Fv001 the Dungeon [Shop] Ocseicat's Jewellery Emporium a cursed ring of loudness (58 gold) an uncursed ring of stealth (227 gold) an uncursed ring of ice (325 gold) the amulet "Kiviu" {Ward -Cast *Rage +Blink +Rage +Inv rElec rC+ rN+ HP+9 Slay-6} (249 gold) [amulet of warding] It may prevent the melee attacks of summoned creatures. It affects your accuracy and damage with ranged weapons and melee attacks (-6). It protects you from cold. It insulates you from electricity. It protects you from negative energy. It affects your health (+9). It lets you turn invisible. It lets you blink. It lets you go berserk. It prevents spellcasting. It may make you go berserk in combat. an uncursed ring of poison resistance (260 gold) an uncursed ring of invisibility (390 gold) an uncursed ring of sustain abilities (227 gold) a cursed -3 ring of evasion (26 gold) a +5 ring of intelligence (535 gold) an uncursed amulet of resist corrosion (260 gold) a cursed ring of loudness (58 gold) an uncursed ring of fire (325 gold) [Shop] Qeivu's Gadget Shoppe a lantern of shadows (240 gold) a plain deck of defence (168 gold) a wand of flame (32) (204 gold) a wand of fire (3) (168 gold) a phial of floods (480 gold) an ornate deck of summoning (240 gold) a wand of frost (26) (168 gold) an ornate deck of defence (240 gold) a wand of confusion (17) (170 gold) a wand of slowing (28) (270 gold) [Shop] Pocakuh's Jewellery Emporium the amulet of Eclo {rMut rF- Str+3 SInv} (707 gold) [amulet of resist mutation] It protects you from mutation. It affects your strength (+3). It makes you vulnerable to fire. It enhances your eyesight. an uncursed ring of wizardry (420 gold) an uncursed amulet of rage (560 gold) a cursed amulet of inaccuracy (28 gold) a +1 ring of protection (42 gold) an uncursed ring of wizardry (420 gold) a cursed -2 ring of evasion (28 gold) a +1 ring of strength (30 gold) [Shop] Vosmor's Antique Armour Shoppe a +0 robe (14 gold) a +0 robe (14 gold) a +0 scale mail (84 gold) the cursed -4 ring mail of Zin's Hatred {+Rage Int+2 Slay-5} (189 gold) It affects your intelligence (+2). It affects your accuracy and damage with ranged weapons and melee attacks (-5). It lets you go berserk. It has a curse placed upon it. a +0 leather armour (42 gold) a +0 ring mail (84 gold) a +4 ring mail (84 gold) a +0 leather armour (42 gold) the cursed quicksilver dragon armour of Yredelemnul's Fury {Noisy rElec rPois+ MR+ Dex+2} (1365 gold) It affects your dexterity (+2). It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. It may make noises in combat. It has a curse placed upon it. a +0 scale mail (84 gold) a +0 robe (14 gold) a +2 ring mail of poison resistance (84 gold) (0, 0, D) a large rock a deep troll corpse (1, 0, D) a death yak corpse (2, 0, D) 3 large rocks a fire dragon corpse (-2, 4, D) a +2 mace of protection (-1, 4, D) a swamp dragon hide (19, 4, D) a +0 flail a +0 robe (20, 4, D) 6 javelins of penetration (28, 4, D) a large rock a +2 spear of freezing 7 javelins of penetration a +0 leather armour a merfolk corpse (skeletalised by now) a harpy corpse (skeletalised by now) (29, 4, D) a +1 longbow of freezing a +0 spear (30, 4, D) 4 large rocks a cyclops corpse (skeletalised by now) (31, 4, D) a hippogriff skeleton (-6, 8, D) an uncursed ring of see invisible (-4, 8, D) an uncursed ring of poison resistance (-2, 8, D) a +0 triple crossbow (-1, 8, D) a +1 giant spiked club (0, 8, D) a +0 