ASSERT(map_bounds(center)) in 'coordit.cc' at line 200 failed. Version: Dungeon Crawl Stone Soup 0.14-a0-1168-gf5005bf Platform: unix Bits: 64 Game mode: sprint Tiles: online Command line: /usr/games/crawl-git-f5005bf1b3 -name Fv001 -rc /dgldir/rcfiles/crawl-git/Fv001.rc -macro /dgldir/rcfiles/crawl-git/Fv001.macro -morgue /dgldir/morgue/Fv001/ -sprint -webtiles-socket /crawl-master/webserver/sockets/Fv001:2013-11-29.15:21:08.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 21 stack frames. /usr/games/crawl-git-f5005bf1b3(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x5f43a3]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-f5005bf1b3(_Z13do_crash_dumpv+0x28b) [0x5faa1b]: do_crash_dump() /usr/games/crawl-git-f5005bf1b3(_Z20crash_signal_handleri+0x74) [0x5f4614]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x324f0) [0x7f3a5136e4f0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7f3a516d4efb]: /usr/games/crawl-git-f5005bf1b3() [0x5fa304] /usr/games/crawl-git-f5005bf1b3() [0x5fa56a] /usr/games/crawl-git-f5005bf1b3(_ZN15radius_iteratorC1E9coord_defi11circle_typeb+0x88) [0x5f37f8]: radius_iterator::radius_iterator(coord_def, int, circle_type, bool) /usr/games/crawl-git-f5005bf1b3(_Z24find_habitable_spot_nearRK9coord_def12monster_typeibRS_+0x31) [0x87b791]: find_habitable_spot_near(coord_def const&, monster_type, int, bool, coord_def&) /usr/games/crawl-git-f5005bf1b3(_Z19find_newmons_square12monster_typeRK9coord_def+0x3a) [0x87b91a]: find_newmons_square(monster_type, coord_def const&) /usr/games/crawl-git-f5005bf1b3(_Z14create_monster9mgen_datab+0x263) [0x883d93]: create_monster(mgen_data, bool) /usr/games/crawl-git-f5005bf1b3(_Z9mons_castP7monsterR4bolt10spell_typebb+0x56f2) [0x850f42]: mons_cast(monster*, bolt&, spell_type, bool, bool) /usr/games/crawl-git-f5005bf1b3(_Z16handle_mon_spellP7monsterR4bolt+0xd4f) [0x855ecf]: handle_mon_spell(monster*, bolt&) /usr/games/crawl-git-f5005bf1b3() [0x4edbbe] /usr/games/crawl-git-f5005bf1b3(_Z19handle_monster_moveP7monster+0x1735) [0x83ac35]: handle_monster_move(monster*) /usr/games/crawl-git-f5005bf1b3(_Z15handle_monstersb+0x807) [0x83c077]: handle_monsters(bool) /usr/games/crawl-git-f5005bf1b3(_Z12world_reactsv+0x124) [0x7a5c24]: world_reacts() /usr/games/crawl-git-f5005bf1b3() [0x7aecfc] /usr/games/crawl-git-f5005bf1b3(main+0x575) [0x4fba85]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xfd) [0x7f3a5135aead]: /usr/games/crawl-git-f5005bf1b3() [0x56e589] GDB not installed. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.2 on Nov 29 2013 at 08:56:55 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -Wall -Wformat-security -Wmissing-declarations -DUSE_TILE -DUSE_TILE_WEB -Wundef -Wno-array-bounds -Wno-format-zero-length -Wno-parentheses -Wno-unused-parameter -Wwrite-strings -Wshadow -Wuninitialized -Icontrib/install/x86_64-linux-gnu/include -Iutil -I. -I/usr/include/lua5.1 -I/usr/include -Irltiles -I/usr/include/ncursesw -g -DWIZARD -DASSERTS -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-f5005bf1b3/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-f5005bf1b3/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-f5005bf1b3/data/web/" LDFLAGS: -rdynamic -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 0 Level vaults: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Markers: <<<<<<<<<<<<<<<<<<<<<< Marker 87 at (67, 1): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You hit the kobold. You kill the kobold! Your Armour skill increases to level 4! You hit the rat. You kill the rat! Your Shields skill increases to level 4! Things that are here: a rat corpse; an elven short sword; 4 darts You start butchering the rat corpse with your knife. You continue butchering the corpse. You finish chopping the rat corpse into pieces. k - a chunk of rat flesh Things that are here: an elven short sword; 4 darts Sorry, you're not good enough to have a special ability. l - 4 darts You see here an elven short sword. There is an open door to the Dungeon here. l - 5 darts (gained 1) There is an open door to the Dungeon here. You see here an elven short sword. You see here an elven short sword. There is an open door to the Dungeon here. You can't go down here! You can't go up here! You see here an elven short sword. You open the door. 2 giant newts, a giant eyeball, a hobgoblin and a zombie come into view. The hobgoblin shouts! You hit the giant newt. You kill the giant newt! You barely miss the giant newt. The giant newt bites you but does no damage. You barely miss the giant newt. You block the giant newt's attack. The giant newt bites you but does no damage. You sock the giant newt! You kill the giant newt! You have reached level 2! You hit the rat zombie. The rat zombie bites you but does no damage. The giant eyeball stares at you. You suddenly lose the ability to move! The rat zombie bites you but does no damage. You can move again. You hit the rat zombie. The rat zombie bites you but does no damage. Your shield prevents you from hitting the rat zombie. You block the rat zombie's attack. You hit the rat zombie. You block the rat zombie's attack. Your shield and scale mail prevent you from hitting the rat zombie. The rat zombie bites you but does no damage. You hit the rat zombie. You destroy the rat zombie! You block the hobgoblin's attack. You closely miss the hobgoblin. You block the hobgoblin's attack. You hit the hobgoblin. The hobgoblin is heavily wounded. You block the hobgoblin's attack. The giant eyeball stares at you. You suddenly lose the ability to move! The hobgoblin hits you but does no damage. You can move again. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin hits you but does no damage. The giant eyeball stares at you. You resist. The hobgoblin hits you. