Furman Level 1 of the Dungeon (0, 0, D:1) a cursed +0 club (17, 5, D:1) a +0 club (-18, 13, D:1) 5 tomahawks (1, 15, D:1) a +0 whip (-27, 20, D:1) 3 needles of frenzy (-30, 21, D:1) 22 sling bullets (-32, 28, D:1) a +0 club (24, 38, D:1) a +0 club (6, 43, D:1) a stone (10, 43, D:1) a stone (12, 43, D:1) a +0 whip (3, 44, D:1) 16 arrows (6, 44, D:1) 2 stones (-11, 45, D:1) a +0 spear (-29, 50, D:1) 10 stones Level 2 of the Dungeon (0, 0, D:2) a cursed -2 club (40, 8, D:2) a +0 ring mail (32, 13, D:2) 30 stones (32, 14, D:2) a +0 club (26, 15, D:2) a +0 dagger (24, 24, D:2) a stone (24, 30, D:2) 4 stones a +0 dagger (28, 37, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (-14, 9, D:3) a cursed -2 robe (-10, 10, D:3) a +0 leather armour (15, 10, D:3) 18 stones (10, 13, D:3) a +0 club (-3, 20, D:3) a +0 club (26, 32, D:3) 28 arrows (29, 33, D:3) 21 stones (33, 34, D:3) a +0 robe (20, 36, D:3) a +0 flail a tomahawk of dispersal a +0 leather armour (19, 45, D:3) a +0 hunting sling (-9, 51, D:3) a +0 club (8, 54, D:3) a +0 whip a +0 whip (8, 55, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (-3, 1, D:4) a +0 giant club (16, 1, D:4) 19 bolts (-19, 2, D:4) a potion of heal wounds (-13, 4, D:4) a +0 ring mail (-12, 4, D:4) a +0 club (5, 8, D:4) 13 bolts (-4, 10, D:4) a potion of heal wounds a potion of poison (4, 10, D:4) a +0 club a +0 leather armour (4, 11, D:4) a +0 club (15, 11, D:4) a +0 club (22, 15, D:4) a +0 scale mail (32, 16, D:4) 23 stones (22, 17, D:4) a +0 dagger (22, 20, D:4) a +0 scale mail (11, 23, D:4) a +0 club (-8, 34, D:4) a +0 hand crossbow Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (-22, 2, D:5) a scroll of immolation (-8, 6, D:5) 22 arrows (-13, 7, D:5) a +1 trident of venom (33, 9, D:5) a +0 scale mail (5, 12, D:5) a +0 club a +0 ring mail a +0 dagger a +0 robe (6, 12, D:5) a +0 scale mail (-11, 13, D:5) 11 stones (5, 14, D:5) 13 arrows (11, 15, D:5) 15 bolts of flame (-23, 16, D:5) a +0 quarterstaff (40, 18, D:5) a +0 ring mail (25, 20, D:5) 21 arrows (-24, 26, D:5) a +0 leather armour (19, 31, D:5) a +0 war axe (22, 32, D:5) a cursed +0 ring mail (24, 33, D:5) a +0 shortbow 12 arrows (5, 35, D:5) 15 poisoned needles (24, 35, D:5) an arrow (24, 36, D:5) an arrow (24, 37, D:5) an arrow (-4, 41, D:5) a +0 hand axe (24, 41, D:5) 2 arrows (11, 48, D:5) 11 poisoned needles (17, 49, D:5) a +0 dagger a +0 robe a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (2, 15, D:6) a +0 club (4, 15, D:6) a +0 flail (27, 15, D:6) a +0 dagger a +0 robe (-1, 16, D:6) a cursed amulet of inaccuracy (-9, 21, D:6) 7 arrows of frost (-9, 28, D:6) 16 stones (8, 34, D:6) a +0 war axe (2, 35, D:6) a +0 scimitar (8, 39, D:6) 15 stones (-1, 40, D:6) a +0 shortbow 21 arrows (10, 40, D:6) a +0 shortbow 32 arrows (17, 40, D:6) 2 arrows (0, 41, D:6) an arrow (1, 41, D:6) an arrow (0, 42, D:6) an arrow Level 7 of the Dungeon (20, 2, D:7) a +0 glaive a +0 plate armour (23, 2, D:7) a +0 short sword a +0 chain mail (28, 9, D:7) the +2 falchion of the Hall of Blades {freeze, +Inv rN+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half as much damage over again against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. It lets you turn invisible. (6, 10, D:7) a +0 short sword (7, 12, D:7) a +0 club (26, 14, D:7) a +0 club (9, 15, D:7) a +2 antimagic glaive a +0 plate armour (17, 16, D:7) a +0 war axe (25, 17, D:7) a +0 halberd (-5, 20, D:7) a +0 shield a cursed +0 robe (-6, 21, D:7) a +0 leather armour (-5, 21, D:7) a +0 mace a +0 ring mail (-6, 22, D:7) a +0 leather