triple crossbow (1, 8, D) a +0 bardiche (2, 8, D) the +4 hand axe of Anger {elec, rN+ SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from negative energy. It enhances your eyesight. (3, 8, D) a +0 triple crossbow (4, 8, D) a +1 longbow (5, 8, D) the +4 arc blade {discharge, rElec} It insulates you from electricity. (7, 8, D) a +3 chain mail (8, 8, D) the +5 scale mail "Korha" {+Fly rElec rN+ Dex+4 Stlth-} It affects your dexterity (+4). It insulates you from electricity. It protects you from negative energy. It lets you fly. It makes you less stealthy. (9, 8, D) a +2 plate armour (12, 8, D) a +3 chain mail (13, 8, D) a +1 ice dragon armour (14, 8, D) a +0 scale mail of magic resistance (24, 8, D) a +0 spear a +0 robe a bolt the +2 plate armour of the Iron Devil {HP+9 Slay+4} It affects your accuracy and damage with ranged weapons and melee attacks (+4). It affects your health (+9). a +0 pair of gloves (25, 8, D) a +2 longbow of flaming (26, 8, D) a +0 great mace a +0 dire flail a +0 long sword a +0 buckler a +0 arbalest 15 bolts (47, 10, D) a +0 giant club a +0 robe (-10, 12, D) a tomahawk (-5, 12, D) a +0 dagger a +0 robe (-4, 12, D) a +0 club a +0 scale mail a +0 dagger a +0 robe a +0 war axe a +0 chain mail a +0 club a +0 leather armour a +0 hand axe a +0 hand axe (-3, 12, D) a +0 mace a +0 leather armour (-2, 12, D) a +0 long sword 6 tomahawks a +0 chain mail (-1, 12, D) a +0 club a +0 ring mail (5, 12, D) a tomahawk (6, 12, D) a +0 scale mail a +0 long sword (7, 12, D) a +0 hand axe a tomahawk (10, 12, D) a +0 dire flail a +0 chain mail (11, 12, D) a +0 dire flail a +0 plate armour a +0 dagger a +1 robe (12, 12, D) a +0 war axe a +0 plate armour a +0 war axe a +0 arbalest 15 bolts a +0 plate armour (13, 12, D) a +0 flail a +0 halberd a +0 chain mail (14, 12, D) a +0 dagger a +0 robe a +1 long sword of protection a +0 plate armour a +0 long sword a cursed -1 chain mail a +0 glaive a +0 plate armour (15, 12, D) a +0 hand axe (21, 12, D) a cursed -2 whip (still there?) a +0 robe (still there?) (22, 12, D) a +2 shortbow of freezing (23, 12, D) a +0 giant club a +0 giant spiked club a +0 flail a +0 robe (24, 12, D) a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant club a cursed -1 giant club a +0 spear a +0 robe (34, 12, D) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant spiked club (35, 12, D) a +3 flail of protection a +0 chain mail a +1 flail of protection a +0 plate armour (27, 14, D) a +0 war axe a +0 ring mail (30, 14, D) a throwing net (-4, 16, D) a +0 ring mail (-3, 16, D) a phial of floods (34, 16, D) a scroll of random uselessness (35, 16, D) a +0 dagger (41, 16, D) a +0 helmet (42, 16, D) a +0 cloak (15, 18, D) a +0 halberd a cursed -2 animal skin (-11, 20, D) a +0 short sword (-6, 20, D) a +0 mace of draining a +0 club (25, 20, D) an uncursed staff of energy (26, 20, D) a +0 flail (still there?) a +0 flail (still there?) a +2 scimitar of holy wrath (still there?) a +4 quarterstaff of protection (still there?) the +2 halberd of Phedak {pain, +Rage +Fly rF+} (still there?) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from fire. It lets you fly. It lets you go berserk. a +3 war axe of chopping (still there?) a +2 rapier of draining (still there?) (29, 20, D) a +2 ring mail (32, 20, D) a +0 short sword (33, 20, D) a +0 trident of distortion (38, 20, D) a large rock (40, 20, D) a +0 giant club a cursed +0 giant club 4 large rocks