Fv001 the Dungeon (5, 1, D) a +0,+0 falchion (10, 1, D) the +6 shield of the gong {rElec rN+ MR+} It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. a +0 shield a +0 scale mail the +6,+6 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +12,+15 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself. It has a curse placed upon it. (11, 1, D) the +4,+8 shillelagh "Devastator" the +9,+6 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} This legendary weapon is deadly to all dragonkind. It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9,+9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself. It has a curse placed upon it. the cursed +13,+13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself. It has a curse placed upon it. the +0,+0 Sword of Power the +14,+5 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7,+7 Singing Sword the +2,+10 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 1, D) a +0 buckler of poison resistance (62, 1, D) a book of Power (63, 1, D) a plain deck of destruction (3, 2, D) a +5,+5 triple sword a +5,+5 great sword a +5,+5 double sword a +5,+5 demon blade (4, 2, D) a +5,+5 quick blade a +5,+5 cutlass a +5,+5 dagger (62, 2, D) a +1 robe of positive energy (75, 2, D) the cursed +1,+2 sling of Logey {venom, +Fly rF+ MR++} It poisons the ammo it fires. It protects you from fire. It affects your resistance to hostile enchantments. It lets you fly. It has a curse placed upon it. (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club a +5,+5 giant club a +5,+5 great mace a +5,+5 demon whip (3, 4, D) 1000 sling bullets a +5,+5 sling a +5,+5 longbow 1000 arrows a +5,+5 bow 1000 bolts a +5,+5 crossbow (4, 4, D) a +5,+5 bardiche a +5,+5 demon trident (10, 4, D) a tome of Destruction a disc of storms (62, 4, D) a -1,+1 orcish flail a +0 orcish ring mail a -1,+0 orcish club a +0 orcish ring mail of positive energy (63, 4, D) a -1,+1 orcish dagger a +2 orcish robe (4, 5, D) a +5,+5 executioner's axe a +5,+5 battleaxe a +5,+5 broad axe (10, 5, D) an uncursed ring of flight (61, 5, D) a -1,+1 orcish flail (7, 6, D) 3 scrolls of blinking (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 shield a +3 buckler (7, 7, D) 5 potions of speed 2 potions of berserk rage (4, 8, D) a +5 crystal plate armour a +5 gold dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (71, 8, D) a tomahawk (61, 9, D) a book of Enchantments (63, 9, D) a sack of spiders (71, 9, D) Debuaf's Volume of Fiery Conjuration Spells Type Level Shock Conjuration/Air 1 Throw Flame Conjuration/Fire 2 Conjure Flame Conjuration/Fire 3 Throw Icicle Conjuration/Ice 4 Fireball Conjuration/Fire 5 Venom Bolt Conjuration/Poison 5 the cursed ring "Fixtease" {Str-2 Int+4} [ring of strength] It affects your strength (-2). It affects your intelligence (+4). It has a curse placed upon it. (72, 9, D) a +2,+4 great mace of draining (70, 10, D) a +5,+4 elven long sword of freezing (72, 10, D) an uncursed staff of conjuration (61, 11, D) a +1,+2 spear (62, 11, D) an uncursed staff of poison (63, 11, D) an uncursed staff of death (63, 12, D) a +0,+0 trident (61, 17, D) a +0,+0 orcish dagger (62, 17, D) a +0,+0 orcish dagger (63, 17, D) a +1,+3 orcish flail (64, 17, D) a +2,+1 orcish dagger (71, 17, D) the Volume of Fascination Spells Type Level Slow Hexes 2 Spectral Weapon Hexes/Charms 3 Cause Fear Hexes 4 Tukima's Dance Hexes 5 Invisibility Hexes 6 (72, 17, D) an uncursed staff of earth (73, 17, D) a +1,+0 dagger of flaming (62, 18, D) an uncursed amulet of inaccuracy (63, 18, D) an uncursed staff of poison (64, 18, D) a +0,+0 orcish long sword (71, 18, D) the +0 robe "Zifulint" {Int+3} It affects your intelligence (+3). (72, 18, D) the +3 leather armour of Misanthropy {Acc+4 Dam+3} It affects your accuracy (+4). It affects your damage-dealing abilities (+3). (73, 18, D) an uncursed ring of see invisible (59, 19, D) a +7 rod of venom (9/9) (still there?) a +7 rod of venom (8/9) (still there?) a +7 rod of venom (8/9) (still there?) (62, 19, D) a +2,+1 mace of protection a +0 orcish robe (63, 20, D) an uncursed staff of summoning a +0 orcish robe a +0,+0 orcish flail (63, 21, D) a +1,+2 great sword of slicing a +0 orcish plate armour a +0,+0 orcish short sword a +0 orcish plate armour (64, 22, D) the +13,+13 sword of the Doom Knight {pain, -Cast MR+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your resistance to hostile enchantments. It prevents spellcasting. a +0 orcish plate armour (72, 22, D) a +0,+0 crossbow 20 bolts (71, 23, D) a +0,+0 crossbow 19 bolts (72, 23, D) a +1 cloak of darkness a +0,+1 orcish great sword a +0 plate armour (72, 24, D) a bolt (61, 27, D) a +1,+1 quarterstaff of protection (64, 27, D) a +0,+0 long sword (65, 27, D) a book of Dreams a book of Power (71, 27, D) a +2,+2 broad axe of flaming (73, 27, D) an uncursed staff of poison (62, 28, D) a +0,+0 trident (63, 28, D) a +2 elven robe of magic resistance (64, 28, D) a crystal ball of energy (72, 28, D) a +0,+0 elven dagger (73, 28, D) a sack of spiders (72, 30, D) a +0,+2 scythe a +0 robe (64, 31, D) a +4,+6 halberd of protection (71, 31, D) a +2,+1 elven short sword (72, 31, D) a +2,+3 quarterstaff of chaos a +1 cloak of darkness (73, 31, D) a +0,+3 orcish scimitar a +0 orcish robe (62, 32, D) a +2,+0 long sword of draining a +0 robe (71, 32, D) a +7,+7 club a +0 robe (64, 33, D) a +0,+0 flail a +0 robe (73, 33, D) a +0,+1 spear of distortion a +1 elven robe of resistance (59, 37, D) a +4 scale mail of cold resistance (60, 37, D) a crystal ball of energy (61, 37, D) an uncursed ring of protection from fire (62, 37, D) a lamp of fire (63, 37, D) a book of Geomancy (69, 37, D) an uncursed staff of fire (70, 37, D) a cursed staff of wizardry (71, 37, D) a book of Dreams a book of Clouds a +1,+2 morningstar of venom (72, 37, D) a cursed ring of hunger (73, 37, D) a +0,+0 halberd of dragon slaying (59, 38, D) a stone of tremors (60, 38, D) a scroll of brand weapon (61, 38, D) a book of Wizardry (62, 38, D) a book of Power (63, 38, D) a plain deck of summonings (70, 38, D) the +2,+5 short sword of Greatest Utility {freeze, rC+ Int-3 SInv Stlth++} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-3). It protects you from cold. It enhances your eyesight. It makes you much more stealthy. (72, 38, D) a +3,+2 lajatang of venom