14 stones (55, -18, D:2) a trident Level 3 of the Dungeon (0, 0, D:3) a short sword (2, 32, D:3) a +0 chain mail (8, 19, D:3) a stone (8, 23, D:3) 2 stones (12, 7, D:3) a club a leather armour a club a scale mail a short sword (16, -6, D:3) a mace (18, 2, D:3) a leather armour (20, -1, D:3) a chain mail (25, 18, D:3) a boomerang (28, 18, D:3) 2 boomerangs (32, -7, D:3) a club 7 stones (32, -5, D:3) a stone (32, -4, D:3) a stone (32, 0, D:3) a stone (32, 18, D:3) a robe a dagger 2 boomerangs a trident (32, 19, D:3) a robe a dagger (34, 19, D:3) a ring mail a club (36, 9, D:3) a club (41, 19, D:3) a club (43, 11, D:3) 18 arrows Level 4 of the Dungeon (0, 0, D:4) a whip a ring mail (3, -7, D:4) a giant club a giant club (6, -9, D:4) 20 arrows (7, -4, D:4) 17 bolts (8, 0, D:4) a glowing leather armour (8, 3, D:4) a flail (14, -10, D:4) a +0 scale mail (16, 17, D:4) a spear (16, 18, D:4) a spear (17, -21, D:4) 22 bolts (22, 24, D:4) a glowing robe (28, -18, D:4) a whip (29, -13, D:4) 17 stones (31, -31, D:4) a +0 plate armour (46, -12, D:4) 14 stones (49, -6, D:4) a glowing short sword (49, -4, D:4) a giant club (62, 3, D:4) a leather armour Level 5 of the Dungeon (0, 0, D:5) a dagger (3, 3, D:5) 20 stones (15, -23, D:5) a mace (17, -26, D:5) a ring mail (23, -6, D:5) a shortbow 25 arrows (23, -2, D:5) 2 arrows (23, -1, D:5) 3 arrows (24, 10, D:5) 19 stones (29, -6, D:5) 12 bolts (35, -24, D:5) 8 boomerangs (36, -19, D:5) a ring of teleportation a ring of obsoleteness (37, -23, D:5) a scale mail (37, 8, D:5) an arrow (37, 9, D:5) an arrow (37, 10, D:5) an arrow (38, 9, D:5) an arrow (38, 11, D:5) an arrow (40, -24, D:5) 17 arrows (41, -11, D:5) a ring mail (43, -12, D:5) a shortbow 47 arrows (44, -13, D:5) 13 arrows a shortbow (45, -14, D:5) an arrow (47, -15, D:5) an arrow (48, -17, D:5) a chain mail (48, 5, D:5) a giant club 5 arrows (48, 6, D:5) a scale mail a robe a war axe a dagger a club a giant club a club (48, 7, D:5) a robe a dagger a shortbow 4 arrows Level 6 of the Dungeon (0, 0, D:6) a hand axe a scale mail (0, 1, D:6) a spear (0, 2, D:6) a club (1, 0, D:6) a whip a club a ring mail a club a ring mail (5, -4, D:6) a dagger (10, -21, D:6) a flail a plate armour (12, 3, D:6) a flail a war axe (13, 4, D:6) a robe a dagger (17, 19, D:6) 12 arrows a shortbow (23, -15, D:6) a giant club (34, 6, D:6) a leather armour (36, 18, D:6) a dagger (37, 15, D:6) a robe Level 7 of the Dungeon (0, 0, D:7) a leather armour (8, -7, D:7) a trident (8, -6, D:7) a vorpal war axe a chain mail (8, 5, D:7) a morningstar (9, -7, D:7) a scale mail (9, 24, D:7) a spear (14, 5, D:7) a club (14, 19, D:7) a leather armour (17, 33, D:7) a club (19, 11, D:7) a robe (22, 11, D:7) a mace (24, 3, D:7) a flail (36, -1, D:7) a halberd (39, 8, D:7) 35 arrows (42, 3, D:7) 23 arrows (43, 3, D:7) 20 stones Level 8 of the Dungeon [Shop] Kyogi's Magic Scroll Boutique a scroll of teleportation (42 gold) a scroll of identify (28 gold) a scroll of teleportation (42 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of teleportation (42 gold) a scroll of removedness (1 gold) a scroll of torment (105 gold) (2, -6, D:8) 5 atropa-tipped darts (8, -16, D:8) a robe (11, -23, D:8) a robe (12, -15, D:8) 15 arrows (14, -7, D:8) a ring mail (15, 13, D:8) a falchion (18, -5, D:8) a glowing rapier (18, -2, D:8) a plate armour (18, 21, D:8) a ring mail (20, -4, D:8) a bardiche (21, -22, D:8) a book of Flames (23, 21, D:8) 12 poisoned darts (28, -7, D:8) a war axe (48, -18, D:8) a morningstar (50, 11, D:8) a quarterstaff (53, -19, D:8) a hand axe Level 9 of the Dungeon (0, 0, D:9) a robe (1, 2, D:9) 18 stones (3, 22, D:9) a giant club a giant club (11, -25, D:9) a giant spiked club (11, -14, D:9) a club (12, -14, D:9) a falchion a scale mail (12, -1, D:9) 7 stones (14, -16, D:9) a hand axe (15, -16, D:9) a long sword (20, 0, D:9) a leather armour (20, 3, D:9) a robe a dagger (20, 4, D:9) 6 poisoned darts a blowgun a dagger (21, 0, D:9) a robe a dagger (22, 0, D:9) a war axe (26, 4, D:9) a ring mail (27, 4, D:9) a scale mail a dagger (27, 5, D:9) a war axe (27, 6, D:9) a glowing ring mail a short sword (28, -18, D:9) a mace a leather armour a dagger a robe (28, -16, D:9) a boomerang (29, -18, D:9) a dagger a giant club 3 boomerangs a trident (30, -18, D:9) a boomerang (32, -30, D:9) a rapier (32, 2, D:9) a falchion (32, 13, D:9) a flail (34, -27, D:9) 10 arrows (36, -10, D:9) 14 poisoned darts (44, -20, D:9) a short sword a cloak Level 10 of the Dungeon (0, 0, D:10) a flail (2, 28, D:10) a poisoned dart (3, 25, D:10) 3 stones 2 large rocks (3, 26, D:10) a short sword (4, 24, D:10) 8 poisoned darts a blowgun a club (4, 26, D:10) a poisoned dart (5, 24, D:10) 12 poisoned darts a blowgun a whip (5, 25, D:10) a short sword (5, 26, D:10) a club (9, 31, D:10) a giant spiked club a robe a dire flail (9, 43, D:10) a falchion (10, 31, D:10) a robe 3 boomerangs a dagger a mace (14, 38, D:10) a dagger a robe (16, 15, D:10) a ring mail (19, 0, D:10) a stone (21, -1, D:10) a stone (21, 18, D:10) a club (22, 0, D:10) a stone (22, 35, D:10) a scale mail (22, 36, D:10) a hand axe (23, 25, D:10) 3 large rocks (23, 35, D:10) a hand axe (23, 36, D:10) a falchion (24, -1, D:10) 4 stones a dagger (24, 0, D:10) a dagger (24, 1, D:10) 3 stones a short sword (25, 1, D:10) a stone (28, 23, D:10) a removed crystal ball (33, 23, D:10) 3 large rocks (34, 7, D:10) 28 arrows (34, 24, D:10) a dire flail a chain mail a battleaxe a ring mail a runed scale mail (35, 24, D:10) a staff of removedness (35, 31, D:10) a leather armour (36, 25, D:10) a shiny ring mail (36, 26, D:10) a chain mail (36, 30, D:10) a long sword (36, 31, D:10) a hunting sling (38, -6, D:10) 14 arrows (40, 14, D:10) a short sword a leather armour (41, 14, D:10) a hand axe (41, 15, D:10) a hand axe a falchion (41, 40, D:10) a buckler (44, -2, D:10) a rapier (53, 6, D:10) 20 bolts (54, 37, D:10) a scale mail (57, 11, D:10) a flail a falchion a scale mail (58, 11, D:10) a falchion (58, 13, D:10) a morningstar a boomerang (60, 15, D:10) a boomerang Level 11 of the Dungeon (0, 0, D:11) 101 sling bullets a +0 hunting sling (1, 48, D:11) a giant spiked club a giant club (12, 4, D:11) an arrow (13, 3, D:11) a shortbow 18 arrows (15, -1, D:11) a club (15, 0, D:11) a leather armour (15, 1, D:11) a club a glowing leather armour (15, 14, D:11) a hand axe of venom (16, 14, D:11) a dagger a robe (16, 15, D:11) a flail (33, 10, D:11) a giant club (40, 21, D:11) 22 arrows (49, 18, D:11) a pair of gloves (49, 27, D:11) 23 stones (52, 34, D:11) a quarterstaff Level 12 of the Dungeon (0, 0, D:12) a short sword (1, -1, D:12) a hand axe (3, 16, D:12) a club (5, 9, D:12) a shortbow (9, 5, D:12) a quarterstaff (11, 17, D:12) 13 arrows (26, -11, D:12) a giant spiked club (27, -8, D:12) a giant club a mace (27, 8, D:12) a shortbow 25 arrows (29, -6, D:12) a giant club a giant spiked club a giant spiked club a dire flail a hand axe a hand axe a short sword a battleaxe 15 stones (30, -6, D:12) 2 boomerangs (31, 24, D:12) a scythe (32, 8, D:12) a +0 troll leather armour (35, -6, D:12) 2 boomerangs (39, 4, D:12) 26 stones (45, 8, D:12) a +0 troll leather armour Level 13 of the Dungeon (2, -4, D:13) 28 stones (3, -2, D:13) a robe a giant club a whip a giant club (3, -1, D:13) a giant club a giant spiked club (11, 5, D:13) 16 arrows a shortbow (11, 6, D:13) a shortbow a shortbow 13 arrows (11, 7, D:13) 18 arrows a shortbow (12, 5, D:13) 9 arrows a shortbow (12, 6, D:13) 6 arrows (12, 7, D:13) 18 arrows a shortbow (13, 5, D:13) an arrow (13, 6, D:13) 8 arrows (13, 7, D:13) an arrow (14, 7, D:13) an arrow (15, 8, D:13) an arrow (16, 5, D:13) a mace (16, 8, D:13) an arrow (16, 21, D:13) 3 arrows (16, 22, D:13) 18 arrows a shortbow (17, 5, D:13) a scroll of removedness a potion of degeneration (17, 8, D:13) an arrow (17, 9, D:13) 5 arrows (17, 21, D:13) a chain mail a hand axe a shortbow 16 arrows (18, 5, D:13) +0 acid dragon scales (18, 21, D:13) 16 arrows a shortbow (19, 44, D:13) a dagger a robe (20, 45, D:13) a vorpal hand axe a chain mail a mace a ring mail (26, 3, D:13) a ring mail a whip (26, 22, D:13) a leather armour a robe a flail a dagger (27, 4, D:13) a flail a giant spiked club a flail a plate armour a scimitar (27, 5, D:13) a giant spiked club a short sword a falchion (28, 4, D:13) a boomerang a club a chain mail a dagger 4 boomerangs a ring mail (28, 5, D:13) a plate armour a flail a plate armour a flail of draining a ring mail a club a chain mail a short sword a club a ring mail a hand axe a trident a dagger a leather armour a runed leather armour a mace (28, 6, D:13) a chain mail a club (28, 23, D:13) a chain mail a halberd (28, 42, D:13) a club a blowgun 10 poisoned darts (28, 43, D:13) a dagger a robe a whip of flaming a club (28, 44, D:13) a dagger (29, -7, D:13) 20 stones (29, 6, D:13) a boomerang (29, 35, D:13) a club (29, 38, D:13) a stone (29, 41, D:13) a stone (29, 42, D:13) a dagger (29, 44, D:13) a short sword (30, 7, D:13) a boomerang a chain mail a trident (30, 43, D:13) a dagger a robe (31, 39, D:13) a dagger a robe (32, 40, D:13) a flail of draining a ring mail (33, 37, D:13) a plate armour a flail (43, 4, D:13) a shortbow 23 arrows (43, 10, D:13) an arrow (45, -7, D:13) 27 stones (45, 32, D:13) a chain mail (48, 41, D:13) 29 stones (61, 24, D:13) a plate armour Level 14 of the Dungeon (0, 0, D:14) 24 sling bullets (10, 6, D:14) the +10 broad axe of Capital Punishment {freeze, Str+3} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+3). the +1 cloak of Beogh's Hope {Str+4} Str: It affects your strength (+4). If you switch to wearing this armour, your AC would increase by 1 (47 -> 48). the +2 pair of boots of a volcano {Will+ MP-9 Int+5} Int: It affects your intelligence (+5). MP: It affects your magic capacity (-9). Will: It increases your willpower. If you switch to wearing this armour, your AC would increase by 1 (47 -> 48). the +1 fire dragon scales "Kauwk" {rF++ rC- Str+2} Str: It affects your strength (+2). rF: It greatly protects you from fire. rC: It makes you vulnerable to cold. If you switch to wearing this armour, your AC would decrease by 20 (47 -> 27). the +5 acid dragon scales of the Sky {-Tele rElec rF+++ rCorr Str-2} Str: It affects your strength (-2). rF: It renders you almost immune to fire. rElec: It insulates you from electricity. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. If you switch to wearing this armour, your AC would decrease by 21 (47 -> 26). the +2 pair of boots of Agnosticism {rC++} rC: It greatly protects you from cold. If you switch to wearing this armour, your AC would increase by 1 (47 -> 48). the +9 war axe "Afuc" {vorpal, Str+4 SInv} It inflicts extra damage upon your enemies. Str: It affects your strength (+4). SInv: It lets you see invisible. the +1 war axe "Dragon's Tongue" {freeze, rN+ Str+10} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+10). rN: It protects you from negative energy. the +5 war axe of Courage {vorpal, rPois rC+} It inflicts extra damage upon your enemies. rC: It protects you from cold. rPois: It protects you from poison. the +9 war axe "Wanno" {vorpal, rPois rF++} It inflicts extra damage upon your enemies. rF: It greatly protects you from fire. rPois: It protects you from poison. (10, 7, D:14) the +1 swamp dragon scales of Incorporation {Drain rPois Str+3 Dex+3 Stlth+} Str: It affects your strength (+3). Dex: It affects your dexterity (+3). rPois: It protects you from poison. Drain: It drains your maximum health when unequipped. Stlth: It makes you more stealthy. If you switch to wearing this armour, your AC would decrease by 22 (47 -> 25). +0 swamp dragon scales +0 ice dragon scales a +0 helmet a +1 cloak a +2 buckler of fire resistance (10, 8, D:14) the +0 large shield of the Ditch-Digger {Will+ rCorr Dex+4} Dex: It affects your dexterity (+4). rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +5 plate armour of Hedging {rC- rN++ rCorr MP+9} rC: It makes you vulnerable to cold. rN: It greatly protects you from negative energy. MP: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. If you switch to wearing this armour, your AC would decrease by 12 (47 -> 35). the +0 pair of boots "Giediun" {rElec rF- Will++} rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. Will: It greatly increases your willpower. If you switch to wearing this armour, your AC would decrease by 1 (47 -> 46). the +0 pair of boots "Migod" {Str+6} Str: It affects your strength (+6). If you switch to wearing this armour, your AC would decrease by 1 (47 -> 46). the +15 plate armour of Tenacity {rN+ Int+2} Int: It affects your intelligence (+2). rN: It protects you from negative energy. If you switch to wearing this armour, your AC would decrease by 2 (47 -> 45). an embroidered cloak a pair of runed boots (10, 9, D:14) the +0 swamp dragon scales "Titomema" {rPois rC+ Will+ Dex-4} Dex: It affects your dexterity (-4). rC: It protects you from cold. rPois: It protects you from poison. Will: It increases your willpower. If you switch to wearing this armour, your AC would decrease by 23 (47 -> 24). the +7 broad axe "Vytij" {venom, rF+} It poisons the flesh of those it strikes. rF: It protects you from fire. the +0 steam dragon scales of the Gusle {*Corrode rC+ Str+4 Stlth+} Str: It affects your strength (+4). rC: It protects you from cold. *Corrode: It may corrode you when you take damage. Stlth: It makes you more stealthy. If you switch to wearing this armour, your AC would decrease by 28 (47 -> 19). the +0 broad axe of Immorality {flame, rPois} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rPois: It protects you from poison. the +4 war axe "Idurphim" {vorpal, rF+} It inflicts extra damage upon your enemies. rF: It protects you from fire. the +4 large shield of Fohig {rC- rN++ rCorr} rC: It makes you vulnerable to cold. rN: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. the -4 pair of boots of Boiling Hail {Regen+ Int+3 Dex+6} Int: It affects your intelligence (+3). Dex: It affects your dexterity (+6). Regen: It increases your rate of health regeneration. If you switch to wearing this armour, your AC would decrease by 5 (47 -> 42). the +8 swamp dragon scales of Amorality {rPois Will+} rPois: It protects you from poison. Will: It increases your willpower. If you switch to wearing this armour, your AC would decrease by 15 (47 -> 32). the +0 pair of boots of the Bells {rF+} rF: It protects you from fire. If you switch to wearing this armour, your AC would decrease by 1 (47 -> 46). the +0 shield "Evoepikh" {rCorr Int+2 Dex+2} Int: It affects your intelligence (+2). Dex: It affects your dexterity (+2). rCorr: It protects you from acid and corrosion. (11, 6, D:14) the +0 cloak of Nalear {Int+5} Int: It affects your intelligence (+5). If you switch to wearing this armour, your AC would remain unchanged. the +6 shield "Ivuibuky" {Will+ Regen+} Regen: It increases your rate of health regeneration. Will: It increases your willpower. the -6 shield of Loss {rElec rCorr Str+4 SInv} Str: It affects your strength (+4). rElec: It insulates you from electricity. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. the +0 large shield of Fueq Jen {+Inv Slay+2 SInv} Slay: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. +Inv: It lets you turn invisible. the -3 cloak of Indomitability {+Inv rPois rF++ rC-} rF: It greatly protects you from fire. rC: It makes you vulnerable to cold. rPois: It protects you from poison. +Inv: It lets you turn invisible. If you switch to wearing this armour, your AC would decrease by 3 (47 -> 44). a pair of glowing boots an embroidered scarf an ichor-stained plate armour a runed plate armour (11, 7, D:14) a +2 crystal plate armour the +4 ring mail "Trusted Companion" {Will+} Will: It increases your willpower. If you switch to wearing this armour, your AC would decrease by 24 (47 -> 23). quicksilver dragon scales the +1 plate armour of Masawur {rPois rC+ rN++ Dex-4} Dex: It affects your dexterity (-4). rC: It protects you from cold. rPois: It protects you from poison. rN: It greatly protects you from negative energy. If you switch to wearing this armour, your AC would decrease by 16 (47 -> 31). the +8 plate armour of Ingeps {rElec Dex+2} Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. If you switch to wearing this armour, your AC would decrease by 9 (47 -> 38). (11, 8, D:14) the +1 cloak of the Bouncing Cities {rF+ rCorr Dex+6} Dex: It affects your dexterity (+6). rF: It protects you from fire. rCorr: It protects you from acid and corrosion. If you switch to wearing this armour, your AC would increase by 1 (47 -> 48). the -4 pair of boots of the Unbroken {rElec MP+9 Int+8 Dex-3} Int: It affects your intelligence (+8). Dex: It affects your dexterity (-3). rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). If you switch to wearing this armour, your AC would decrease by 5 (47 -> 42). the +1 cloak "Hubres" {rF+ Int+3 Slay+3} Int: It affects your intelligence (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rF: It protects you from fire. If you switch to wearing this armour, your AC would increase by 1 (47 -> 48). the +0 pair of boots "Odop Uhu" {Drain +Blink +Inv rF+} rF: It protects you from fire. +Inv: It lets you turn invisible. +Blink: It lets you blink. Drain: It drains your maximum health when unequipped. If you switch to wearing this armour, your AC would decrease by 1 (47 -> 46). the +1 cloak of Integrity {rF+ Dex+2} Dex: It affects your dexterity (+2). rF: It protects you from fire. If you switch to wearing this armour, your AC would increase by 1 (47 -> 48). the +2 cloak of Buiwn {rC+ MP+9} rC: It protects you from cold. MP: It affects your magic capacity (+9). If you switch to wearing this armour, your AC would increase by 2 (47 -> 49). the +11 broad axe "Newtslayer" {vorpal, rElec rPois Str-2} It inflicts extra damage upon your enemies. Str: It affects your strength (-2). rElec: It insulates you from electricity. rPois: It protects you from poison. the +8 broad axe of Taxation {vorpal, +Blink MP+9} It inflicts extra damage upon your enemies. MP: It affects your magic capacity (+9). +Blink: It lets you blink. the +2 broad axe "Pinag" {drain, rF++} A truly terrible weapon, it drains the life of any living foe it strikes. rF: It greatly protects you from fire. (11, 9, D:14) the +2 pair of boots of Valour {Str+2} Str: It affects your strength (+2). If you switch to wearing this armour, your AC would increase by 1 (47 -> 48). the +0 pair of boots "Puruto" {Contam rElec Str+3} Str: It affects your strength (+3). rElec: It insulates you from electricity. Contam: It causes magical contamination when unequipped. If you switch to wearing this armour, your AC would decrease by 1 (47 -> 46). the -7 pair of boots of Purpose {rF+ rC+} rF: It protects you from fire. rC: It protects you from cold. If you switch to wearing this armour, your AC would decrease by 8 (47 -> 39). (11, 16, D:14) 19 stones (12, 7, D:14) a ring of ice a ring of flight a ring of fire a ring of fire a ring of fire a +4 ring of evasion a -4 ring of dexterity a +2 ring of dexterity a ring of resist corrosion a ring of willpower a ring of protection from fire a ring of protection from cold a ring of protection from cold a +3 ring of protection a +1 ring of protection a ring of positive energy (12, 8, D:14) the +0 gold dragon scales of Morality {rPois rF+ rC+ rN+ MP-9 Str+4} Str: It affects your strength (+4). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. rN: It protects you from negative energy. MP: It affects your magic capacity (-9). If you switch to wearing this armour, your AC would decrease by 12 (47 -> 35). the +7 plate armour of Sadwy {Will- MP+9 Int+8} Int: It affects your intelligence (+8). MP: It affects your magic capacity (+9). Will: It decreases your willpower. If you switch to wearing this armour, your AC would decrease by 10 (47 -> 37). the +0 plate armour "Pionos" {rN+} rN: It protects you from negative energy. If you switch to wearing this armour, your AC would decrease by 17 (47 -> 30). the +10 plate armour "Hoqoeriz" {rPois rC+} rC: It protects you from cold. rPois: It protects you from poison. If you switch to wearing this armour, your AC would decrease by 7 (47 -> 40). the +0 cloak of Salvation {rCorr Str+3 Dex-4 SInv} Str: It affects your strength (+3). Dex: It affects your dexterity (-4). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. If you switch to wearing this armour, your AC would remain unchanged. the +1 plate armour "Byodos" {rF++ rN+} rF: It greatly protects you from fire. rN: It protects you from negative energy. If you switch to wearing this armour, your AC would decrease by 16 (47 -> 31). the +0 plate armour of the Depths {+Inv} +Inv: It lets you turn invisible. If you switch to wearing this armour, your AC would decrease by 17 (47 -> 30). (12, 9, D:14) a smoking scale mail a glowing cloak a glowing chain mail a glowing tower shield a glowing tower shield (13, 7, D:14) a glowing scarf a shiny chain mail an embroidered scarf the +0 large shield "Soamod" {*Corrode Will+ Dex+4} Dex: It affects your dexterity (+4). *Corrode: It may corrode you when you take damage. Will: It increases your willpower. a shiny tower shield the +7 chain mail of Tuac {rN+ Will+} rN: It protects you from negative energy. Will: It increases your willpower. If you switch to wearing this armour, your AC would decrease by 14 (47 -> 33). the +2 cloak of the Ward {rC- Int+7} Int: It affects your intelligence (+7). rC: It makes you vulnerable to cold. If you switch to wearing this armour, your AC would increase by 2 (47 -> 49). the +0 shield of Royalty {Dex+3} Dex: It affects your dexterity (+3). a shiny chain mail (13, 8, D:14) a runed scarf a pair of embroidered boots a pair of runed boots the +9 broad axe of Infinite Pain {vorpal, rC+} It inflicts extra damage upon your enemies. rC: It protects you from cold. the +4 broad axe of Propriety {flame, Int-3 Dex+3} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (-3). Dex: It affects your dexterity (+3). the +9 plate armour of Xacyav {Contam Int+8} Int: It affects your intelligence (+8). Contam: It causes magical contamination when unequipped. If you switch to wearing this armour, your AC would decrease by 8 (47 -> 39). the +1 plate armour of the Iron City of Dis {rN+ rCorr Stlth+} rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. If you switch to wearing this armour, your AC would decrease by 16 (47 -> 31). the +4 plate armour "Goiff" {-Tele rPois rF+ Slay+5} Slay: It affects your accuracy & damage with ranged weapons and melee (+5). rF: It protects you from fire. rPois: It protects you from poison. -Tele: It prevents most forms of teleportation. If you switch to wearing this armour, your AC would decrease by 13 (47 -> 34). the +4 plate armour "Kanwaamy" {Dex+3} Dex: It affects your dexterity (+3). If you switch to wearing this armour, your AC would decrease by 13 (47 -> 34). the +1 plate armour of Lugonu's Whim {Dex+6} Dex: It affects your dexterity (+6). If you switch to wearing this armour, your AC would decrease by 16 (47 -> 31). (13, 9, D:14) the +0 pair of boots of Paliq {rC+ Str+3} Str: It affects your strength (+3). rC: It protects you from cold. If you switch to wearing this armour, your AC would decrease by 1 (47 -> 46). the +0 cloak "Uwodgh" {rF+} rF: It protects you from fire. If you switch to wearing this armour, your AC would remain unchanged. the +10 broad axe "Eheigg" {flame, Contam rElec rPois Dex+2} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. rPois: It protects you from poison. Contam: It causes magical contamination when unequipped. the +1 war axe of Uwnicsul {vorpal, rPois} It inflicts extra damage upon your enemies. rPois: It protects you from poison. the +2 shield of Woxoyja {Will+ rCorr} rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +9 ice dragon scales "Yceiteso" {rElec rF- rC++ rN+ Str-2} Str: It affects your strength (-2). rF: It makes you vulnerable to fire. rC: It greatly protects you from cold. rElec: It insulates you from electricity. rN: It protects you from negative energy. If you switch to wearing this armour, your AC would decrease by 10 (47 -> 37). the +8 quick blade of Bodily Harmony {vorpal, Int+3} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+3). the +9 war axe "Jeitel" {vorpal, *Noise +Blink Stlth+} It inflicts extra damage upon your enemies. +Blink: It lets you blink. *Noise: It may make noises in combat. Stlth: It makes you more stealthy. the +2 war axe "Otius" {vorpal, rElec rPois} It inflicts extra damage upon your enemies. rElec: It insulates you from electricity. rPois: It protects you from poison. (14, 7, D:14) the +1 cloak of the Centipede {+Inv rF+ rC+ Dex+4} Dex: It affects your dexterity (+4). rF: It protects you from fire. rC: It protects you from cold. +Inv: It lets you turn invisible. If you switch to wearing this armour, your AC would increase by 1 (47 -> 48). the +2 pair of boots "Laurgh" {rN++ Int-5 Slay+5} Int: It affects your intelligence (-5). Slay: It affects your accuracy & damage with ranged weapons and melee (+5). rN: It greatly protects you from negative energy. If you switch to wearing this armour, your AC would increase by 1 (47 -> 48). the +0 pair of boots of the Aged Blessings {rPois Will+++ Int-2 Slay+3} Int: It affects your intelligence (-2). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rPois: It protects you from poison. Will: It greatly increases your willpower. If you switch to wearing this armour, your AC would decrease by 1 (47 -> 46). the +2 cloak of Insurance {rF+ MP+9 Str+3 Stlth-} Str: It affects your strength (+3). rF: It protects you from fire. MP: It affects your magic capacity (+9). Stlth: It makes you less stealthy. If you switch to wearing this armour, your AC would increase by 2 (47 -> 49). the +0 pair of boots "Guefaed" {Dex+3} Dex: It affects your dexterity (+3). If you switch to wearing this armour, your AC would decrease by 1 (47 -> 46). the -7 pair of boots of Gravity {rPois rF+ rN+ Str-5} Str: It affects your strength (-5). rF: It protects you from fire. rPois: It protects you from poison. rN: It protects you from negative energy. If you switch to wearing this armour, your AC would decrease by 8 (47 -> 39). the +4 plate armour of Tulips {Regen+ rCorr Int-5 Dex+7} Int: It affects your intelligence (-5). Dex: It affects your dexterity (+7). Regen: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. If you switch to wearing this armour, your AC would decrease by 13 (47 -> 34). the +1 plate armour "Qeasuck" {rElec Str+4 Int+2} Str: It affects your strength (+4). Int: It affects your intelligence (+2). rElec: It insulates you from electricity. If you switch to wearing this armour, your AC would decrease by 16 (47 -> 31). the +3 broad axe of Zalifaat {venom, rN+ Str-2 Int+2} It poisons the flesh of those it strikes. Str: It affects your strength (-2). Int: It affects your intelligence (+2). rN: It protects you from negative energy. the +7 broad axe "Dwarf's Foe" {freeze, Drain *Slow +Inv Fly} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. +Inv: It lets you turn invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. *Slow: It may slow you when you take damage. the +3 broad axe "Lautuer" {protect, Stlth+} It grants its wielder temporary protection when it strikes (+7 to AC). Stlth: It makes you more stealthy. (14, 8, D:14) the amulet "Qumyob" {Reflect rN+ Str+4 Dex+5 SH+5} [amulet of reflection] It reflects blocked missile attacks. Str: It affects your strength (+4). Dex: It affects your dexterity (+5). rN: It protects you from negative energy. SH: It affects your SH (+5). the +0 shield "Rihouna" {rF+ Str+3} Str: It affects your strength (+3). rF: It protects you from fire. the +2 plate armour of Kulol {Dex+2} Dex: It affects your dexterity (+2). If you switch to wearing this armour, your AC would decrease by 15 (47 -> 32). the +3 shield "Qarum" {*Slow rElec Int+3 SInv} Int: It affects your intelligence (+3). rElec: It insulates you from electricity. SInv: It lets you see invisible. *Slow: It may slow you when you take damage. the +6 crystal plate armour "Symagir" {rC+ Str+5 Dex-5} Str: It affects your strength (+5). Dex: It affects your dexterity (-5). rC: It protects you from cold. If you switch to wearing this armour, your AC would decrease by 2 (47 -> 45). (14, 9, D:14) the +1 plate armour of Ovaul {Drain Will+ rCorr MP+9} MP: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. Will: It increases your willpower. If you switch to wearing this armour, your AC would decrease by 16 (47 -> 31). the +0 crystal plate armour of Wamuemia {-Cast rPois Int+8 Stlth+} Int: It affects your intelligence (+8). rPois: It protects you from poison. -Cast: It prevents spellcasting. Stlth: It makes you more stealthy. If you switch to wearing this armour, your AC would decrease by 8 (47 -> 39). a dazzling chain mail a runed plate armour (15, 7, D:14) a runed kite shield a jewelled chain mail an encrusted chain mail the +0 large shield of Pandemonium {rC+ Will- Dex+8 Slay+3} Dex: It affects your dexterity (+8). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rC: It protects you from cold. Will: It decreases your willpower. the +1 shield "Kuudiadgh" {rPois Will+ Str+6 Int-3} Str: It affects your strength (+6). Int: It affects your intelligence (-3). rPois: It protects you from poison. Will: It increases your willpower. (15, 8, D:14) a runed plate armour the +0 gold dragon scales "Kidwamell" {rPois rF+ rC+ rN+ rCorr Int+4} Int: It affects your intelligence (+4). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. If you switch to wearing this armour, your AC would decrease by 12 (47 -> 35). the +0 pair of boots of the Republic {Contam Drain rN+++ Dex+4} Dex: It affects your dexterity (+4). rN: It renders you almost immune to negative energy. Contam: It causes magical contamination when unequipped. Drain: It drains your maximum health when unequipped. If you switch to wearing this armour, your AC would decrease by 1 (47 -> 46). the +5 war axe of Anxiety {flame, rElec} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rElec: It insulates you from electricity. the +4 shield of the Princess {Str+5 Dex+4 SInv} Str: It affects your strength (+5). Dex: It affects your dexterity (+4). SInv: It lets you see invisible. the +5 war axe "Zeariam" {venom, rElec rN+++ Str-4 Stlth+} It poisons the flesh of those it strikes. Str: It affects your strength (-4). rElec: It insulates you from electricity. rN: It renders you almost immune to negative energy. Stlth: It makes you more stealthy. the +4 large shield of Evolution {rElec rPois rC- Will+} rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. rPois: It protects you from poison. Will: It increases your willpower. the +8 war axe of Insufficient Pleasure {flame, Dex+4 SInv} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Dex: It affects your dexterity (+4). SInv: It lets you see invisible. the +4 broad axe of Blind Justice {vorpal, rPois Int+4} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+4). rPois: It protects you from poison. the +7 war axe "Azik" {vorpal, rF- Str-4 Dex+10 SInv} It inflicts extra damage upon your enemies. Str: It affects your strength (-4). Dex: It affects your dexterity (+10). rF: It makes you vulnerable to fire. SInv: It lets you see invisible. the +3 war axe of the Feather {vorpal, rPois Int+2} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+2). rPois: It protects you from poison. (15, 9, D:14) the +0 shadow dragon scales of the Cast Vote {rC+ Stlth++++} rC: It protects you from cold. Stlth: It makes you much more stealthy. If you switch to wearing this armour, your AC would decrease by 17 (47 -> 30). the +3 broad axe "Loopy" {flame, rC+ Int+2 Dex+2} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (+2). Dex: It affects your dexterity (+2). rC: It protects you from cold. the +1 shield "Duyddise" {rC- rN+++ Will- Str+6} Str: It affects your strength (+6). rC: It makes you vulnerable to cold. rN: It renders you almost immune to negative energy. Will: It decreases your willpower. the +0 shadow dragon scales of Indomitability {rPois Stlth++++} rPois: It protects you from poison. Stlth: It makes you much more stealthy. If you switch to wearing this armour, your AC would decrease by 17 (47 -> 30). the +1 ice dragon scales of Ecsoacs {rPois rF- rC++ Will+} rF: It makes you vulnerable to fire. rC: It greatly protects you from cold. rPois: It protects you from poison. Will: It increases your willpower. If you switch to wearing this armour, your AC would decrease by 18 (47 -> 29). the +1 crystal plate armour "Genacvew" {Regen+ Dex+3} Dex: It affects your dexterity (+3). Regen: It increases your rate of health regeneration. If you switch to wearing this armour, your AC would decrease by 7 (47 -> 40). the -6 pair of boots "Kog Doy" {rElec rPois rN+ Slay-3} Slay: It affects your accuracy & damage with ranged weapons and melee (-3). rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It protects you from negative energy. If you switch to wearing this armour, your AC would decrease by 7 (47 -> 40). the +8 broad axe of Makhleb {drain, +Blink rN+} A truly terrible weapon, it drains the life of any living foe it strikes. rN: It protects you from negative energy. +Blink: It lets you blink. (16, 7, D:14) the +0 shield of Hulurph {rF+} rF: It protects you from fire. the +3 buckler of Gehenna {+Blink Regen+ rCorr Int+4} Int: It affects your intelligence (+4). +Blink: It lets you blink. Regen: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. the +0 cloak of Ceduapp {-Tele Regen+ SInv} SInv: It lets you see invisible. -Tele: It prevents most forms of teleportation. Regen: It increases your rate of health regeneration. If you switch to wearing this armour, your AC would remain unchanged. the +0 crystal plate armour of the Distant Future {rN++ Dex-2} Dex: It affects your dexterity (-2). rN: It greatly protects you from negative energy. If you switch to wearing this armour, your AC would decrease by 8 (47 -> 39). the +3 steam dragon scales of the Untouchables {rF+ Str+2} Str: It affects your strength (+2). rF: It protects you from fire. If you switch to wearing this armour, your AC would decrease by 25 (47 -> 22). the +7 plate armour of Acof {Will+} Will: It increases your willpower. If you switch to wearing this armour, your AC would decrease by 10 (47 -> 37). the +2 pair of boots of Vlad {Int+3} Int: It affects your intelligence (+3). If you switch to wearing this armour, your AC would increase by 1 (47 -> 48). (16, 8, D:14) the +3 swamp dragon scales of Gozag's Condemnation {rElec rPois rC- Int+3 Dex+5} Int: It affects your intelligence (+3). Dex: It affects your dexterity (+5). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. rPois: It protects you from poison. If you switch to wearing this armour, your AC would decrease by 20 (47 -> 27). the +7 acid dragon scales of the Eternal Fruit {+Blink rN+ Regen+ rCorr Dex-2} Dex: It affects your dexterity (-2). rN: It protects you from negative energy. +Blink: It lets you blink. Regen: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. If you switch to wearing this armour, your AC would decrease by 19 (47 -> 28). the +7 war axe "Taunne" {venom, Drain rF+ rC+ Str+4} It poisons the flesh of those it strikes. Str: It affects your strength (+4). rF: It protects you from fire. rC: It protects you from cold. Drain: It drains your maximum health when unequipped. the +3 war axe "Atrint" {drain, rElec Will+ Str+5} A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+5). rElec: It insulates you from electricity. Will: It increases your willpower. the +0 broad axe of Butchery {distort, rPois rC- Int+4} It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. Int: It affects your intelligence (+4). rC: It makes you vulnerable to cold. rPois: It protects you from poison. the -6 cloak of the Lost Shrikes {rN++ rCorr Str-4 SInv} Str: It affects your strength (-4). rN: It greatly protects you from negative energy. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. If you switch to wearing this armour, your AC would decrease by 6 (47 -> 41). the +10 war axe of the Tables {flame, Will+ Str+2} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+2). Will: It increases your willpower. the +0 large shield of Resonance {Stlth+} Stlth: It makes you more stealthy. the +6 shadow dragon scales "Ojikh" {rElec rF++ rN+ Stlth++++} rF: It greatly protects you from fire. rElec: It insulates you from electricity. rN: It protects you from negative energy. Stlth: It makes you much more stealthy. If you switch to wearing this armour, your AC would decrease by 11 (47 -> 36). (18, -6, D:14) an arrow (19, -5, D:14) a longbow 8 arrows (21, -19, D:14) a scale mail (32, 16, D:14) a war axe a ring mail a kite shield (33, -21, D:14) a barding (40, -18, D:14) 25 stones (40, 7, D:14) a giant club a giant club (46, -3, D:14) a short sword a morningstar a leather armour (46, -2, D:14) a dagger a robe a whip 2 boomerangs a ring mail a leather armour (46, -1, D:14) a scale mail (47, 11, D:14) 3 arrows (54, 12, D:14) a leather armour Level 15 of the Dungeon [Shop] Pufatoush's Armour Emporium a +0 cloak (81 gold) a +3 leather armour of poison resistance (378 gold) a +0 robe (48 gold) a +0 plate armour (414 gold) a +0 robe (12 gold) a +0 ring mail (72 gold) a +1 pair of gloves of archery (297 gold) a +0 scale mail (72 gold) (0, 0, D:15) the +1 broad axe of Theory {vorpal, Will- Str+7} It inflicts extra damage upon your enemies. Str: It affects your strength (+7). Will: It decreases your willpower. the +7 broad axe of Conformity {antimagic, Int-3 Dex+6 SInv} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Int: It affects your intelligence (-3). Dex: It affects your dexterity (+6). SInv: It lets you see invisible. the +7 broad axe of Woypte {drain, rPois Int+4} A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (+4). rPois: It protects you from poison. the +1 war axe of Chance {drain, Int+7} A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (+7). the +0 cloak "Lalum" {Dex+4} Dex: It affects your dexterity (+4). If you switch to wearing this armour, your AC would remain unchanged. the +4 steam dragon scales of Patterns {rElec rPois rF- Dex+3} Dex: It affects your dexterity (+3). