Dungeon Sprint DCSS version 0.14-a0-1613-gd720e3e (webtiles) character file. 0 Fv001 the Shield-Bearer (level 1, 0/14 HPs) Began as a Gargoyle Fighter on Dec 24, 2013. Slain by a mermaid (3 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:11 (13 turns). Fv001 the Shield-Bearer (Gargoyle Fighter) Turns: 13, Time: 00:00:12 HP 0/14 AC 9 Str 19 XL: 1 Next: 0% MP 1/1 EV 6 Int 8 God: Gold 0 SH 18 Dex 9 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Clarity . b - +0 scale mail rNeg + . . Conserve . c - +0 shield rPois + rCorr . (no helmet) rElec + rRot + (no cloak) SustAb . . Spirit . (no gloves) rMut . Warding . (no boots) Saprov . . . NoTele + (no amulet) (no ring) (no ring) @: mesmerised, not resistant to hostile enchantments, extremely unstealthy A: life protection 1, electricity resistance, unbreathing, petrification resistance, AC +2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons a - a +0,+0 mace (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Comestibles d - a bread ration Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of speed h - 2 potions of magic i - a potion of berserk rage Skills: + Level 3.2 Fighting + Level 2.1 Maces & Flails + Level 3.2 Armour + Level 3.2 Shields You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. You are immune to poison. Your stone body is very resilient (AC +2). You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. Message History You are mesmerised by the mermaid! The mermaid hits you but does no damage. Your scale mail prevents you from hitting the mermaid. The mermaid is lightly wounded. The mermaid chants her luring song. You hit the mermaid. The mermaid is moderately wounded. The mermaid hits you. * * * LOW HITPOINT WARNING * * * Your shield and scale mail prevent you from hitting the mermaid. The mermaid is moderately wounded. The mermaid hits you but does no damage. You block the mermaid's attack. You hit the mermaid. The mermaid is heavily wounded. You block the mermaid's attack. You hit the mermaid. The mermaid is heavily wounded. You block the mermaid's attack. The mermaid hits you. You die... # ##. #+# #...##.## #.m@<<+ #...##.## ##. #+# # You could see a mermaid. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | Fv001, the Gargoyle Fighter, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 2 | D | Noticed a mermaid 13 | D | Slain by a mermaid Action || total -------------------------++------- Melee: Mace || 9