Furman Level 1 of the Dungeon (-20, 1, D:1) a +0 club (4, 12, D:1) a +0 club (-32, 22, D:1) a stone (-32, 24, D:1) a stone (-30, 27, D:1) a +0 dagger (-15, 32, D:1) a cursed -3 mace (1, 37, D:1) 7 stones (13, 38, D:1) 13 sling bullets of frost (-12, 39, D:1) a +0 plate armour (3, 42, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 1, D:2) a cursed -2 flail a cursed +0 ring mail (-12, 2, D:2) a +0 ring mail (-32, 4, D:2) a +0 club (-33, 7, D:2) a stone (-24, 7, D:2) 13 stones (-41, 9, D:2) 13 stones (8, 10, D:2) 3 stones (7, 12, D:2) a +0 dagger (5, 13, D:2) a stone (3, 15, D:2) a +0 short sword a stone (-23, 17, D:2) a +0 buckler (-14, 17, D:2) a +0 club a stone (2, 17, D:2) a +0 ring mail (-13, 18, D:2) a stone (-11, 18, D:2) a stone (-25, 19, D:2) a +0 robe (-24, 20, D:2) 15 stones (-34, 24, D:2) 18 stones (-30, 25, D:2) a +0 hunting sling (-22, 32, D:2) a +0 club (7, 33, D:2) a +0 short sword 2 stones (-18, 35, D:2) 18 arrows (-31, 36, D:2) a +0 dagger (-41, 37, D:2) a +0 war axe (-23, 38, D:2) a cursed -1 club (-23, 39, D:2) a cursed -3 dagger (-23, 41, D:2) a stone (-23, 44, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) 9 sling bullets (4, 1, D:3) 17 stones (14, 6, D:3) a stone (15, 7, D:3) a stone (-31, 11, D:3) 3 arrows of dispersal (-2, 11, D:3) 25 arrows (-20, 17, D:3) a +0 whip (-17, 17, D:3) a +0 club (20, 17, D:3) a +0 whip (3, 22, D:3) a +0 club (-2, 25, D:3) 22 stones (0, 30, D:3) a +0 scale mail (2, 30, D:3) a +0 club (-21, 32, D:3) a cursed +0 leather armour (20, 32, D:3) a cursed -3 blowgun 20 poisoned needles (20, 34, D:3) a poisoned needle (20, 35, D:3) a poisoned needle (-37, 37, D:3) a +0 dagger (20, 39, D:3) a poisoned needle (8, 40, D:3) a +0 club a +0 dagger a +0 robe a +0 leather armour (9, 42, D:3) a +0 hand axe (25, 44, D:3) a +0 plate armour (4, 53, D:3) 30 stones Level 4 of the Dungeon [Shop] Afoimi's Antique Weapon Shop a +0 quarterstaff (104 gold) a +0 spear (78 gold) the +7 shortbow "Hoattel" {velocity, rElec Int+3} (208 gold) Any arrow fired from it inflicts extra damage. It affects your intelligence (+3). It insulates you from electricity. a +0 flail (91 gold) a +1 scimitar of protection (104 gold) a +0 falchion (78 gold) a +0 great mace (169 gold) a +2 morningstar of crushing (104 gold) a +0 war axe (91 gold) (0, 0, D:4) a +0 club a poisoned tomahawk a +0 leather armour (-15, 7, D:4) a +0 short sword (-13, 9, D:4) a +2 mace of holy wrath a +0 leather armour a +0 flail (-14, 10, D:4) a stone (2, 10, D:4) a +0 leather armour (-15, 11, D:4) a stone (23, 13, D:4) a +0 scale mail (-19, 14, D:4) 12 sling bullets of flame (24, 14, D:4) 18 stones (6, 15, D:4) a tomahawk (6, 16, D:4) a tomahawk (7, 16, D:4) a tomahawk (8, 16, D:4) a tomahawk (9, 16, D:4) a tomahawk (3, 17, D:4) a +0 leather armour (24, 17, D:4) a stone (2, 18, D:4) a throwing net (11, 18, D:4) a +0 club (11, 19, D:4) a +0 whip a +0 whip (24, 19, D:4) 24 stones (26, 19, D:4) a stone (-1, 20, D:4) a +0 robe a +0 club (31, 22, D:4) 16 stones (-2, 24, D:4) a +0 spear (47, 28, D:4) a +0 hand axe (46, 29, D:4) a +0 club a +0 hand axe a +0 leather armour a +0 whip (47, 29, D:4) a +0 dagger a +0 robe (45, 30, D:4) a +0 trident Level 5 of the Dungeon (-8, 3, D:5) a +0 club 8 poisoned needles (17, 3, D:5) a +0 robe (19, 6, D:5) 2 tomahawks a +0 ring mail (-6, 9, D:5) 3 tomahawks (24, 10, D:5) a +0 club (0, 13, D:5) 14 arrows of frost (32, 17, D:5) a +0 halberd (5, 19, D:5) 13 poisoned needles (19, 24, D:5) an uncursed staff of cold (19, 25, D:5) a cursed ring of loudness a scroll of random uselessness a potion of decay (42, 26, D:5) a +0 war axe (26, 27, D:5) a +0 dagger (32, 28, D:5) a +1 mace of draining (-3, 30, D:5) a +0 leather armour (-6, 33, D:5) 25 sling bullets (23, 40, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) 21 poisoned needles (-3, 2, D:6) a +0 club (1, 2, D:6) the +1 leather armour of the Soldier {MR+ Str+4} It affects your strength (+4). It affects your resistance to hostile enchantments. (5, 17, D:6) a +0 club (5, 18, D:6) a sky beast corpse