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. rPois: It protects you from poison. If you switch to wearing this armour, your AC would decrease by 24 (47 -> 23). the +1 cloak of Riewib {Str-5 Dex+9} Str: It affects your strength (-5). Dex: It affects your dexterity (+9). If you switch to wearing this armour, your AC would increase by 1 (47 -> 48). the +10 plate armour "Jigaomit" {rC++ Will- Regen+ Dex-5} Dex: It affects your dexterity (-5). rC: It greatly protects you from cold. Regen: It increases your rate of health regeneration. Will: It decreases your willpower. If you switch to wearing this armour, your AC would decrease by 7 (47 -> 40). (0, 4, D:15) a shortbow of flaming (1, -1, D:15) the +1 robe "Arghejor" {rElec rC++ Dex+2} Dex: It affects your dexterity (+2). rC: It greatly protects you from cold. rElec: It insulates you from electricity. If you switch to wearing this armour, your AC would decrease by 34 (47 -> 13). (1, 0, D:15) the ring "Xierouro" {Int-5 Dex+5 Stlth+} [ring of stealth] Int: It affects your intelligence (-5). Dex: It affects your dexterity (+5). Stlth: It makes you more stealthy. the +1 ring mail of Atheism {rElec} rElec: It insulates you from electricity. If you switch to wearing this armour, your AC would decrease by 27 (47 -> 20). (1, 4, D:15) 20 arrows (2, -1, D:15) a runed scarf a runed tower shield a runed tower shield the +5 scale mail of Understanding {Drain Str+7 Dex+2} Str: It affects your strength (+7). Dex: It affects your dexterity (+2). Drain: It drains your maximum health when unequipped. If you switch to wearing this armour, your AC would decrease by 21 (47 -> 26). the +3 cloak "Niasuata" {+Blink Stlth+} +Blink: It lets you blink. Stlth: It makes you more stealthy. If you switch to wearing this armour, your AC would increase by 3 (47 -> 50). the -6 pair of boots of the Desolation of Salt {Int+6} Int: It affects your intelligence (+6). If you switch to wearing this armour, your AC would decrease by 7 (47 -> 40). the +0 large shield "Kirehosi" {rF+ Slay+2} Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rF: It protects you from fire. the +1 crystal plate armour of Loolakas {-Cast rElec Str+8 Dex-4} Str: It affects your strength (+8). Dex: It affects your dexterity (-4). rElec: It insulates you from electricity. -Cast: It prevents spellcasting. If you switch to wearing this armour, your AC would decrease by 7 (47 -> 40). (2, 0, D:15) the +2 pair of boots of the Earth {-Cast rC- Str+8 SInv} Str: It affects your strength (+8). rC: It makes you vulnerable to cold. SInv: It lets you see invisible. -Cast: It prevents spellcasting. If you switch to wearing this armour, your AC would increase by 1 (47 -> 48). the +0 pair of boots of the Other World {rPois rN+ Will-} rPois: It protects you from poison. rN: It protects you from negative energy. Will: It decreases your willpower. If you switch to wearing this armour, your AC would decrease by 1 (47 -> 46). (2, 4, D:15) the +1 scale mail of Eptoanie {-Cast rF++ rN+ Slay+2} Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rF: It greatly protects you from fire. rN: It protects you from negative energy. -Cast: It prevents spellcasting. If you switch to wearing this armour, your AC would decrease by 25 (47 -> 22). (4, -5, D:15) the ring "Zouzegex" {Wiz rF+ rN+ SInv} [ring of wizardry] It improves your spell success rate. rF: It protects you from fire. rN: It protects you from negative energy. SInv: It lets you see invisible. the ring "Fegg" {rC+ Str+3 Int+8} [ring of strength] Str: It affects your strength (+3). Int: It affects your intelligence (+8). rC: It protects you from cold. the ring "Neecyssod" {Wiz rF+ Int+6} [ring of wizardry] It improves your spell success rate. Int: It affects your intelligence (+6). rF: It protects you from fire. the amulet "Duhenoan" {Acrobat Will- Str+3 Int+9 SInv} [amulet of the acrobat] It increases your evasion while moving and waiting. Str: It affects your strength (+3). Int: It affects your intelligence (+9). SInv: It lets you see invisible. Will: It decreases your willpower. a ring of teleportation the ring of Kindness {rF+ EV+4 Int+6} [ring of evasion] EV: It affects your evasion (+4). Int: It affects your intelligence (+6). rF: It protects you from fire. the ring "Bofruq" {rF+ Str+4 Int+3} [ring of protection from fire] Str: It affects your strength (+4). Int: It affects your intelligence (+3). rF: It protects you from fire. the ring of the Raven {rF+++ rCorr Int+4 Dex-5} [ring of resist corrosion] Int: It affects your intelligence (+4). Dex: It affects your dexterity (-5). rF: It renders you almost immune to fire. rCorr: It protects you from acid and corrosion. the amulet "Wekaggui" {RegenMP +Blink rElec Int+4} [amulet of magic regeneration] It increases your rate of magic regeneration. Int: It affects your intelligence (+4). rElec: It insulates you from electricity. +Blink: It lets you blink. the ring of the Mage {Wiz Will++ Int+3} [ring of wizardry] It improves your spell success rate. Int: It affects your intelligence (+3). Will: It greatly increases your willpower. the ring "Plog" {rCorr Str+2 Int+6 Slay+2} [ring of resist corrosion] Str: It affects your strength (+2). Int: It affects your intelligence (+6). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rCorr: It protects you from acid and corrosion. the ring of the Peculiar Seas {rF- rN+ Str+9 Int+4} [ring of positive energy] Str: It affects your strength (+9). Int: It affects your intelligence (+4). rF: It makes you vulnerable to fire. rN: It protects you from negative energy. the ring of Foss {rF+ rC- Will++ Int+5} [ring of intelligence] Int: It affects your intelligence (+5). rF: It protects you from fire. rC: It makes you vulnerable to cold. Will: It greatly increases your willpower. the ring of Ycote {rElec Will+ Str+5 Dex+4 SInv} [ring of see invisible] Str: It affects your strength (+5). Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. SInv: It lets you see invisible. Will: It increases your willpower. the ring of Myokiwk {rCorr Str+3 Dex-3 SInv} [ring of resist corrosion] Str: It affects your strength (+3). Dex: It affects your dexterity (-3). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. the amulet "Meluf" {Reflect rPois Str+3 Int+3 SH+5 Stlth+} [amulet of reflection] It reflects blocked missile attacks. Str: It affects your strength (+3). Int: It affects your intelligence (+3). rPois: It protects you from poison. SH: It affects your SH (+5). Stlth: It makes you more stealthy. the ring of Lom Igio {rCorr Int+5} [ring of resist corrosion] Int: It affects your intelligence (+5). rCorr: It protects you from acid and corrosion. the amulet of Kuhon {RegenMP rF+ rC+ Str-2 Slay+2} [amulet of magic regeneration] It increases your rate of magic regeneration. Str: It affects your strength (-2). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rF: It protects you from fire. rC: It protects you from cold. the ring "Eruptir" {rF++ Int+3 SInv} [ring of see invisible] Int: It affects your intelligence (+3). rF: It greatly protects you from fire. SInv: It lets you see invisible. the ring of Sloth {Wiz rPois rC- Int+2 Dex+2} [ring of wizardry] It improves your spell success rate. Int: It affects your intelligence (+2). Dex: It affects your dexterity (+2). rC: It makes you vulnerable to cold. rPois: It protects you from poison. the ring "Toyxuol" {rF+ rC- Str+4 Int+4 Dex+3} [ring of intelligence] Str: It affects your strength (+4). Int: It affects your intelligence (+4). Dex: It affects your dexterity (+3). rF: It protects you from fire. rC: It makes you vulnerable to cold. the ring "Bono" {rC+ Str+2 Int+3} [ring of protection from cold] Str: It affects your strength (+2). Int: It affects your intelligence (+3). rC: It protects you from cold. the ring of the Equinox {Wiz rElec rC++ rN+} [ring of wizardry] It improves your spell success rate. rC: It greatly protects you from cold. rElec: It insulates you from electricity. rN: It protects you from negative energy. a ring of the Octopus King {AC+1 EV+1 Str+1 Int+1 Dex+1 SInv} [ring of see invisible] AC: It affects your AC (+1). EV: It affects your evasion (+1). Str: It affects your strength (+1). Int: It affects your intelligence (+1). Dex: It affects your dexterity (+1). SInv: It lets you see invisible. the macabre finger necklace {rN+} [amulet of nothing] It enables you to equip an extra ring. rN: It protects you from negative energy. the necklace of Bloodlust {*Rage Will++ Int-3 Slay+6} [amulet of nothing] It extends the wearer's berserk rage when killing foes. Int: It affects your intelligence (-3). Slay: It affects your accuracy & damage with ranged weapons and melee (+6). *Rage: It berserks you when you make melee attacks (+50% chance). Will: It greatly increases your willpower. the ring "Dezxaq" {rPois rC+ Str+7} [ring of poison resistance] Str: It affects your strength (+7). rC: It protects you from cold. rPois: It protects you from poison. the ring of Acvytazo {rF+ rC- rN++ Will+} [ring of willpower] rF: It protects you from fire. rC: It makes you vulnerable to cold. rN: It greatly protects you from negative energy. Will: It increases your willpower. the amulet "Asicid" {Acrobat rC+} [amulet of the acrobat] It increases your evasion while moving and waiting. rC: It protects you from cold. the amulet of the Air {Inacc Air Fly rElec RMsl} [amulet of nothing] It reduces the accuracy of all your attacks. It enhances your air magic. rElec: It insulates you from electricity. Fly: It grants you flight. RMsl: It protects you from missiles. the ring of Soireq {rElec rC+ rCorr SInv} [ring of resist corrosion] rC: It protects you from cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. the ring "Qunenuat" {Contam Str+7 Int+5} [ring of intelligence] Str: It affects your strength (+7). Int: It affects your intelligence (+5). Contam: It causes magical contamination when unequipped. the ring "Xiutiu Fikki" {rCorr Int+4} [ring of resist corrosion] Int: It affects your intelligence (+4). rCorr: It protects you from acid and corrosion. the ring "Batrena" {MP+9 Str+3 Dex+4} [ring of magical power] Str: It affects your strength (+3). Dex: It affects your dexterity (+4). MP: It affects your magic capacity (+9). the amulet of the Ego {Acrobat Str+3 Int+2 SInv} [amulet of the acrobat] It increases your evasion while moving and waiting. Str: It affects your strength (+3). Int: It affects your intelligence (+2). SInv: It lets you see invisible. the ring "Nuessy" {Str+2 Int+2 SInv Stlth+} [ring of see invisible] Str: It affects your strength (+2). Int: It affects your intelligence (+2). SInv: It lets you see invisible. Stlth: It makes you more stealthy. the ring of Wilekutu {rPois Will- Str+8 Int+6 Dex-5} [ring of poison resistance] Str: It affects your strength (+8). Int: It affects your intelligence (+6). Dex: It affects your dexterity (-5). rPois: It protects you from poison. Will: It decreases your willpower. a ring of the Octopus King {rN+ AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of positive energy] AC: It affects your AC (+1). EV: It affects your evasion (+1). Str: It affects your strength (+1). Int: It affects your intelligence (+1). Dex: It affects your dexterity (+1). rN: It protects you from negative energy. an amulet of the acrobat a +2 ring of slaying a ring of the Octopus King {Wiz AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of wizardry] It improves your spell success rate. AC: It affects your AC (+1). EV: It affects your evasion (+1). Str: It affects your strength (+1). Int: It affects your intelligence (+1). Dex: It affects your dexterity (+1). a ring of the Octopus King {MP+9 AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of magical power] AC: It affects your AC (+1). EV: It affects your evasion (+1). Str: It affects your strength (+1). Int: It affects your intelligence (+1). Dex: It affects your dexterity (+1). MP: It affects your magic capacity (+9). a +2 ring of slaying the ring of Vatauv {rElec rC- Dex+2 SInv} [ring of dexterity] Dex: It affects your dexterity (+2). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. a ring of the Octopus King {rF+ AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of protection from fire] AC: It affects your AC (+1). EV: It affects your evasion (+1). Str: It affects your strength (+1). Int: It affects your intelligence (+1). Dex: It affects your dexterity (+1). rF: It protects you from fire. the ring of Patience {Fly rPois rF++ Int-5 Stlth+} [ring of flight] Int: It affects your intelligence (-5). rF: It greatly protects you from fire. rPois: It protects you from poison. Fly: It grants you flight. Stlth: It makes you more stealthy. the ring "Yreow" {rF+ rN+ Dex+4 Stlth+} [ring of stealth] Dex: It affects your dexterity (+4). rF: It protects you from fire. rN: It protects you from negative energy. Stlth: It makes you more stealthy. a ring of the Octopus King {AC+1 EV+1 Str+1 Int+1 Dex+1 Stlth+} [ring of stealth] AC: It affects your AC (+1). EV: It affects your evasion (+1). Str: It affects your strength (+1). Int: It affects your intelligence (+1). Dex: It affects your dexterity (+1). Stlth: It makes you more stealthy. a +5 ring of slaying an amulet of the acrobat the ring "Tikhex" {Int+7 SInv} [ring of see invisible] Int: It affects your intelligence (+7). SInv: It lets you see invisible. a +5 ring of intelligence a -2 ring of intelligence a ring of see invisible the ring "Buhyhy" {rElec rCorr Int-2 Dex+2} [ring of resist corrosion] Int: It affects your intelligence (-2). Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. the amulet of Vitality {Regen+ HP+15} [amulet of regeneration] HP: It affects your health (+15). Regen: It increases your rate of health regeneration. the amulet "Moarghuhe" {Acrobat Dex+2 SInv} [amulet of the acrobat] It increases your evasion while moving and waiting. Dex: It affects your dexterity (+2). SInv: It lets you see invisible. a +6 ring of strength a ring of magical power the amulet of the Four Winds {rN+ Will+++ Clar} [amulet of nothing] rN: It protects you from negative energy. Clar: It protects you against confusion. Will: It greatly increases your willpower. the amulet of Angennuy {rF+ MP+9 Int+2 Slay+3} [amulet of rage] Int: It affects your intelligence (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rF: It protects you from fire. MP: It affects your magic capacity (+9). the ring of Wugamuf {rF+ rN+ EV+3 Int-3 Dex+3} [ring of evasion] EV: It affects your evasion (+3). Int: It affects your intelligence (-3). Dex: It affects your dexterity (+3). rF: It protects you from fire. rN: It protects you from negative energy. the amulet of Ovekal {Inacc rC+ Int+2} [amulet of inaccuracy] It reduces the accuracy of all your attacks. Int: It affects your intelligence (+2). rC: It protects you from cold. a ring of wizardry the ring "Miuduel" {rF+++ Str+4 Dex+5} [ring of dexterity] Str: It affects your strength (+4). Dex: It affects your dexterity (+5). rF: It renders you almost immune to fire. a ring of wizardry a ring of the Octopus King {rC+ AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of protection from cold] AC: It affects your AC (+1). EV: It affects your evasion (+1). Str: It affects your strength (+1). Int: It affects your intelligence (+1). Dex: It affects your dexterity (+1). rC: It protects you from cold. an amulet of guardian spirit the ring of Gudar {Contam rPois rF+ Stlth+} [ring of stealth] rF: It protects you from fire. rPois: It protects you from poison. Contam: It causes magical contamination when unequipped. Stlth: It makes you more stealthy. an amulet of reflection a ring of teleportation a +2 ring of intelligence a +4 ring of dexterity a ring of poison resistance the ring "Saites" {rF+ rC+ Slay+5} [ring of protection from cold] Slay: It affects your accuracy & damage with ranged weapons and melee (+5). rF: It protects you from fire. rC: It protects you from cold. an amulet of faith an amulet of regeneration an amulet of the acrobat a ring of positive energy a ring of wizardry an amulet of magic regeneration the ring of Otzuts {rElec rPois rF+ rN+++ Int-5} [ring of protection from fire] Int: It affects your intelligence (-5). rF: It protects you from fire. rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It renders you almost immune to negative energy. (4, -4, D:15) the +8 war axe "Q" {speed, Contam rN+ Int+4} Attacks with this weapon are significantly faster. Int: It affects your intelligence (+4). rN: It protects you from negative energy. Contam: It causes magical contamination when unequipped. the +2 shield "Xola" {Will++ Str+3 Dex+3 Slay+2} Str: It affects your strength (+3). Dex: It affects your dexterity (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). Will: It greatly increases your willpower. the +11 executioner's axe of Causality {speed, Int+7} Attacks with this weapon are significantly faster. Int: It affects your intelligence (+7). the +2 executioner's axe of the Dead {vorpal, rC+} It inflicts extra damage upon your enemies. rC: It protects you from cold. a +9 dagger of chaos a +9 vampiric executioner's axe the +2 shield of Resistance {rF++ rC++ Will++} rF: It greatly protects you from fire. rC: It greatly protects you from cold. Will: It greatly increases your willpower. a +1 broad axe of distortion the +5 great sword of Evolution {chaos, Str+4 SInv} Each time it hits an enemy it has a different, random effect. Str: It affects your strength (+4). SInv: It lets you see invisible. the +3 warlock's mirror {reflect} It can block and reflect piercing ranged attacks and magical attacks against the wielder's willpower. the +5 shield "Nurghici" {rF+++ rC- Dex+5} Dex: It affects your dexterity (+5). rF: It renders you almost immune to fire. rC: It makes you vulnerable to cold. 340 bolts the +6 arbalest "Damnation" {damnation} Any ammunition fired from it explodes in a burst of damnation on striking a foe, dealing damage which bypasses armour. the +0 shield "Ageufria" {Str+6} Str: It affects your strength (+6). the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} It inflicts extra damage upon your enemies. It occasionally summons demons to assist the wielder when it strikes in combat. Its wielder is mesmerised by any visible foes. It cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. the +9 broad axe "Geroschupn" {flame, rPois rF++} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rF: It greatly protects you from fire. rPois: It protects you from poison. the +8 frozen axe "Frostbite" {freezing cloud, *Noise Fly rC+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. It occasionally leaves clouds of freezing vapour upon striking a foe. It grants immunity to clouds of freezing vapour. rC: It protects you from cold. Fly: It grants you flight. *Noise: It may make noises in combat. the +8 trident of the Octopus King {venom, rElec rPois Will+} It poisons the flesh of those it strikes. rElec: It insulates you from electricity. rPois: It protects you from poison. Will: It increases your willpower. the +2 Maxwell's thermic engine {flame, freeze} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. It becomes more effective when it hits something. This effect fades over time. the +18 shield of the Gong {rElec rN+ Will+ EV-5} It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. the +9 sword of Zonguldrok {reap} Any living foe damaged by it may be reanimated upon death as a zombie friendly to the wielder, with an increasing chance as more damage is dealt. the +6 sword of Cerebov {flame} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. It temporarily reduces the fire resistance of those it strikes. the +1 rapier "Rucodony" {vorpal, Str+6 Int-4} It inflicts extra damage upon your enemies. Str: It affects your strength (+6). Int: It affects your intelligence (-4). the +7 sceptre of Asmodeus It can be evoked to summon fiery demons, with success rate depending on Evocations skill. Those summoned this way will remain friendly only for a limited time. the +8 Wrath of Trog {antimagic, *Rage Rampage} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. the +2 war axe "Gram" {holy, rF+ rC+ rN+} It has been blessed by the Shining One to cause great damage to the undead and demons. rF: It protects you from fire. rC: It protects you from cold. rN: It protects you from negative energy. a glowing tower shield the +6 shillelagh "Devastator" {shatter} It releases a powerful concussive burst when it strikes, dealing extra damage to the target and all other foes adjacent to them. the +5 scythe "Finisher" {speed, eviscerate} Attacks with this weapon are significantly faster. It may eviscerate those it strikes, slaying them instantly, with a decreasing chance against stronger foes. the +7 great mace "Undeadhunter" {disrupt, rN+} It inflicts significantly more damage against the undead. rN: It protects you from negative energy. the +8 autumn katana {vorpal, Clar} It inflicts extra damage upon your enemies. Clar: It protects you against confusion. the +5 hand axe "Jaehob" {venom, rN+} It poisons the flesh of those it strikes. rN: It protects you from negative energy. the +7 hand axe of Past Mistakes {freeze, +Inv Dex+4} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+4). +Inv: It lets you turn invisible. the +4 staff of Dispater It can be evoked to hurl damnation at the cost of health and magic, with strength depending on Evocations skill. the +6 Majin-Bo {vamp, MP+6 Int+6} It occasionally heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). 