Dungeon Crawl Stone Soup version 0.25-a0-949-gdd2af9e06e (webtiles) character file. Game seed: 6830285326186759243, levelgen mode: deterministic 0 Fukker the Thaumaturge (level 1, 13/13 HPs) Began as a Gnoll Wanderer on May 8, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:12 (0 turns). Fukker the Thaumaturge (Gnoll Wanderer) Turns: 0, Time: 00:00:13 Health: 13/13 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 10/10 EV: 15 Int: 14 God: Gold: 0 SH: 0 Dex: 16 Spells: 17/18 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . c - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 robe (worn) Potions b - 2 potions of curing Comestibles f - a ration Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 0.0 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 9.2 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Charms + Level 1.9 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 2.3 Evocations You had 17 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 12% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ ##...... 8% 2 None Blink Tloc N/A 17% 2 None Slow Hex #....... 17% 2 None Conjure Flame Conj/Fire #....... 34% 3 ##..... Mephitic Cloud Conj/Pois/Air #....... 34% 3 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Welcome, Fukker the Gnoll Wanderer. The bosom of this dungeon contains the legendary artefact, the Orb of Zot. Press ? for a list of commands and other information. Found 11 gold pieces. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, 2 potions of curing, a +0 robe, a ration; and the following spell memorised: Magic Dart; and the following spells available to memorise: Call Imp, Blink, Slow, Conjure Flame, Mephitic Cloud. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .# .. .. . .# . . . .. .# . #. .. ... .#.#.## .. .. .#...#.# #.#.$...# #.....# #.@.# #...#.#...# ...#. .#. .#... . .. .# .. .. . .. .# .## .. .. .# #. .. . .# . . .# .. There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Reached skill level 9 in Spellcasting 0 | D:1 | Fukker the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Fukker set off with the following items: a +0 dagger, 2 | potions of curing, a +0 robe, a ration; and the following | spell memorised: Magic Dart; and the following spells | available to memorise: Call Imp, Blink, Slow, Conjure | Flame, Mephitic Cloud 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 10/10 0 | D:1 | Quit the game Levels and vault maps discovered: D:1: matt_arrival_diagonals, layout_rooms Skill XL: | | ---------------+-+----- Spellcasting | | 9.2 Dodging | | 4.4 Stealth | | 4.0 Summonings | | 1.9 Evocations | | 2.3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------