Fv001 the Dungeon [Shop] Quniud's Jewellery Emporium an uncursed ring of positive energy (280 gold) a +2 ring of intelligence (105 gold) a +5 ring of dexterity (576 gold) an uncursed ring of ice (350 gold) a cursed ring of loudness (63 gold) an uncursed amulet of warding (210 gold) an uncursed amulet of the gourmand (420 gold) an uncursed amulet of warding (210 gold) [Shop] Buniykk's Weapon Shoppe 26 stones (26 gold) a +0 dagger (20 gold) 11 arrows (22 gold) a +0 club (10 gold) a +0 mace (30 gold) a +2 morningstar of flaming (192 gold) a +3 falchion of venom (206 gold) 15 poisoned needles (60 gold) 8 arrows of frost (40 gold) 24 stones (24 gold) a +0 mace (30 gold) a +0 dagger (20 gold) 14 arrows (28 gold) [Shop] Isaara's Magic Scroll Emporium a scroll of identify (22 gold) a scroll of magic mapping (38 gold) a scroll of fear (38 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of remove curse (33 gold) a scroll of amnesia (38 gold) a scroll of identify (22 gold) a scroll of remove curse (33 gold) a scroll of identify (22 gold) a scroll of torment (82 gold) [Shop] Kuirudgh's Antique Armour Shoppe the cursed +0 leather armour of Bimmoc {Str+6} (119 gold) It affects your strength (+6). It has a curse placed upon it. a +0 leather armour (34 gold) a +0 leather armour (34 gold) a +0 robe (11 gold) a +0 robe (11 gold) the +1 ratskin cloak {rPois rN+ Int-1 Dex-1} (351 gold) It affects your intelligence (-1). It affects your dexterity (-1). It protects you from poison. It protects you from negative energy. a +0 leather armour (34 gold) a +0 chain mail (76 gold) (0, 0, D) a storm dragon hide a +0 battleaxe (15, 0, D) an ice dragon corpse (16, 0, D) a +0 war axe (-16, 4, D) a poisoned arrow 8 large rocks (-15, 4, D) a poisoned arrow a +0 mace (-14, 4, D) a poisoned arrow (-12, 4, D) a +0 shortbow 6 poisoned arrows (-4, 4, D) a +0 mace a +0 morningstar (-3, 4, D) a +0 scimitar a +0 long sword (-2, 4, D) a +0 battleaxe (6, 4, D) a +0 war axe a +0 cloak (7, 4, D) a +2 rapier of electrocution a +0 cloak a +0 halberd a cursed +0 battleaxe a +0 cloak (8, 4, D) a +0 battleaxe (16, 4, D) a +0 cloak (18, 4, D) a +1 cloak a wand of polymorph (15) the ring of Zaameor {rN++ Dex+3} [ring of dexterity] It affects your dexterity (+3). It greatly protects you from negative energy. a +3 large shield a +2 broad axe of flaming an uncursed ring of fire an uncursed ring of wizardry a +3 broad axe of chopping a potion of invisibility (19, 4, D) a cursed +0 hand axe (22, 4, D) a +0 whip (unseen) (24, 4, D) a +2 rapier of venom (unseen) (25, 4, D) a +0 long sword a +0 cloak (27, 4, D) a +0 hand axe (28, 4, D) a +0 short sword a +0 cloak (29, 4, D) a +0 battleaxe (32, 4, D) a +0 trident (34, 4, D) a +0 short sword a +0 cloak (35, 4, D) a +0 club a +0 cloak a +0 battleaxe a +0 cloak (-6, 6, D) a +0 dagger a +0 robe (-5, 6, D) a +5 scimitar of flaming a cursed -1 fire dragon armour a +2 robe (-4, 6, D) a +0 dagger a +0 robe a +2 chain mail of magic resistance a +3 long sword a wand of invisibility (5) (-3, 6, D) a +0 buckler a cursed +3 falchion (-2, 6, D) a +0 chain mail a +1 scimitar of flaming a +1 plate armour of poison resistance a +0 great mace (-1, 6, D) a +0 plate armour a +0 long sword (6, 6, D) a fire dragon hide {Xtahua} (7, 6, D) a +0 pair of gloves a +0 large shield a +3 rapier of electrocution a +0 cloak a +2 long sword of holy wrath (9, 6, D) a +5 demon whip of freezing a +0 robe (13, 6, D) a cursed -2 mace a +0 plate armour a +0 large shield (0, 8, D) the +5 triple sword of the Vulture {venom, rN+ Str-2 Int+4} It poisons the flesh of those it strikes. It affects your strength (-2). It affects your intelligence (+4). It protects you from negative energy. The Shining One disapproves of the use of such an item. (1, 8, D) the +5 demon whip "Akygou Xirets" {vamp, rElec rF++ Stlth-} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It greatly protects you from fire. It insulates you from electricity. It makes you less stealthy. The Shining One opposes the use of such an evil item. (2, 8, D) a +5 broad axe of venom (3, 8, D) a +5 triple crossbow of