2 curare-tipped darts the +4 morningstar "Addilav" {freeze, rPois MP+9 Int+7} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+7). rPois: It protects you from poison. MP: It affects your magic capacity (+9). the +6 long sword "Tore" {vorpal, Int+2} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+2). a +9 executioner's axe of chaos the +11 plutonium sword {Contam Stlth-} It occasionally inflicts wild transmutation effects on those it strikes, inflicting malmutation or extra damage, or polymorphing them into a new form. Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +5 battleaxe "Hush" {flame, rElec Str+4 Int+4 Dex+3} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+4). Int: It affects your intelligence (+4). Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. the +8 demon blade "Bloodbane" {vorpal, *Rage Stlth-} It inflicts extra damage upon your enemies. *Rage: It berserks you when you make melee attacks (+5% chance). Stlth: It makes you less stealthy. a +3 battleaxe of electrocution a +0 buckler of poison resistance the +7 trident "Wacvo" {holy, Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. Stlth: It makes you more stealthy. a +1 battleaxe of freezing a +1 battleaxe of freezing a +1 battleaxe the +8 glaive of the Guard {elec, spectral, AC+5} It occasionally discharges a powerful burst of electricity upon striking a foe. When it strikes, its spirit leaps out and fights alongside the wielder. AC: It affects your AC (+5). 8 datura-tipped darts the +8 broad axe of Death {vamp, Will+ Int+2} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Int: It affects your intelligence (+2). Will: It increases your willpower. the +9 large shield of Kiwog {rElec rN+ Str+2} Str: It affects your strength (+2). rElec: It insulates you from electricity. rN: It protects you from negative energy. the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. It radiates damaging sonic waves as it strikes, especially in combat involving dangerous or numerous foes. a +6 vorpal broad axe the +0 glaive of Laesicke {drain, rPois Dex+2} A truly terrible weapon, it drains the life of any living foe it strikes. Dex: It affects your dexterity (+2). rPois: It protects you from poison. a +9 vampiric battleaxe a +2 blowgun a +0 war axe (4, -3, D:15) a heavily runed plate armour a faintly glowing chain mail a glowing hat (5, -29, D:15) a +0 cloak (5, -15, D:15) a robe a mace a robe a battleaxe a glowing robe a great sword of freezing (5, -5, D:15) the +0 pair of boots "Itzaesch" {Str+4 Int+2} Str: It affects your strength (+4). Int: It affects your intelligence (+2). If you switch to wearing this armour, your AC would decrease by 1 (47 -> 46). the +14 crystal plate armour "Ycelor" {rN+ rCorr Str+4 Int+4} Str: It affects your strength (+4). Int: It affects your intelligence (+4). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. If you switch to wearing this armour, your AC would increase by 6 (47 -> 53). the +0 pair of boots of Peypeptu {rC+ Int+4 Stlth-} Int: It affects your intelligence (+4). rC: It protects you from cold. Stlth: It makes you less stealthy. If you switch to wearing this armour, your AC would decrease by 1 (47 -> 46). the +0 pair of boots of the Engineer {+Blink rF+ Str+2 Dex+2} Str: It affects your strength (+2). Dex: It affects your dexterity (+2). rF: It protects you from fire. +Blink: It lets you blink. If you switch to wearing this armour, your AC would decrease by 1 (47 -> 46). the +3 pair of boots of Misanthropy {rC+ Int+3 Slay+2 SInv} Int: It affects your intelligence (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rC: It protects you from cold. SInv: It lets you see invisible. If you switch to wearing this armour, your AC would increase by 2 (47 -> 49). the +1 pair of boots "Zafud" {-Cast +Blink Int+4 Dex+5} Int: It affects your intelligence (+4). Dex: It affects your dexterity (+5). +Blink: It lets you blink. -Cast: It prevents spellcasting. If you switch to wearing this armour, your AC would remain unchanged. the +2 pair of boots "Aclup" {Str+3} Str: It affects your strength (+3). If you switch to wearing this armour, your AC would increase by 1 (47 -> 48). the +13 crystal plate armour of Zin's Esteem {Will+ Regen+ Str+2 SInv} Str: It affects your strength (+2). SInv: It lets you see invisible. Regen: It increases your rate of health regeneration. Will: It increases your willpower. If you switch to wearing this armour, your AC would increase by 5 (47 -> 52). the +10 plate armour of Yredelemnul's Delight {rC+ rN+ Int+3 Stlth-} Int: It affects your intelligence (+3). rC: It protects you from cold. rN: It protects you from negative energy. Stlth: It makes you less stealthy. If you switch to wearing this armour, your AC would decrease by 7 (47 -> 40). the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} rF: It protects you from fire. rC: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. rMut: It protects you from mutation. Will: It increases your willpower. the +0 pair of gloves "Vasaz" {Str+9 Int+2 Dex+5} Str: It affects your strength (+9). Int: It affects your intelligence (+2). Dex: It affects your dexterity (+5). the +2 pair of boots "Jebyolik" {rN+ SInv} rN: It protects you from negative energy. SInv: It lets you see invisible. If you switch to wearing this armour, your AC would increase by 1 (47 -> 48). a shiny helmet the +0 pair of boots "Toymoibe" {Str+2 Dex+6} Str: It affects your strength (+2). Dex: It affects your dexterity (+6). If you switch to wearing this armour, your AC would decrease by 1 (47 -> 46). the +0 cloak "Caqi" {rPois Str+2 Int+3} Str: It affects your strength (+2). Int: It affects your intelligence (+3). rPois: It protects you from poison. If you switch to wearing this armour, your AC would remain unchanged. the +2 cloak of Happiness {rC++ rN+ Dex+3} Dex: It affects your dexterity (+3). rC: It greatly protects you from cold. rN: It protects you from negative energy. If you switch to wearing this armour, your AC would increase by 2 (47 -> 49). the +1 cloak of Starlight {*Dazzle EV+4 Stlth--} It may blind those who miss an attack against the wearer in melee combat. EV: It affects your evasion (+4). Stlth: It makes you much less stealthy. If you switch to wearing this armour, your AC would increase by 1 (47 -> 48). the +0 pair of fencer's gloves {Riposte Dex+3} It allows the wearer to riposte with melee weapons, swiftly retaliating against missed attacks. Dex: It affects your dexterity (+3). the +0 cloak of Summer {rPois Slay+3 SInv Stlth+} Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rPois: It protects you from poison. SInv: It lets you see invisible. Stlth: It makes you more stealthy. If you switch to wearing this armour, your AC would remain unchanged. a +2 pair of gloves of strength the +2 pair of gloves of the End {rPois rF+ Dex+4} Dex: It affects your dexterity (+4). rF: It protects you from fire. rPois: It protects you from poison. the +0 pair of boots of the Shore {rF++ Str+2 Int+3} Str: It affects your strength (+2). Int: It affects your intelligence (+3). rF: It greatly protects you from fire. If you switch to wearing this armour, your AC would decrease by 1 (47 -> 46). the +2 pair of gloves "Gauvejec" {rC- Int+3 Dex+3} Int: It affects your intelligence (+3). Dex: It affects your dexterity (+3). rC: It makes you vulnerable to cold. the +3 robe of Clouds {*Thunder rCloud rElec} It occasionally creates storm clouds above nearby enemies. It grants its wearer immunity to clouds. rElec: It insulates you from electricity. If you switch to wearing this armour, your AC would decrease by 32 (47 -> 15). the +1 cloak of Hairiness {rElec rC- rN++ Stlth+} rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. rN: It greatly protects you from negative energy. Stlth: It makes you more stealthy. If you switch to wearing this armour, your AC would increase by 1 (47 -> 48). the +8 chain mail of the Sunfish {Int+4} Int: It affects your intelligence (+4). If you switch to wearing this armour, your AC would decrease by 13 (47 -> 34). the +2 hood of the Assassin {Detection Stab+ Stlth++} It allows the wearer to sense nearby creatures. It allows the wearer to make particularly effective stabbing attacks against helpless or unaware enemies with any weapon. Stlth: It makes you much more stealthy. the +2 crystal plate armour of the Thoughtful Lovers {Str+2 Int+4 Stlth+} Str: It affects your strength (+2). Int: It affects your intelligence (+4). Stlth: It makes you more stealthy. If you switch to wearing this armour, your AC would decrease by 6 (47 -> 41). the +0 scale mail "Iliups" {+Inv Dex+4} Dex: It affects your dexterity (+4). +Inv: It lets you turn invisible. If you switch to wearing this armour, your AC would decrease by 26 (47 -> 21). the +2 pair of boots "Uras" {rN+++ rCorr Dex-2 SInv} Dex: It affects your dexterity (-2). rN: It renders you almost immune to negative energy. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. If you switch to wearing this armour, your AC would increase by 1 (47 -> 48). the +0 pair of gloves "Liofiv" {rPois Str+6 SInv} Str: It affects your strength (+6). rPois: It protects you from poison. SInv: It lets you see invisible. a scarf of cloud immunity the +0 cloak "Iptuorph" {rF- rN+ Str+3 Dex+6} Str: It affects your strength (+3). Dex: It affects your dexterity (+6). rF: It makes you vulnerable to fire. rN: It protects you from negative energy. If you switch to wearing this armour, your AC would remain unchanged. a scarf of repulsion a scarf of resistance the +9 scales of the Dragon King {rPois rF+ rC+ Will+} rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. Will: It increases your willpower. If you switch to wearing this armour, your AC would decrease by 3 (47 -> 44). the +0 pair of gloves of Too Many Cooks {-Cast rElec rF+++ Stlth+} rF: It renders you almost immune to fire. rElec: It insulates you from electricity. -Cast: It prevents spellcasting. Stlth: It makes you more stealthy. the +0 mask of the Dragon {Will+ Slay+3 SInv} Slay: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. Will: It increases your willpower. a +2 cloak the +6 chain mail of Hepliaklqana's Pride {Contam rPois rN+ rCorr} rPois: It protects you from poison. rN: It protects you from negative energy. Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. If you switch to wearing this armour, your AC would decrease by 15 (47 -> 32). the +0 Maxwell's etheric cage {RegenMP+ Contam rElec MP+4} rElec: It insulates you from electricity. MP: It affects your magic capacity (+4). Contam: It causes magical contamination when unequipped. the +27 Lear's hauberk +0 gold dragon scales the +0 pair of boots of Mezcal {rF+} rF: It protects you from fire. If you switch to wearing this armour, your AC would decrease by 1 (47 -> 46). the +1 pair of boots of Divine Compulsion {rElec} rElec: It insulates you from electricity. If you switch to wearing this armour, your AC would remain unchanged. the +2 hat of the Bear Spirit {Spirit, *Rage rN+ Will++} rN: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). Will: It greatly increases your willpower. the +3 shadow dragon scales of the Midnight Sun {rElec rC+ Will+ Int-5 Stlth++++} Int: It affects your intelligence (-5). rC: It protects you from cold. rElec: It insulates you from electricity. Will: It increases your willpower. Stlth: It makes you much more stealthy. If you switch to wearing this armour, your AC would decrease by 14 (47 -> 33). the +1 cloak "Doriuplu" {Int+4} Int: It affects your intelligence (+4). If you switch to wearing this armour, your AC would increase by 1 (47 -> 48). +1 pearl dragon scales a +2 pair of boots of running the -3 hat of Responsibility {*Slow rF+++ Will++ Int-4} Int: It affects your intelligence (-4). rF: It renders you almost immune to fire. *Slow: It may slow you when you take damage. Will: It greatly increases your willpower. the +5 robe of Night {Dark Will+ SInv} It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. SInv: It lets you see invisible. Will: It increases your willpower. If you switch to wearing this armour, your AC would decrease by 30 (47 -> 17). the +3 pair of gauntlets of War {Slay+5} Slay: It affects your accuracy & damage with ranged weapons and melee (+5). +9 ice dragon scales a +2 hat of intelligence the +0 pair of boots of the Hot Ocelot {rC+ SInv} rC: It protects you from cold. SInv: It lets you see invisible. If you switch to wearing this armour, your AC would decrease by 1 (47 -> 46). the +2 cloak of the Thief {*Fog Slay-2 SInv Stlth+} It may release a thick cloud of smoke when the wearer is hurt. Slay: It affects your accuracy & damage with ranged weapons and melee (-2). SInv: It lets you see invisible. Stlth: It makes you more stealthy. If you switch to wearing this armour, your AC would increase by 2 (47 -> 49). (5, -3, D:15) a manual of Slings a manual of Polearms a manual of Translocations a manual of Translocations a manual of Long Blades a manual of Poison Magic a manual of Long Blades (6, -14, D:15) a robe a scimitar of freezing (6, -5, D:15) 39 scrolls of amnesia 685 scrolls of teleportation 54 scrolls of torment 41 scrolls of magic mapping 3 potions of ambrosia 97 scrolls of enchant weapon 12 scrolls of silence a potion of experience 17 potions of flight 20 potions of invisibility 32 scrolls of fear 77 scrolls of enchant armour 19 potions of berserk rage 15 scrolls of summoning 9 scrolls of vulnerability a potion of lignification (6, -4, D:15) a wand of removedness (16) a wand of digging (57) a wand of removedness (16) a wand of polymorph (33) a wand of charming (14) a wand of charming (14) a wand of paralysis (14) a wand of paralysis (9) a wand of flame (19) a wand of removedness (26) a wand of iceblast (104) a wand of paralysis (6) a wand of polymorph (20) a wand of charming (20) a wand of flame (15) a wand of mindburst (11) a wand of flame (43) a wand of mindburst (10) a wand of flame (20) a wand of paralysis (6) a wand of mindburst (11) a wand of iceblast (78) a wand of acid (24) a wand of mindburst (18) a wand of polymorph (7) a wand of removedness (25) a wand of flame (23) a wand of flame (34) a wand of polymorph (18) a wand of removedness (30) a wand of flame (39) a wand of polymorph (12) a wand of polymorph (7) (6, -3, D:15) a phantom mirror a lightning rod (4/4) the horn of Geryon a box of beasts (7, -6, D:15) a glowing hat a shiny ring mail (7, -2, D:15) a +27 figurine of a ziggurat (8, -8, D:15) the +0 hat of the Voivode {Str+2 Slay+6} Str: It affects your strength (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (+6). a +1 kite shield of protection the +2 hat "Sonyrgha" {Dex+4} Dex: It affects your dexterity (+4). a scarf of repulsion the +2 pair of gloves "Dyopteji" {*Slow rF++ rCorr} rF: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. the +5 pair of boots "Voah" {Dex+3} Dex: It affects your dexterity (+3). If you switch to wearing this armour, your AC would increase by 4 (47 -> 51). a +1 cloak of willpower (8, -7, D:15) a shiny tower shield a glowing tower shield a runed chain mail the +1 helmet of the Forgotten People {Int-2 SInv Stlth+} Int: It affects your intelligence (-2). SInv: It lets you see invisible. Stlth: It makes you more stealthy. the +1 pair of gloves of Vaviug {rElec Will- SInv} rElec: It insulates you from electricity. SInv: It lets you see invisible. Will: It decreases your willpower. the +2 pair of gloves of Knowledge {rElec Str+3} Str: It affects your strength (+3). rElec: It insulates you from electricity. (8, 1, D:15) 28 bolts (9, -15, D:15) 24 stones (9, -8, D:15) the +3 battleaxe "Tugh" {vorpal, rPois rN+++ Str-3 Int+2} It inflicts extra damage upon your enemies. Str: It affects your strength (-3). Int: It affects your intelligence (+2). rPois: It protects you from poison. rN: It renders you almost immune to negative energy. a runed battleaxe a runed battleaxe a glowing war axe (9, -7, D:15) the +5 crystal plate armour "Kikhlurgh" {+Inv Str+3 Int-5} Str: It affects your strength (+3). Int: It affects your intelligence (-5). +Inv: It lets you turn invisible. If you switch to wearing this armour, your AC would decrease by 3 (47 -> 44). a +0 tower shield of reflection the +8 crystal plate armour "Sarhaont" {Str-2 Dex+4 SInv} Str: It affects your strength (-2). Dex: It affects your dexterity (+4). SInv: It lets you see invisible. If you switch to wearing this armour, your AC would remain unchanged. the +0 large shield of Kutaggijopn {-Tele Will+ rCorr Int+3} Int: It affects your intelligence (+3). -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +0 hat of the Evening Star {*Slow rPois rCorr Stlth+} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. Stlth: It makes you more stealthy. (10, -5, D:15) the +1 cloak of Card Tricks {rElec} rElec: It insulates you from electricity. If you switch to wearing this armour, your AC would increase by 1 (47 -> 48). the +2 pair of gloves of the Earth {rElec} rElec: It insulates you from electricity. a pair of glowing boots a shiny helmet a runed helmet (13, -29, D:15) 15 sling bullets (19, -31, D:15) a runed dire flail (21, -18, D:15) 19 stones (26, -33, D:15) a stone (27, -35, D:15) a stone (28, -33, D:15) a stone (32, -30, D:15) 18 stones (32, -27, D:15) a ring of stealth (33, -27, D:15) a ring of stealth (34, -17, D:15) an arbalest (35, -15, D:15) a mace (37, -11, D:15) a spear 18 arrows a shortbow the Ecumenical Temple (25, 1, Temple) a leather armour (unseen) Level 1 of the Orcish Mines [Shop] Poofferu's Armour Boutique a +0 kite shield (49 gold) a +0 chain mail (49 gold) a +0 leather armour (22 gold) a +0 chain mail (49 gold) a +0 plate armour (253 gold) a +0 robe (7 gold) a +2 pair of gloves of archery (236 gold) a +0 helmet (49 gold) the +3 scale mail of Loss {rPois rF++ rCorr} (586 gold) rF: It greatly protects you from fire. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. If you switch to wearing this armour, your AC would decrease by 23 (47 -> 24). a +0 ring mail (44 gold) a +0 scale mail (44 gold) (0, 0, Orc:1) a trident (1, 1, Orc:1) a robe a dagger (2, 0, Orc:1) a chain mail a war axe (3, -1, Orc:1) a robe a dagger (3, 0, Orc:1) a club (8, 29, Orc:1) a flail (9, 28, Orc:1) a spear (9, 29, Orc:1) a whip (12, 9, Orc:1) a hand axe (13, 9, Orc:1) a morningstar (15, 9, Orc:1) a leather armour a dagger (17, 10, Orc:1) a scale mail a mace (20, 19, Orc:1) a giant club (37, 26, Orc:1) a +2 plate armour of fire resistance (38, 26, Orc:1) a +1 scale mail of fire resistance (40, 11, Orc:1) a mace a chain mail (40, 12, Orc:1) a club a ring mail (40, 14, Orc:1) a club a robe (41, 11, Orc:1) a war axe a plate armour (41, 15, Orc:1) a giant club a giant spiked club a giant spiked club (47, 17, Orc:1) a club a ring mail (48, 17, Orc:1) a giant club a dagger a robe a giant club a giant club a giant spiked club a dagger a robe a boomerang a whip a leather armour a mace a plate armour a giant club a giant spiked club a giant club a giant spiked club (49, 17, Orc:1) a boomerang (50, 33, Orc:1) 3 large rocks (52, 19, Orc:1) a boomerang (53, 20, Orc:1) a dagger a leather armour a mace a vorpal hand axe (54, 20, Orc:1) a dagger a robe a flail a plate armour Level 2 of the Orcish Mines [Shop] Fuc Yte's Removed Food Shop a removed food (1 gold) a removed food (1 gold) a removed food (1 gold) a removed food (1 gold) a removed food (1 gold) a removed food (1 gold) a removed food (1 gold) [Shop] Zubliwk's Weapon Shoppe 6 boomerangs (36 gold) a +0 flail (42 gold) a +0 glaive (78 gold) a +4 hunting sling of flaming (296 gold) the +9 hand crossbow "Deniquif" {vorpal, rPois Dex-3 Stlth+} (694 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Dex: It affects your dexterity (-3). rPois: It protects you from poison. Stlth: It makes you more stealthy. 