Fv001 Level 1 of the Dungeon (0, 0, D:1) a +2 short sword of venom (-17, 4, D:1) a +0 leather armour (-14, 4, D:1) a +0 club (-11, 5, D:1) a +0 club (-20, 13, D:1) a +0 leather armour (18, 13, D:1) a +0 club (14, 24, D:1) a +0 ring mail (-26, 25, D:1) a +0 club (-3, 37, D:1) 15 arrows of frost (-16, 38, D:1) a +0 ring mail (1, 39, D:1) 16 sling bullets (-21, 47, D:1) a +0 mace (-5, 47, D:1) 25 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 robe (0, 1, D:2) a +0 club (22, 3, D:2) 18 arrows (18, 19, D:2) 26 sling bullets (10, 27, D:2) a +0 dagger (56, 27, D:2) a +0 mace (-1, 28, D:2) a +0 hunting sling (19, 33, D:2) a +0 whip (52, 34, D:2) a +0 flail a +0 ring mail (18, 41, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the amulet "Chiam" {rMut rPois+ rF-} (4420 gold) [amulet of resist mutation] It protects you from mutation. It makes you vulnerable to fire. It protects you from poison. the +7 short sword of Pnearaw {flame, rElec Str+4} (6280 gold) It emits flame when wielded, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It insulates you from electricity. the +0 ring mail of the Forgotten Songs {+Blink rPois- rCorr Slay+4} (4460 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+4). It protects you from poison. It lets you blink. It protects you from acid and corrosion. the ring "Guosh" {+Fly SInv} (2410 gold) [ring of see invisible] It enhances your eyesight. It lets you fly. (0, 0, D:3) a +0 whip (0, 1, D:3) a +0 mace a +0 ring mail (0, 2, D:3) a +0 club (16, 3, D:3) a +0 dagger a +0 hunting sling 10 poisoned sling bullets (-13, 4, D:3) a +0 mace (12, 8, D:3) a +0 spear (22, 10, D:3) a +0 scale mail (36, 14, D:3) a +0 short sword (-7, 16, D:3) a +0 falchion (-5, 16, D:3) a +0 club (-4, 17, D:3) a +0 dagger a +0 robe (-5, 18, D:3) a +0 dagger a +0 ring mail (3, 24, D:3) a +0 dagger a +0 robe (4, 24, D:3) a +0 club (2, 25, D:3) a +0 flail (4, 25, D:3) a +0 hand axe of freezing (-5, 29, D:3) a +0 short sword (-16, 32, D:3) a +0 mace of crushing (-6, 35, D:3) a cursed -2 quarterstaff Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (-10, 8, D:4) a +0 dagger (-10, 9, D:4) a +0 club (3, 9, D:4) a cursed -3 club (-1, 10, D:4) 3 potions of poison (-7, 16, D:4) 21 stones (-10, 17, D:4) 11 stones (-8, 17, D:4) a stone (-10, 18, D:4) 28 stones (-9, 18, D:4) a +0 animal skin a stone a +0 animal skin (-3, 18, D:4) 2 stones (-9, 19, D:4) a +0 animal skin (-8, 19, D:4) 4 stones (-7, 19, D:4) 5 stones (-6, 19, D:4) 3 stones (-5, 19, D:4) 5 stones (-4, 19, D:4) 3 stones (-13, 20, D:4) a +0 trident (-9, 20, D:4) a +0 animal skin a +0 animal skin 3 stones a +0 animal skin (5, 24, D:4) 14 arrows (10, 25, D:4) a +0 leather armour (10, 30, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Steghyx's Weapon Boutique the +7 great mace "Firestarter" {flame, rF++} (925 gold) It emits flame when wielded, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. a +0 lajatang (195 gold) a +0 quarterstaff (52 gold) a cursed -2 mace (1 gold) a +0 trident (45 gold) 28 sling bullets (182 gold) a cursed -3 falchion (1 gold) (0, 0, D:5) a +0 dagger (21, 5, D:5) a +3 ring mail (8, 13, D:5) a +0 helmet (26, 13, D:5) a +0 short sword a +0 leather armour (-3, 15, D:5) 4 stones (37, 15, D:5) a +0 club (41, 23, D:5) a +0 pair of boots (49, 25, D:5) 20 poisoned arrows (22, 29, D:5) 21 poisoned sling bullets (47, 33, D:5) a +0 war axe (11, 34, D:5) a +4 quarterstaff of chaos (42, 48, D:5) a +0 dagger (51, 50, D:5) a +0 mace (56, 54, D:5) 22 arrows Level 6 of the Dungeon (3, 0, D:6) 20 exploding sling bullets (29, 1, D:6) an arrow (29, 