Fuxmar Level 1 of the Dungeon (7, -36, D:1) a +0 club (13, -2, D:1) a +0 club (22, 0, D:1) a +0 whip (41, -37, D:1) a cursed -1 club (43, -37, D:1) 11 poisoned needles Level 2 of the Dungeon (6, 25, D:2) a +0 mace (7, 22, D:2) a +3 quarterstaff of chaos (24, 10, D:2) a +0 dagger a +0 robe (25, 9, D:2) a +0 spear (25, 14, D:2) a +0 club (31, 40, D:2) an uncursed ring of loudness (36, 43, D:2) a +0 club (44, 18, D:2) 23 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 rapier (1, 18, D:3) a +0 blowgun 7 curare-tipped needles (6, 42, D:3) a +0 trident (12, 15, D:3) a +0 war axe (21, 3, D:3) a +0 scythe a +0 robe (22, 48, D:3) a potion of flight (31, 27, D:3) a +0 club (33, 38, D:3) a +0 dagger (33, 39, D:3) a +0 club (36, -3, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a potion of flight (1, 5, D:4) a +0 robe (18, 18, D:4) a +0 mace (19, 13, D:4) a +0 dagger (19, 20, D:4) a +0 dagger a +0 robe (19, 22, D:4) a cursed -3 dagger a cursed +0 robe (20, 20, D:4) a +0 hand axe (21, 8, D:4) 26 bolts (27, -12, D:4) a +0 hand axe (28, 15, D:4) a +0 shield (41, -10, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) 15 poisoned needles (18, 6, D:5) 20 arrows (28, -26, D:5) a +0 trident (31, -21, D:5) 17 bolts (32, -21, D:5) a +0 hand axe (48, 11, D:5) a +0 dagger (49, 11, D:5) a +2 robe (51, 9, D:5) a +0 dagger a cursed +0 robe a +0 club (53, -8, D:5) 21 poisoned needles (53, 8, D:5) a +0 mace a +0 leather armour (56, 0, D:5) a +0 club a +0 chain mail Level 6 of the Dungeon [Shop] Goceett's Antique Weapon Shop a +0 flail (98 gold) a +0 club (28 gold) a +0 hand axe (84 gold) a +0 flail (98 gold) a +2 flail of protection (453 gold) the +8 rapier "Belup" {pierce, *Drain rN+ Str+2} (1562 gold) It inflicts extra damage upon your enemies. It affects your strength (+2). It protects you from negative energy. It causes draining when unequipped. a +2 morningstar of protection (470 gold) a +0 quarterstaff (112 gold) a +1 morningstar of flaming (397 gold) the +11 flail "Bedgh" {freeze, rPois Dex+4} (2265 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It protects you from poison. a +0 giant spiked club (53 gold) (0, 0, D:6) 21 sling bullets (26, 11, D:6) a +1 dagger of venom (27, 4, D:6) a +0 scale mail (36, 12, D:6) 26 sling bullets (40, 26, D:6) a +0 whip (41, -21, D:6) a +0 mace Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (0, 20, D:9) a +0 halberd a +0 robe (1, 17, D:9) an uncursed staff of death (1, 21, D:9) a +0 flail a +0 robe (2, 21, D:9) a cursed +5 scimitar a +0 robe (2, 22, D:9) a cursed +0 short sword a cursed +0 robe (3, 16, D:9) a +0 mace a +0 leather armour (4, 11, D:9) a +0 leather armour (5, 1, D:9) a +0 plate armour (8, 42, D:9) a +0 morningstar a +0 hand axe (9, 41, D:9) a +4 flail (10, 39, D:9) a +0 giant club (12, 37, D:9) a +0 mace (14, 36, D:9) a +0 halberd (14, 42, D:9) a cursed -1 spear (15, 20, D:9) a +0 war axe (15, 41, D:9) a +0 flail (16, 30, D:9) a +0 halberd (16, 34, D:9) a +0 halberd (17, 32, D:9) a +0 whip (19, 38, D:9) 2 throwing nets (20, 38, D:9) a +0 spear (26, 17, D:9) 14 poisoned needles (26, 36, D:9) 21 sling bullets (40, 4, D:9) a +0 chain mail (43, 1, D:9) a +0 giant club a +0 giant club (43, 15, D:9) a +0 trident (45, 16, D:9) a +0 dagger Level 10 of the Dungeon [Shop] Huekedghaff's Gadget Emporium a sack of spiders (280 gold) a wand of paralysis (17) (266 gold) a lamp of fire (560 gold) a phial of floods (560 gold) a sack of spiders (280 gold) a sack of spiders (280 gold) a wand of iceblast (9) (182 gold) a phantom mirror (420 gold) a fan of gales (560 gold) (0, 0, D:10) a cursed +0 giant spiked club (2, -21, D:10) a +0 blowgun (5, -38, D:10) a +0 long sword (5, -27, D:10) a +0 short sword (12, -38, D:10) a +0 ring mail (16, -14, D:10) a +0 chain mail (25, -37, D:10) a +0 giant club a +0 giant club (29, -34, D:10) a +0 dagger (29, -26, D:10) a +0 hunting sling (33, -29, D:10) a +0 giant spiked club (34, -39, D:10) a +0 giant club a +0 giant spiked club (38, -14, D:10) a cursed +0 chain mail Level 11 of the Dungeon (0, 0, D:11) a +0 blowgun 14 poisoned needles a scroll of random uselessness (0, 5, D:11) a +1 vampiric whip (0, 7, D:11) a poisoned needle (1, -1, D:11) a +0 short sword (6, -20, D:11) a +3 falchion a +0 chain mail (7, -19, D:11) a cursed -2 trident a +0 plate armour (7, -18, D:11) a +0 quarterstaff (7, -17, D:11) a +0 hand axe a +0 dagger a +0 arbalest a +0 scale mail (8, -25, D:11) a +0 short sword (unseen) (9, -14, D:11) a +0 dagger a +0 ring mail (11, -14, D:11) a +0 shortbow 14 arrows (12, -12, D:11) a +0 mace a +0 robe (15, 6, D:11) a +0 dagger a +0 leather armour (16, -1, D:11) a potion of flight Level 12 of the Dungeon (0, 0, D:12) 15 gold pieces (9, -1, D:12) a ration (20, -12, D:12) a yak corpse (44, -8, D:12) 18 stones (47, 2, D:12) 9 gold pieces (48, -5, D:12) a +0 club the Ecumenical Temple