13 stones (15 gold) a +0 shortbow (36 gold) a +1 great mace of protection (177 gold) a +3 short sword of flaming (268 gold) [Shop] Xuro's Armour Shop a +0 leather armour (28 gold) a +0 leather armour (28 gold) a +2 leather armour of positive energy (224 gold) a +0 robe (9 gold) a +0 leather armour (28 gold) a +0 scale mail (56 gold) a +0 ring mail (56 gold) a +1 leather armour of cold resistance (196 gold) [Shop] Qafior's Removed Food Shop a removed food (1 gold) a removed food (1 gold) a removed food (1 gold) a removed food (1 gold) a removed food (1 gold) a removed food (1 gold) a removed food (1 gold) a removed food (1 gold) a removed food (1 gold) a removed food (1 gold) [Shop] Jonece's Armour Emporium a +0 ring mail (60 gold) a +0 ring mail (60 gold) a +0 ring mail (60 gold) a +0 scale mail (60 gold) a +0 leather armour (30 gold) a +0 chain mail (67 gold) a +3 ring mail of willpower (390 gold) a +1 chain mail of poison resistance (202 gold) a +0 plate armour (345 gold) a +2 plate armour of willpower (600 gold) [Shop] Veren's Jewellery Boutique a -2 ring of slaying (26 gold) an amulet of rage (26 gold) a ring of teleportation (26 gold) a +2 ring of strength (97 gold) an amulet of magic regeneration (390 gold) a ring of positive energy (260 gold) the ring "Gaduku Tenu" {Ice rElec Slay+2 Stlth+} (652 gold) [ring of ice] It enhances your ice magic. Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rF: It makes you vulnerable to fire. rC: It protects you from cold. rElec: It insulates you from electricity. Stlth: It makes you more stealthy. [Shop] Terume's Jewellery Boutique the amulet "Aleihivi" {RegenMP Int+3} (562 gold) [amulet of magic regeneration] It increases your rate of magic regeneration. Int: It affects your intelligence (+3). the ring of Brawl {+Inv Fly rC- Int-3 Stlth+} (273 gold) [ring of flight] Int: It affects your intelligence (-3). rC: It makes you vulnerable to cold. +Inv: It lets you turn invisible. Fly: It grants you flight. Stlth: It makes you more stealthy. an amulet of the acrobat (390 gold) a +2 ring of dexterity (97 gold) a ring of wizardry (390 gold) an amulet of gourmand (26 gold) (0, 0, Orc:2) a giant club (1, -1, Orc:2) a giant spiked club (1, 0, Orc:2) a giant club (1, 15, Orc:2) a glaive of holy wrath a plate armour (2, 14, Orc:2) a vampiric dagger (3, 14, Orc:2) a dagger of venom a robe (5, -12, Orc:2) a whip a robe (10, -16, Orc:2) a giant spiked club a spear a robe (10, -14, Orc:2) a flail a giant spiked club a +0 troll leather armour (10, -13, Orc:2) a giant club a giant club a dagger a robe a giant club (11, -14, Orc:2) a flail a scale mail a falchion a battleaxe a plate armour (12, -16, Orc:2) 3 large rocks (13, -17, Orc:2) a giant spiked club (13, -5, Orc:2) a club (13, -4, Orc:2) a dagger (13, -3, Orc:2) a ring mail (14, -15, Orc:2) a giant club a giant spiked club (14, 9, Orc:2) a hand axe a ring mail (15, -15, Orc:2) a dire flail a great mace (15, 8, Orc:2) a leather armour (15, 9, Orc:2) a club (16, -18, Orc:2) a giant spiked club (16, -17, Orc:2) a giant club a giant spiked club a giant club (16, -14, Orc:2) a large rock (17, -17, Orc:2) a dagger a dire flail a giant club (18, -18, Orc:2) a +0 troll leather armour a giant club (18, -17, Orc:2) a scale mail a dagger a giant spiked club (18, -16, Orc:2) a giant spiked club a giant club a giant spiked club a giant spiked club (19, -19, Orc:2) a war axe (20, -19, Orc:2) a +0 troll leather armour a dire flail (22, -21, Orc:2) a giant club a giant spiked club (22, -14, Orc:2) 4 large rocks (25, -7, Orc:2) a dagger (25, -6, Orc:2) a scale mail a flail (25, -5, Orc:2) a chain mail a war axe a dagger a plate armour a short sword of venom (26, -19, Orc:2) a giant club a giant club a giant club a giant club a giant club a giant club a giant club a giant club (26, -7, Orc:2) a leather armour (27, -7, Orc:2) a flail (28, -9, Orc:2) 3 boomerangs a club (29, -9, Orc:2) a dagger a robe a dagger (29, -8, Orc:2) a chain mail a mace (30, -10, Orc:2) a giant club (33, -11, Orc:2) a boomerang Level 1 of the Elven Halls (0, 0, Elf:1) a vorpal halberd (1, -6, Elf:1) a short sword of speed (2, -36, Elf:1) an antimagic glaive (3, -8, Elf:1) an arrow (4, -8, Elf:1) an arrow (4, -5, Elf:1) 3 arrows (4, -4, Elf:1) an arrow (5, -7, Elf:1) a leather armour a shortbow a short sword (6, -11, Elf:1) an arrow (6, -9, Elf:1) an arrow (6, -8, Elf:1) 7 arrows a shortbow a leather armour a short sword (6, -7, Elf:1) 26 arrows a shortbow a leather armour a dagger (6, -6, Elf:1) a leather armour a longbow 15 arrows a short sword (6, -5, Elf:1) a long sword (7, -8, Elf:1) an arrow a long sword (7, -7, Elf:1) an arrow (7, -6, Elf:1) a leather armour a shortbow 16 arrows a short sword of protection (7, -5, Elf:1) a long sword (8, -18, Elf:1) a pitted quarterstaff (8, -7, Elf:1) 2 arrows (9, -8, Elf:1) 9 bolts (9, -7, Elf:1) a leather armour a rapier of draining (10, -8, Elf:1) 3 arrows (11, -32, Elf:1) an arbalest (16, 8, Elf:1) a vorpal halberd (21, 11, Elf:1) a leather armour (28, -26, Elf:1) an ancient short sword {vorpal} (29, -26, Elf:1) a rapier a leather armour a short sword (32, -22, Elf:1) a runed hunting sling (32, -15, Elf:1) a scimitar (32, 6, Elf:1) a flail of protection (32, 7, Elf:1) a scale mail a dagger (33, -28, Elf:1) a long sword a long sword (33, -21, Elf:1) an arrow (34, -28, Elf:1) an arrow (34, -27, Elf:1) a long sword a scimitar a longbow 18 arrows a dagger (35, -29, Elf:1) a scimitar an arrow (36, -32, Elf:1) an arrow (36, -29, Elf:1) a leather armour a longbow 9 arrows a dagger (36, -28, Elf:1) a long sword a short sword a shortbow 17 arrows a leather armour (36, -27, Elf:1) a leather armour a short sword (36, -24, Elf:1) a hand axe of flaming (36, 7, Elf:1) a robe (37, -28, Elf:1) an arrow (37, -25, Elf:1) a long sword (37, -24, Elf:1) a long sword (38, -31, Elf:1) an arrow (38, -28, Elf:1) an arrow (42, -22, Elf:1) 15 stones (44, -9, Elf:1) a +0 pair of boots (46, -39, Elf:1) a potion of degeneration (46, -13, Elf:1) 19 arrows (47, -32, Elf:1) a long sword a chain mail (48, -16, Elf:1) a leather armour a short sword (48, -15, Elf:1) a long sword (50, 2, Elf:1) a rapier a leather armour (51, 1, Elf:1) a dagger a robe (52, 7, Elf:1) a long sword a leather armour (53, -39, Elf:1) a long sword (53, -4, Elf:1) a dagger a robe Level 2 of the Elven Halls (0, 0, Elf:2) a shortbow (0, 19, Elf:2) 32 stones (1, 19, Elf:2) a long sword (4, 3, Elf:2) a scimitar (5, -14, Elf:2) a war axe of flaming (6, 2, Elf:2) a leather armour a long sword (6, 6, Elf:2) an arrow (7, 1, Elf:2) 2 arrows a rapier (7, 3, Elf:2) a leather armour a long sword (7, 4, Elf:2) 2 arrows (8, 0, Elf:2) an arrow (8, 2, Elf:2) an arrow (9, -23, Elf:2) a vampiric lajatang (9, -2, Elf:2) an arrow a short sword (9, -1, Elf:2) 2 arrows (10, -24, Elf:2) a dire flail of protection (11, -24, Elf:2) a scimitar (11, -1, Elf:2) an arrow (11, 2, Elf:2) an arrow (11, 4, Elf:2) an arrow (12, -24, Elf:2) a scimitar of venom (12, 2, Elf:2) an arrow (12, 25, Elf:2) 16 stones (13, -27, Elf:2) a dagger (14, 1, Elf:2) a leather armour a short sword an arrow a shortbow (15, 0, Elf:2) a halberd of venom (15, 1, Elf:2) an arrow (15, 24, Elf:2) a vampiric trident (16, -4, Elf:2) an arrow (16, 0, Elf:2) a short sword of electrocution (16, 1, Elf:2) an arrow (16, 24, Elf:2) a long sword a chain mail (17, -1, Elf:2) a rapier (17, 0, Elf:2) an arrow a vampiric trident (17, 13, Elf:2) a short sword (18, -2, Elf:2) a dire flail of draining (18, -1, Elf:2) an arrow (21, 1, Elf:2) an arrow (27, -10, Elf:2) an arrow (27, -9, Elf:2) an arrow (27, 5, Elf:2) a dagger (28, -9, Elf:2) an arrow (28, 5, Elf:2) a dagger (28, 22, Elf:2) a long sword (29, -12, Elf:2) an arrow (30, -15, Elf:2) a long sword (30, -14, Elf:2) a short sword of draining (30, -13, Elf:2) an arrow (31, -17, Elf:2) a glaive of venom (31, -16, Elf:2) a buckler a ring mail a long sword of electrocution (31, 24, Elf:2) a short sword a shortbow 4 arrows a leather armour (32, -16, Elf:2) 13 arrows a ring mail a short sword a shortbow a long sword (33, -16, Elf:2) a scale mail a rapier (33, 24, Elf:2) an arrow (34, 10, Elf:2) a dagger of venom (34, 24, Elf:2) 2 arrows a short sword a chain mail (35, 24, Elf:2) a short sword a scale mail an arrow a short sword a ring mail (35, 25, Elf:2) a dagger a ring mail (36, -9, Elf:2) a buckler a ring mail a short sword a rapier (37, 24, Elf:2) an arrow (39, 9, Elf:2) an arrow (40, 7, Elf:2) 4 arrows (40, 8, Elf:2) an arrow a long sword of holy wrath a chain mail a dagger a ring mail (40, 9, Elf:2) a short sword a buckler 7 arrows (40, 10, Elf:2) 2 arrows (41, 8, Elf:2) a short sword (41, 9, Elf:2) a vorpal trident a chain mail a tower shield (41, 10, Elf:2) an arrow a long sword (42, -12, Elf:2) a long sword (42, 8, Elf:2) a long sword a leather armour a rapier (42, 9, Elf:2) a dagger a long sword a leather armour (42, 10, Elf:2) an arrow (43, -23, Elf:2) a chain mail a dagger (43, 11, Elf:2) an arrow (44, -23, Elf:2) a leather armour a short sword (44, -11, Elf:2) a vorpal hand axe (45, -10, Elf:2) a scimitar of holy wrath (45, 6, Elf:2) 19 sling bullets (45, 11, Elf:2) a short sword a shortbow 5 arrows a leather armour (46, -10, Elf:2) a buckler a chain mail a short sword (46, -9, Elf:2) a leather armour a short sword (48, 24, Elf:2) 17 bolts (50, 12, Elf:2) a scale mail (51, -29, Elf:2) a war axe of flaming (54, -17, Elf:2) a vorpal flail Level 3 of the Elven Halls [Shop] Lutta's Gadget Emporium a removed fan of gales (340 gold) a wand of digging (19) (782 gold) a wand of iceblast (12) (272 gold) a phial of floods (680 gold) a wand of removedness (21) (117 gold) a wand of mindburst (7) (187 gold) a wand of iceblast (4) (136 gold) a wand of acid (6) (340 gold) a wand of removedness (4) (30 gold) a wand of flame (25) (229 gold) (0, 0, Elf:3) a short sword (0, 1, Elf:3) a long sword (1, 0, Elf:3) a scimitar (1, 1, Elf:3) a long sword of holy wrath (3, 1, Elf:3) 12 stones (3, 9, Elf:3) an arrow (4, 2, Elf:3) a short sword a longbow 14 arrows (4, 9, Elf:3) 2 arrows (6, -14, Elf:3) a shortbow of freezing a short sword 28 arrows a leather armour (6, -12, Elf:3) 2 arrows (6, -11, Elf:3) a scimitar (7, -14, Elf:3) a rapier a chain mail a short sword (7, -13, Elf:3) a rapier 3 arrows (7, -12, Elf:3) a dagger (7, -11, Elf:3) a dagger a longbow 9 arrows a leather armour (8, -15, Elf:3) an arrow (8, -14, Elf:3) a dagger an embroidered robe (8, -8, Elf:3) a ring mail (8, 13, Elf:3) a leather armour (9, -14, Elf:3) 2 arrows (10, -16, Elf:3) a dagger a leather armour (10, -14, Elf:3) an arrow a short sword a scale mail an amulet of faith (11, -15, Elf:3) a shortbow a short sword 16 arrows a leather armour (11, -14, Elf:3) an arrow (12, -15, Elf:3) an arrow (27, 23, Elf:3) a short sword a chain mail a buckler (29, -8, Elf:3) 17 arrows (35, -24, Elf:3) 8 silver boomerangs (36, -24, Elf:3) the +2 pair of gloves of Liberty {-Tele rC+ Dex+9} Dex: It affects your dexterity (+9). rC: It protects you from cold. -Tele: It prevents most forms of teleportation. (37, 29, Elf:3) a leather armour (38, -22, Elf:3) a runed hand crossbow (38, -15, Elf:3) a leather armour (39, -22, Elf:3) a thin runed staff (39, -14, Elf:3) a shortbow (40, -23, Elf:3) a scroll of removedness (40, -21, Elf:3) the +2 robe of the Fiddle {rF- Str+4} Str: It affects your strength (+4). rF: It makes you vulnerable to fire. If you switch to wearing this armour, your AC would decrease by 33 (47 -> 14). (40, -14, Elf:3) a thick runed staff (41, -24, Elf:3) a blowgun (41, -21, Elf:3) a +1 pair of boots of stealth (42, -21, Elf:3) a glowing ring mail (42, -20, Elf:3) +1 shadow dragon scales (42, -8, Elf:3) a dagger (43, -22, Elf:3) a short sword (43, -20, Elf:3) a runed scale mail (44, -22, Elf:3) 15 stones (44, -21, Elf:3) the ring "Emah" {rPois rN+ Will+} [ring of poison resistance] rPois: It protects you from poison. rN: It protects you from negative energy. Will: It increases your willpower. (45, -5, Elf:3) an arrow (46, -22, Elf:3) a thick runed staff (46, -6, Elf:3) a rapier a ring mail (47, -3, Elf:3) an arrow (47, -1, Elf:3) an arrow (47, 28, Elf:3) 19 stones (48, -4, Elf:3) a long sword (48, -3, Elf:3) a long sword a chain mail a short sword a ring mail (48, -2, Elf:3) an arrow (49, -10, Elf:3) an arrow (49, -9, Elf:3) 7 arrows (49, -3, Elf:3) a longbow a leather armour 23 arrows (49, -2, Elf:3) a dagger a ring mail (49, 0, Elf:3) 2 arrows (49, 23, Elf:3) a falchion (50, -21, Elf:3) a rapier of flaming a rapier of flaming a leather armour (50, -4, Elf:3) a short sword a leather armour a longbow 37 arrows a leather armour (50, -3, Elf:3) 2 arrows (50, -2, Elf:3) a longbow a leather armour (50, -1, Elf:3) an arrow (50, 0, Elf:3) a dagger a robe (50, 1, Elf:3) an arrow (51, -21, Elf:3) a rapier a rapier a leather armour (51, -20, Elf:3) 2 arrows (51, -4, Elf:3) a vorpal long sword a ring mail 2 arrows (51, -3, Elf:3) a rapier an arrow (51, -2, Elf:3) an arrow a dagger a leather armour (51, 0, Elf:3) a short sword (52, -21, Elf:3) a longbow 30 arrows a leather armour (52, -18, Elf:3) an arrow (52, -3, Elf:3) a short sword (52, -2, Elf:3) an arrow (52, -1, Elf:3) a rapier of venom a rapier of venom a leather armour (53, -4, Elf:3) a morningstar of draining a ring mail (53, -3, Elf:3) a rapier of venom a rapier of venom a glowing robe a dagger of venom a ring mail (53, -2, Elf:3) 4 arrows (53, -1, Elf:3) a dagger a leather armour (53, 1, Elf:3) an arrow (54, -2, Elf:3) an arrow a short sword of electrocution a short sword of electrocution a leather armour (54, -1, Elf:3) a rapier (54, 0, Elf:3) an arrow (55, 22, Elf:3) a war axe of electrocution (55, 23, Elf:3) a long sword a buckler (56, -3, Elf:3) 2 arrows (56, -2, Elf:3) an arrow (56, 22, Elf:3) a halberd of protection (58, -21, Elf:3) a shiny scale mail (58, 24, Elf:3) a short sword (59, -21, Elf:3) 15 stones (60, -23, Elf:3) a glowing dagger (60, -22, Elf:3) a dagger (60, -21, Elf:3) a vorpal quarterstaff a runed robe (60, -20, Elf:3) a dagger a leather armour (61, -21, Elf:3) a runed long sword (62, -21, Elf:3) a short sword a twisted smoking staff (62, -20, Elf:3) a runed plate armour (63, -24, Elf:3) 18 arrows (63, -23, Elf:3) a book of the Wilderness (63, -22, Elf:3) a crude shortbow (63, -21, Elf:3) a removed fan of gales (64, -24, Elf:3) a glowing short sword (64, -23, Elf:3) a staff of removedness (64, -22, Elf:3) an arbalest (64, -21, Elf:3) a runed long sword (65, -22, Elf:3) the +9 falchion of Zin's Displeasure {distort, Str+4 Dex+2} It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. Str: It affects your strength (+4). Dex: It affects your dexterity (+2). (65, -15, Elf:3) a shortbow (65, -14, Elf:3) a fustibalus (66, -23, Elf:3) a ring of see invisible (66, -15, Elf:3) a runed war axe (67, -24, Elf:3) a glowing robe (67, -23, Elf:3) a club (67, -22, Elf:3) a robe (69, -24, Elf:3) a thick smoking staff Level 1 of the Lair of Beasts (0, 0, Lair:1) a scroll of removedness (17, 14, Lair:1) a chain mail (24, -12, Lair:1) 14 bolts (36, 7, Lair:1) a scroll of removedness (37, -9, Lair:1) a mace (42, -18, Lair:1) a flail (48, -14, Lair:1) a helmet (54, 17, Lair:1) a staff of poison (55, 17, Lair:1) a ring of willpower Level 2 of the Lair of Beasts (0, 0, Lair:2) a chain mail (8, 0, Lair:2) 21 arrows (16, 10, Lair:2) 18 stones (22, -8, Lair:2) 18 sling bullets (26, -3, Lair:2) a falchion (36, 28, Lair:2) a dagger (42, -3, Lair:2) quicksilver dragon scales Level 3 of the Lair of Beasts (0, 0, Lair:3) a ring mail (0, 18, Lair:3) a whip (7, 15, Lair:3) 8 javelins (14, 19, Lair:3) 15 sling bullets (16, -13, Lair:3) a scroll of noise (18, 1, Lair:3) a +5 war axe of flaming (19, 1, Lair:3) a staff of removedness (20, 1, Lair:3) a thick smoking staff (21, 1, Lair:3) an amulet of gourmand (25, 36, Lair:3) 14 arrows (41, 2, Lair:3) 18 stones (41, 29, Lair:3) 12 stones (42, 21, Lair:3) a falchion (44, -15, Lair:3) 19 sling bullets Level 4 of the Lair of Beasts (0, 0, Lair:4) 21 sling bullets (7, 9, Lair:4) a leather armour (18, -15, Lair:4) 16 stones (19, -11, Lair:4) 13 bolts (41, 12, Lair:4) a helmet (43, 12, Lair:4) a hunting sling (45, -19, Lair:4) a runed halberd (48, -8, Lair:4) a robe Level 5 of the Lair of Beasts (0, 0, Lair:5) a morningstar (15, -4, Lair:5) a scale mail (29, -12, Lair:5) a falchion (37, 3, Lair:5) a dagger (43, -19, Lair:5) a scale mail (47, -17, Lair:5) 27 bolts (49, -13, Lair:5) 19 arrows (53, -3, Lair:5) a scimitar Level 6 of the Lair of Beasts (0, 0, Lair:6) a spear (5, 27, Lair:6) a war axe (6, 9, Lair:6) 19 poisoned darts (21, 10, Lair:6) a battleaxe (21, 23, Lair:6) a scroll of noise (27, 15, Lair:6) 21 stones (29, 23, Lair:6) the +1 robe "Yroyjara" {-Cast +Blink rPois rF+++} rF: It renders you almost immune to fire. rPois: It protects you from poison. +Blink: It lets you blink. -Cast: It prevents spellcasting. If you switch to wearing this armour, your AC would decrease by 34 (47 -> 13). (30, 23, Lair:6) a ring of willpower (34, 19, Lair:6) a ring mail (36, 7, Lair:6) a ring mail (48, -6, Lair:6) a scale mail (51, -20, Lair:6) 21 stones (52, -20, Lair:6) a helmet (52, -19, Lair:6) a ring mail (53, -19, Lair:6) 18 bolts (53, -18, Lair:6) a scale mail (54, -18, Lair:6) a glowing dire flail (54, -17, Lair:6) a scale mail (56, -16, Lair:6) a shiny scale mail (56, 4, Lair:6) a lajatang (59, 10, Lair:6) a short sword Level 1 of the Swamp (0, 0, Swamp:1) a dagger (8, 25, Swamp:1) a long sword (24, 16, Swamp:1) the +7 flail of Zin's Brutal Revenge {vorpal, Int+4 SInv} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+4). SInv: It lets you see invisible. (26, 34, Swamp:1) a leather armour (39, 25, Swamp:1) 24 bolts (39, 32, Swamp:1) a chain mail (41, -6, Swamp:1) 15 stones (53, 15, Swamp:1) a robe (53, 21, Swamp:1) 22 stones Level 2 of the Swamp (0, 0, Swamp:2) 21 bolts (6, 1, Swamp:2) 16 stones (11, 1, Swamp:2) a ring mail (26, 7, Swamp:2) a runed robe (33, -5, Swamp:2) a spear (36, -2, Swamp:2) a runed helmet (44, -9, Swamp:2) a scale mail Level 3 of the Swamp (0, 0, Swamp:3) a leather armour (5, 23, Swamp:3) a pair of gloves (7, -9, Swamp:3) a hunting sling (26, 19, Swamp:3) a removed crystal ball (26, 27, Swamp:3) a morningstar (36, 27, Swamp:3) a runed flail (37, -9, Swamp:3) a robe (38, 13, Swamp:3) 13 sling bullets (39, 14, Swamp:3) a glowing leather armour Level 4 of the Swamp (0, 0, Swamp:4) 19 arrows (1, -23, Swamp:4) a scroll of noise (3, -24, Swamp:4) a leather armour (4, -24, Swamp:4) a ring of teleportation (4, -19, Swamp:4) a book of Maledictions (16, -18, Swamp:4) a quarterstaff a robe (16, -16, Swamp:4) a dagger a robe (17, 16, Swamp:4) a +0 buckler (18, 18, Swamp:4) a book of Battle (23, -7, Swamp:4) a spear (23, 5, Swamp:4) 8 poisoned darts (27, 11, Swamp:4) +0 swamp dragon scales (28, 11, Swamp:4) a quarterstaff a robe (30, 10, Swamp:4) a spear (35, 10, Swamp:4) 9 bolts (46, 4, Swamp:4) a spear a blowgun a buckler (47, 5, Swamp:4) a spear of freezing Level 1 of the Spider Nest (0, 0, Spider:1) a whip (7, 6, Spider:1) a glowing scale mail (21, -1, Spider:1) 5 large rocks (24, -20, Spider:1) a box of beasts (24, -2, Spider:1) a dagger (31, -10, Spider:1) a chain mail (39, 5, Spider:1) 16 stones (44, -25, Spider:1) 25 stones (49, -30, Spider:1) a helmet (52, -26, Spider:1) 15 bolts (59, -30, Spider:1) a trident Level 2 of the Spider Nest (0, 0, Spider:2) 16 sling bullets (1, 25, Spider:2) a runed ring mail (7, 27, Spider:2) 23 stones (8, 8, Spider:2) 9 bolts (9, -2, Spider:2) a pair of gloves (12, 12, Spider:2) 15 poisoned darts (17, 41, Spider:2) 19 stones (17, 55, Spider:2) 19 stones (21, 49, Spider:2) 12 stones (25, 30, Spider:2) a robe (28, 59, Spider:2) 3 bolts (40, 54, Spider:2) 13 stones (40, 57, Spider:2) a helmet (45, 48, Spider:2) a potion of lignification (51, 60, Spider:2) a pair of boots (62, 59, Spider:2) a +0 broad axe of freezing (63, 60, Spider:2) a +1 war axe of electrocution Level 