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you but does no damage. You hit the hobgoblin. You kill the hobgoblin! The giant eyeball stares at you. You resist. You sock the giant eyeball! The giant eyeball is severely wounded. You hit the giant eyeball but do no damage. The giant eyeball is severely wounded. You hit the giant eyeball. The giant eyeball is severely wounded. You hit the giant eyeball. You kill the giant eyeball! There is an open door here. You start resting. HP restored. You open the door. Found seven altars. Found a basalt altar of Yredelemnul. There is an open door to the Temple here. Found a glowing golden altar of the Shining One. There is a white marble altar of Elyvilon here. Found a shattered altar of Ashenzari. There is a burning altar of Makhleb here. Found a deep blue altar of Sif Muna. There is a radiant altar of Vehumet here. Found a blossoming altar of Fedhas. There is a shimmering altar of Xom here. Found a glowing silver altar of Zin. There is an ancient bone altar of Kikubaaqudgha here. Found a bloodstained altar of Trog. There is a sparkling altar of Nemelex Xobeh here. Found a snail-covered altar of Cheibriados. There is an iron altar of Okawaru here. Found a white marble altar of Elyvilon. There is a basalt altar of Yredelemnul here. Found an ancient bone altar of Kikubaaqudgha. There is a glowing golden altar of the Shining One here. There is a shattered altar of Ashenzari here. There is a deep blue altar of Sif Muna here. There is a blossoming altar of Fedhas here. There is a glowing silver altar of Zin here. There is a blossoming altar of Fedhas here. There is a glowing silver altar of Zin here. There is a bloodstained altar of Trog here. There is a snail-covered altar of Cheibriados here. You kneel at the altar of Cheibriados. Cheibriados welcomes you! Cheibriados begins to support your attributes as your movement slows. You can now bend time to slow others. There is a white marble altar of Elyvilon here. There is an ancient bone altar of Kikubaaqudgha here. You open the door. Found seven items. Found a +3 ring of strength. There is an open door here. Found a +3 ring of dexterity. h - 4 potions of magic (gained 2); m - a potion of invisibility f - 3 potions of heal wounds (gained 2); e - 5 potions of curing (gained 4) n - 3 scrolls of remove curse; o - 2 scrolls of amnesia j - 2 scrolls of blinking (gained 1) p - a wand of draining (7) You see here an uncursed staff of energy. Items here: )))))) There are several objects here. Pick up a +2,+2 orcish scimitar of flaming? ((y)es/(n)o/(a)ll/(m)enu/*?g,/q) q - a +2,+2 morningstar of crushing Wield which item (- for none, * to show all)? (? for menu, Esc to quit) q - a +2,+2 morningstar of crushing (weapon) Drop what? (_ for help) (? for menu, Esc to quit) You drop a +0,+0 mace. You see here a +0 helmet. a - a +0 helmet Wear which item? (? for menu, Esc to quit) You start putting on your armour. You continue putting on your +0 helmet. You finish putting on your +0 helmet. You see here a +0 pair of gloves. r - a +0 pair of gloves Wear which item? (? for menu, Esc to quit) You start putting on your armour. You continue putting on your +0 pair of gloves. You finish putting on your +0 pair of gloves. You see here a +1 chain mail. s - a +1 chain mail Wear which item? (? for menu, Esc to quit) You start removing your armour. You continue taking off your +0 scale mail. You finish taking off your +0 scale mail. You start putting on your armour. You continue putting on your +1 chain mail. You finish putting on your +1 chain mail. Drop what? (_ for help) (? for menu, Esc to quit) You drop a +0 scale mail. b - a +3 ring of strength t - a +3 ring of dexterity Put on which piece of jewellery? (? for menu, Esc to quit) You feel stronger. b - a +3 ring of strength (left hand) Put on which piece of jewellery? (? for menu, Esc to quit) You feel agile. t - a +3 ring of dexterity (right hand) As you open the door, it creaks loudly! A killer bee, an ice beast, a giant spore, 2 kobolds and a hill giant come into view. The killer bee buzzes angrily. The kobold shouts! The giant spore waves its rhizomes. The hill giant shouts! Unknown command. Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: p - a wand of draining (7) Press: ? - help, Shift-Dir - straight line, f - hill giant Aim: a hill giant, wielding a giant club The bolt of negative energy hits the ice beast. The ice beast is drained! The ice beast is heavily wounded. The bolt of negative energy hits the killer bee. The killer bee is drained! The killer bee is almost dead. The bolt of negative energy misses the kobold. The bolt of negative energy hits the giant spore. The giant spore completely resists. This wand has 6 charges left. The ice beast hits you but does no damage. Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: p - a wand of draining (6) Press: ? - help, Shift-Dir - straight line, f/p - hill giant Aim: a hill giant, wielding a giant club The bolt of negative energy hits the ice beast. The ice beast is drained! You kill the ice beast! Cheibriados appreciates the change of pace. Your Fighting skill increases to level 4! Your Maces & Flails skill increases to level 3! Your Armour skill gained 2 levels and is now at level 6! Your Stealth skill gained 3 levels and is now at level 3! Your Shields skill gained 2 levels and is now at level 6! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. You have reached level 4! You feel stronger. The bolt of negative energy misses the killer bee. The bolt of negative energy misses the kobold. The bolt of negative energy hits the giant spore. The giant spore completely resists. The bolt of negative energy hits the big kobold. The big kobold is drained! The big kobold is moderately wounded. This wand has 5 charges left. You block the killer bee's attack. You thump the killer bee! You kill the killer bee! Cheibriados thoroughly appreciates the change of pace. Cheibriados raises the support of your attributes as your movement slows. Your Fighting skill increases to level 5! Your Stealth skill increases to level 4! Your Shields skill increases to level 7! You have reached level 5! A ballistomycete grows in the wake of the spore. The big kobold hits the ballistomycete. You block the kobold's attack. You completely miss the kobold. The big kobold hits the ballistomycete. You block the kobold's attack. You puncture the kobold! You kill the kobold! Cheibriados appreciates the change of pace. Cheibriados raises the support of your attributes as your movement slows. The big kobold hits the ballistomycete. The giant spore explodes! The explosion of spores engulfs you! The explosion of spores engulfs the ballistomycete. The big kobold hits the active ballistomycete. Unknown command. The big kobold hits the active ballistomycete. There is an open door to the Dungeon, covered with mold here. Things that are here: a short sword; a kobold corpse; a killer bee corpse The big kobold hits the active ballistomycete. You puncture the active ballistomycete! You destroy the active ballistomycete! Having destroyed the fungal colony, you feel a bit more experienced. Your Maces & Flails skill increases to level 4! Your Armour skill increases to level 7! Your Dodging skill increases to level 1! Your Stealth skill increases to level 5! Your Shields skill increases to level 8! You have reached level 6! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. The big kobold throws a dart. The dart misses you. The big kobold throws a dart. The dart hits you! You block the big kobold's attack. You closely miss the big kobold. The big kobold is moderately wounded. The big kobold closely misses you. You closely miss the big kobold. The big kobold is moderately wounded. You block the big kobold's attack. The big kobold hits you but does no damage. You sock the big kobold! The big kobold is almost dead. The big kobold barely misses you. You closely miss the big kobold. The big kobold is almost dead. The big kobold hits you but does no damage. You block the big kobold's attack. You sock the big kobold! You kill the big kobold! Cheibriados appreciates the change of pace. Your Fighting skill increases to level 6! Your Maces & Flails skill increases to level 5! Your Armour skill increases to level 8! Your Shields skill increases to level 9! Your Evocations skill increases to level 1! The hill giant hits you but does no damage. You puncture the hill giant! The hill giant is lightly wounded. The hill giant hits you with a giant club! You hit the hill giant. The hill giant is moderately wounded. The hill giant closely misses you. You puncture the hill giant! The hill giant is heavily wounded. Your chain mail prevents you from hitting the hill giant. The hill giant is heavily wounded. The hill giant hits you with a giant club! * * * LOW HITPOINT WARNING * * * Drink which item? (? for menu, Esc to quit) You feel much better. You block the hill giant's attack. You sock the hill giant! The hill giant is severely wounded. The hill giant hits you with a giant club! You sock the hill giant! You kill the hill giant! Cheibriados appreciates the change of pace. Cheibriados raises the support of your attributes as your movement slows. Your Fighting skill increases to level 7! Your Maces & Flails skill increases to level 6! Your Armour skill increases to level 9! Your Dodging skill increases to level 2! Your Stealth skill gained 2 levels and is now at level 7! Your Shields skill gained 2 levels and is now at level 11! You have reached level 7! l - 6 darts (gained 1) You see here a giant club. There is an open door to the Dungeon here. Things that are here: a short sword; a kobold corpse; a killer bee corpse Butcher a kobold corpse? [(y)es/(c)hop/(n)o/(a)ll/(q)uit/?] You start butchering the kobold corpse with your knife. You continue butchering the corpse. You finish chopping the kobold corpse into pieces. You start butchering the killer bee corpse with your knife. You continue butchering the corpse. Magic restored. You continue butchering the corpse. You finish chopping the killer bee corpse into pieces. u - 2 chunks of kobold flesh; v - a chunk of killer bee flesh There is an open door to the Dungeon here. You see here a short sword. You see here a +0 scale mail. l - 7 darts (gained 1) You see here a +0 scale mail. There is an open door to the Dungeon here. You see here a short sword. You see here a giant club. You start resting. You smell decay. Yuck! (slot k) You start resting. You start resting. HP restored. You open the door. A hound, an ugly thing, a cyclops, a vampire and a skeleton come into view. The cyan ugly thing gurgles horribly! The hound barks! The cyclops shouts! You bludgeon the cyan ugly thing!! The cyan ugly thing is severely wounded. The cyan ugly thing barely misses you. You block the cyan ugly thing's attack. You hit the cyan ugly thing. The cyan ugly thing is almost dead. The vampire gestures wildly while chanting. The vampire flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You block the cyan ugly thing's attack. You sock the cyan ugly thing! You kill the cyan ugly thing! Cheibriados thoroughly appreciates the change of pace. Cheibriados raises the support of your attributes as your movement slows. You have reached level 8! You feel clever. You block the hound's attack. You barely miss the hound. You block the hound's attack. You block the hound's attack. You barely miss the hound. The hound bites you but does no damage. You smell something rotten. (slots u and v) You barely miss the hound. You block the hound's attack. The hound bites you but does no damage. You hit the hound. The hound is severely wounded. The hound closely misses you. You block the hound's attack. You puncture the hound! You kill the hound! Cheibriados appreciates the change of pace. Cheibriados raises the support of your attributes as your movement slows. It hits you but does no damage. You hit it but do no damage. It hits you but does no damage. It hits you but does no damage. You sock it! It hits you. You block its attack. You hit it. You block its attack. It hits you but does no damage. You hit it. You block its attack. It hits you. You closely miss it. You block its attack. It hits you but does no damage. You puncture it! Cheibriados thoroughly appreciates the change of pace. You can now warp the flow of time around you. Cheibriados raises the support of your attributes as your movement slows. Reactivating autopickup. Your Maces & Flails skill increases to level 7! Your Armour skill increases to level 10! Your Dodging skill increases to level 3! Your Stealth skill increases to level 8! Your Shields skill increases to level 12! Your Evocations skill increases to level 2! You feel a bit more experienced. Deactivating autopickup; reactivate with Ctrl-A. You hit it. It hits you but does no damage. It bites you but does no damage. You puncture it! It hits you but does no damage. It bites you. You sock it! Unholy energy fills the air. It hits you. It bites you but does no damage. You miss it. You hear some strange, mumbled words. Something tries to affect you, but you resist. You hit it but do no damage. It hits you but does no damage. It bites you but does no damage. You bludgeon it!! Cheibriados thoroughly appreciates the change of pace. Cheibriados raises the support of your attributes as your movement slows. You can now inflict damage on those overly hasty. Cheibriados raises the support of your attributes as your movement slows. Reactivating autopickup. You feel a bit more experienced. You puncture the hobgoblin skeleton! You destroy the hobgoblin skeleton! Cheibriados appreciates the change of pace. Throwing (i - inventory): l - 7 darts (quivered) Press: ? - help, Shift-Dir - straight line, f - cyclops Aim: a cyclops You throw a dart. The dart hits the cyclops. The cyclops is lightly wounded. You impale the cyclops!! The cyclops is severely wounded. Some of the chunks of flesh in your inventory have completely rotted away. You bludgeon the cyclops!! You kill the cyclops! Cheibriados appreciates the change of pace. Your Fighting skill increases to level 8! Your Maces & Flails skill increases to level 8! Your Stealth skill increases to level 9! Your Shields skill increases to level 13! You have reached level 9! