Fv001 the Dungeon (10, 1, D) a +5 crystal plate armour the cursed +12,+15 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself. It has a curse placed upon it. (11, 1, D) the +12,+16 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9,+6 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} This legendary weapon is deadly to all dragonkind. It also provides some protection from the breath attacks of dragons and other creatures. It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9,+9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself. It has a curse placed upon it. the cursed +13,+13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself. It has a curse placed upon it. the +0,+0 Sword of Power the +0,+14 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7,+7 Singing Sword the +2,+10 longbow "Piercer" {velocity, EV-2} Any arrow fired from it inflicts extra damage. It affects your evasion (-2). (62, 1, D) an ornate deck of changes (63, 1, D) a +4 ring mail of cold resistance (69, 1, D) a +2,+5 mace of pain (3, 2, D) a +5,+5 triple sword a +5,+5 great sword a +5,+5 double sword a +5,+5 demon blade (4, 2, D) a +5,+5 quick blade a +5,+5 sabre a +5,+5 dagger (12, 2, D) a +0,+0 dwarven mace (62, 2, D) a +0,+1 scythe of freezing (75, 2, D) an uncursed staff of summoning (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club a +5,+5 giant club a +5,+5 great mace a +5,+5 demon whip (74, 3, D) a +1,+1 elven scimitar (3, 4, D) 1000 sling bullets a +5,+5 sling a +5,+5 longbow 1000 arrows a +5,+5 bow 1000 bolts a +5,+5 crossbow (4, 4, D) a +5,+5 bardiche a +5,+5 demon trident (10, 4, D) a tome of Destruction a tome of Destruction a disc of storms (74, 4, D) a +2,+2 elven long sword (4, 5, D) a +5,+5 executioner's axe a +5,+5 battleaxe a +5,+5 broad axe (10, 5, D) an uncursed ring of flight a +6 ring of intelligence (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +0 dwarven shield a +0 dwarven scale mail a +3 shield a +3 buckler (10, 7, D) a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (4, 8, D) a +5 gold dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (61, 9, D) a +1,+0 broad axe of electrocution (62, 9, D) the +3,+3 short sword of Amorality {venom, rPois} It poisons the flesh of those it strikes. It protects you from poison. (70, 9, D) a +1 plate armour of fire resistance (72, 9, D) the cursed -3 pair of gloves of the Accordion {Str+3 Int+2} It affects your strength (+3). It affects your intelligence (+2). It has a curse placed upon it. (72, 10, D) a plain deck of summonings (50, 14, D) the Handbook of the Frostbite and Stones Spells Type Level Freezing Aura Charms/Ice 2 Ensorcelled Hibernation Hexes/Ice 2 Stoneskin Transmutation/Earth 2 Leda's Liquefaction Hexes/Earth 4 Summon Ice Beast Ice/Summoning 4 Statue Form Transmutation/Earth 6 (51, 14, D) a +2,+2 long sword of holy wrath (61, 17, D) a +3 scale mail of fire resistance (62, 17, D) a +8 blowgun (63, 17, D) a stone of tremors (64, 17, D) a +1,+3 vampiric dagger (71, 17, D) a +3,+0 bow of frost (72, 17, D) a box of beasts (63, 18, D) an uncursed staff of summoning (64, 18, D) a +3 chain mail of cold resistance (71, 18, D) a +3,+0 falchion of protection (72, 18, D) a plain deck of war (47, 20, D) a -1,+1 orcish glaive (still there?) a +0,+1 halberd (still there?) (47, 21, D) a +1 chain mail of poison resistance (unseen) (48, 21, D) a +2,+2 long sword of holy wrath (unseen) (47, 22, D) the +0 cloak of the Trees {+Blink rPois Dam+5} It affects your damage-dealing abilities (+5). It protects you from poison. It lets you blink. (48, 22, D) a cursed +0 robe (49, 22, D) a cursed +2,+2 morningstar (unseen) (60, 24, D) a cursed +3,+3 scimitar a +3,+1 short sword of electrocution a +0 robe (49, 25, D) an uncursed staff of fire (52, 25, D) an uncursed staff of wizardry (53, 25, D) an uncursed staff of poison (53, 26, D) a +2,+2 dwarven morningstar of freezing (54, 26, D) an uncursed staff of death (62, 27, D) a +0,+0 whip of venom (63, 27, D) an uncursed staff of death (65, 27, D) the cursed -4 leather armour of Poel {rElec Acc+4 SInv} It affects your accuracy (+4). It insulates you from electricity. It enhances your eyesight. It has a curse placed upon it. (72, 27, D) a +4,+0 hammer of holy wrath (73, 27, D) a crystal ball of energy (62, 28, D) a +3,+4 dagger of flaming (63, 28, D) an uncursed staff of power (71, 28, D) an uncursed amulet of inaccuracy (73, 28, D) a +1,+1 anti-magic mace (47, 31, D) a necrophage corpse (rotten by now) a cursed +1,+2 scimitar of freezing a +0 robe a plain deck of dungeons (48, 31, D) the +10,+4 trident of the Octopus King {venom, rElec rPois MR+} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. a +2,+2 dagger of protection a +0 robe an uncursed ring of see invisible (47, 32, D) a +0,+0 halberd a +0 orcish plate armour (69, 32, D) a +0,+0 spear a +0,+0 spear a +0,+0 spear a merfolk corpse (skeletalised by now) (70, 32, D) a +0,+0 bow 13 arrows (47, 33, D) a -1,+1 orcish great mace of protection a +0 chain mail (48, 33, D) a +3,+2 great mace a +2 robe (69, 33, D) a +2,+2 bow 21 arrows (70, 33, D) a hippogriff corpse (skeletalised by now) (71, 33, D) a +0,+0 bow 11 arrows (48, 34, D) a +0,+0 war axe a +0 plate armour (69, 34, D) a +0,+0 spear a +0,+0 spear 5 arrows (70, 34, D) an arrow (71, 34, D) a +0,+0 bow 22 arrows (72, 34, D) 6 arrows (49, 37, D) an uncursed staff of fire (51, 37, D) the ring "Dep Agau" {SustAb +Inv rElec rPois rF+ SInv} [ring of sustain abilities] It protects you from fire. It insulates you from electricity. It protects you from poison. It enhances your eyesight. It lets you turn invisible. (54, 37, D) a +5 ring of strength (60, 37, D) a +0,+2 war axe (61, 37, D) the +4 leather armour of Hadjma {Dex-3 Int+3} It affects your intelligence (+3). It affects your dexterity (-3). (62, 37, D) a +5,+2 whip of holy wrath (63, 37, D) an uncursed staff of poison (69, 37, D) the +10 Black Knight's horse barding {ponderous, Hunger- rN+} It protects you from negative energy. It slows your metabolism. (70, 37, D) a +3,+0 double sword of protection (49, 38, D) the Tome of Boosting Attacks Spells Type Level *Flame Tongue Conjuration/Fire 1 Sure Blade Hexes/Charms 2 Excruciating Wounds Charms/Necromancy 5 Venom Bolt Conjuration/Poison 5 Lightning Bolt Conjuration/Air 5 a wand of hasting (3) the Tome of Fire and Companions Spells Type Level *Flame Tongue Conjuration/Fire 1 Summon Butterflies Summoning 1 Summon Small Mammal Summoning 1 Recall Summoning/Translocation 3 Bolt of Fire Conjuration/Fire 6 Dragon Form Fire/Transmutation 7 the ring "Frepotuth" {rF++ rN+ Str+1} [ring of strength] It affects your strength (+1). It greatly protects you from fire. It protects you from negative energy. a book of Conjurations the Handbook of Shifting Earth Spells Type Level Stoneskin Transmutation/Earth 2 Stone Arrow Conjuration/Earth 3 Dig Earth 4 Lee's Rapid Deconstruction Earth 5 Statue Form Transmutation/Earth 6 (50, 38, D) an uncursed amulet of resist mutation (52, 38, D) a cursed -4,-3 ring of slaying (53, 38, D) a +3,+1 mace (59, 38, D) a +3 ring of intelligence the amulet of Xom's Capriciousness {Faith Str+4 Dex+2} [amulet of faith] It affects your strength (+4). It affects your dexterity (+2). a +9 rod of the swarm (11/11) a +6 ring of strength (60, 38, D) a disc of storms (61, 38, D) a +0,+0 glaive (62, 38, D) an uncursed staff of summoning (70, 38, D) a phial of floods (71, 38, D) a lantern of shadows (72, 38, D) a +3,+2 war axe of electrocution (73, 38, D) an uncursed staff of air (72, 40, D) a +0,+0 trident the +9,+5 bow of Kuammat {venom, Str+3 Int+1 Stlth+} It poisons the ammo it fires. It affects your strength (+3). It affects your intelligence (+1). It makes you much more stealthy. (69, 41, D) a hippogriff corpse (skeletalised by now) (70, 41, D) a merfolk corpse (skeletalised by now) (71, 41, D) 2 arrows 3 large rocks a sheep corpse (skeletalised by now) a +0,+0 spear (72, 41, D) a hippogriff corpse (skeletalised by now) (70, 42, D) 2 large rocks (unseen) (71, 42, D) a +0,+0 bow (unseen) (58, 43, D) a +1,+1 scythe of slicing (unseen) (50, 44, D) a +0,+1 quarterstaff of crushing a +0 robe a +0,+0 short sword (57, 44, D) a +0,+0 dire flail (unseen) (58, 44, D) a +3,+6 dwarven battleaxe of draining a +0 plate armour a human corpse (skeletalised by now) 3 large rocks a +0,+0 great mace a +0 plate armour (71, 44, D) 2 large rocks (57, 45, D) a +3 plate armour of cold resistance a bolt of flame (58, 45, D) a +2,+2 dwarven broad axe of chopping (still there?) a bolt of flame (still there?) (59, 45, D) a +0,+0 crossbow (unseen) (60, 45, D) a bolt of flame (61, 45, D) 2 bolts of flame