3 of the Spider Nest (0, 0, Spider:3) 22 stones (9, 8, Spider:3) a chain mail (10, 9, Spider:3) a potion of lignification (11, 10, Spider:3) 21 stones (11, 34, Spider:3) a potion of degeneration (12, 34, Spider:3) a whip (13, 6, Spider:3) fire dragon scales (15, -8, Spider:3) 17 stones (15, 2, Spider:3) 20 stones (16, -3, Spider:3) a book of Battle (16, 3, Spider:3) a ring mail (17, 4, Spider:3) a ring mail (19, 21, Spider:3) 16 stones (20, -3, Spider:3) a long sword (22, 12, Spider:3) 14 bolts (23, 27, Spider:3) a pair of gloves (28, 6, Spider:3) a glowing short sword (28, 13, Spider:3) a scroll of noise Level 4 of the Spider Nest (0, 0, Spider:4) 19 stones (2, 17, Spider:4) 4 boomerangs (11, 16, Spider:4) 12 stones (15, 33, Spider:4) a lajatang a robe (20, -1, Spider:4) a staff of poison a potion of lignification (21, 12, Spider:4) a plate armour (27, -1, Spider:4) a glowing barding (39, 32, Spider:4) 17 bolts (42, -6, Spider:4) 6 stones (43, 15, Spider:4) 18 arrows Level 5 of the Pits of Slime (0, 0, Slime:5) a triple sword (1, -1, Slime:5) a runed blowgun (1, 6, Slime:5) a mace (1, 7, Slime:5) 4 stones (1, 8, Slime:5) a glowing fustibalus (1, 9, Slime:5) 2 javelins (2, -2, Slime:5) a ring of resist corrosion (2, 0, Slime:5) an amulet of gourmand (3, -2, Slime:5) a scroll of removedness (3, 10, Slime:5) a bardiche (4, -1, Slime:5) 4 atropa-tipped darts (4, 6, Slime:5) a removed sack of spiders (4, 8, Slime:5) 16 sling bullets (9, 1, Slime:5) a glowing short sword (9, 6, Slime:5) a runed long sword (9, 10, Slime:5) a club (10, -3, Slime:5) a runed broad axe (10, -1, Slime:5) a runed longbow (10, 9, Slime:5) a plate armour (11, -1, Slime:5) a book of the Wilderness (11, 0, Slime:5) a twisted smoking staff (11, 1, Slime:5) a leather armour (11, 6, Slime:5) 15 stones (11, 7, Slime:5) a runed long sword (11, 8, Slime:5) a runed rapier (11, 9, Slime:5) a glowing dire flail (12, -2, Slime:5) a spear (12, 8, Slime:5) a crude shortbow (12, 9, Slime:5) a runed halberd (13, -1, Slime:5) a great mace (13, 0, Slime:5) 21 stones (13, 8, Slime:5) a falchion Level 1 of the Vaults (0, 0, Vaults:1) a ring mail (4, -3, Vaults:1) a +0 troll leather armour a +0 troll leather armour a ring mail a war axe a leather armour a great mace a plate armour a war axe a runed arbalest (5, -4, Vaults:1) a +0 troll leather armour 5 large rocks (5, -2, Vaults:1) a shiny ring mail a war axe (5, 26, Vaults:1) a great mace a plate armour a great sword a chain mail (6, 27, Vaults:1) a great mace a chain mail a great mace a leather armour (7, 11, Vaults:1) a glowing war axe (9, -2, Vaults:1) an arbalest (9, 32, Vaults:1) a hunting sling (15, 2, Vaults:1) a plate armour a battleaxe (15, 3, Vaults:1) a ring mail a flail a chain mail a long sword of electrocution (16, 2, Vaults:1) a plate armour a battleaxe (16, 17, Vaults:1) 8 atropa-tipped darts (16, 36, Vaults:1) a scale mail (18, 12, Vaults:1) a ring mail a flail of draining (21, 35, Vaults:1) a flail a ring mail a giant club a halberd a plate armour (22, 34, Vaults:1) a short sword of venom a chain mail a flail a ring mail a battleaxe a chain mail (22, 35, Vaults:1) a dire flail a plate armour (26, 20, Vaults:1) a chain mail a short sword (30, 3, Vaults:1) a giant spiked club (31, 2, Vaults:1) a spear a robe (32, 18, Vaults:1) a giant club (35, 12, Vaults:1) a flail a leather armour (39, -8, Vaults:1) a dire flail a dire flail (40, 2, Vaults:1) a short sword (40, 4, Vaults:1) a ring mail (40, 14, Vaults:1) a removed lamp of fire (48, 41, Vaults:1) a ring mail a great mace a giant club a giant spiked club (48, 42, Vaults:1) an arbalest an arbalest of freezing (48, 43, Vaults:1) 18 sling bullets an arbalest a chain mail a great sword an arbalest (49, 3, Vaults:1) a hand axe (49, 40, Vaults:1) an arbalest a ring mail a mace (49, 41, Vaults:1) a ring mail a war axe (49, 42, Vaults:1) an arbalest (49, 43, Vaults:1) a twisted smoking staff a vorpal arbalest a chain mail a war axe an arbalest (49, 44, Vaults:1) a ring mail a long sword an arbalest an arbalest (49, 45, Vaults:1) an arbalest (51, 16, Vaults:1) a shortbow 14 arrows (54, 14, Vaults:1) a mace a ring mail (54, 16, Vaults:1) an arrow (56, 16, Vaults:1) a robe (56, 42, Vaults:1) 6 stones (58, 16, Vaults:1) 2 arrows (59, 2, Vaults:1) a glowing rapier (62, 48, Vaults:1) an arbalest (63, 48, Vaults:1) an arbalest (63, 49, Vaults:1) an arbalest (64, 21, Vaults:1) an arrow (64, 26, Vaults:1) an arbalest (65, 24, Vaults:1) a long sword a leather armour a long sword (65, 26, Vaults:1) a chain mail a war axe of venom (65, 28, Vaults:1) an arrow (65, 29, Vaults:1) an arrow (66, 24, Vaults:1) 2 arrows (66, 25, Vaults:1) an arrow a rapier a rapier (66, 27, Vaults:1) an arrow (66, 28, Vaults:1) an arrow (66, 30, Vaults:1) an arrow (67, 25, Vaults:1) a ring mail a dire flail (67, 28, Vaults:1) an arrow (67, 32, Vaults:1) an arrow (68, 29, Vaults:1) a leather armour a shortbow 13 arrows a dagger (69, 18, Vaults:1) a long sword (69, 19, Vaults:1) a short sword a scale mail (69, 23, Vaults:1) 2 arrows (70, 17, Vaults:1) a dagger a longbow 10 arrows a glowing leather armour (70, 19, Vaults:1) 3 arrows (70, 20, Vaults:1) 3 arrows (71, 19, Vaults:1) a short sword (72, 13, Vaults:1) a long sword Level 2 of the Vaults (0, 0, Vaults:2) an arrow (1, -2, Vaults:2) an arrow (1, 0, Vaults:2) an arrow (1, 1, Vaults:2) an arrow (1, 3, Vaults:2) an arrow (1, 6, Vaults:2) 7 arrows (2, 4, Vaults:2) a dagger a longbow 9 arrows a leather armour (6, 20, Vaults:2) a ring mail (7, 27, Vaults:2) a bolt (7, 29, Vaults:2) a bolt (7, 30, Vaults:2) a bolt (9, 29, Vaults:2) a large rock (10, 13, Vaults:2) an arbalest 4 bolts (10, 21, Vaults:2) a long sword a scale mail (10, 24, Vaults:2) a glowing spear (10, 29, Vaults:2) 2 bolts (10, 30, Vaults:2) a large rock (11, 29, Vaults:2) a bolt (12, 8, Vaults:2) 2 bolts (12, 28, Vaults:2) a long sword (12, 29, Vaults:2) 5 bolts (12, 30, Vaults:2) an arbalest 14 bolts (13, 28, Vaults:2) a large rock an arbalest of flaming 16 bolts (13, 29, Vaults:2) a morningstar a scale mail a flail a leather armour (13, 30, Vaults:2) an arbalest 32 bolts (15, 28, Vaults:2) a whip (16, 29, Vaults:2) a morningstar of holy wrath a scale mail (16, 30, Vaults:2) a hand axe (17, 18, Vaults:2) a shortbow 6 arrows (19, 51, Vaults:2) 4 large rocks (20, 57, Vaults:2) 29 arrows (25, 27, Vaults:2) a long sword (26, 30, Vaults:2) a rapier a leather armour (28, 3, Vaults:2) a large rock (30, 2, Vaults:2) a large rock (31, 28, Vaults:2) a flail (34, 3, Vaults:2) a ring mail a morningstar (35, 0, Vaults:2) a large rock (40, 20, Vaults:2) a scroll of immolation (42, 8, Vaults:2) a great sword (46, 48, Vaults:2) 16 stones (48, 28, Vaults:2) a large rock (49, 57, Vaults:2) 18 bolts (50, 21, Vaults:2) a large rock (50, 25, Vaults:2) 2 large rocks (50, 31, Vaults:2) a giant spiked club (50, 32, Vaults:2) a giant club (51, 32, Vaults:2) a plate armour a battleaxe (52, 24, Vaults:2) 3 arrows (55, 41, Vaults:2) a flail a scale mail (56, 27, Vaults:2) an arrow (56, 42, Vaults:2) 3 large rocks (58, 50, Vaults:2) +0 ice dragon scales (59, 28, Vaults:2) 13 arrows a shortbow (61, 16, Vaults:2) a giant club a flail a leather armour (61, 17, Vaults:2) a spear a robe (62, 16, Vaults:2) a giant spiked club a giant club an arbalest of freezing 12 bolts (62, 32, Vaults:2) a giant spiked club (63, 16, Vaults:2) a giant spiked club a war axe a ring mail a giant club (63, 17, Vaults:2) a giant spiked club a dire flail of protection a dire flail (63, 32, Vaults:2) a club (66, 23, Vaults:2) a bolt (69, 55, Vaults:2) a quarterstaff (70, 5, Vaults:2) a tower shield Level 3 of the Vaults (0, 0, Vaults:3) a vorpal mace a leather armour (1, 1, Vaults:3) a +0 troll leather armour (8, 20, Vaults:3) 24 arrows (9, -20, Vaults:3) a morningstar a scale mail (13, 2, Vaults:3) a tower shield an eudemon blade of holy wrath (13, 20, Vaults:3) a giant spiked club a giant club a glowing robe a flail a scale mail (14, 19, Vaults:3) a giant club a giant club a giant club a giant club a giant club (14, 20, Vaults:3) a dire flail a ring mail a dire flail a giant spiked club (15, 1, Vaults:3) a robe a whip (18, -22, Vaults:3) an arbalest 10 bolts (19, -23, Vaults:3) a bolt (19, -21, Vaults:3) an arbalest 15 bolts (20, -23, Vaults:3) a bolt (21, -25, Vaults:3) an arbalest 12 bolts (21, -23, Vaults:3) a bolt (22, -29, Vaults:3) a bolt (22, -24, Vaults:3) 4 bolts (23, -29, Vaults:3) a bolt (23, -23, Vaults:3) a bolt (25, -29, Vaults:3) a bolt (25, -24, Vaults:3) a bolt (25, -21, Vaults:3) a bolt (26, -29, Vaults:3) a bolt (26, -19, Vaults:3) a bolt (27, -22, Vaults:3) a glowing arbalest 18 bolts (27, 4, Vaults:3) an arrow (28, -23, Vaults:3) a broad axe a plate armour a kite shield (28, -21, Vaults:3) an arbalest 10 bolts an amulet of harm (28, 1, Vaults:3) a rapier (29, -29, Vaults:3) an arbalest 20 bolts (29, -9, Vaults:3) 20 poisoned darts (29, 1, Vaults:3) a rapier a ring mail (29, 2, Vaults:3) a battleaxe of freezing a long sword a shortbow 17 arrows a short sword (30, 1, Vaults:3) a rapier (31, -46, Vaults:3) a giant spiked club a dagger (32, -46, Vaults:3) a giant club a leather armour (32, -45, Vaults:3) a vorpal great mace a chain mail a dagger a robe (32, -23, Vaults:3) a long sword an arbalest 24 bolts a ring mail a morningstar a ring mail a dire flail a ring mail (33, -45, Vaults:3) a glaive a plate armour (33, -22, Vaults:3) a war axe a scale mail (34, -13, Vaults:3) a helmet (36, -36, Vaults:3) a glowing arbalest an arbalest 46 bolts (37, -36, Vaults:3) a runed arbalest 12 bolts (38, -36, Vaults:3) an arbalest an arbalest 41 bolts (44, -26, Vaults:3) a great mace of holy wrath a plate armour (44, -25, Vaults:3) a mace a mace a ring mail a club a dagger of speed a robe (44, -24, Vaults:3) 2 arrows (44, 9, Vaults:3) a broad axe a chain mail a tower shield (44, 10, Vaults:3) 6 bolts a dagger a robe (45, -31, Vaults:3) a dagger a shortbow 17 arrows a leather armour (45, -29, Vaults:3) an arrow (45, -28, Vaults:3) an arrow (45, 9, Vaults:3) an arbalest an arbalest 42 bolts a dire flail a dire flail (49, -12, Vaults:3) a whip (51, -15, Vaults:3) an arbalest 20 bolts (51, -8, Vaults:3) 31 bolts (53, -16, Vaults:3) a leather armour (54, -45, Vaults:3) a rapier (55, -12, Vaults:3) a glowing dagger (56, 12, Vaults:3) a giant club a giant spiked club (56, 13, Vaults:3) a giant club (59, -25, Vaults:3) a great sword of freezing a plate armour (60, -6, Vaults:3) a thick runed staff (61, -26, Vaults:3) an arbalest 10 bolts (62, -25, Vaults:3) an arbalest 7 bolts (63, -26, Vaults:3) an arrow (63, -10, Vaults:3) 14 stones (64, -34, Vaults:3) a long sword an arbalest 17 bolts a scale mail (64, -25, Vaults:3) a bolt (65, -25, Vaults:3) a bolt an arrow (65, -24, Vaults:3) an arrow (66, -27, Vaults:3) an arrow (67, -27, Vaults:3) 3 bolts a +0 troll leather armour (67, -26, Vaults:3) a halberd a chain mail an arrow (67, -25, Vaults:3) a great sword of holy wrath a plate armour (68, -27, Vaults:3) 2 bolts a shortbow 26 arrows a vorpal long sword a plate armour (68, -26, Vaults:3) 7 bolts 6 arrows a great sword of flaming (68, -25, Vaults:3) an arbalest 22 bolts a shortbow 6 arrows a long sword a scale mail (68, -24, Vaults:3) an arbalest 7 bolts (69, -39, Vaults:3) a bolt (69, -27, Vaults:3) a shortbow 24 arrows (69, -26, Vaults:3) a shortbow 11 arrows (69, -25, Vaults:3) 2 bolts a flail a scale mail a shortbow a runed shortbow 40 arrows (69, -24, Vaults:3) an arbalest 23 bolts (73, -28, Vaults:3) a falchion a scale mail (73, -27, Vaults:3) a falchion a ring mail Level 4 of the Vaults (0, 0, Vaults:4) a giant club a giant spiked club a giant club a giant club a giant spiked club a giant spiked club (0, 1, Vaults:4) a giant club a giant club (0, 2, Vaults:4) a dire flail of protection a giant spiked club a giant club (1, 0, Vaults:4) a flail a robe (3, -56, Vaults:4) 2 arrows (4, -54, Vaults:4) an arrow (4, -29, Vaults:4) a rapier (4, -1, Vaults:4) a runed leather armour (5, -53, Vaults:4) an arrow (5, -52, Vaults:4) a longbow a short sword of electrocution 16 arrows a leather armour a ring mail (6, -52, Vaults:4) a spear a glowing robe (9, -55, Vaults:4) 2 arrows a long sword a battleaxe of freezing (9, -54, Vaults:4) 2 arrows a leather armour a battleaxe a glowing plate armour a scimitar a chain mail a long sword a great sword a plate armour a short sword a plate armour a potion of degeneration a long sword a morningstar an arbalest 14 bolts a scale mail (9, -53, Vaults:4) an arrow a flail of protection a chain mail a flail a ring mail (9, -48, Vaults:4) a scale mail (10, -53, Vaults:4) a short sword a shortbow 22 arrows (10, -32, Vaults:4) a short sword a shortbow 11 arrows a leather armour (11, -56, Vaults:4) a scale mail (11, -55, Vaults:4) a longbow (11, -28, Vaults:4) an arrow (11, -27, Vaults:4) a long sword (11, -26, Vaults:4) a short sword a shortbow 24 arrows a leather armour (12, -27, Vaults:4) 5 arrows a scimitar a buckler (12, -26, Vaults:4) 2 arrows a long sword (13, -27, Vaults:4) 3 arrows (14, -27, Vaults:4) an arrow (17, -29, Vaults:4) an arrow (17, -28, Vaults:4) 2 arrows (21, -34, Vaults:4) 18 bolts (23, -61, Vaults:4) a barding (35, -53, Vaults:4) an arbalest 23 bolts (35, -52, Vaults:4) a shortbow 12 arrows a leather armour (36, -50, Vaults:4) a bolt (42, -52, Vaults:4) a vampiric great sword a glowing plate armour (43, -49, Vaults:4) a glaive of venom an arbalest 26 bolts a plate armour (43, -48, Vaults:4) a war axe an arbalest 18 bolts a scale mail (45, -49, Vaults:4) a bolt (47, -60, Vaults:4) a giant spiked club a giant spiked club (47, -54, Vaults:4) a dagger a shortbow 17 arrows a leather armour (48, -52, Vaults:4) a dire flail a giant club a giant club a giant spiked club an arrow a whip a robe a potion of degeneration (49, -52, Vaults:4) a falchion an arbalest 21 bolts a shiny scale mail a giant club a giant spiked club a giant club (50, -60, Vaults:4) a battleaxe a chain mail (50, -57, Vaults:4) a bolt an arrow (52, -25, Vaults:4) 21 stones (54, -25, Vaults:4) a halberd a robe (54, -3, Vaults:4) a rapier of venom (55, -27, Vaults:4) 4 large rocks an arbalest 21 bolts a giant club a giant club a giant spiked club (55, -26, Vaults:4) a morningstar a scale mail an arbalest 14 bolts a giant club a giant spiked club a giant spiked club a giant spiked club (55, -25, Vaults:4) a runed longbow 22 arrows a giant club a giant spiked club (56, -26, Vaults:4) a bolt (56, -25, Vaults:4) a giant spiked club a giant club a giant spiked club a giant club (58, -27, Vaults:4) a large rock (59, -27, Vaults:4) a long sword a chain mail (64, -32, Vaults:4) a short sword of holy wrath a leather armour a long sword a scale mail (64, -31, Vaults:4) a long sword a scale mail (67, -38, Vaults:4) 4 large rocks (69, -20, Vaults:4) a dagger a shortbow 18 arrows a leather armour (69, -2, Vaults:4) a short sword (69, -1, Vaults:4) a short sword a scale mail (70, -46, Vaults:4) a rapier a leather armour a battleaxe of freezing (70, -45, Vaults:4) a war axe a ring mail a dagger (70, -44, Vaults:4) a morningstar a scale mail a falchion a leather armour a war axe a chain mail (70, -12, Vaults:4) 13 sling bullets (70, -3, Vaults:4) a long sword of holy wrath (70, -1, Vaults:4) a long sword (71, -46, Vaults:4) a giant spiked club a giant club (71, -45, Vaults:4) a bolt (71, -44, Vaults:4) an arbalest a morningstar 20 bolts a scale mail (71, -18, Vaults:4) an arrow a long sword (71, -17, Vaults:4) a shortbow 15 arrows a rapier a chain mail (72, -45, Vaults:4) a dagger a robe (72, -17, Vaults:4) 5 arrows (73, -32, Vaults:4) 2 large rocks (73, -31, Vaults:4) a large rock (74, -19, Vaults:4) an arrow (74, -16, Vaults:4) an arrow Level 5 of the Vaults [Shop] Effiul's Removed Food Shop a removed food (1 gold) a removed food (1 gold) a removed food (1 gold) a removed food (1 gold) a removed food (1 gold) a removed food (1 gold) a removed food (1 gold) a removed food (1 gold) a removed food (1 gold) a removed food (1 gold) a removed food (1 gold) a removed food (1 gold) a removed food (1 gold) [Shop] Oklorch's Distillery a potion of curing (51 gold) a potion of flight (51 gold) [Shop] Gimno's Distillery a potion of curing (51 gold) a potion of lignification (51 gold) 2 potions of invisibility (272 gold) a potion of curing (51 gold) a potion of flight (51 gold) (0, 0, Vaults:5) 11 stones (0, 3, Vaults:5) +0 shadow dragon scales (2, 52, Vaults:5) a trident of venom (9, 10, Vaults:5) a hand axe (12, 12, Vaults:5) a ring of poison resistance (12, 13, Vaults:5) a removed lamp of fire (12, 44, Vaults:5) a dagger (13, 44, Vaults:5) a long sword (14, 23, Vaults:5) a hand axe of electrocution (15, 12, Vaults:5) 6 stones (15, 14, Vaults:5) 26 stones (17, 14, Vaults:5) a runed robe (18, 10, Vaults:5) a lightning rod (4/4) (24, 23, Vaults:5) a morningstar a scale mail (25, 21, Vaults:5) a short sword (25, 23, Vaults:5) a falchion a +0 troll leather armour a flail (26, 22, Vaults:5) a great sword a plate armour (26, 23, Vaults:5) a morningstar a ring mail 5 large rocks (26, 24, Vaults:5) a club a dagger of draining a robe (26, 26, Vaults:5) a hand axe a leather armour (26, 29, Vaults:5) a bolt (27, 24, Vaults:5) a battleaxe of freezing (27, 25, Vaults:5) a battleaxe a scale mail (27, 26, Vaults:5) a morningstar a ring mail (27, 27, Vaults:5) an antimagic great mace a dire flail a long sword a shiny chain mail a kite shield (27, 28, Vaults:5) a halberd of freezing an arbalest 22 bolts a war axe of flaming a plate armour (27, 29, Vaults:5) an arbalest 20 bolts a glaive a shiny plate armour (28, 25, Vaults:5) a giant spiked club a giant spiked club (28, 26, Vaults:5) a short sword a battleaxe an arbalest a plate armour an arbalest 28 bolts a battleaxe a chain mail (28, 27, Vaults:5) a dire flail a giant club a battleaxe of freezing a dire flail a dire flail a long sword a scale mail a dire flail a dire flail a war axe a chain mail a kite shield a great sword a plate armour (28, 28, Vaults:5) a battleaxe of freezing a war axe a runed ring mail a shiny buckler an arbalest 14 bolts a great mace a chain mail (28, 29, Vaults:5) an arbalest 18 bolts +0 storm dragon scales a war axe a plate armour (28, 30, Vaults:5) a bolt a battleaxe a chain mail (29, 25, Vaults:5) a giant club (29, 26, Vaults:5) a robe a flail a leather armour a glaive a plate armour (29, 27, Vaults:5) a great sword of flaming a flail a mace of draining an arbalest 21 bolts a dagger a leather armour a great sword a plate armour a battleaxe a chain mail (29, 28, Vaults:5) 11 bolts (29, 29, Vaults:5) a great sword of pain a ring mail an arbalest a barding a great mace a scale mail a long sword of holy wrath a chain mail a long sword a ring mail a great sword of flaming 9 bolts +0 gold dragon scales a dire flail a chain mail (29, 30, Vaults:5) an arbalest an antimagic battleaxe 5 bolts a chain mail +0 shadow dragon scales a war axe a plate armour a kite shield (30, 25, Vaults:5) a giant spiked club a giant club (30, 26, Vaults:5) a giant club a scimitar of holy wrath a great sword a chain mail (30, 27, Vaults:5) 4 large rocks a dire flail a great mace a great mace a chain mail a vorpal flail a war axe of flaming a runed plate armour a vorpal battleaxe a morningstar an arbalest a glowing ring mail a vorpal great mace a dire flail 21 bolts a scimitar of freezing a great mace a great sword of flaming a plate armour a long sword a war axe a plate armour (30, 28, Vaults:5) a great mace a glowing leather armour a battleaxe a plate armour (30, 29, Vaults:5) a dire flail of holy wrath a bolt a dire flail a chain mail (30, 30, Vaults:5) a great sword a chain mail (31, 26, Vaults:5) a rapier a leather armour a battleaxe a plate armour (31, 27, Vaults:5) a dire flail a great mace a great mace a plate armour (31, 28, Vaults:5) a dagger an arbalest 8 bolts a great mace of draining a chain mail a battleaxe a plate armour (31, 29, Vaults:5) a