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. There is an open door, spattered with blood here. Things that are here: 3 large rocks; a cyclops corpse; a hound corpse Butcher a cyclops corpse? [(y)es/(c)hop/(n)o/(a)ll/(q)uit/?] Butcher a hound corpse? [(y)es/(c)hop/(n)o/(a)ll/(q)uit/?] There isn't anything else to butcher here. You start butchering the cyclops corpse with your knife. You continue butchering the corpse. You finish chopping the cyclops corpse into pieces. k - 8 chunks of cyclops flesh There is an open door, spattered with blood here. Things that are here: 3 large rocks; a hound corpse l - 7 darts (gained 1) You start resting. You open the door. There is an open door here. Some of the chunks of flesh in your inventory have completely rotted away. You smell something rotten. (slot k) You open the door. Found six items. Found an uncursed ring of poison resistance. There is an open door here. Found a scroll of identify. u - a potion of cure mutation Found a scroll of fog. v - a potion of agility Found a scroll of fog. e - 6 potions of curing (gained 1) Found 2 scrolls of enchant armour. w - a potion of might Found a scroll of recharging. f - 4 potions of heal wounds (gained 2) e - 8 potions of curing (gained 2) You see here a stone of tremors. You see here an uncursed ring of poison resistance. x - a scroll of identify y - a scroll of fog y - 2 scrolls of fog (gained 1) z - 2 scrolls of enchant armour A - a scroll of recharging Read which item? (? for menu, Esc to quit) Enchant which item? (? for menu, Esc to quit) As you read the scroll of enchant armour, it crumbles to dust. Your +0 pair of gloves glows green for a moment. Read which item? (? for menu, Esc to quit) Enchant which item? (? for menu, Esc to quit) As you read the scroll of enchant armour, it crumbles to dust. Your +1 pair of gloves glows green for a moment. You open the door. An adder, a rat, a jackal, a giant slug and 3 giant frogs come into view. The giant frog gives a loud, deep croak! You hit the adder. The adder is moderately wounded. The adder bites you but does no damage. You completely miss the adder. The adder is moderately wounded. The adder bites you but does no damage. You bludgeon the adder!! You kill the adder! Cheibriados thoroughly appreciates the change of pace. Cheibriados raises the support of your attributes as your movement slows. You block the giant frog's attack. You thump the giant frog! The giant frog is severely wounded. You block the giant frog's attack. An adder comes into view. You sock the giant frog! You kill the giant frog! Cheibriados thoroughly appreciates the change of pace. You can now step out of the time flow. Cheibriados raises the support of your attributes as your movement slows. You puncture the rat! You kill the rat! Cheibriados thoroughly appreciates the change of pace. Cheibriados raises the support of your attributes as your movement slows. A porcupine comes into view. Your shield and chain mail prevent you from hitting the jackal. You block the jackal's attack. You impale the jackal!! You kill the jackal! Cheibriados thoroughly appreciates the change of pace. Cheibriados raises the support of your attributes as your movement slows. The spiny frog misses you. You barely miss the spiny frog. The spiny frog misses you. You impale the spiny frog!! The spiny frog is heavily wounded. The spiny frog stings you. You sock the spiny frog! The spiny frog is almost dead. The spiny frog barely misses you. You block the spiny frog's attack. You thump the spiny frog! You kill the spiny frog! Cheibriados thoroughly appreciates the change of pace. Your Armour skill increases to level 11! Your Dodging skill increases to level 4! The giant frog hits you but does no damage. You sock the giant frog! The giant frog is severely wounded. You block the giant frog's attack. The giant frog barely misses you. You hit the giant frog. The giant frog is almost dead. You block the giant frog's attack. You bludgeon the giant frog!! You kill the giant frog! Cheibriados appreciates the change of pace. Cheibriados raises the support of your attributes as your movement slows. Unknown command. The giant slug bites you but does no damage. You block the giant slug's attack. There is an open door to the Lair, spattered with blood here. Things that are here: a spiny frog corpse; a rat corpse; a giant frog corpse You barely miss the giant slug. You hit the giant slug. The giant slug is lightly wounded. You block the giant slug's attack. You sock the giant slug! The giant slug is moderately wounded. The giant slug bites you! Your chain mail prevents you from hitting the giant slug. The giant slug is moderately wounded. You sock the giant slug! The giant slug is heavily wounded. You block the giant slug's attack. You puncture the giant slug! The giant slug is severely wounded. You block the giant slug's attack. You puncture the giant slug! The giant slug is almost dead. You bludgeon the giant slug!! You kill the giant slug! Cheibriados appreciates the change of pace. You block the adder's attack. You hit the adder. The adder is severely wounded. You block the adder's attack. You barely miss the adder. The adder is severely wounded. You block the adder's attack. The adder bites you but does no damage. You miss the adder. The adder is severely wounded. You block the adder's attack. You hit the adder. You kill the adder! Cheibriados thoroughly appreciates the change of pace. Cheibriados raises the support of your attributes as your movement slows. You block the porcupine's attack. You are struck by the porcupine's spines. Your shield and chain mail prevent you from hitting the porcupine. The porcupine misses you. You hit the porcupine. The porcupine is lightly wounded. You block the