Dungeon Sprint DCSS version 0.16-a0-3855-gd2600ac (webtiles) character file. 381 Furman the Devastator (level 6, -9/32 HPs) Began as a Tengu Conjurer on Jan 31, 2015. Was an Initiate of Vehumet. Mangled by a draconian ... wielding the +9 short sword of a labyrinth {speed, rElec rF- MR+ MP+9 Dex-5} (11 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:57 (182 turns). Furman the Devastator (Tengu Conjurer) Turns: 182, Time: 00:02:58 Health: -9/32 AC: 2 Str: 8 XL: 6 Next: 75% Magic: 20/28 EV: 12 Int: 24 God: Vehumet [......] Gold: 0 SH: 0 Dex: 14 Spells: 2 memorised, 18 levels left rFire . . . SeeInvis . J - +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} rCold . . . Clarity . a - +0 robe rNeg . . . SustAb . (no shield) rPois . Gourm . (helmet restricted) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (boots unavailable) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: very slightly contaminated, not resistant to hostile enchantments, unstealthy A: able to fly, beak, talons 3 a: Fly, Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand weapons J - the +6 Majin-Bo (weapon) {vamp, Archmagi MP+6 Int+6} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). Armour a - a +0 robe (worn) Jewellery D - a +6 ring of dexterity E - a +6 ring of dexterity F - a +6 ring of intelligence G - a +6 ring of intelligence H - a +6 ring of strength I - a +6 ring of strength Magical devices y - a wand of disintegration (7) A - a wand of fire (2) B - a wand of cold (5) C - a wand of draining (2) Scrolls i - a scroll of blinking l - 4 scrolls of amnesia m - 3 scrolls of recharging n - 7 scrolls of fog o - a scroll of holy word p - 5 scrolls of identify q - 5 scrolls of remove curse r - 2 scrolls of fear Potions d - 10 potions of curing e - 10 potions of heal wounds f - 6 potions of haste g - 7 potions of magic h - 3 potions of berserk rage s - 2 potions of brilliance t - a potion of invisibility u - 2 potions of restore abilities v - 4 potions of resistance x - 5 potions of agility z - 5 potions of might Books c - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 Comestibles b - 5 bread rations j - 36 fruits k - 4 meat rations Skills: - Level 2.1 Dodging - Level 2.0 Stealth * Level 8.0 Spellcasting + Level 15.1 Conjurations You had 18 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 0% 1 None b - Searing Ray Conj ###### 1% 2 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You can fly. You have a beak for a mouth. You have claws for feet. Message History Your Spellcasting skill gained 3 levels and is now at level 8! Your Conjurations skill gained 8 levels and is now at level 15! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 8, Int 15, Dex 14. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. You have reached level 4! You feel clever. You have reached level 5! You have gained the ability to fly. You have reached level 6! Your experience leads to an increase in your attributes! Your base attributes are Str 8, Int 17, Dex 14. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. This wand has 2 charges left. You flicker back into view. The draconian hits you with the +9 short sword of a labyrinth {speed, rElec rF- MR+ MP+9 Dex-5}! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓..d..▓ ▓.@...▓ ▓.....▓ ▓...).▓ ▓.....▓ ▓▓▓▓▓▓▓ You could see a draconian. Vanquished Creatures A draconian (D) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | Furman, the Tengu Conjurer, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 3/3 0 | D | Found a basalt altar of Yredelemnul. 0 | D | Found an iron altar of Okawaru. 2 | D | Found a radiant altar of Vehumet. 2 | D | Found a shimmering altar of Xom. 4 | D | Found a burning altar of Makhleb. 6 | D | Found a corrupted altar of Lugonu. 6 | D | Found a white marble altar of Elyvilon. 6 | D | Found a deep blue altar of Sif Muna. 7 | D | Found a sparkling altar of Nemelex Xobeh. 9 | D | Found a viscous altar of Jiyva. 15 | D | Found a bloodstained altar of Trog. 97 | D | Reached skill level 5 in Spellcasting 97 | D | Reached skill level 7 in Conjurations 97 | D | Reached XP level 2. HP: 15/15 MP: 10/10 152 | D | Became a worshipper of Vehumet 162 | D | Learned a level 2 spell: Searing Ray 162 | D | Entered arena 1. 162 | D | Noticed a draconian 162 | D | Noticed a draconian 179 | D | Killed a draconian 179 | D | Reached skill level 8 in Spellcasting 179 | D | Reached skill level 15 in Conjurations 179 | D | Reached XP level 3. HP: 1/19 MP: 17/17 179 | D | Reached XP level 4. HP: 1/24 MP: 18/18 179 | D | Reached XP level 5. HP: 1/28 MP: 20/21 179 | D | Reached XP level 6. HP: 1/32 MP: 20/22 182 | D | Identified the +9 short sword of a labyrinth {speed, rElec rF- MR+ MP+9 Dex-5} 182 | D | Mangled by a draconian Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Evoke: Wand | 5 | 1 || 6 Use: Potion | 2 | || 2 Scroll | 3 | || 3 Eat: Fruit | 6 | || 6