glaive a chain mail a vorpal morningstar a ring mail a great mace a chain mail (31, 30, Vaults:5) a halberd 3 bolts (32, 25, Vaults:5) 2 bolts (32, 28, Vaults:5) an arbalest 19 bolts a great sword a plate armour (32, 29, Vaults:5) a dire flail a great mace (33, 29, Vaults:5) a glowing arbalest 18 bolts (33, 31, Vaults:5) a mace a leather armour (39, 36, Vaults:5) a robe (41, 38, Vaults:5) 7 boomerangs (45, 4, Vaults:5) a leather armour (45, 5, Vaults:5) 17 stones (45, 10, Vaults:5) a robe (45, 14, Vaults:5) a robe (45, 15, Vaults:5) 25 arrows (45, 17, Vaults:5) a runed rapier (45, 18, Vaults:5) 14 bolts (45, 19, Vaults:5) a runed dire flail (45, 22, Vaults:5) a removed fan of gales (46, 44, Vaults:5) a hand axe (49, 36, Vaults:5) a glowing hand axe (51, 12, Vaults:5) a halberd (52, 50, Vaults:5) a scroll of torment (56, 48, Vaults:5) a bolt (58, 3, Vaults:5) 2 bolts (58, 51, Vaults:5) an arbalest 9 bolts (59, 2, Vaults:5) a dire flail a dire flail (59, 3, Vaults:5) a war axe of distortion an arbalest a scale mail 18 bolts Level 1 of the Crypt (0, 0, Crypt:1) a mace (3, 19, Crypt:1) a plate armour (11, 41, Crypt:1) a ring mail (14, 32, Crypt:1) a trident (15, 32, Crypt:1) a scimitar (15, 33, Crypt:1) a runed plate armour a great sword of draining (16, 34, Crypt:1) a chain mail a battleaxe (16, 35, Crypt:1) a leather armour a mace a halberd (16, 37, Crypt:1) a flail (17, 36, Crypt:1) a short sword (17, 37, Crypt:1) a war axe a long sword (18, 37, Crypt:1) a flail a broad axe a chain mail a great sword of draining a chain mail (19, 33, Crypt:1) 8 poisoned darts (20, 25, Crypt:1) 20 arrows (22, 34, Crypt:1) 32 sling bullets (30, 16, Crypt:1) a robe (34, 18, Crypt:1) a chain mail (35, 25, Crypt:1) a battleaxe (36, 25, Crypt:1) a great mace a chain mail (40, 42, Crypt:1) 24 arrows (44, 11, Crypt:1) a robe (51, 41, Crypt:1) 18 sling bullets Level 2 of the Crypt (0, 0, Crypt:2) 19 arrows (0, 25, Crypt:2) a book of Cantrips (1, 20, Crypt:2) a chain mail (2, 18, Crypt:2) a dire flail a short sword a battleaxe a chain mail a dire flail (3, 22, Crypt:2) 22 arrows (6, 6, Crypt:2) a robe (6, 33, Crypt:2) a dagger a leather armour (8, 26, Crypt:2) 15 bolts (9, 8, Crypt:2) a hunting sling (13, 6, Crypt:2) a demon trident of pain a shiny plate armour a glowing kite shield {Donald} (23, 0, Crypt:2) a dagger of speed a robe a great mace a plate armour (24, 1, Crypt:2) a battleaxe (24, 2, Crypt:2) a scimitar (25, 0, Crypt:2) a hand axe of venom a glaive (25, 6, Crypt:2) a robe (26, 0, Crypt:2) a glaive (31, 36, Crypt:2) a robe (35, 22, Crypt:2) 16 poisoned darts (36, 36, Crypt:2) a robe (37, 33, Crypt:2) a mace a short sword a ring mail (37, 35, Crypt:2) a plate armour a vorpal long sword (38, 28, Crypt:2) a leather armour a dire flail (38, 29, Crypt:2) 19 stones a dire flail (38, 30, Crypt:2) a trident a short sword (43, 23, Crypt:2) a vorpal long sword (43, 24, Crypt:2) a chain mail a great sword (43, 25, Crypt:2) a vorpal flail (44, 32, Crypt:2) a quarterstaff (45, 9, Crypt:2) a shortbow (46, 22, Crypt:2) a Young Poisoner's Handbook Level 3 of the Crypt (0, 0, Crypt:3) a long sword (1, -15, Crypt:3) 24 arrows (1, 9, Crypt:3) 5 boomerangs (3, -15, Crypt:3) a shimmering scythe (11, 14, Crypt:3) a triple sword of draining (11, 15, Crypt:3) a scroll of removedness (12, 7, Crypt:3) a long sword (16, 10, Crypt:3) 21 sling bullets (17, -19, Crypt:3) a flail (17, -12, Crypt:3) a short sword (17, -11, Crypt:3) a chain mail a glaive (18, -16, Crypt:3) a dire flail (18, -11, Crypt:3) a chain mail a battleaxe (18, 10, Crypt:3) a runed plate armour (19, -19, Crypt:3) a trident of protection (19, -16, Crypt:3) a war axe (19, -12, Crypt:3) a flail (19, 10, Crypt:3) a glowing hand axe (19, 11, Crypt:3) a shiny ring mail (19, 12, Crypt:3) a war axe (20, 10, Crypt:3) a chain mail (22, 8, Crypt:3) a whip (22, 9, Crypt:3) a demon whip of venom (23, 8, Crypt:3) a long sword of electrocution 21 stones (24, 6, Crypt:3) a stone (25, 2, Crypt:3) a vorpal dire flail (25, 4, Crypt:3) 2 stones (25, 15, Crypt:3) a scale mail (33, -10, Crypt:3) a short sword (33, -4, Crypt:3) 18 arrows (34, -5, Crypt:3) 15 stones (36, 6, Crypt:3) a halberd (40, -18, Crypt:3) a scroll of removedness (41, 0, Crypt:3) a chain mail a demon trident of electrocution (44, -11, Crypt:3) a great sword (60, 6, Crypt:3) a plate armour (61, 6, Crypt:3) a plate armour (61, 19, Crypt:3) a removed lamp of fire (61, 20, Crypt:3) a box of beasts (62, 6, Crypt:3) a potion of lignification Level 1 of the Tomb of the Ancients (0, 0, Tomb:1) a shiny tower shield (26, 24, Tomb:1) a dagger of draining (28, 21, Tomb:1) 18 arrows (35, 43, Tomb:1) a leather armour (45, -5, Tomb:1) 24 arrows (46, 1, Tomb:1) a glowing trident (46, 2, Tomb:1) a leather armour Level 2 of the Tomb of the Ancients (0, 0, Tomb:2) a scroll of torment (0, 15, Tomb:2) a staff of removedness (2, 23, Tomb:2) a trident (3, 28, Tomb:2) a spear (4, 34, Tomb:2) a quarterstaff (8, 21, Tomb:2) a buckler (9, 13, Tomb:2) a rapier (9, 31, Tomb:2) an amulet of guardian spirit (9, 33, Tomb:2) a whip (13, 37, Tomb:2) 10 arrows (14, 20, Tomb:2) a broad axe (15, 35, Tomb:2) 21 bolts (16, 21, Tomb:2) a great sword of draining a chain mail (18, 10, Tomb:2) a hunting sling (23, 13, Tomb:2) a robe (26, 7, Tomb:2) 9 stones (26, 30, Tomb:2) 12 arrows (29, 13, Tomb:2) 11 arrows Level 3 of the Tomb of the Ancients (0, 0, Tomb:3) a runed quick blade (0, 1, Tomb:3) a short sword (0, 6, Tomb:3) a scroll of removedness (0, 19, Tomb:3) a long sword (2, 2, Tomb:3) a trident (2, 3, Tomb:3) a ring mail (3, 17, Tomb:3) a trident (5, -2, Tomb:3) a ring mail (8, -3, Tomb:3) 7 curare-tipped darts (9, -5, Tomb:3) a removed crystal ball (11, 1, Tomb:3) a short sword (12, 7, Tomb:3) a rapier (15, 27, Tomb:3) a book of Geomancy (18, -2, Tomb:3) a morningstar (18, -1, Tomb:3) a halberd (19, 16, Tomb:3) a great sword a plate armour (21, 10, Tomb:3) 15 arrows (28, -5, Tomb:3) a staff of removedness (28, -4, Tomb:3) a removed lamp of fire (29, -5, Tomb:3) a phial of floods (29, -4, Tomb:3) a staff of poison (29, -3, Tomb:3) a staff of removedness (29, -2, Tomb:3) a glowing war axe (29, 22, Tomb:3) a book of Vapours (30, -4, Tomb:3) a book of Ice (30, -3, Tomb:3) a ring of see invisible (30, -2, Tomb:3) a +3 ring of evasion (30, 0, Tomb:3) a book of Conjurations (31, -3, Tomb:3) a shiny plate armour (31, -1, Tomb:3) a book of Ice (31, 0, Tomb:3) a box of beasts (31, 1, Tomb:3) a runed fustibalus (32, -2, Tomb:3) an amulet of the acrobat (32, -1, Tomb:3) a glowing shortbow (32, 0, Tomb:3) a phial of floods (32, 1, Tomb:3) a twisted smoking staff (32, 13, Tomb:3) a pair of boots (33, -1, Tomb:3) a staff of poison (33, 0, Tomb:3) a staff of removedness (33, 1, Tomb:3) a removed crystal ball (33, 2, Tomb:3) a removed sack of spiders (33, 22, Tomb:3) a potion of degeneration (34, 0, Tomb:3) a runed morningstar (34, 1, Tomb:3) a ring of protection from cold (34, 4, Tomb:3) 2 datura-tipped darts (35, 2, Tomb:3) an amulet of magic regeneration the Vestibule of Hell (5, -21, Hell) a short sword of flaming (5, -20, Hell) a hand axe (17, -3, Hell) a long sword (18, -3, Hell) a scythe of venom (18, 1, Hell) a trident (19, -4, Hell) a trident (19, -3, Hell) a vorpal scythe (19, -2, Hell) a demon whip of pain (20, -1, Hell) a flail (20, 1, Hell) a morningstar (21, -2, Hell) a vorpal scythe (28, -23, Hell) a war axe (30, 19, Hell) a dagger a robe Level 1 of the Iron City of Dis (2, -8, Dis:1) a mace (2, -7, Dis:1) a halberd (3, -8, Dis:1) a trident (3, -7, Dis:1) a scimitar (6, 0, Dis:1) a trident (18, 6, Dis:1) a trident (28, -7, Dis:1) a mace a short sword a hand axe (29, -9, Dis:1) a scythe of venom (29, -7, Dis:1) a flail Level 2 of the Iron City of Dis (0, 0, Dis:2) a vampiric scythe (18, 9, Dis:2) a long sword of draining (19, 4, Dis:2) a scythe of protection (19, 9, Dis:2) a broad axe (20, 9, Dis:2) a long sword (45, 2, Dis:2) a glaive (53, -2, Dis:2) a flail (53, 1, Dis:2) a flail (54, 4, Dis:2) a trident Level 3 of the Iron City of Dis (0, 0, Dis:3) a demon trident of venom (1, -3, Dis:3) a trident (1, -1, Dis:3) a scythe of protection (9, -1, Dis:3) a scythe of freezing Level 4 of the Iron City of Dis (0, 0, Dis:4) a vorpal scythe (1, -1, Dis:4) a trident (3, -2, Dis:4) a trident (3, 0, Dis:4) a trident of venom Level 5 of the Iron City of Dis (0, 0, Dis:5) a flail (1, -4, Dis:5) a battleaxe (1, -3, Dis:5) a scythe of protection (1, -2, Dis:5) a great sword a chain mail (1, -1, Dis:5) a glaive a war axe (1, 0, Dis:5) a short sword (1, 6, Dis:5) a trident (2, -4, Dis:5) a scythe of venom (2, -3, Dis:5) a scythe of freezing (2, -1, Dis:5) a glaive (2, 0, Dis:5) a giant club a battleaxe of freezing a plate armour a scimitar of flaming (2, 2, Dis:5) a trident Level 6 of the Iron City of Dis (0, 0, Dis:6) a mace of protection (unseen) (1, 0, Dis:6) a great sword (unseen) (2, -2, Dis:6) a falchion a robe (2, -1, Dis:6) a mace (unseen) (2, 0, Dis:6) a dagger (unseen) Level 7 of the Iron City of Dis (0, 0, Dis:7) a morningstar of holy wrath (1, -5, Dis:7) a dire flail (4, -2, Dis:7) a great sword of freezing a plate armour (5, -2, Dis:7) a scythe of protection (5, 0, Dis:7) a vampiric scythe (still there?) a giant club (still there?) a battleaxe of draining (still there?) (11, 15, Dis:7) a morningstar (12, 4, Dis:7) a vampiric demon whip (13, 15, Dis:7) a morningstar of pain (15, -14, Dis:7) a great mace (18, -3, Dis:7) a book of Cantrips (18, 4, Dis:7) a ring of obsoleteness (19, -3, Dis:7) a phial of floods (19, -1, Dis:7) a glowing double sword (19, 0, Dis:7) a book of Fire (19, 2, Dis:7) an amulet of guardian spirit (19, 3, Dis:7) a glowing shortbow (21, -31, Dis:7) a great sword a plate armour (21, -28, Dis:7) a great sword of draining a plate armour (21, -25, Dis:7) a giant club (24, -24, Dis:7) a scythe of protection (24, -23, Dis:7) a scythe of venom (24, -22, Dis:7) a +0 troll leather armour a giant club a flail (24, 6, Dis:7) a scythe of flaming (25, 4, Dis:7) a dire flail (26, -20, Dis:7) a +0 troll leather armour a vampiric scythe (26, 2, Dis:7) a trident of freezing (26, 3, Dis:7) a battleaxe (27, 12, Dis:7) a dire flail (28, -13, Dis:7) a flail (28, 9, Dis:7) a ring of resist corrosion (28, 14, Dis:7) a flail (29, -12, Dis:7) a great sword of draining (unseen) (31, -39, Dis:7) a chain mail a great sword of draining a giant club (31, -29, Dis:7) a vorpal scythe (31, -16, Dis:7) a scythe of protection (31, -15, Dis:7) a great mace of pain a chain mail a giant club (31, -12, Dis:7) a giant club (31, -11, Dis:7) a great mace of draining (unseen) (31, -4, Dis:7) quicksilver dragon scales (still there?) quicksilver dragon scales (still there?) (32, -16, Dis:7) an antimagic scythe (32, -15, Dis:7) a great mace (still there?) a scythe of protection (still there?) (32, -12, Dis:7) a scythe of protection (32, -4, Dis:7) a morningstar of protection a flail (33, -40, Dis:7) a vorpal scythe (33, -39, Dis:7) a chain mail a great mace of draining (33, -13, Dis:7) a demon whip of pain (still there?) a dire flail (still there?) (33, -12, Dis:7) a long sword (33, -11, Dis:7) a war axe (33, -4, Dis:7) quicksilver dragon scales a dire flail (34, -14, Dis:7) a trident (34, -12, Dis:7) a war axe (36, 9, Dis:7) a glowing plate armour (37, 12, Dis:7) a morningstar of protection (38, 0, Dis:7) a morningstar (38, 1, Dis:7) a morningstar (38, 5, Dis:7) a glowing glaive (40, -4, Dis:7) a glowing rapier (40, 0, Dis:7) a flail a flail (40, 1, Dis:7) a morningstar (40, 5, Dis:7) a glowing quarterstaff (40, 14, Dis:7) a giant club (40, 15, Dis:7) a great mace of pain (unseen) (41, 15, Dis:7) a battleaxe of draining (unseen) (42, 0, Dis:7) a morningstar (42, 1, Dis:7) a great mace of holy wrath (42, 14, Dis:7) a vorpal scythe (42, 15, Dis:7) a great mace (43, -9, Dis:7) a shiny chain mail (43, 9, Dis:7) a book of Beasts (43, 10, Dis:7) a glowing helmet (44, -9, Dis:7) a glowing war axe (45, -9, Dis:7) a glowing flail (48, -30, Dis:7) a demon trident of venom (49, -32, Dis:7) a scythe of protection (49, -30, Dis:7) a short sword (49, -29, Dis:7) a short sword (still there?) a hand axe of electrocution (still there?) (50, -30, Dis:7) a battleaxe (51, -29, Dis:7) a vorpal halberd (51, -9, Dis:7) a ring of poison resistance (52, -9, Dis:7) a staff of removedness (53, -9, Dis:7) a staff of removedness (53, 9, Dis:7) a box of beasts (53, 10, Dis:7) a glowing halberd (54, -12, Dis:7) a great mace (54, 1, Dis:7) a vorpal dire flail (55, 2, Dis:7) a scythe of venom (56, 12, Dis:7) a vorpal battleaxe (unseen) (57, 11, Dis:7) a scythe of protection (58, 13, Dis:7) a great mace (unseen) (59, 10, Dis:7) a flail of draining (59, 12, Dis:7) a giant club (61, -4, Dis:7) a flail (63, -3, Dis:7) a vampiric scythe Level 1 of Gehenna (1, 2, Geh:1) a flail a robe (2, -2, Geh:1) a demon whip of venom (2, 1, Geh:1) a morningstar a robe a dire flail a robe (3, -5, Geh:1) a trident (4, -1, Geh:1) a great sword (unseen) Level 2 of Gehenna (0, 0, Geh:2) a trident a robe (0, 1, Geh:2) a scythe of distortion (1, 0, Geh:2) a dagger a robe a short sword a robe (7, 16, Geh:2) a war axe a robe a scimitar a robe (8, 7, Geh:2) a trident (9, 16, Geh:2) a long sword (unseen) (10, 10, Geh:2) an antimagic demon trident Level 3 of Gehenna Level 4 of Gehenna (0, 0, Geh:4) a scimitar of flaming (unseen) (1, -1, Geh:4) a war axe of flaming (unseen) (2, -1, Geh:4) a long sword of draining a chain mail (2, 0, Geh:4) a great sword of flaming a plate armour (3, -1, Geh:4) a halberd of flaming a chain mail (15, 5, Geh:4) a scythe of venom Level 5 of Gehenna Level 6 of Gehenna (1, 4, Geh:6) a scythe of protection (5, -17, Geh:6) a trident (12, 8, Geh:6) a demon whip of draining (13, 11, Geh:6) a trident of protection (24, -8, Geh:6) a demon trident of freezing (27, -17, Geh:6) a trident (28, -10, Geh:6) a demon whip of flaming Level 7 of Gehenna (0, 0, Geh:7) a morningstar (1, 15, Geh:7) a vorpal halberd a chain mail (2, 14, Geh:7) a vorpal demon whip a chain mail (2, 15, Geh:7) a dagger a robe a battleaxe of flaming a plate armour (3, -11, Geh:7) a scythe (3, 14, Geh:7) a demon whip of flaming a plate armour (4, 14, Geh:7) a great sword a plate armour (5, 12, Geh:7) a vampiric demon whip (8, 8, Geh:7) a demon whip (10, 35, Geh:7) a trident (11, -2, Geh:7) a demon whip (13, 3, Geh:7) a runed war axe (13, 36, Geh:7) a trident (13, 37, Geh:7) a morningstar a demon whip (13, 42, Geh:7) a flail a robe (14, 2, Geh:7) a crooked smoking staff (14, 3, Geh:7) a staff of poison (14, 37, Geh:7) a mace (14, 42, Geh:7) a long sword a robe (15, 2, Geh:7) a crooked smoking staff (15, 3, Geh:7) a glowing shortbow (15, 37, Geh:7) a mace (16, 2, Geh:7) a glowing scale mail (16, 40, Geh:7) a demon trident (17, 41, Geh:7) a vorpal battleaxe a robe (18, -4, Geh:7) a demon whip (19, 10, Geh:7) a trident (21, 11, Geh:7) a demon whip (21, 16, Geh:7) a removed sack of spiders (21, 18, Geh:7) a book of Party Tricks (22, 13, Geh:7) a great sword of flaming (23, -10, Geh:7) a demon whip (23, 8, Geh:7) a demon whip of venom (23, 12, Geh:7) a great sword of flaming (24, 41, Geh:7) a scythe of flaming (27, 10, Geh:7) a book of Flames (29, 10, Geh:7) a phial of floods (30, -1, Geh:7) a mace of protection (30, 1, Geh:7) a mace (30, 2, Geh:7) a scythe of protection (42, 34, Geh:7) a scythe of flaming (43, 33, Geh:7) a flail (43, 34, Geh:7) a flail of holy wrath (46, 28, Geh:7) a demon trident (48, 17, Geh:7) a scythe (56, -6, Geh:7) a trident Level 1 of Cocytus Level 2 of Cocytus (11, -27, Coc:2) a long sword (unseen) (12, -27, Coc:2) a scimitar a robe a long sword of freezing a robe (12, -22, Coc:2) a flail (unseen) (13, -28, Coc:2) a halberd a robe Level 3 of Cocytus Level 4 of Cocytus (0, 0, Coc:4) a halberd (unseen) (0, 1, Coc:4) a mace (unseen) (3, 0, Coc:4) a halberd a robe (4, 0, Coc:4) a battleaxe of freezing (unseen) (6, -4, Coc:4) a vampiric scythe Level 5 of Cocytus Level 6 of Cocytus (0, 0, Coc:6) a scimitar (0, 1, Coc:6) a trident (2, -20, Coc:6) a long sword (unseen) (2, 2, Coc:6) a scimitar a war axe (3, -19, Coc:6) a spear (unseen) (3, 1, Coc:6) a dire flail Level 7 of Cocytus (0, 0, Coc:7) +0 ice dragon scales (9, -28, Coc:7) +0 ice dragon scales (10, -24, Coc:7) a vorpal scythe (13, -13, Coc:7) a box of beasts (13, -12, Coc:7) a glowing chain mail (13, 9, Coc:7) a scythe of flaming (14, -11, Coc:7) a thin glowing staff (14, 8, Coc:7) a vampiric scythe (unseen) (15, -12, Coc:7) an amulet of magic regeneration (16, -12, Coc:7) +0 ice dragon scales (16, 7, Coc:7) +0 ice dragon scales (unseen) (17, -41, Coc:7) a halberd (17, 8, Coc:7) +0 ice dragon scales (18, -41, Coc:7) a trident of protection (18, -40, Coc:7) a flail (18, -30, Coc:7) +0 ice dragon scales (19, -30, Coc:7) a scythe of venom (20, -42, Coc:7) a glaive (20, -40, Coc:7) a halberd (21, -41, Coc:7) a flail a glaive (21, -40, Coc:7) a long sword (21, -15, Coc:7) a removed crystal ball (24, -13, Coc:7) a hand axe (24, -11, Coc:7) 12 stones (25, -13, Coc:7) 23 stones (26, -36, Coc:7) a halberd (26, -13, Coc:7) a quarterstaff (26, -12, Coc:7) 24 stones (29, -36, Coc:7) a trident (29, -35, Coc:7) a flail (29, -30, Coc:7) a scythe of flaming (35, -5, Coc:7) a short sword (35, -4, Coc:7) a battleaxe a mace (36, -37, Coc:7) a battleaxe (36, -6, Coc:7) a demon whip of flaming a trident (36, -5, Coc:7) a halberd (37, -6, Coc:7) a glaive (39, -5, Coc:7) a war axe (39, -4, Coc:7) a trident of protection (45, -27, Coc:7) a hand axe (47, -14, Coc:7) a halberd (47, -13, Coc:7) a mace of protection (48, -14, Coc:7) a glaive (48, -13, Coc:7) a hand axe a dire flail a mace (48, -12, Coc:7) a mace of protection a war axe Level 1 of Tartarus (0, 0, Tar:1) a scythe of flaming (2, 16, Tar:1) a spear a robe (2, 17, Tar:1) a falchion of freezing a robe (3, 13, Tar:1) a dire flail a robe (3, 15, Tar:1) a falchion a robe (27, 12, Tar:1) a long sword a robe (34, 15, Tar:1) a flail a robe (35, 14, Tar:1) a trident a robe Level 2 of Tartarus (0, 0, Tar:2) a short sword of flaming (0, 1, Tar:2) a robe (1, 2, Tar:2) a scythe of pain (1, 4, Tar:2) a battleaxe (2, 8, Tar:2) a flail (3, 8, Tar:2) a flail (4, 8, Tar:2) a halberd (5, -1, Tar:2) a halberd (6, -1, Tar:2) a mace (8, -3, Tar:2) a hand axe (13, -4, Tar:2) a robe a long sword (13, -3, Tar:2) a halberd (14, -3, Tar:2) a robe a battleaxe (14, 0, Tar:2) a flail (14, 1, Tar:2) a robe a short sword (14, 2, Tar:2) a robe a flail (15, -3, Tar:2) a robe a short sword (15, 0, Tar:2) a long sword (15, 2, Tar:2) a robe a battleaxe Level 3 of Tartarus Level 5 of Tartarus Level 6 of Tartarus (3, 11, Tar:6) a scythe of venom (3, 14, Tar:6) a dire flail (4, 13, Tar:6) a scimitar (4, 14, Tar:6) a scimitar (4, 15, Tar:6) a scythe of venom (4, 16, Tar:6) a halberd (4, 17, Tar:6) a scythe of venom (5, 16, Tar:6) a long sword of draining (5, 17, Tar:6) a hand axe (6, 7, Tar:6) a scythe (7, 18, Tar:6) a dire flail (8, 19, Tar:6) a scimitar (23, 37, Tar:6) a vorpal halberd (24, 33, Tar:6) a scythe of freezing (24, 37, Tar:6) a halberd (25, 37, Tar:6) a hand axe (26, 37, Tar:6) a scimitar (27, 37, Tar:6) a hand axe of freezing (27, 38, Tar:6) a scimitar a scimitar a glaive Level 7 of Tartarus (0, 0, Tar:7) a scythe of freezing (2, -8, Tar:7) a scythe of protection (2, 14, Tar:7) a mace (4, 13, Tar:7) a glaive (4, 14, Tar:7) a long sword a scimitar (4, 28, Tar:7) a long sword (unseen) (4, 29, Tar:7) a war axe a robe (5, 26, Tar:7) a staff of removedness (5, 29, Tar:7) a long sword (unseen) (6, 26, Tar:7) a removed sack of spiders (7, 26, Tar:7) a glowing hand crossbow (9, 26, Tar:7) a ring of see invisible (13, 5, Tar:7) an antimagic scythe (16, -18, Tar:7) a vorpal scythe (16, -17, Tar:7) a scythe of distortion (20, -17, Tar:7) a glaive (20, 24, Tar:7) a glowing leather armour (20, 26, Tar:7) a twisted smoking staff (21, -17, Tar:7) a mace a scimitar (21, -16, Tar:7) a hand axe (23, -12, Tar:7) a war axe (23, -11, Tar:7) a