porcupine's attack. You puncture the porcupine! The porcupine is almost dead. The porcupine closely misses you. You bludgeon the porcupine!! You kill the porcupine! Cheibriados appreciates the change of pace. Your Maces & Flails skill increases to level 9! Things that are here: a porcupine corpse; an adder corpse; a giant slug corpse Butcher a porcupine corpse? [(y)es/(c)hop/(n)o/(a)ll/(q)uit/?] You start butchering the porcupine corpse with your knife. You continue butchering the corpse. You finish chopping the porcupine corpse into pieces. You start butchering the adder corpse with your knife. You continue butchering the corpse. You finish chopping the adder corpse into pieces. You start butchering the giant slug corpse with your knife. You continue butchering the corpse. You finish chopping the giant slug corpse into pieces. z - a chunk of porcupine flesh; B - a chunk of adder flesh C - 3 chunks of giant slug flesh You see here an adder skeleton. You start resting. HP restored. You open the door. A bat, a water moccasin, a giant slug, 2 crocodiles, a yak and a boulder beetle come into view. An agate snail comes into view. There is an open door here. The helpless yak fails to defend itself. You sock the yak! The yak is moderately wounded. The boulder beetle twitches its antennae in your direction. The yak snorts and paws the ground. You block the yak's attack. The boulder beetle curls into a ball and starts rolling! The boulder beetle smashes into the water moccasin! The water moccasin dies! Some of the chunks of flesh in your inventory have completely rotted away. You puncture the yak! The yak is severely wounded. The yak gores you but does no damage. The boulder beetle smashes into the crocodile! The crocodile dies! You hit the yak. The yak is severely wounded. The boulder beetle smashes into the giant slug! The boulder beetle stops rolling. You block the yak's attack. The boulder beetle curls into a ball and starts rolling! The boulder beetle smashes into the giant slug! The boulder beetle stops rolling. You block the yak's attack. You sock the yak! You kill the yak! Cheibriados thoroughly appreciates the change of pace. Your Fighting skill increases to level 9! The agate snail swivels its eye-stalks towards you. You block the bat's attack. You hit the bat. You kill the bat! Cheibriados thoroughly appreciates the change of pace. The boulder beetle curls into a ball and starts rolling! The boulder beetle smashes into the giant slug! The giant slug dies! Read which item? (? for menu, Esc to quit) Blink to where? Press: ? - help, Dir - move target cursor As you read the scroll of blinking, it crumbles to dust. You are very lightly contaminated with residual magic. A komodo dragon comes into view. The komodo dragon hisses angrily. The crocodile bites you but does no damage. You closely miss the crocodile. You block the crocodile's attack. You hit the crocodile. The crocodile is lightly wounded. You block the crocodile's attack. You hammer the agate snail like a gong!!! The agate snail is heavily wounded. You block the crocodile's attack. You block the agate snail's attack. You sock the agate snail! The agate snail is severely wounded. You block the crocodile's attack. You bludgeon the agate snail!! The agate snail is almost dead. You block the crocodile's attack. The agate snail withdraws into its shell! You hit the agate snail but do no damage. The agate snail is almost dead. The crocodile bites you. You hit the agate snail. You kill the agate snail! The crocodile bites you! You bludgeon the komodo dragon!! The komodo dragon is severely wounded. You block the crocodile's attack. The komodo dragon bites you but does no damage. You completely miss the komodo dragon. The komodo dragon is severely wounded. The crocodile bites you! The komodo dragon bites you but does no damage. You puncture the komodo dragon! The komodo dragon is almost dead. You block the crocodile's attack. The komodo dragon bites you. You completely miss the komodo dragon. The komodo dragon is almost dead. The crocodile barely misses you. The komodo dragon closely misses you. You hit the komodo dragon but do no damage. The komodo dragon is almost dead. The crocodile closely misses you. The komodo dragon closely misses you. The crocodile completely misses you. The komodo dragon bites you but does no damage. You hit the komodo dragon. You kill the komodo dragon! Cheibriados appreciates the change of pace. You block the crocodile's attack. You closely miss the crocodile. The crocodile is lightly wounded. You block the crocodile's attack. Your chain mail prevents you from hitting the crocodile. The crocodile is lightly wounded. The crocodile barely misses you. You closely miss the crocodile. The crocodile is lightly wounded. The crocodile closely misses you. You hit the crocodile. The crocodile is moderately wounded. You block the crocodile's attack. You closely miss the crocodile. The crocodile is moderately wounded. You block the crocodile's attack. You hit the crocodile. The crocodile is heavily wounded. You block the crocodile's attack. You bludgeon the crocodile!! You kill the crocodile! Cheibriados appreciates the change of pace. You start resting. Your magical contamination has completely faded away. You start resting. You smell decay. Yuck! (slots z, B and C) You start resting. HP restored. Things that are here: an agate snail corpse; a water moccasin corpse You see here a giant slug corpse. You see here a bat corpse. You close the door. You see here a giant slug corpse. Things that are here: an agate snail corpse; a water moccasin corpse You open the door. 4 worms, a lindwurm and 2 giant fireflies come into view. A giant firefly comes into view. The giant firefly flashes a warning beacon! There is an open door to Lair:8 here. The helpless worm fails to defend itself. You thump the worm! The worm is heavily wounded. The lindwurm roars! The giant firefly flashes a warning beacon! You block the worm's attack. Your shield and chain mail prevent you from hitting the worm. The worm is heavily wounded. The brain worm's bulging head throbs. You feel dopey. Something feeds on your intellect! The giant firefly flashes a warning beacon! You hit the worm. The worm is severely wounded. The brain worm's bulging head throbs. You feel dopey. Something feeds on your intellect! You block the worm's attack. You hit the worm. The worm is almost dead. The giant firefly flashes a warning