Furman the Dungeon (49, 0, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. It has a curse placed upon it. (11, 1, D) the +6 shillelagh "Devastator" {shatter} the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the -2 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (35, 1, D) an uncursed staff of death (36, 1, D) a +0 club (37, 1, D) an uncursed staff of fire (40, 1, D) a +0 dagger (41, 1, D) a cursed staff of earth (49, 1, D) a +1 flail of protection (51, 1, D) an uncursed staff of power (52, 1, D) a +2 robe of magic resistance (54, 1, D) an uncursed staff of conjuration (61, 1, D) a crystal ball of energy (62, 1, D) an uncursed staff of cold (63, 1, D) a +2 longbow of flaming (67, 1, D) a +7 quarterstaff of crushing (68, 1, D) a Fen Folio (69, 1, D) a +3 scimitar of freezing (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (36, 2, D) a +4 mace of protection (37, 2, D) a +2 scale mail of cold resistance (38, 2, D) the +8 storm bow {elec} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. (39, 2, D) a +0 leather armour of poison resistance (40, 2, D) an uncursed amulet of clarity (41, 2, D) a +0 spear of piercing (42, 2, D) the +3 halberd of Intimidation {venom, rC++ Stlth-} It poisons the flesh of those it strikes. It greatly protects you from cold. It makes you less stealthy. (50, 2, D) the +6 scale mail of Pride {+Inv rElec Str-3} It affects your strength (-3). It insulates you from electricity. It lets you turn invisible. (51, 2, D) an uncursed ring of protection from fire (52, 2, D) the +4 spear "Saogreriy" {pierce, +Rage rF+ rC+ MR+} It inflicts extra damage upon your enemies. It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. It lets you go berserk. (53, 2, D) the +9 mace of Thro Tizio {crush, rC+ MR+} It inflicts extra damage upon your enemies. It protects you from cold. It affects your resistance to hostile enchantments. (55, 2, D) a +1 antimagic demon blade (62, 2, D) a +1 long sword of holy wrath (73, 2, D) a +0 dagger (75, 2, D) a +0 robe (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (73, 3, D) an uncursed staff of power a +0 robe (74, 3, D) a +0 dagger a +0 robe (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (10, 4, D) a disc of storms (4, 5, D) a +5 battleaxe a +5 broad axe (10, 5, D) an uncursed ring of flight (7, 6, D) 4 scrolls of amnesia (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 buckler (37, 7, D) a +0 mace an uncursed staff of cold a +0 dagger a +0 robe an orc corpse a hobgoblin corpse an orc corpse (38, 7, D) an uncursed staff of conjuration a +0 leather armour a +0 battleaxe a +0 chain mail a +0 flail an orc corpse a stone giant corpse (39, 7, D) a +0 club a +3 leather armour of cold resistance a +0 long sword a +0 plate armour a +0 war axe a +0 dagger the +9 shortbow of Clion {freeze, Str+6} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+6). a goblin corpse an orc corpse an orc corpse (52, 7, D) a +2 antimagic hand axe a +2 hand axe of electrocution 6 tomahawks of dispersal (4, 8, D) a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (37, 8, D) a +0 mace (38, 8, D) a +4 hand axe of freezing (39, 8, D) a cursed -2 mace a +0 giant spiked club an ogre corpse (39, 9, D) a large rock (61, 9, D) a +0 hand axe of freezing (62, 9, D) an uncursed staff of air (63, 9, D) a +2 plate armour of fire resistance (71, 9, D) a cursed ring of teleport control (72, 9, D) a book of Transfigurations (62, 10, D) an uncursed staff of conjuration (72, 10, D) the +2 falchion of Tumult {holy, rPois} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from poison. (49, 13, D) a cursed staff of earth (50, 13, D) a book of Burglary (52, 13, D) an uncursed ring of magical power (53, 13, D) the +7 war axe "Thriacw Ruru" {venom, +Blink +Fly rPois MP+9 Str-3} It poisons the flesh of those it strikes. It affects your strength (-3). It protects you from poison. It affects your magic capacity (+9). It lets you fly. It lets you blink. (54, 13, D) a +3 scythe of venom (55, 13, D) the +7 mace of the Unseen Realm {crush, Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). (50, 14, D) an uncursed staff of air (52, 14, D) the Handbook of Congealing Battle Magic Spells Type Level a - Sting Conjuration/Poison 1 b - Magic Dart Conjuration 1 c - Stone Arrow Conjuration/Earth 3 d - Force Lance Conjuration/Translocation 4 e - Metabolic Englaciation Hexes/Ice 5 f - Ozocubu's Refrigeration Ice 6 Trog disapproves of the use of such an item. (53, 14, D) a fan of gales (55, 14, D) a plain deck of defence (35, 15, D) a +3 long sword of slicing (36, 15, D) a potion of might (37, 15, D) 4 scrolls of enchant weapon (38, 15, D) the +7 chain mail of an ice cave {+Fly rPois MR+} It protects you from poison. It affects your resistance to hostile enchantments. It lets you fly. (39, 15, D) a +1 falchion of draining (40, 15, D) the +7 plate armour of Inviolability {+Blink} It lets you blink. (41, 15, D) a box of beasts (42, 15, D) an uncursed staff of power (43, 15, D) the Collected Works on Confrontation Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Dazzling Spray Conjuration/Hexes 3 c - Conjure Flame Conjuration/Fire 3 d - Venom Bolt Conjuration/Poison 5 Trog disapproves of the use of such an item. (51, 15, D) a +0 animal skin (35, 16, D) the Collected Works on Flight and Talismans Spells Type Level a - Flight Charms/Air 3 b - Static Discharge Conjuration/Air 3 c - Summon Lightning Spire Summoning/Air 4 d - Deflect Missiles Charms/Air 6 Trog disapproves of the use of such an item. (36, 16, D) an uncursed staff of power (37, 16, D) the cursed -2 chain mail of Parlour Games {+Fly rF- Regen+ rCorr MP+9} It makes you vulnerable to fire. It affects your magic capacity (+9). It lets you fly. It increases your rate of regeneration. It protects you from acid and corrosion. It has a curse placed upon it. (38, 16, D) the +7 Sceptre of Torment (39, 16, D) an uncursed staff of air (40, 16, D) an uncursed staff of summoning (41, 16, D) a +2 hand axe of chopping (42, 16, D) a +6 dire flail of holy wrath (43, 16, D) a lantern of shadows (61, 17, D) a fan of gales (63, 17, D) a +3 falchion of distortion (71, 17, D) an uncursed staff of earth (72, 17, D) a +1 dire flail of protection (63, 18, D) an uncursed ring of poison resistance (64, 18, D) a Necronomicon (71, 18, D) an uncursed staff of conjuration (72, 18, D) a book of Dreams (73, 18, D) a book of Cantrips (39, 20, D) a +0 greatsling (unseen) (40, 20, D) a +0 longbow a +0 spear 14 arrows (51, 20, D) a +0 spear a spriggan corpse (skeletalised by now) (52, 20, D) a +0 antimagic rapier a +0 animal skin a raven corpse (skeletalised by now) a raven corpse (skeletalised by now) a wind drake corpse (skeletalised by now) (53, 20, D) a raven corpse (skeletalised by now) (39, 21, D) a +5 longbow of freezing an arrow a sling bullet a +1 rapier of speed a +0 robe a +0 buckler a wind drake corpse a dryad corpse (40, 21, D) a +4 quick blade a +0 robe a +0 buckler (52, 21, D) a +0 spear a +0 buckler a +2 vampiric lajatang a +0 robe (53, 21, D) a +5 war axe of electrocution (63, 21, D) an uncursed staff of earth (39, 22, D) a sling bullet a +6 war axe of draining a +1 morningstar of flaming (40, 22, D) a +0 robe (unseen) (41, 22, D) a raven corpse (54, 22, D) a raven corpse (skeletalised by now) (62, 22, D) an uncursed staff of cold (39, 23, D) a sling bullet (49, 25, D) a +2 battleaxe of chopping (51, 25, D) a +1 antimagic battleaxe a plain deck of defence (52, 25, D) a +0 hand axe a +1 arbalest of velocity (54, 25, D) a +2 plate armour of fire resistance (55, 25, D) an uncursed ring of protection from magic (50, 26, D) a +2 hand crossbow of flaming (51, 26, D) an uncursed ring of see invisible (52, 26, D) a +0 rapier of speed (53, 26, D) the +2 scale mail of Twilight {rF+ rN+ Str-2 Int-4 Dex+4} It affects your strength (-2). It affects your intelligence (-4). It affects your dexterity (+4). It protects you from fire. It protects you from negative energy. (54, 26, D) a book of Maledictions (61, 27, D) a book of Necromancy (62, 27, D) an uncursed staff of fire (63, 27, D) a box of beasts (64, 27, D) Sif Muna's Catalogue of Calling Spells Type Level a - Call Imp Summoning 2 b - Abjuration Summoning 3 c - Call Canine Familiar Summoning 3 d - Summon Guardian Golem Hexes/Summoning 4 Trog disapproves of the use of such an item. (65, 27, D) an uncursed staff of wizardry (71, 27, D) a book of Necromancy (72, 27, D) a +4 shortbow of flaming (73, 27, D) the +4 rapier of Okawaru's Pride {venom, +Inv rElec MP+9 Str+5 Dex-3} It poisons the flesh of those it strikes. It affects your strength (+5). It affects your dexterity (-3). It insulates you from electricity. It affects your magic capacity (+9). It lets you turn invisible. (62, 28, D) an uncursed staff of earth (63, 28, D) a +1 flail of venom (64, 28, D) the -7 leather armour "Udghuvi" {rC+ MR- Dex+4} It affects your dexterity (+4). It protects you from cold. It affects your resistance to hostile enchantments. (71, 28, D) a book of Dreams (72, 28, D) a book of Ice (52, 32, D) a +3 antimagic battleaxe 2 silver tomahawks (64, 32, D) a +3 war axe of freezing (49, 37, D) a +1 rapier of protection (50, 37, D) the +4 scale mail "Yniontipaa" {-Cast MR- Regen+ rCorr Str+6} It affects your strength (+6). It affects your resistance to hostile enchantments. It prevents spellcasting. It increases your rate of regeneration. It protects you from acid and corrosion. (51, 37, D) an uncursed staff of poison (52, 37, D) a +4 arbalest of flaming (53, 37, D) a box of beasts (54, 37, D) an uncursed staff of energy (62, 37, D) a +4 falchion of holy wrath (63, 37, D) a +5 dagger of venom (72, 37, D) a +2 leather armour of fire resistance (73, 37, D) an ornate deck of defence (50, 38, D) the +6 hunting sling of Idghudwe {venom, Str-2 Dex+3 Stlth+} It poisons the ammo it fires. It affects your strength (-2). It affects your dexterity (+3). It makes you more stealthy. (51, 38, D) the amulet "Broig" {Faith +Inv Int+2} [amulet of faith] It allows you to gain divine favour quickly. It affects your intelligence (+2). It lets you turn invisible. (52, 38, D) a +1 whip of freezing (53, 38, D) a +2 scale mail of magic resistance (59, 38, D) a book of Control (60, 38, D) a +2 long sword of holy wrath (61, 38, D) a book of Cantrips (71, 38, D) a +0 mace (72, 38, D) a +4 chain mail of fire resistance (73, 38, D) an uncursed staff of power (70, 40, D) a +0 dagger (unseen) (71, 40, D) a +0 dagger a +0 robe a +0 flail a +0 chain mail (72, 40, D) a +0 short sword a +0 club a +0 leather armour (73, 40, D) a +0 halberd a +0 plate armour (70, 41, D) 2 tomahawks (unseen) (71, 41, D) the +6 falchion of Noon {slice, Int+7} It inflicts extra damage upon your enemies. It affects your intelligence (+7). a cursed -2 mace a +0 chain mail (72, 41, D) a +4 whip of electrocution a +0 plate armour (50, 42, D) a cursed +2 falchion a +0 robe a +3 lajatang of pain (51, 42, D) a +1 antimagic broad axe (62, 42, D) a +0 scimitar (61, 43, D) a +7 demon trident of draining a +0 robe a potion of blood (62, 43, D) a +0 dagger a +0 robe (71, 43, D) a tomahawk (61, 44, D) a +6 antimagic broad axe (60, 45, D) a +1 dagger of freezing (unseen)