Fusha Level 1 of the Dungeon (0, 0, D:1) 25 stones (15, 3, D:1) 15 bolts (-34, 8, D:1) 2 stones (4, 8, D:1) 2 stones (20, 8, D:1) a +0 dagger (-34, 10, D:1) a stone (-34, 14, D:1) a stone (14, 14, D:1) a +0 club (13, 15, D:1) a +0 hunting sling (24, 17, D:1) a +0 pair of boots (-17, 19, D:1) a +0 short sword (-6, 31, D:1) a +0 dagger (-8, 32, D:1) 29 stones (2, 33, D:1) a +0 dagger (-11, 35, D:1) a cursed -3 dagger (-4, 40, D:1) a cursed +0 dagger (0, 42, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (-16, 2, D:2) a cursed -1 club a +0 chain mail (-12, 2, D:2) a +0 whip (-9, 2, D:2) a +0 club a +0 robe (0, 5, D:2) a stone (18, 11, D:2) a +0 club (-12, 15, D:2) a +0 club (21, 16, D:2) a stone (25, 16, D:2) 4 stones (-14, 25, D:2) 16 bolts (-6, 34, D:2) a +0 club (1, 38, D:2) a cursed +0 club (-3, 41, D:2) a +0 club (-4, 44, D:2) 13 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (-21, 5, D:3) a +0 leather armour (11, 10, D:3) a +0 long sword (-12, 11, D:3) a +0 club (-7, 11, D:3) a +0 dagger a +0 animal skin (14, 12, D:3) a +0 club (0, 13, D:3) 23 stones (1, 13, D:3) 21 arrows (1, 16, D:3) a +0 club (6, 17, D:3) a +0 ring mail (3, 21, D:3) a +0 dagger (5, 21, D:3) a +0 dagger (2, 22, D:3) a stone (3, 22, D:3) a tomahawk (4, 22, D:3) a +0 short sword (5, 22, D:3) 3 tomahawks a +0 scale mail (-27, 32, D:3) a cursed +0 club (-40, 36, D:3) a stone (-39, 36, D:3) a +0 club (-37, 36, D:3) a stone (-36, 36, D:3) a stone Level 4 of the Dungeon (0, 0, D:4) a +0 mace (27, 9, D:4) 15 stones (35, 15, D:4) a +0 leather armour (50, 16, D:4) a +0 pair of gloves (-11, 18, D:4) a +0 flail a +0 scale mail (-11, 19, D:4) a +1 dagger of protection a +0 dagger a +0 robe a +0 trident a +0 chain mail (-1, 30, D:4) 16 bolts (32, 30, D:4) a +0 whip a +0 ring mail a +0 dagger a +0 whip a +0 ring mail a +0 dagger a +0 robe a +0 club (-4, 36, D:4) a +0 giant spiked club (20, 41, D:4) a +0 ring mail (42, 48, D:4) a +0 ring mail Level 5 of the Dungeon (27, 0, D:5) 27 stones (18, 7, D:5) the +8 flail of the Hummingbird {freeze, Int+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). (-23, 11, D:5) a +0 short sword (-21, 11, D:5) a +0 dagger a +0 robe (-13, 16, D:5) an arrow (-22, 18, D:5) a +0 trident (-21, 18, D:5) a +0 club a +0 leather armour (-11, 18, D:5) an arrow (-8, 19, D:5) a +0 shortbow 26 arrows (-15, 20, D:5) an arrow (-8, 21, D:5) an arrow (-3, 22, D:5) a +0 flail (-7, 23, D:5) a +0 flail a +0 dagger of electrocution (-6, 23, D:5) a +0 short sword a +0 scale mail (15, 23, D:5) a +0 ring mail (-18, 28, D:5) a +0 dagger a +0 robe a +0 short sword (-23, 45, D:5) a +0 trident (22, 48, D:5) a +0 hand axe the Ecumenical Temple