scimitar of electrocution (23, -10, Tar:7) a mace of protection (24, -12, Tar:7) a war axe (24, -10, Tar:7) a hand axe (25, 25, Tar:7) a vampiric scythe (30, -5, Tar:7) a robe (31, -5, Tar:7) a scythe of flaming a scythe of protection (32, -6, Tar:7) a vorpal scythe (32, -5, Tar:7) a great sword a plate armour a scythe of freezing (32, -3, Tar:7) a scythe of venom (33, -6, Tar:7) a scythe of venom (33, -5, Tar:7) a vorpal scythe (34, -5, Tar:7) a scythe of freezing (35, -14, Tar:7) a robe a potion of degeneration (38, 31, Tar:7) a scythe of protection (42, 26, Tar:7) a thin glowing staff (43, -14, Tar:7) a battleaxe a robe (43, 26, Tar:7) a removed lamp of fire (44, -16, Tar:7) a hand axe a robe (44, -14, Tar:7) a war axe a robe (45, -16, Tar:7) a vorpal scythe (45, 11, Tar:7) a scythe of flaming (47, -7, Tar:7) a shiny scale mail (48, -13, Tar:7) a flail (still there?) a scimitar of electrocution (still there?) (48, -11, Tar:7) +0 shadow dragon scales (48, -6, Tar:7) a glowing short sword (49, -13, Tar:7) a dire flail (still there?) a flail (still there?) (49, -11, Tar:7) a trident (49, -6, Tar:7) a removed sack of spiders (49, 10, Tar:7) a staff of removedness (49, 11, Tar:7) a glowing demon trident (49, 15, Tar:7) a scythe of venom (49, 18, Tar:7) a mace (49, 19, Tar:7) a mace (50, -7, Tar:7) a phial of floods (50, -6, Tar:7) a runed dagger (50, 11, Tar:7) a removed sack of spiders (50, 16, Tar:7) a scythe of flaming (50, 17, Tar:7) a trident (unseen) (50, 20, Tar:7) a scythe of venom (50, 21, Tar:7) a scythe of flaming (51, 10, Tar:7) a glowing halberd (51, 11, Tar:7) a glowing morningstar (51, 26, Tar:7) a staff of removedness (51, 27, Tar:7) a runed ring mail (52, -13, Tar:7) a mace a battleaxe (52, 10, Tar:7) a lightning rod (4/4) (52, 11, Tar:7) a twisted smoking staff (52, 26, Tar:7) a glowing plate armour (53, 10, Tar:7) a twisted smoking staff (53, 11, Tar:7) a crooked smoking staff (53, 26, Tar:7) a runed long sword (54, -11, Tar:7) a dire flail (56, 27, Tar:7) a robe Level 1 of the Realm of Zot (0, 0, Zot:1) a rapier a cloak (1, -1, Zot:1) a scimitar (1, 0, Zot:1) a vampiric trident (1, 1, Zot:1) a flail (2, 1, Zot:1) a mace (10, 1, Zot:1) a pair of boots (15, -15, Zot:1) 16 stones (19, -9, Zot:1) a cloak a long sword a morningstar (19, -8, Zot:1) a cloak (20, -9, Zot:1) a short sword (20, 25, Zot:1) the +0 helmet "Qadoxt" {rC++ Str+3} Str: It affects your strength (+3). rC: It greatly protects you from cold. (21, -9, Zot:1) a flail (21, -6, Zot:1) +0 shadow dragon scales (22, 5, Zot:1) a robe (35, -1, Zot:1) a removed crystal ball (36, 16, Zot:1) a potion of lignification (37, 15, Zot:1) 19 stones (38, -12, Zot:1) 29 sling bullets (39, 11, Zot:1) a halberd (44, -8, Zot:1) a chain mail (52, -9, Zot:1) 24 stones (56, -9, Zot:1) 32 bolts (58, -13, Zot:1) a dazzling flail Level 2 of the Realm of Zot (0, 0, Zot:2) a plate armour (11, 4, Zot:2) a short sword (20, -5, Zot:2) a halberd (21, -6, Zot:2) a long sword a cloak a scimitar a mace a mace of protection a great mace of protection a cloak (22, -7, Zot:2) a scimitar (22, 5, Zot:2) 30 arrows (24, -23, Zot:2) 21 arrows (29, -2, Zot:2) 11 stones (31, -8, Zot:2) a broad axe (32, -27, Zot:2) +0 storm dragon scales (43, -25, Zot:2) a dagger (46, -2, Zot:2) a glaive (46, -1, Zot:2) a dire flail a dire flail of venom (46, 0, Zot:2) a tower shield 2 throwing nets a runed cloak a long sword a battleaxe (47, -1, Zot:2) a war axe a flail (47, 1, Zot:2) a runed cloak a great sword (48, -1, Zot:2) a long sword a dire flail (48, 1, Zot:2) a scimitar (49, -9, Zot:2) a removed crystal ball (49, -2, Zot:2) a glaive (51, -12, Zot:2) a shortbow Level 3 of the Realm of Zot (0, 0, Zot:3) 18 stones (2, 5, Zot:3) a trident (14, 20, Zot:3) 31 arrows (20, 21, Zot:3) 19 arrows (30, -19, Zot:3) a halberd (31, -20, Zot:3) a long sword a cloak a short sword (31, -19, Zot:3) a mace (31, -18, Zot:3) a long sword a cloak (32, -19, Zot:3) a mace (43, -13, Zot:3) a morningstar (51, -12, Zot:3) a hunting sling (57, -8, Zot:3) 18 bolts (62, 2, Zot:3) an embroidered robe Level 4 of the Realm of Zot (0, 0, Zot:4) a long sword of draining a cloak (0, 6, Zot:4) 19 stones (3, -2, Zot:4) a mace (3, -1, Zot:4) a rapier a cloak a dagger a cloak (4, -2, Zot:4) a short sword a glowing cloak (8, 32, Zot:4) a rapier (9, 10, Zot:4) a flail (13, 8, Zot:4) a chain mail (14, 7, Zot:4) a potion of lignification (14, 9, Zot:4) a morningstar (14, 11, Zot:4) a removed crystal ball (15, -19, Zot:4) a pair of gloves (19, -8, Zot:4) 22 bolts (22, -11, Zot:4) a plate armour (22, 19, Zot:4) 23 stones (22, 24, Zot:4) a ring mail (24, 4, Zot:4) a glaive (24, 5, Zot:4) +0 fire dragon scales a scimitar (24, 6, Zot:4) +0 storm dragon scales a halberd a cloak a mace a great sword of flaming +0 ice dragon scales (24, 7, Zot:4) a long sword a mace (24, 18, Zot:4) a box of beasts (24, 19, Zot:4) 15 bolts (26, -6, Zot:4) 22 arrows (26, 6, Zot:4) +0 ice dragon scales (26, 7, Zot:4) a great sword of flaming a great sword of flaming a dire flail a dire flail a battleaxe of freezing (29, 3, Zot:4) a flail (32, 7, Zot:4) a helmet (32, 8, Zot:4) 24 arrows (33, -12, Zot:4) a robe (33, 8, Zot:4) a great mace (33, 10, Zot:4) a leather armour (35, 23, Zot:4) 23 bolts (37, 12, Zot:4) 16 arrows (38, 10, Zot:4) a war axe (unseen) (38, 19, Zot:4) 2 boomerangs (38, 25, Zot:4) 13 stones (45, 4, Zot:4) a halberd a glaive (45, 5, Zot:4) a short sword (46, 4, Zot:4) a scimitar (46, 20, Zot:4) a scimitar (47, 4, Zot:4) a hand axe (51, 20, Zot:4) a chain mail Level 5 of the Realm of Zot (0, 0, Zot:5) a throwing net (1, 7, Zot:5) a rapier a cloak (2, 1, Zot:5) a throwing net (8, -29, Zot:5) 19 stones (10, -1, Zot:5) a ring mail (11, 4, Zot:5) quicksilver dragon scales (14, 3, Zot:5) a war axe (17, -35, Zot:5) a hand axe (17, 2, Zot:5) 9 stones (19, 14, Zot:5) a chain mail (23, -8, Zot:5) a glaive a dire flail a glowing cloak a cloak a long sword (23, 13, Zot:5) the Orb of Zot (24, -15, Zot:5) a potion of degeneration (26, 14, Zot:5) a great sword a cloak a hand axe (28, 13, Zot:5) a cloak a rapier a runed cloak (29, 13, Zot:5) a glaive (31, 2, Zot:5) a hand axe (34, -20, Zot:5) a mace of protection (36, 12, Zot:5) a long sword an embroidered cloak a tower shield (37, -19, Zot:5) a glaive (37, 12, Zot:5) a short sword of draining a throwing net a cloak a short sword a pair of boots (38, -21, Zot:5) a war axe (38, -20, Zot:5) a dagger a cloak (38, -19, Zot:5) a dire flail (38, -16, Zot:5) a book of Battle (38, -5, Zot:5) 25 arrows (38, 12, Zot:5) a battleaxe (38, 13, Zot:5) a whip a cloak a long sword a cloak a potion of lignification (39, -19, Zot:5) a halberd (39, -17, Zot:5) a shiny plate armour (39, 4, Zot:5) 29 stones (41, -36, Zot:5) 23 stones (41, -5, Zot:5) a throwing net (42, -31, Zot:5) a hand axe of electrocution (47, 0, Zot:5) a trident (48, -4, Zot:5) a throwing net (52, -3, Zot:5) a hunting sling Level 1 of the Depths (0, 0, Depths:1) an amulet of regeneration (4, -9, Depths:1) an arrow (4, -7, Depths:1) a short sword (5, -29, Depths:1) 5 large rocks (5, -8, Depths:1) a shortbow a spear a longbow 38 arrows (5, -7, Depths:1) an arrow (6, -8, Depths:1) a shortbow 13 arrows (6, -4, Depths:1) an arrow (7, -1, Depths:1) a leather armour 12 arrows a long sword a longbow (9, -1, Depths:1) an arrow (9, 0, Depths:1) an arrow (10, -1, Depths:1) an arrow a robe a trident (12, -2, Depths:1) a large rock (13, -3, Depths:1) a large rock (15, -12, Depths:1) a scroll of immolation (15, -3, Depths:1) 2 large rocks (25, -22, Depths:1) a great sword of flaming (27, -2, Depths:1) a giant spiked club (29, -31, Depths:1) an arbalest 12 bolts (30, -31, Depths:1) an arbalest 23 bolts (33, -20, Depths:1) 23 stones (40, -21, Depths:1) a ring mail (40, 2, Depths:1) 4 large rocks (41, -5, Depths:1) a robe a potion of lignification (42, -11, Depths:1) a pitted falchion {vamp} (42, -10, Depths:1) the +7 hand axe of Sap Yli {drain, *Noise rF+ Dex+4} A truly terrible weapon, it drains the life of any living foe it strikes. Dex: It affects your dexterity (+4). rF: It protects you from fire. *Noise: It may make noises in combat. (42, 13, Depths:1) a shortbow (43, -40, Depths:1) a staff of removedness (44, -3, Depths:1) +0 fire dragon scales (50, -39, Depths:1) a runed short sword (55, 8, Depths:1) a large rock (56, 7, Depths:1) a large rock (56, 8, Depths:1) a broad axe a leather armour a buckler (58, -2, Depths:1) a dire flail a dire flail Level 2 of the Depths (0, 0, Depths:2) a scroll of removedness (1, 1, Depths:2) a plate armour a vorpal demon whip a plate armour (2, 0, Depths:2) a demon blade of distortion a plate armour a great sword a chain mail (2, 1, Depths:2) a vorpal demon whip a plate armour (2, 2, Depths:2) a vorpal scimitar a chain mail (3, 0, Depths:2) +0 fire dragon scales a dagger of holy wrath a robe (10, -34, Depths:2) a kite shield (11, -31, Depths:2) 4 atropa-tipped darts (19, -38, Depths:2) a scale mail (19, -36, Depths:2) a ring mail (21, -13, Depths:2) a rapier an animal skin (22, -13, Depths:2) an antimagic hand axe an animal skin (22, -12, Depths:2) a spear (32, -35, Depths:2) a bolt (34, -28, Depths:2) a potion of lignification (34, -27, Depths:2) 27 arrows (35, -34, Depths:2) a +2 buckler (36, -34, Depths:2) a war axe a leather armour (36, -26, Depths:2) an arbalest an arbalest an arbalest a dire flail a great mace an arbalest 77 bolts (36, -25, Depths:2) a vorpal arbalest 31 bolts (37, -34, Depths:2) an arbalest 25 bolts (37, -29, Depths:2) 2 bolts (37, -28, Depths:2) an arbalest 15 bolts (38, -27, Depths:2) a dire flail a dire flail a whip a robe (40, -4, Depths:2) a flail (41, -28, Depths:2) a dire flail a dire flail (45, -10, Depths:2) 4 large rocks (46, 3, Depths:2) 20 stones (55, -22, Depths:2) a dagger (57, -9, Depths:2) 20 stones Level 3 of the Depths [Shop] Cufeph's Assorted Antiques a scroll of teleportation (117 gold) a scroll of removedness (3 gold) a scroll of identify (78 gold) a scroll of noise (39 gold) a wand of paralysis (7) (78 gold) a leather armour (78 gold) an amulet of harm (78 gold) a plate armour (897 gold) a leather armour (78 gold) a scroll of fog (78 gold) a quarterstaff (156 gold) a potion of brilliance (156 gold) a manual of Polearms (3120 gold) (0, 0, Depths:3) 19 arrows (14, 4, Depths:3) a plate armour (14, 13, Depths:3) 20 bolts an arbalest (14, 14, Depths:3) 11 bolts an arbalest (17, 7, Depths:3) a bolt (17, 8, Depths:3) 9 bolts an arbalest (18, -14, Depths:3) a glowing ring mail a great mace (18, -7, Depths:3) a giant club a giant club (18, -6, Depths:3) a giant club a dire flail a dire flail (18, 9, Depths:3) a glaive an arbalest 26 bolts (19, -14, Depths:3) a great sword of flaming (19, 9, Depths:3) a bolt (21, -10, Depths:3) an embroidered robe a spear (21, -6, Depths:3) a giant club (21, -4, Depths:3) an animal skin a hand axe (21, 9, Depths:3) a bolt (22, -11, Depths:3) a giant spiked club a giant club a giant club (22, -9, Depths:3) a giant club a giant club (22, -3, Depths:3) an animal skin a hand axe (22, -2, Depths:3) a spear (42, -22, Depths:3) 11 stones (43, -6, Depths:3) a giant spiked club (44, -6, Depths:3) a giant club a giant spiked club a giant spiked club a giant club (44, -5, Depths:3) a giant club a giant club a giant club a giant club a giant spiked club a giant spiked club (45, -8, Depths:3) a robe a flail of protection (45, -7, Depths:3) a buckler a ring mail a war axe (52, 28, Depths:3) a trident (53, 29, Depths:3) a halberd (56, 1, Depths:3) a giant club a giant spiked club (57, -10, Depths:3) a shiny ring mail (57, 1, Depths:3) a giant spiked club a dire flail (57, 6, Depths:3) a kite shield {god gift} (58, 1, Depths:3) a large rock a giant club a giant club a giant spiked club (58, 2, Depths:3) a giant club a robe a vorpal halberd (58, 10, Depths:3) 18 stones (59, 1, Depths:3) a great mace a dire flail a giant spiked club a giant club a great sword of flaming a giant club a battleaxe a shiny ring mail (60, 1, Depths:3) a large rock Level 4 of the Depths [Shop] Gaj Peva's Antique Weapon Emporium a mace (144 gold) a hand axe (144 gold) a quarterstaff (192 gold) a dagger (96 gold) a flail (168 gold) a club (48 gold) a fustibalus (720 gold) a scimitar (192 gold) a runed flail (312 gold) the +3 giant club "Skullcrusher" {speed, Str+7} (2006 gold) Attacks with this weapon are significantly faster. Str: It affects your strength (+7). [Shop] Ytymuys's Distillery a potion of curing (60 gold) 2 potions of resistance (400 gold) 2 potions of might (160 gold) a potion of degeneration (20 gold) a potion of curing (60 gold) a potion of curing (60 gold) a potion of lignification (60 gold) a potion of lignification (60 gold) a potion of brilliance (80 gold) [Shop] Paufoom's Weapon Boutique a +5 morningstar (434 gold) 23 stones (32 gold) a +0 halberd (56 gold) a +0 whip (35 gold) 20 arrows (56 gold) a +0 rapier (56 gold) a +0 shortbow (42 gold) a +0 great sword (91 gold) a +1 war axe of electrocution (219 gold) a +0 giant spiked club (26 gold) 14 stones (19 gold) a +3 triple sword of freezing (490 gold) a +0 broad axe (56 gold) [Shop] Witzy's Armour Shop a +3 scale mail (315 gold) a +0 plate armour (345 gold) a +0 scale mail of cold resistance (165 gold) a +0 helmet (67 gold) +0 fire dragon scales (900 gold) a +0 buckler (67 gold) a +0 chain mail (67 gold) a +0 helmet (67 gold) the +7 Kryia's mail coat {PotionHeal*2 rC+} (900 gold) Potions are twice as effective at healing its wearer. rC: It protects you from cold. If you switch to wearing this armour, your AC would decrease by 19 (47 -> 28). a +0 scale mail of willpower (165 gold) the +1 scale mail of the Hippo {rC+} (345 gold) rC: It protects you from cold. If you switch to wearing this armour, your AC would decrease by 25 (47 -> 22). a +0 kite shield of positive energy (127 gold) [Shop] Ruuzav's Distillery a potion of haste (180 gold) a potion of attraction (54 gold) 2 potions of attraction (108 gold) a potion of might (72 gold) a potion of degeneration (18 gold) (0, 0, Depths:4) a chain mail (3, -21, Depths:4) a longbow 17 arrows (3, -19, Depths:4) a +0 troll leather armour (4, -16, Depths:4) a club (7, -3, Depths:4) a robe a long sword (8, -27, Depths:4) a shiny helmet (9, -4, Depths:4) a great sword of flaming (14, -28, Depths:4) a leather armour (14, -19, Depths:4) a broad axe (14, -2, Depths:4) a +0 troll leather armour (15, -34, Depths:4) 22 stones (19, -16, Depths:4) a ring mail (20, -12, Depths:4) a leather armour (23, -8, Depths:4) 24 stones (25, -2, Depths:4) a +0 troll leather armour (29, -3, Depths:4) a book of Geomancy (33, -9, Depths:4) a halberd {god gift} (34, -13, Depths:4) 18 stones (34, -12, Depths:4) a wand of flame (39) (34, -11, Depths:4) a morningstar {god gift} (34, -10, Depths:4) a scale mail {god gift} (34, -9, Depths:4) 3 atropa-tipped darts (34, -8, Depths:4) a morningstar {god gift} (34, -7, Depths:4) 25 bolts (35, -13, Depths:4) a robe {god gift} (35, -12, Depths:4) a hand crossbow {god gift} (35, -11, Depths:4) a glowing hunting sling {god gift} (35, -10, Depths:4) a scale mail {god gift} (35, -9, Depths:4) a wand of iceblast (6) (35, -7, Depths:4) 10 sling bullets (35, -6, Depths:4) 24 arrows (36, -44, Depths:4) a battleaxe of freezing (36, -13, Depths:4) 23 arrows (36, -12, Depths:4) 15 stones (36, -11, Depths:4) a runed short sword {god gift} a scroll of amnesia 39 stones 5 atropa-tipped darts a shadowed robe {god gift} a polished trident {god gift} a potion of flight 24 arrows (36, -10, Depths:4) a removed food (36, -9, Depths:4) a morningstar {god gift} (36, -8, Depths:4) a potion of berserk rage (36, -7, Depths:4) a wand of iceblast (10) (36, -6, Depths:4) 15 stones (37, -12, Depths:4) a pair of gloves {god gift} (37, -11, Depths:4) a helmet {god gift} (37, -10, Depths:4) a scroll of enchant armour (37, -9, Depths:4) a runed quarterstaff {god gift} (37, -8, Depths:4) a glowing plate armour {god gift} (37, -7, Depths:4) a ring of teleportation (37, -6, Depths:4) a potion of berserk rage (38, -12, Depths:4) +0 fire dragon scales a giant club a giant spiked club a giant club a giant club a dire flail a giant club a giant spiked club a dire flail a giant club a robe a whip (38, -11, Depths:4) a scroll of silence (38, -10, Depths:4) 28 arrows (38, -9, Depths:4) 10 stones (38, -8, Depths:4) a plate armour {god gift} (38, -7, Depths:4) a glowing arbalest {god gift} (39, -10, Depths:4) a plate armour {god gift} (39, -9, Depths:4) a scroll of vulnerability (39, -8, Depths:4) a scroll of summoning (40, -14, Depths:4) the ring "Tualass" {-Tele rElec rF+ rN+ Dex+4} [ring of protection from fire] Dex: It affects your dexterity (+4). rF: It protects you from fire. rElec: It insulates you from electricity. rN: It protects you from negative energy. -Tele: It prevents most forms of teleportation. (49, -49, Depths:4) +0 fire dragon scales (50, -7, Depths:4) a war axe (51, -19, Depths:4) 16 sling bullets (55, -51, Depths:4) a dire flail a dire flail (57, -42, Depths:4) 2 javelins (64, -46, Depths:4) a dire flail of draining a dire flail (65, -46, Depths:4) a +0 troll leather armour (65, -45, Depths:4) a robe (68, -41, Depths:4) 9 bolts (69, -47, Depths:4) a chain mail a great mace of draining (76, -6, Depths:4) a chain mail Level 5 of the Depths (0, 0, Depths:5) an amulet of harm (1, 0, Depths:5) a +0 pair of gloves (3, 0, Depths:5) a +1 battleaxe of freezing (3, 1, Depths:5) the +5 large shield of Incorporation {rPois} rPois: It protects you from poison. (4, 0, Depths:5) a throwing net (7, 17, Depths:5) a cloak a dagger (14, 5, Depths:5) 12 stones (14, 24, Depths:5) a runed scimitar (16, 1, Depths:5) a club (22, 22, Depths:5) a short sword (31, 8, Depths:5) a potion of lignification 20 bolts an arbalest (33, 6, Depths:5) a robe a dagger (33, 9, Depths:5) a plate armour a halberd of flaming (33, 28, Depths:5) a short sword of venom (34, 5, Depths:5) 5 large rocks (34, 6, Depths:5) a plate armour a demon trident (34, 10, Depths:5) a mace (34, 12, Depths:5) a falchion (35, 5, Depths:5) a plate armour a vorpal battleaxe (35, 6, Depths:5) a chain mail a long sword of draining (35, 13, Depths:5) a large rock (35, 35, Depths:5) a cloak a whip (35, 36, Depths:5) a long sword (36, 6, Depths:5) a plate armour a long sword (36, 9, Depths:5) a potion of degeneration a great sword of flaming (36, 10, Depths:5) a runed spear (36, 11, Depths:5) a large rock (36, 12, Depths:5) a hand axe (36, 16, Depths:5) a hand axe (37, 12, Depths:5) a large rock (37, 13, Depths:5) a large rock (37, 32, Depths:5) a pair of gloves (37, 33, Depths:5) a rapier (37, 34, Depths:5) a thin runed staff (38, 13, Depths:5) a buckler (40, 13, Depths:5) a glowing leather armour a bardiche (40, 17, Depths:5) a battleaxe (40, 36, Depths:5) a +4 battleaxe (41, 13, Depths:5) a large rock a great sword of flaming (42, 13, Depths:5) a great sword of flaming a cloak a short sword (43, 14, Depths:5) a large rock (43, 21, Depths:5) a great sword a chain mail a battleaxe of distortion a robe a dagger a plate armour a plate armour a scimitar of pain a plate armour a demon blade of distortion a cloak (44, 21, Depths:5) a scimitar a short sword (44, 22, Depths:5) a cloak a flail (45, 13, Depths:5) a chain mail a battleaxe (45, 21, Depths:5) a cloak (46, 13, Depths:5) a chain mail a demon trident of flaming a robe a dagger (46, 32, Depths:5) a short sword a ring of poison resistance (46, 33, Depths:5) a cloak (47, 12, Depths:5) a +0 troll leather armour (47, 13, Depths:5) a robe (48, 13, Depths:5) a plate armour a long sword of distortion (49, 14, Depths:5) a bolt (50, 13, Depths:5) a plate armour a great sword of flaming (50, 14, Depths:5) a morningstar 22 bolts an arbalest a trident (51, 14, Depths:5) a chain mail a great sword a robe a dagger (51, 33, Depths:5) a pair of gloves (52, 13, Depths:5) a short sword (54, 33, Depths:5) a removed crystal ball (67, 38, Depths:5) a vorpal flail