beacon! You barely miss the worm. The worm is almost dead. The brain worm's bulging head throbs. Something tries to feed on your intellect! You block the worm's attack. You barely miss the worm. The worm is almost dead. The giant firefly flashes a warning beacon! You block the worm's attack. You thump the worm! You kill the worm! Cheibriados appreciates the change of pace. The giant firefly barely misses you. You miss the giant firefly. The giant firefly barely misses you. You impale the giant firefly!! The giant firefly is almost dead. The giant firefly bites you. The giant firefly flashes a warning beacon! The giant firefly bites you! The brain worm's bulging head throbs. Something tries to feed on your intellect! You barely miss the giant firefly. The giant firefly is almost dead. You block the giant firefly's attack. The giant firefly misses you. You miss the giant firefly. The giant firefly is almost dead. You block the giant firefly's attack. The brain worm's bulging head throbs. Something tries to feed on your intellect! You sock the giant firefly! You kill the giant firefly! Cheibriados thoroughly appreciates the change of pace. Your Shields skill increases to level 14! You have reached level 10! You thump the brain worm! The brain worm is almost dead. The giant firefly flashes a warning beacon! You block the brain worm's attack. The giant firefly flashes a warning beacon! You puncture the brain worm! You kill the brain worm! Cheibriados thoroughly appreciates the change of pace. Your Maces & Flails skill increases to level 10! The brain worm's bulging head throbs. Something tries to feed on your intellect! You closely miss the giant firefly. You block the giant firefly's attack. The giant firefly completely misses you. You puncture the giant firefly! The giant firefly is severely wounded. The giant firefly flashes a warning beacon! You block the giant firefly's attack. You closely miss the giant firefly. The giant firefly is severely wounded. You block the giant firefly's attack. You impale the giant firefly!! You kill the giant firefly! Cheibriados thoroughly appreciates the change of pace. You puncture the brain worm! The brain worm is heavily wounded. You block the brain worm's attack. You barely miss the brain worm. The brain worm is heavily wounded. You block the brain worm's attack. You impale the brain worm!! You kill the brain worm! Cheibriados appreciates the change of pace. You bludgeon the spiny worm!! The spiny worm is moderately wounded. The spiny worm barely misses you. You hit the spiny worm. The spiny worm is heavily wounded. The giant firefly flashes a warning beacon! The spiny worm stings you. You are splashed with acid! The acid corrodes your +1 chain mail! The acid burns! You closely miss the spiny worm. The spiny worm is heavily wounded. You bludgeon the spiny worm!! The spiny worm is almost dead. The spiny worm stings you! You are splashed with acid! The acid burns! You puncture the spiny worm! You kill the spiny worm! Cheibriados appreciates the change of pace. The lindwurm breathes flames at you. The blast of flame misses you. You block the lindwurm's attack. The lindwurm claws you but does no damage. The lindwurm barely misses you. You block the lindwurm's attack. The lindwurm claws you. The lindwurm claws you but does no damage. The giant firefly flashes a warning beacon! Found a scroll of identify. Things that are here: a brain worm corpse a giant firefly corpse You sock the lindwurm! The lindwurm is lightly wounded. The giant firefly flashes a warning beacon! The lindwurm bites you but does no damage. You block the lindwurm's attack. You bludgeon the lindwurm!! The lindwurm is severely wounded. The lindwurm barely misses you. You block the lindwurm's attack. The lindwurm claws you but does no damage. The giant firefly flashes a warning beacon! You impale the lindwurm!! You kill the lindwurm! Cheibriados thoroughly appreciates the change of pace. Your Armour skill increases to level 12! Your Dodging skill increases to level 5! You hit the giant firefly. The giant firefly is lightly wounded. The giant firefly misses you. The giant firefly flashes a warning beacon! You block the giant firefly's attack. You miss the giant firefly. The giant firefly is lightly wounded. The giant firefly bites you but does no damage. You block the giant firefly's attack. You closely miss the giant firefly. The giant firefly is lightly wounded. You block the giant firefly's attack. You barely miss the giant firefly. The giant firefly is lightly wounded. You block the giant firefly's attack. You sock the giant firefly! The giant firefly is heavily wounded. The giant firefly bites you! * * * LOW HITPOINT WARNING * * * You barely miss the giant firefly. The giant firefly is heavily wounded. The giant firefly barely misses you. The giant firefly flashes a warning beacon! You block the giant firefly's attack. You closely miss the giant firefly. The giant firefly is heavily wounded. The giant firefly flashes a warning beacon! The giant firefly barely misses you. You closely miss the giant firefly. The giant firefly is heavily wounded. The giant firefly misses you. You block the giant firefly's attack. You closely miss the giant firefly. The giant firefly is heavily wounded. The giant firefly bites you but does no damage. The giant firefly bites you. * * * LOW HITPOINT WARNING * * * You closely miss the giant firefly. The giant firefly is heavily wounded. The giant firefly flashes a warning beacon! You block the giant firefly's attack. Drink which item? (? for menu, Esc to quit) You feel much better. You block the giant firefly's attack. The giant firefly bites you but does no damage. You thump the giant firefly! The giant firefly is severely wounded. You block the giant firefly's attack. You hit the giant firefly. The giant firefly is severely wounded. The giant firefly bites you. You block the giant firefly's attack. You closely miss the giant firefly. The giant firefly is severely wounded. You block the giant firefly's attack. You hit the giant firefly. The giant firefly is almost dead. You block the giant firefly's attack. The giant firefly flashes a warning beacon! The giant firefly bites you but does no damage. You miss the giant firefly. The giant firefly is almost dead. The giant firefly flashes a warning beacon! You block the giant firefly's attack. You impale the giant firefly!! You kill the giant firefly! Cheibriados appreciates