Fv001 Level 1 of the Dungeon (8, 1, D:1) a +0,+0 club (22, 6, D:1) 16 grapes (39, 14, D:1) a +0,+0 orcish club (17, 16, D:1) a bread ration (40, 20, D:1) a +1,+1 dwarven dagger (4, 24, D:1) a +0,+0 dagger (35, 33, D:1) a +0,+1 orcish club (45, 37, D:1) a +0 ring mail (47, 38, D:1) a +0,+0 club (42, 44, D:1) a +0,+0 club (6, 45, D:1) a +0,+2 dagger (25, 46, D:1) a cursed -2,-3 dagger (23, 47, D:1) a -1,+0 orcish club (24, 49, D:1) a +0,+2 hand axe (14, 51, D:1) a +0,+0 club Level 2 of the Dungeon (0, 0, D:2) a +0,+0 club (24, 1, D:2) a +0 leather armour (20, 6, D:2) a +0 ring mail (25, 8, D:2) 13 sling bullets (9, 9, D:2) an uncursed amulet of faith (10, 9, D:2) a +2,+2 whip of distortion (18, 14, D:2) 3 potions of paralysis (-12, 16, D:2) a bread ration (24, 25, D:2) a +0,+0 club (-2, 26, D:2) a +0,+0 club (-19, 29, D:2) a +0 pair of boots (-17, 30, D:2) a +0,+0 sling a +0,+0 orcish dagger (13, 35, D:2) a +0,+0 dagger (13, 38, D:2) a scroll of noise (22, 38, D:2) a +1 ring mail (13, 39, D:2) a +0,+0 orcish club a +0,+1 orcish dagger (23, 40, D:2) a +2,+0 elven falchion (-11, 42, D:2) a +0 scale mail (-8, 44, D:2) a +0,+0 club Level 3 of the Dungeon (0, 0, D:3) a choko (-15, 9, D:3) a +0,+0 hand axe (13, 16, D:3) a +0 leather armour (-6, 19, D:3) a +0,+0 dagger (-26, 22, D:3) a cursed -1,+0 spear (8, 26, D:3) a -1,+1 orcish flail (7, 29, D:3) a cursed -3,-3 orcish whip a cursed -4,-3 orcish club (-14, 34, D:3) a +0 scale mail (-30, 40, D:3) a +0,+0 bardiche (10, 42, D:3) a +0,+0 short sword (1, 45, D:3) a choko (8, 46, D:3) a +0 elven robe Level 4 of the Dungeon [Shop] Cryckami's Jewellery Boutique an uncursed amulet of resist corrosion (220 gold) a +4 ring of evasion (396 gold) an uncursed amulet of stasis (192 gold) an uncursed ring of magical power (220 gold) an uncursed amulet of conservation (275 gold) the ring of Pruykk {Wiz Dam+4} (499 gold) [ring of wizardry] It affects your damage-dealing abilities (+4). an uncursed ring of wizardry (330 gold) the amulet of the Dozen Wars {Cons Str+2 Dam-2} (398 gold) [amulet of conservation] It affects your strength (+2). It affects your damage-dealing abilities (-2). (0, 0, D:4) a +2,+1 elven cutlass (24, 4, D:4) a +0,+0 orcish dagger a +0 orcish scale mail an orc corpse (skeletalised by now) (23, 5, D:4) a +0,+0 orcish short sword a +0 orcish ring mail an orc corpse (skeletalised by now) (24, 5, D:4) a +1,+5 orcish short sword an orc corpse (skeletalised by now) (39, 5, D:4) a bat corpse (7, 9, D:4) a +0,+0 dagger (9, 18, D:4) a +0,+0 giant club (25, 19, D:4) a scroll of noise (49, 19, D:4) a scroll of curse armour (49, 25, D:4) a +0,+0 trident (29, 28, D:4) a scroll of noise (22, 29, D:4) the +5,+5 dagger of the Shark {flame, rElec rPois Dex-2} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It affects your dexterity (-2). It insulates you from electricity. It protects you from poison. (45, 31, D:4) a scorpion corpse (rotten by now) (25, 33, D:4) a +0,+0 club