2, D:6) an arrow (29, 4, D:6) a cursed +0 shortbow 9 arrows (24, 9, D:6) a +0 flail (48, 9, D:6) 12 bolts (27, 10, D:6) a cursed -1 dagger a +0 ring mail (25, 11, D:6) a +0 scale mail a +2 vampiric whip (26, 11, D:6) a +0 dagger a +0 robe (27, 11, D:6) a +0 mace a +0 leather armour (34, 11, D:6) a +0 dagger (36, 14, D:6) a +0 ring mail (47, 14, D:6) a cursed +0 robe (9, 19, D:6) a +0 leather armour (24, 19, D:6) a +0 club a +0 ring mail (25, 19, D:6) a +0 pair of boots (1, 20, D:6) a +0 long sword (23, 20, D:6) a +0 dagger a +0 robe a +0 mace (24, 20, D:6) a +0 club (31, 34, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a stone (1, 1, D:7) a +0 short sword 2 stones (-19, 2, D:7) a +0 cloak (-17, 17, D:7) the +2 hammer "Qepessai" {flame, rElec MR+} It emits flame when wielded, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. It affects your resistance to hostile enchantments. (-7, 18, D:7) an uncursed staff of earth (-5, 18, D:7) 19 arrows (-24, 21, D:7) 3 large rocks (6, 22, D:7) a +0 club (-21, 26, D:7) a +0 dagger a +0 scale mail (19, 26, D:7) a +0 hand axe a +0 animal skin (-35, 27, D:7) a +0 leather armour (-19, 27, D:7) a +0 mace (-5, 27, D:7) 14 stones (-25, 28, D:7) a +0 whip a +0 ring mail (-19, 29, D:7) a +0 club a +0 dire flail a +0 chain mail (-14, 30, D:7) a +0 chain mail a +0 leather armour a +0 war axe a +0 plate armour (-15, 31, D:7) a +0 falchion (-7, 33, D:7) a +0 mace (-8, 35, D:7) a +0 flail (20, 36, D:7) a +0 short sword (2, 38, D:7) a cursed -3 mace a +0 dagger a +0 robe a +0 short sword a +0 plate armour (-8, 39, D:7) a +0 hand axe a +0 robe (-8, 40, D:7) a +0 trident a +0 leather armour (-35, 43, D:7) 24 stones (-2, 43, D:7) a +0 whip a +0 scale mail (-16, 46, D:7) a +0 dagger a +0 robe a +0 club (-14, 46, D:7) a +0 mace (-12, 46, D:7) a +0 hand axe (-17, 47, D:7) a +0 whip a +0 leather armour (-16, 47, D:7) a +0 mace (-12, 51, D:7) a +0 dagger (-13, 62, D:7) a +0 helmet Level 8 of the Dungeon (0, 0, D:8) a +0 mace of protection (3, 1, D:8) a +0 leather armour (-42, 2, D:8) a +0 club (3, 2, D:8) a +0 dagger a +0 robe (10, 2, D:8) 27 stones (-17, 3, D:8) a +0 club (-25, 4, D:8) a scroll of noise (-23, 6, D:8) a +0 club (-8, 9, D:8) a potion of poison (4, 15, D:8) a +0 giant club (-29, 17, D:8) a +0 giant club a +0 giant spiked club (-43, 18, D:8) 10 bolts of frost (-40, 18, D:8) a +0 dagger a +0 chain mail (-9, 19, D:8) 18 bolts (0, 24, D:8) a +0 chain mail a +2 whip of venom a +0 mace (0, 25, D:8) a +0 club (3, 25, D:8) a +0 dagger (-5, 28, D:8) a +0 flail a +0 whip a +0 club (-32, 31, D:8) a +0 mace Level 9 of the Dungeon (-23, 10, D:9) a +0 quarterstaff (-5, 12, D:9) an arrow (-6, 13, D:9) an arrow (-5, 13, D:9) an arrow (-3, 13, D:9) an arrow (-1, 14, D:9) a +0 shortbow 20 arrows (1, 15, D:9) a +0 ring mail (-10, 30, D:9) 10 bolts (-4, 31, D:9) a +0 ring mail a +0 dagger (-3, 31, D:9) 3 bolts of penetration (-32, 32, D:9) a +0 club (-4, 33, D:9) a +0 hand axe (-11, 34, D:9) a +0 club a cursed -1 leather armour a +0 club a +0 scale mail (-11, 35, D:9) a +0 short sword a +0 dagger a +0 robe a +2 dagger of electrocution a +0 robe of fire resistance (-11, 36, D:9) a +0 dagger a +0 leather armour (-12, 37, D:9) a +0 giant club (-24, 43, D:9) 19 arrows (-20, 47, D:9) 27 stones (-52, 50, D:9) a +0 short sword a +0 chain mail Level 10 of the Dungeon [Shop] Clolleil's General Store 5 needles of frenzy (28 gold) 29 stones (40 gold) a +2 short sword of speed (294 gold) 23 bolts (64 gold) a +0 rapier (56 gold) 16 arrows of frost (112 gold) 2 potions of magic (224 gold) [Shop] Phuo's General Store a +0 