the change of pace. Your Maces & Flails skill increases to level 11! Your Shields skill increases to level 15! Found a +0 orcish scale mail. You see here a giant firefly corpse. Found a potion of heal wounds. Found 19 stones. x - 2 scrolls of identify (gained 1) You see here a +0 orcish scale mail. f - 4 potions of heal wounds (gained 1) You see here 19 stones. You start resting. All of the chunks of flesh in your inventory have completely rotted away. You start resting. HP restored. You open the door. Found four items. There is an open door here. k - 40 strawberries; d - 13 bread rations (gained 12); z - 12 meat rations You see here a +0 helmet. You see here a +0 pair of gloves. You see here a +0 pair of gloves. You see here a +0 pair of boots. B - a +0 pair of boots Wear which item? (? for menu, Esc to quit) You start putting on your armour. You continue putting on your +0 pair of boots. You finish putting on your +0 pair of boots. You open the door. There is an open door here. You feel your intelligence returning. You open the door. 4 orcs, an orc priest, an orc high priest and an orc wizard come into view. The orc shouts! The orc high priest shouts! The orc priest shouts! The orc shouts! The orc wizard picks up some gold. The orc picks up some gold. The orc high priest invokes the aid of Beogh against you. Something smites you! Found 250 gold pieces. Use which ability? (? or * to list) You can feel time thicken for a moment. You kill the orc! Cheibriados appreciates the change of pace. You kill the orc! Cheibriados appreciates the change of pace. You kill the orc! Cheibriados thoroughly appreciates the change of pace. You kill the orc wizard! Cheibriados appreciates the change of pace. You kill the orc! Cheibriados thoroughly appreciates the change of pace. You kill the orc priest! Cheibriados thoroughly appreciates the change of pace. You feel somewhat more hungry. An orc wizard comes into view. It is wielding an orcish dagger. An orc wizard comes into view. It is wielding an orcish dagger. The orc high priest mumbles some strange prayers to Beogh against you. You resist. The orc wizard unwields an uncursed orcish dagger. The orc wizard drops an uncursed orcish dagger. The orc wizard picks up an orcish hand axe. The orc wizard wields an orcish hand axe. The orc wizard picks up some gold. An orc comes into view. There is an open door to the Orcish Mines here. The orc wizard picks up some gold. The orc high priest unwields an uncursed orcish mace. The orc high priest drops an uncursed orcish mace. The orc high priest picks up an orcish trident. The orc high priest wields an orcish trident. Things that are here: an orcish ring mail; an orc corpse; 50 gold pieces The orc wizard shouts! The orc high priest hits you but does no damage. The orc wizard mumbles some strange words. The orc wizard blinks! The orc wizard barely misses you. The orc high priest prays to Beogh. >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 4, arena_suspended: 0 prev_cmd = CMD_MOVE_DOWN repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Fv001] Species: Gargoyle Job: Fighter class_name: Fighter HP: 52/64; mods: 0/13 MP: 7/12; mods: 0/-1 Stats: 39 (39) 24 (26) 27 (27) Position: (59, 16), god: Cheibriados (17), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: auto) Name | can_train | train | training | level | points | progress Fighting | X | 1 | 10 | 9 | 2291 | 399/462 Short Blades | | 1 | 0 | 0 | 0 | 0/59 Long Blades | | 1 | 0 | 0 | 0 | 0/59 Axes | | 1 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 1 | 21 | 11 | 2951 | 50/630 Polearms | | 1 | 0 | 0 | 0 | 0/59 Staves | | 1 | 0 | 0 | 0 | 0/42 Slings | | 1 | 0 | 0 | 0 | 0/59 Bows | | 1 | 0 | 0 | 0 | 0/50 Crossbows | | 1 | 0 | 0 | 0 | 0/50 Throwing | X | 1 | 0 | 0 | 0 | 0/50 Armour | X | 2 | 16 | 12 | 3651 | 120/715 Dodging | X | 1 | 11 | 5 | 1160 | 100/424 Stealth | X | 1 | 3 | 9 | 1910 | 320/389 Stabbing | | 1 | 0 | 0 | 0 | 0/1410790144 Shields | X | 2 | 33 | 15 | 6021 | 93/967 Traps | | 1 | 0 | 0 | 0 | 0/1410790144 Unarmed Combat | X | 1 | 0 | 0 | 0 | 0/42 Spellcasting | X | 1 | 0 | 0 | 0 | 0/59 Conjurations | | 1 | 0 | 0 | 0 | 0/42 Hexes | | 1 | 0 | 0 | 0 | 0/59 Charms | | 1 | 0 | 0 | 0 | 0/59 Summonings | | 1 | 0 | 0 | 0 | 0/59 Necromancy | | 1 | 0 | 0 | 0 | 0/70 Translocations | | 1 | 0 | 0 | 0 | 0/59 Transmutations | | 1 | 0 | 0 | 0 | 0/70 Fire Magic | | 1 | 0 | 0 | 0 | 0/50 Ice Magic | | 1 | 0 | 0 | 0 | 0/50 Air Magic | | 1 | 0 | 0 | 0 | 0/70 Earth Magic | | 1 | 0 | 0 | 0 | 0/35 Poison Magic | | 1 | 0 | 0 | 0 | 0/50 Invocations | X | 1 | 6 | 0 | 0 | 0/42 Evocations | X | 1 | 0 | 2 | 190 | 40/150 Spell bugs: Durations: Attributes: #23: 405 #24: -223963805 #27: 6734 Mutations: negative energy resistance: 1 (innate) shock resistance: 1 (innate) unbreathing: 1 (innate) petrification resistance: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #16: +2,+2 morningstar of crushing eq slot #2, inv slot #0: +0 helmet eq slot #3, inv slot #17: +2 pair of gloves eq slot #4, inv slot #27: +0 pair of boots eq slot #5, inv slot #2: +0 shield eq slot #6, inv slot #18: +0 chain mail eq slot #7, inv slot #1: +3 ring of strength eq slot #8, inv slot #19: +3 ring of dexterity }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ▓.▓.▓'▓.▓.▓ ▓.▓.▓.▓.▓.▓ ▓.▓.▓.▓.▓'▓ ▓.▓.▓.▓.▓.▓ ▓.▓.▓.▓.▓)▓ ▓.▓.▓.▓.▓.▓ ▓'▓.▓.▓.▓.▓ ▓o▓.▓}▓.▓.▓ ▓@▓.▓=▓.▓'▓ ▓o▓.▓.▓.▓.▓ ▓)▓.▓.▓.▓.▓ ▓o▓.▓.▓.▓.▓ ▓)▓.▓.▓.▓.▓ ▓§▓.▓.▓.▓.▓ ▓o▓.▓%▓.▓'▓ ▓.▓.▓%▓.▓_▓ ▓o▓.▓.▓.▓_▓ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (11, 44): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 1 at (11, 44): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Hell & Pan }}}} Lua marker 2 at (11, 46): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 3 at (15, 6): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 4 at (15, 6): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Tomb }}}} Lua marker 5 at (15, 19): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 6 at (15, 30): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 7 at (15, 40): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 8 at (15, 50): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 9 at (15, 50): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Abyss }}}} Lua marker 10 at (15, 62): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 11 at (19, 4): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 12 at (19, 4): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Crypt }}}} Lua marker 13 at (19, 16): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 14 at (19, 16): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Forest }}}} Lua marker 15 at (19, 28): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 16 at (19, 28): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Elven Halls }}}} Lua marker 17 at (19, 43): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 18 at (19, 43): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Slime Pits }}}} Lua marker 19 at (19, 63): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 20 at (23, 10): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 21 at (23, 10): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Zot:5 }}}} Lua marker 22 at (23, 21): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 23 at (23, 30): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 24 at (23, 36): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 25 at (23, 51): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 26 at (23, 66): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 27 at (23, 66): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the ~*~Extended Endgame~*~ }}}} Lua marker 28 at (27, 4): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 29 at (27, 4): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to D:27 }}}} Lua marker 30 at (27, 14): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 31 at (27, 27): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 32 at (27, 27): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Realm of Zot }}}} Lua marker 33 at (27, 35): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 34 at (27, 44): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 35 at (27, 54): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 36 at (27, 64): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 37 at (31, 8): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 38 at (31, 62): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 39 at (35, 11): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 40 at (35, 11): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Vaults:5 }}}} Lua marker 41 at (35, 37): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 42 at (35, 55): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 43 at (35, 65): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 44 at (39, 8): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 45 at (39, 8): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Swamp:5 }}}} Lua marker 46 at (39, 22): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 47 at (39, 22): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Snake:5 }}}} Lua marker 48 at (39, 36): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 49 at (39, 36): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Spider:5 }}}} Lua marker 50 at (39, 50): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 51 at (39, 50): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Shoals:5 }}}} Lua marker 52 at (39, 64): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 53 at (43, 13): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 54 at (43, 58): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 55 at (47, 18): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 56 at (47, 18): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Dungeon }}}} Lua marker 57 at (47, 37): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 58 at (47, 37): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Vaults }}}} Lua marker 59 at (47, 59): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 60 at (51, 16): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 61 at (51, 16): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Swamp }}}} Lua marker 62 at (51, 26): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 63 at (51, 26): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Spider Nest }}}} Lua marker 64 at (51, 36): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 65 at (51, 36): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Snake Pit }}}} Lua marker 66 at (51, 46): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 67 at (51, 46): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Shoals }}}} Lua marker 68 at (51, 56): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 69 at (55, 10): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 70 at (55, 43): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 71 at (55, 43): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Dungeon }}}} Lua marker 72 at (55, 59): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 73 at (59, 14): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 74 at (59, 14): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Orcish Mines }}}} Lua marker 75 at (59, 28): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 76 at (59, 41): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 77 at (59, 41): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Orc:4 }}}} Lua marker 78 at (59, 59): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 79 at (63, 8): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 80 at (63, 22): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 81 at (63, 22): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Lair }}}} Lua marker 82 at (63, 32): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 83 at (63, 42): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 84 at (63, 42): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Lair:8 }}}} Lua marker 85 at (63, 55): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 86 at (63, 64): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 88 at (67, 10): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 89 at (67, 10): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Dungeon }}}} Lua marker 90 at (67, 16): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 91 at (67, 22): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 92 at (67, 22): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Temple }}}} Lua marker 93 at (67, 40): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 94 at (67, 50): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 95 at (67, 50): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Dungeon }}}} Lua marker 96 at (67, 57): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 97 at (67, 64): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} >>>>>>>>>>>>>>>>>>>>>>