armour a +0 club a +0 scale mail (26, 22, D:7) 18 stones (-6, 23, D:7) a +0 dagger a +0 robe (-3, 26, D:7) the cursed +0 ring mail of the Republic {rN+ MR++} It protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. (-4, 29, D:7) 33 stones (37, 30, D:7) a +0 hand axe (14, 33, D:7) 18 stones (1, 34, D:7) a +0 robe a +2 dagger of holy wrath (9, 34, D:7) 25 stones a +0 robe a cursed -1 dagger (13, 35, D:7) a +0 robe a cursed -1 war axe (23, 35, D:7) a +0 robe (2, 39, D:7) a +0 robe a +0 dagger (0, 40, D:7) a +0 falchion (2, 40, D:7) a +0 falchion a +0 club Level 8 of the Dungeon [Shop] Sausm's Magic Scroll Shoppe a scroll of enchant weapon (112 gold) a scroll of noise (15 gold) a scroll of identify (30 gold) a scroll of recharging (142 gold) a scroll of identify (30 gold) a scroll of recharging (142 gold) (0, 0, D:8) a +0 hand axe (9, 3, D:8) a +0 club (9, 4, D:8) a +0 flail (22, 5, D:8) a wand of random effects (25) (4, 10, D:8) a +0 club (-24, 16, D:8) a +0 whip (-1, 22, D:8) a stone (-3, 23, D:8) 2 stones (-12, 24, D:8) a +0 spear (24, 24, D:8) a +0 dire flail a +0 leather armour a potion of poison (-25, 26, D:8) a +0 rapier a +0 animal skin a wand of enslavement (7) (25, 26, D:8) a +1 great sword a +0 robe (-8, 27, D:8) a tomahawk (22, 27, D:8) a +3 flail a cursed +0 robe (-7, 28, D:8) a tomahawk (22, 28, D:8) a +1 flail of protection a +0 robe (27, 29, D:8) an uncursed staff of earth (-10, 30, D:8) a +2 dagger of speed (-6, 30, D:8) a +0 dagger 3 tomahawks a +0 leather armour (-11, 32, D:8) a +0 animal skin (-11, 33, D:8) a +3 leather armour a +2 whip of freezing (-16, 37, D:8) a scroll of noise (-15, 39, D:8) a scroll of noise (17, 40, D:8) a +0 scimitar a +0 chain mail (16, 41, D:8) a +0 mace (17, 41, D:8) a cursed -3 dagger a +0 robe (23, 41, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) 6 poisoned needles (24, 0, D:9) a +0 shortbow 17 arrows (-24, 3, D:9) a +0 plate armour (22, 8, D:9) 21 sling bullets (22, 12, D:9) a +0 robe (-26, 13, D:9) a +0 glaive (-31, 14, D:9) a potion of heal wounds (1, 14, D:9) a +0 dagger (1, 16, D:9) a +0 dagger a +0 robe (-17, 24, D:9) 21 arrows (-19, 33, D:9) a +0 quarterstaff of crushing (4, 33, D:9) a +0 shortbow 13 poisoned arrows (20, 34, D:9) a potion of heal wounds (-2, 37, D:9) a +0 dagger a +0 robe (-1, 37, D:9) a +0 flail a +0 ring mail (-2, 38, D:9) a +0 leather armour (0, 38, D:9) a +0 whip (-15, 45, D:9) a +0 dagger a +0 robe (-17, 47, D:9) a cursed -3 dagger a +0 robe (-15, 47, D:9) a +0 dagger of protection a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 mace (2, 0, D:10) a +0 mace a +0 falchion (31, 0, D:10) a giant gecko corpse (skeletalised by now) (2, 1, D:10) a cursed -1 hand axe a +0 leather armour a +1 dagger of distortion a +0 robe (17, 1, D:10) a +0 short sword (18, 1, D:10) a +0 short sword (19, 1, D:10) a +0 short sword (19, 2, D:10) a +0 dagger (13, 4, D:10) a stone (14, 5, D:10) 2 stones (24, 12, D:10) 2 arrows a potion of poison (21, 15, D:10) an arrow (32, 16, D:10) a +0 shortbow a centaur corpse (skeletalised by now) (31, 17, D:10) an arrow of flame (34, 17, D:10) an arrow of flame (30, 18, D:10) 2 arrows of flame (19, 22, D:10) a +0 greatsling (34, 23, D:10) 17 arrows (50, 23, D:10) a curare-tipped needle (49, 24, D:10) a throwing net (46, 25, D:10) a curare-tipped needle (7, 41, D:10) 18 arrows (31, 43, D:10) a +0 short sword (unseen) (31, 44, D:10) a +0 hand axe (unseen) (45, 44, D:10) 14 gold pieces (40, 46, D:10) a potion of flight (2, 56, D:10) a +0 scale mail the Ecumenical Temple