Fuxmar Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 14, D:1) a +0 mace (4, 10, D:1) 25 sling bullets (4, 25, D:1) a +0 dagger (9, 36, D:1) a +0 club (13, 23, D:1) a +0 short sword (14, 1, D:1) a +0 mace (20, 8, D:1) a +0 club (27, 27, D:1) 26 bolts (31, 12, D:1) a +0 dagger (31, 28, D:1) a +0 short sword a +0 club (35, 2, D:1) a +0 dagger (35, 9, D:1) a +0 hand axe (41, 20, D:1) a +0 robe (53, 0, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 19 sling bullets (4, -9, D:2) a +0 club (4, -8, D:2) a +0 leather armour (5, 9, D:2) a +0 club (8, 22, D:2) a +0 ring mail (10, 2, D:2) a +0 club (21, 9, D:2) 11 sling bullets (22, 20, D:2) 22 arrows (25, -4, D:2) 16 sling bullets (25, 1, D:2) a +0 hunting sling (38, 13, D:2) a +0 club (39, -9, D:2) a +0 hunting sling (42, 24, D:2) 20 arrows (49, 2, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 8 poisoned needles (1, 5, D:3) a +0 ring mail (5, -7, D:3) a +0 club a +0 dagger a +0 hand axe (9, -7, D:3) a +0 trident (10, -8, D:3) a +0 dagger a cursed +0 robe (22, -16, D:3) a +0 club (25, 6, D:3) 16 bolts (45, 5, D:3) a +0 hand axe (46, 10, D:3) a +0 flail (46, 11, D:3) a +0 dagger (47, 19, D:3) a +0 club (61, 21, D:3) 24 sling bullets Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (0, 2, D:4) a +2 dagger of venom a +0 scale mail (1, 3, D:4) a +0 mace a cursed +0 leather armour (2, 3, D:4) a +0 hand axe a +0 scale mail a +0 falchion (5, 16, D:4) a cursed -1 giant spiked club (8, 4, D:4) a +0 hand axe a +0 dagger (8, 5, D:4) a +0 scale mail (8, 6, D:4) a +0 dagger a +0 robe (10, 36, D:4) a +0 short sword (14, -1, D:4) 11 arrows (18, 12, D:4) 25 sling bullets (29, 19, D:4) 17 sling bullets Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (2, 24, D:5) a +0 short sword (7, -7, D:5) a +0 whip (9, 9, D:5) a +0 robe (10, -3, D:5) a +0 shortbow 10 arrows (12, -2, D:5) an arrow (13, -2, D:5) an arrow (14, -2, D:5) an arrow (15, -2, D:5) 2 arrows (18, -20, D:5) an arrow (19, -19, D:5) an arrow (19, 22, D:5) a +0 pair of gloves (20, 1, D:5) a +0 shield (22, -17, D:5) 16 arrows a +0 shortbow (24, 12, D:5) a +0 ring mail (25, 8, D:5) a +0 great sword (29, 23, D:5) a +0 chain mail (38, 3, D:5) a +0 hand axe a +0 leather armour (39, 1, D:5) a +0 hand axe (45, 10, D:5) a +0 club (49, -24, D:5) a +0 ring mail a +0 flail (55, 5, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (1, 0, D:6) a +0 hand axe a +0 chain mail a +0 hand axe (3, 11, D:6) 3 curare-tipped needles (5, -4, D:6) 15 poisoned needles (13, -1, D:6) a +0 quarterstaff (17, 17, D:6) a +0 giant club (33, 26, D:6) a +0 falchion (34, 19, D:6) a +0 dagger a +0 robe a +0 short sword a +0 leather armour (36, -14, D:6) a +0 dagger a +0 robe a +0 war axe a +0 trident (37, -14, D:6) a cursed +0 flail a +0 whip a +0 chain mail a +0 spear (42, -5, D:6) a +0 club (46, 0, D:6) a +0 flail (46, 1, D:6) a +0 halberd a +0 spear (48, -9, D:6) 26 arrows (54, -4, D:6) a +0 dagger Level 7 of the Dungeon [Shop] Dypod's Antique Weapon Shoppe a +0 long sword (94 gold) a +0 quarterstaff (108 gold) a +0 quarterstaff (108 gold) a +0 falchion (81 gold) a +0 scimitar (108 gold) a +1 morningstar of crushing (351 gold) a +0 trident (94 gold) a +0 shortbow of flaming (199 gold) a +0 quarterstaff (108 gold) the +6 war axe "Zaak Cupp" {freeze, rF+ MP+9 Dex+5} (2151 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+5). It protects you from fire. It affects your magic capacity (+9). a +0 dagger (54 gold) a +4 war axe of freezing (764 gold) a +2 morningstar of holy wrath (518 gold) [Shop] Gemimpou's Gadget Emporium a wand of polymorph (11) (169 gold) a wand of iceblast (8) (156 gold) a wand of random effects (28) (195 gold) a box of beasts (260 gold) a wand of iceblast (6) (130 gold) a wand of paralysis (13) (195 gold) a phial of floods (520 gold) a wand of flame (17) (123 gold) a wand of flame (33) (227 gold) a box of beasts (260 gold) [Shop] Xigiol's Weapon Shop the +11 dagger of Tenacity {pierce, +Blink rC+ rN+ MR-} (1185 gold) It inflicts extra damage upon your enemies. It protects you from cold. It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you blink. a +0 dagger (30 gold) a cursed -1 flail (1 gold) a +0 long sword (52 gold) a +0 long sword (52 gold) a +2 hunting sling of flaming (220 gold) 28 arrows (84 gold) 22 stones (33 gold) the +8 trident of the Octopus King {venom, rElec rPois MR+} (1020 gold) It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. a +0 dagger (30 gold) [Shop] Said Agoef's Jewellery Shoppe a cursed -2 ring of evasion (30 gold) an uncursed ring of protection from magic (375 gold) an uncursed amulet of harm (450 gold) a +5 ring of dexterity (618 gold) an uncursed ring of protection from fire (375 gold) an uncursed ring of stealth (262 gold) an uncursed ring of see invisible (225 gold) an uncursed ring of protection from magic (375 gold) an uncursed ring of protection from cold (375 gold) (0, 0, D:7) a +0 trident (1, 0, D:7) a +0 dagger a +0 robe (3, 0, D:7) a +0 dagger a +0 dagger a cursed +0 robe (8, -19, D:7) 14 bolts (8, -16, D:7) a +0 hand axe (8, -7, D:7) a +0 leather armour (10, 3, D:7) 27 bolts (14, -16, D:7) a +0 helmet (15, 3, D:7) a +0 spear (23, 13, D:7) a +0 short sword (30, -16, D:7) a +0 quarterstaff a +0 hunting sling 31 sling bullets a +0 ring mail (31, -26, D:7) a +0 mace a +0 ring mail a +0 war axe a +0 leather armour a cursed +0 leather armour (31, -16, D:7) 2 sling bullets (31, 9, D:7) 6 arrows (50, -24, D:7) a potion of magic (50, -22, D:7) a +0 whip (50, -21, D:7) a +0 club a +0 dagger a +0 robe (50, -20, D:7) a +0 mace (50, -3, D:7) a +3 mace of draining (52, 23, D:7) a +0 ring mail (59, 23, D:7) a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) a +2 whip of freezing a +0 robe (3, -1, D:8) the +4 scythe "Jellyslayer" {slice, rElec rPois Str-4} It inflicts extra damage upon your enemies. It affects your strength (-4). It insulates you from electricity. It protects you from poison. (4, -1, D:8) a +0 dagger (12, 0, D:8) a +0 animal skin a +1 hat (13, -39, D:8) 28 arrows (19, -5, D:8) a +0 club a +0 short sword (20, -11, D:8) a +0 shortbow (22, -7, D:8) a sling bullet (22, -5, D:8) a +0 club (23, -6, D:8) a +0 whip (23, -5, D:8) a +0 club a +0 dagger a +0 hunting sling 17 sling bullets (24, 6, D:8) 20 sling bullets (26, -31, D:8) a +0 war axe a +0 leather armour a +0 mace a +0 dagger a +0 robe a +0 dagger (27, -11, D:8) 18 arrows (29, -3, D:8) a +0 whip (30, -3, D:8) a +0 ring mail a +0 dagger a +0 club a +0 club (31, -31, D:8) a scroll of amnesia (31, -4, D:8) a +0 blowgun 3 poisoned needles (31, -3, D:8) 3 poisoned needles (34, -22, D:8) a cursed -1 war axe (37, -22, D:8) a +0 war axe of chopping (39, -27, D:8) a +0 plate armour a +0 war axe a +0 long sword (43, -12, D:8) 18 bolts Level 9 of the Dungeon (0, 0, D:9) an uncursed staff of summoning (2, -2, D:9) a +0 dagger (11, 4, D:9) a +0 ring mail (14, 3, D:9) a potion of degeneration (15, 23, D:9) a +0 leather armour (19, -7, D:9) a +0 long sword (27, -8, D:9) a +0 antimagic flail (28, -10, D:9) a +0 hand axe a +0 club a +0 scale mail a +0 chain mail a +0 hand axe (29, 10, D:9) a +0 chain mail (30, 4, D:9) a +0 ring mail (36, 31, D:9) a +0 giant club a +0 giant spiked club (43, 8, D:9) 12 sling bullets (43, 36, D:9) a +0 shortbow 19 arrows (44, 36, D:9) a +0 shortbow 2 arrows (45, 36, D:9) 8 arrows (58, -8, D:9) a +0 scale mail Level 10 of the Dungeon (0, 0, D:10) a +0 buckler (1, 31, D:10) the +4 long sword of Victory {slice, +Rage rPois} It inflicts extra damage upon your enemies. It protects you from poison. It lets you go berserk. (4, 23, D:10) a +0 giant spiked club a +0 giant spiked club (10, -20, D:10) a +0 club a +2 leather armour of magic resistance (11, -22, D:10) a +0 club (11, -21, D:10) a +0 dagger a +0 robe (13, -5, D:10) a +0 giant spiked club (16, 20, D:10) a +0 giant club a +0 giant club (22, -29, D:10) a +0 glaive a +0 plate armour (24, -29, D:10) a +0 club (28, -30, D:10) 25 arrows (31, 3, D:10) a +0 quarterstaff (38, -22, D:10) a scroll of silence (39, 16, D:10) a +0 mace (46, 22, D:10) 20 bolts (49, 11, D:10) a +2 falchion of slicing a +0 whip a +0 scale mail (49, 12, D:10) a +0 falchion (49, 13, D:10) a +0 long sword a +0 chain mail (56, -25, D:10) a +0 flail (56, -24, D:10) an arrow (57, -25, D:10) 2 arrows (58, -26, D:10) an arrow (59, -30, D:10) 6 arrows a +0 shortbow (59, -28, D:10) an arrow (59, -27, D:10) an arrow Level 11 of the Dungeon (0, 0, D:11) a +0 giant club (9, 5, D:11) 23 arrows (19, 0, D:11) a +0 battleaxe (25, -12, D:11) a potion of degeneration (36, 17, D:11) an arrow (37, 17, D:11) 2 arrows (38, 17, D:11) an arrow (40, 16, D:11) a +0 shortbow 8 arrows (43, -29, D:11) a scroll of fog (49, -13, D:11) a +0 mace (50, -14, D:11) a +0 falchion (53, -18, D:11) a +0 whip (55, 10, D:11) 31 bolts (59, 16, D:11) a +2 ring of dexterity a book of Cantrips Level 12 of the Dungeon (1, 12, D:12) a throwing net (2, 11, D:12) a throwing net (3, 11, D:12) a throwing net (4, -16, D:12) a +0 flail (4, -15, D:12) a +0 dagger (5, 11, D:12) a +0 short sword a throwing net a +0 ring mail (8, 2, D:12) a +0 hand axe a +0 leather armour a +0 mace a +0 chain mail a +0 flail (12, -4, D:12) a scroll of amnesia (13, 2, D:12) a +0 mace (18, 12, D:12) a +0 mace (21, -23, D:12) a +0 scimitar a +0 chain mail (21, -22, D:12) a cursed -2 dagger a +0 ring mail (23, -22, D:12) a +0 mace (30, -35, D:12) a scroll of amnesia (32, -19, D:12) a +2 hand axe of chopping (32, -16, D:12) a scroll of immolation (35, 17, D:12) a +5 double sword of slicing a +0 chain mail (36, 10, D:12) the +1 ring mail of Perfidy {rF- Int+4 SInv} It affects your intelligence (+4). It makes you vulnerable to fire. It lets you see invisible. (36, 11, D:12) a +0 shortbow (38, 5, D:12) a book of Cantrips (39, -22, D:12) 23 arrows (40, -14, D:12) a +0 giant club a +0 giant club (40, 14, D:12) a +0 chain mail (57, -1, D:12) a +0 flail (57, 1, D:12) a +0 trident a +0 scale mail (57, 2, D:12) a +0 flail the Ecumenical Temple (6, 8, Temple) a cursed -5 ring of evasion an uncursed amulet of magic regeneration a cursed ring of teleportation Level 1 of the Lair of Beasts (0, 0, Lair:1) 14 stones (1, 4, Lair:1) a +0 pair of gloves (26, -8, Lair:1) a +0 ring mail (27, -2, Lair:1) a crystal ball of energy an uncursed amulet of harm 208 stones (31, -2, Lair:1) a +0 scimitar (38, 14, Lair:1) 8 poisoned needles Level 2 of the Lair of Beasts (0, 0, Lair:2) 17 arrows (25, -8, Lair:2) a +0 broad axe (33, 4, Lair:2) a +0 hunting sling (37, -19, Lair:2) a +0 mace (40, 5, Lair:2) 12 poisoned needles (46, -36, Lair:2) a cursed +0 leather armour (47, -5, Lair:2) a +4 ring of intelligence (51, -16, Lair:2) 22 sling bullets (52, -9, Lair:2) a crystal ball of energy a book of Callings (53, -7, Lair:2) a +0 mace (63, -39, Lair:2) 20 stones (68, 24, Lair:2) 17 stones (71, -3, Lair:2) a +4 scale mail Level 3 of the Lair of Beasts (18, -32, Lair:3) a +0 scale mail (28, -24, Lair:3) a +0 scale mail (31, -42, Lair:3) a scroll of amnesia (32, -27, Lair:3) a scroll of random uselessness (32, -7, Lair:3) an uncursed ring of flight an uncursed ring of resist corrosion (33, -40, Lair:3) a +0 scythe (47, -7, Lair:3) a +0 morningstar (53, -20, Lair:3) an uncursed staff of energy a +10 plate armour of ponderousness (54, -19, Lair:3) 11 arrows (54, 3, Lair:3) a +0 ring mail (57, -23, Lair:3) a cursed -3 ring of intelligence Level 4 of the Lair of Beasts (0, 0, Lair:4) 8 needles of sleeping (1, -21, Lair:4) a potion of magic (5, 7, Lair:4) 22 arrows (7, 20, Lair:4) a +0 hunting sling (21, -28, Lair:4) a +0 ring mail (31, -41, Lair:4) a +0 giant club (43, -36, Lair:4) a +0 leather armour (44, -43, Lair:4) a +0 falchion (56, -28, Lair:4) 19 sling bullets (63, -34, Lair:4) a +0 rapier (64, 2, Lair:4) a +0 arbalest Level 5 of the Lair of Beasts (0, 22, Lair:5) a +0 scale mail (5, 32, Lair:5) a +2 longbow of flaming 23 arrows a +2 centaur barding of fire resistance (16, -3, Lair:5) a +0 ring mail (18, 38, Lair:5) 14 arrows (20, 6, Lair:5) a +0 helmet (25, 43, Lair:5) a potion of flight (30, 6, Lair:5) a +0 buckler (35, 26, Lair:5) 15 poisoned needles (43, 18, Lair:5) a +4 great mace of protection (45, 20, Lair:5) a +2 dagger of venom a +0 robe (53, 3, Lair:5) 11 stones (53, 29, Lair:5) a +0 plate armour (55, 21, Lair:5) 13 arrows (58, 6, Lair:5) a +0 flail (61, 34, Lair:5) a +0 leather armour (62, 32, Lair:5) a +0 plate armour Level 6 of the Lair of Beasts (0, 0, Lair:6) a crocodile skeleton (3, -4, Lair:6) a water moccasin corpse (4, -14, Lair:6) 15 stones (10, -14, Lair:6) a +0 leather armour an ice cave (0, 0, IceCv) a scroll of identify (0, 2, IceCv) 24 arrows (1, 1, IceCv) the +4 spear "Nonank" {flame, rC+ Str+2 Int+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It affects your intelligence (+4). It protects you from cold. (1, 32, IceCv) a scroll of noise (1, 34, IceCv) an uncursed staff of fire (1, 36, IceCv) a +0 scale mail (2, 0, IceCv) a scroll of teleportation (2, 2, IceCv) 23 sling bullets (2, 33, IceCv) 15 stones (2, 35, IceCv) a +0 short sword (3, 1, IceCv) a scroll of remove curse (11, 33, IceCv) an ugly thing corpse