robe (7 gold) 18 stones (18 gold) a +0 quarterstaff (40 gold) a scroll of remove curse (30 gold) [Shop] Unuhobi's Distillery a potion of brilliance (40 gold) a potion of cancellation (80 gold) a potion of might (40 gold) a potion of might (40 gold) a potion of restore abilities (50 gold) a potion of curing (30 gold) a potion of resistance (100 gold) a potion of agility (40 gold) a potion of agility (40 gold) [Shop] Troedo's Antique Armour Shoppe a cursed +0 robe (21 gold) a +0 robe (21 gold) a +0 scale mail (120 gold) a +0 plate armour (690 gold) a +0 chain mail (135 gold) a +0 robe (21 gold) a cursed +0 pair of gloves (135 gold) a +0 ring mail (120 gold) a +0 scale mail (120 gold) a +1 buckler of cold resistance (135 gold) a +2 pair of boots (135 gold) a +0 robe (21 gold) a cursed +0 robe (21 gold) (0, 0, D:10) a cursed +1 dagger a +0 robe (2, 0, D:10) a +3 falchion a +0 robe (-43, 3, D:10) a +0 ring mail (-10, 3, D:10) a cursed +2 dire flail a +0 robe a +0 broad axe a cursed +0 robe a +3 battleaxe a +0 robe (-6, 8, D:10) 5 arrows of flame (-41, 10, D:10) a +0 giant club (-57, 11, D:10) 18 poisoned needles (-9, 19, D:10) a +1 dagger of freezing (-10, 20, D:10) a phial of floods (-55, 22, D:10) a cursed +0 giant club a +0 giant club (-31, 25, D:10) a +0 whip (-22, 27, D:10) a potion of poison (-27, 28, D:10) a +0 club (-25, 28, D:10) 4 large rocks (-24, 29, D:10) a +0 hand axe a +0 ring mail a +0 hand axe a +0 ring mail a +0 ring mail (-45, 38, D:10) a +0 giant club (-29, 38, D:10) 11 stones (-21, 39, D:10) a cursed -2 giant club a +0 giant club (-42, 40, D:10) a +0 cloak a wand of confusion (21) an uncursed ring of see invisible an uncursed ring of loudness (-40, 40, D:10) 25 stones (-24, 41, D:10) a +0 hunting sling (-17, 41, D:10) an uncursed staff of air (-15, 42, D:10) 2 javelins of returning (-39, 43, D:10) a +0 short sword of electrocution (-60, 44, D:10) a +0 robe (-18, 46, D:10) a +0 ring mail Level 1 of the Lair of Beasts (0, 0, Lair:1) a book of Summonings a potion of magic 2 scrolls of holy word 6 slices of pizza 4 beef jerkies a book of the Dragon a scroll of immolation 6 fruits 3 scrolls of amnesia 3 royal jellies a potion of flight 89 stones a scroll of noise 5 meat rations 3 potions of might 8 bread rations (-33, 14, Lair:1) a +0 spear (5, 19, Lair:1) a cursed staff of fire (-34, 28, Lair:1) a wand of enslavement (11) (-43, 31, Lair:1) the +10 trident "Bloeva" {drain, rElec rN+ Stlth+} A truly terrible weapon, it drains the life of those it strikes. It insulates you from electricity. It protects you from negative energy. It makes you more stealthy. The Shining One opposes the use of such an evil item. a wand of paralysis (11) (-7, 39, Lair:1) a +0 plate armour (-45, 45, Lair:1) a cursed -3 quarterstaff Level 2 of the Lair of Beasts (0, 0, Lair:2) a lamp of fire (4, 3, Lair:2) a +0 shield (10, 5, Lair:2) a +0 plate armour (-10, 8, Lair:2) a cursed +0 cloak (-2, 24, Lair:2) a +0 ring mail (-2, 25, Lair:2) 20 bolts (-16, 26, Lair:2) a +0 shortbow (19, 30, Lair:2) a +0 ring mail (6, 32, Lair:2) a scroll of noise (13, 38, Lair:2) a cursed +0 helmet (1, 41, Lair:2) a +0 dagger (-8, 43, Lair:2) a +0 quarterstaff (-6, 44, Lair:2) a +0 hand axe (3, 44, Lair:2) 15 sling bullets Level 3 of the Lair of Beasts (0, 0, Lair:3) a potion of curing (-11, 6, Lair:3) a +0 flail (-2, 25, Lair:3) a -2 rod of the swarm (3/13) (-8, 26, Lair:3) a +0 quarterstaff (2, 31, Lair:3) a wolf corpse (3, 31, Lair:3) a river rat corpse (4, 31, Lair:3) a river rat corpse (4, 33, Lair:3) a wolf corpse (-4, 36, Lair:3) a wand of draining (6)