evasion (4, 8, D) a +5 triple crossbow of freezing (5, 8, D) the +5 demon trident "Wewiett" {flame, Str+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+5). The Shining One opposes the use of such an unholy item. (6, 8, D) a +5 glaive of venom (10, 8, D) the +4 chain mail "Catuff" {rElec MR+ Str+4} It affects your strength (+4). It insulates you from electricity. It affects your resistance to hostile enchantments. (11, 8, D) a +6 chain mail (12, 8, D) a +2 cloak (14, 8, D) the +0 pair of boots of Waopt {rElec rC+ Int-4 Dex+7} It affects your intelligence (-4). It affects your dexterity (+7). It protects you from cold. It insulates you from electricity. (15, 8, D) a +0 cloak of invisibility (16, 8, D) a +4 mottled dragon armour (39, 8, D) a crystal ball of energy (-10, 12, D) a +0 battleaxe a +0 chain mail (-9, 12, D) a +0 glaive a +0 plate armour (-8, 12, D) a +0 dire flail a +0 chain mail (-7, 12, D) a +0 great mace a +0 chain mail a +0 war axe a +0 chain mail (-6, 12, D) a +0 long sword a +0 plate armour (-5, 12, D) a +1 broad axe of venom a cursed +0 chain mail a +0 shield a +0 bardiche a +0 chain mail (-4, 12, D) a +0 long sword a +0 chain mail a +0 halberd of freezing a +0 chain mail (-3, 12, D) a +0 battleaxe a +0 plate armour a +0 bardiche a +0 plate armour (-2, 12, D) a +1 long sword of draining a +0 plate armour a +0 war axe a +0 chain mail a +1 long sword of protection a +0 plate armour (-1, 12, D) a +0 long sword a +0 plate armour (0, 12, D) a +0 battleaxe a +1 chain mail of poison resistance (1, 12, D) a +0 battleaxe a +0 plate armour (2, 12, D) a +0 great mace a +0 plate armour a +0 war axe a +0 plate armour (3, 12, D) a +0 glaive a +0 chain mail (8, 12, D) a +0 great sword a +0 plate armour a +0 battleaxe a +0 plate armour (9, 12, D) a +0 glaive a +0 plate armour (10, 12, D) a +0 glaive a +0 plate armour (17, 12, D) a +0 great mace a +0 leather armour (18, 12, D) a +0 arbalest 9 bolts of flame (19, 12, D) 4 large rocks (20, 12, D) a +0 halberd a +0 arbalest 17 bolts a +0 plate armour a cursed -3 great mace a cursed +0 leather armour a +0 leather armour (21, 12, D) a +0 long sword a +0 scale mail a +0 mace (22, 12, D) a +4 quarterstaff of protection (24, 12, D) a +0 long sword 29 bolts (25, 12, D) a +0 broad axe a +0 plate armour a +0 battleaxe a +0 plate armour (26, 12, D) a +0 great sword of flaming (32, 12, D) 18 bolts (34, 12, D) a +0 dagger (36, 12, D) a cursed -2 dagger a cursed +0 robe (39, 12, D) a +1 robe of cold resistance (41, 12, D) a +2 war axe of electrocution (43, 12, D) an uncursed staff of earth (10, 16, D) a wand of random effects (33) a wand of draining (0) (14, 16, D) a +0 robe (15, 16, D) a +0 flail (still there?) a +0 battleaxe (still there?) a +0 robe (still there?) (16, 16, D) a +0 spear a +0 robe a +0 shield a +0 trident a +2 spear of piercing a +0 robe a +0 scimitar (17, 16, D) a +0 spear (18, 16, D) a +0 club (19, 16, D) a +0 short sword a +0 robe (30, 16, D) a +1 rapier of protection a +0 robe (31, 16, D) a +0 rapier a +0 robe a +1 rapier of electrocution a +0 robe (32, 16, D) a +0 rapier a +0 robe a +1 trident of freezing a +0 robe of magic resistance (33, 16, D) a +0 rapier a +0 robe (34, 16, D) a +2 spear of freezing a +0 leather armour (35, 16, D) a +0 rapier a +0 robe (37, 16, D) a cursed -1 spear a +0 leather armour (38, 16, D) a +0 trident a +0 leather armour (39, 16, D) a +2 trident of venom a +1 robe of positive energy (40, 16, D) a +2 trident of piercing a +0 troll leather armour (-6, 20, D) an uncursed amulet of regeneration (2, 20, D) the +0 bardiche "Demon's Nightmare" {freeze, rC+ Str+4 Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It affects your dexterity (+4). It protects you from cold. (3, 20, D) a +9 scythe (4, 20, D) the +0 triple crossbow of Blood {velocity, rF+++ rC+ Dex+3 Stlth-} Any bolt fired from it inflicts extra damage. It affects your dexterity (+3). It renders you almost immune to fire. It protects you from cold. It makes you less stealthy. (5, 20, D) a +4 battleaxe (6, 20, D) a +1 battleaxe of draining (7, 20, D) the +2 glaive of the Maze {flame, Str+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+5). (11, 20, D) a +0 gold dragon armour (12, 20, D) a +2 centaur barding (14, 20, D) the +2 chain mail "Goump" {+Inv rN+++ Str-4} It affects your strength (-4). It renders you almost immune to negative energy. It lets you turn invisible. (16, 20, D) a +1 hat (35, 20, D) a +1 pair of gloves a +3 ring of dexterity a +3 ring of intelligence a +0 shield (-5, 24, D) a large rock (-2, 24, D) a +4 battleaxe of freezing (1, 24, D) a +0 arbalest 11 bolts (3, 24, D) 2 large rocks (4, 24, D) 5 large rocks (5, 24, D) a bolt a +1 mace of crushing (6, 24, D) a +0 arbalest 20 bolts (7, 24, D) a +0 arbalest 15 bolts (17, 24, D) a bolt (18, 24, D) a +0 great sword a +0 chain mail (21, 24, D) a +0 great mace a +0 plate armour (22, 24, D) a +0 shortbow 12 arrows (23, 24, D) a +0 arbalest 27 bolts (25, 24, D) a +0 great mace of venom a +0 chain mail (26, 24, D) a +0 falchion a +0 scale mail (27, 24, D) a +2 cloak (28, 24, D) a +0 long sword a +0 ring mail a +0 long sword a +0 plate armour (31, 24, D) a +0 mace a +0 scale mail (32, 24, D) a +0 long sword a +0 scale mail a +0 great mace a +0 ring mail (-4, 28, D) a +0 glaive (-1, 28, D) a +0 spear a +0 robe (6, 28, D) a +1 trident of freezing a +0 robe (7, 28, D) 7 tomahawks of dispersal (8, 28, D) a +0 spear (-7, 32, D) an uncursed amulet of faith (-5, 32, D) a +0 triple crossbow (-4, 32, D) a +1 great mace (-3, 32, D) a +0 executioner's axe (-2, 32, D) a +3 broad axe (-1, 32, D) a +1 scimitar of electrocution (0, 32, D) a +1 demon blade (1, 32, D) a +1 double sword (2, 32, D) a +5 giant spiked club (4, 32, D) a +0 pair of boots (5, 32, D) a +2 ring mail (6, 32, D) a +3 chain mail (7, 32, D) a +3 leather armour of fire resistance (8, 32, D) a +1 fire dragon armour (9, 32, D) a +0 mottled dragon armour (10, 32, D) a +1 chain mail (11, 32, D) a +1 fire dragon armour (21, 32, D) an arrow of flame a +0 giant spiked club a +0 giant club (23, 32, D) a troll hide a +0 dire flail a +0 plate armour a +0 dagger a +0 robe (24, 32, D) a +0 shortbow 12 arrows of flame (25, 32, D) a large rock (26, 32, D) a +2 spear of piercing a +0 robe (27, 32, D) 3 large rocks (23, 34, D) a +0 battleaxe a poisoned javelin a +0 ring mail (28, 34, D) a poisoned javelin (31, 34, D) a poisoned javelin (-18, 36, D) a +0 dire flail (-8, 36, D) a +0 battleaxe a +0 plate armour (-6, 36, D) a +1 vampiric short sword a +0 leather armour a +0 glaive a +0 plate armour (-5, 36, D) a +1 mace of protection a +0 plate armour (-4, 36, D) a +0 whip a +0 mace (-3, 36, D) a +0 dagger a +0 robe (-2, 36, D) a +0 dagger a +0 robe (-1, 36, D) a +0 hand axe 3 tomahawks a +0 ring mail (0, 36, D) a +0 battleaxe a +0 plate armour (1, 36, D) a +0 dagger a +0 trident a +0 scale mail (2, 36, D) a +0 dagger a +0 robe a +0 scimitar a +0 plate armour (3, 36, D) a +0 triple sword of holy wrath a +0 dagger a +0 robe (4, 36, D) a +0 halberd (7, 36, D) the +9 shortbow of Division {velocity, +Inv rF+ Int+2} Any arrow fired from it inflicts extra damage. It affects your intelligence (+2). It protects you from fire. It lets you turn invisible. a +0 scimitar a +0 plate armour (8, 36, D) a +0 mace a +0 plate armour a +0 battleaxe a +0 plate armour (9, 36, D) a +0 hand axe a +0 plate armour a +0 trident a +0 chain mail (10, 36, D) a +0 trident a +0 plate armour a cursed +0 long sword a +0 chain mail (11, 36, D) a +0 hand axe a +0 chain mail a +0 dire flail a +0 plate armour a +0 war axe a +0 chain mail a +0 short sword a +0 chain mail a +0 dagger a +0 robe (19, 36, D) the +1 flail of Okawaru's Condemnation {flame, rElec rPois} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. It protects you from poison. (20, 36, D) a +0 flail a +0 great mace a +0 chain mail of poison resistance a +0 battleaxe of chopping a +0 plate armour (23, 36, D) a +0 great sword a +0 plate armour (28, 36, D) a bolt (29, 36, D) a +0 war axe a +0 chain mail a +0 great sword a +0 chain mail (30, 36, D) a +0 great sword a +0 arbalest 9 bolts a +0 plate armour (-1, 38, D) a +0 long sword a +0 plate armour (0, 38, D) a +0 short sword (35, 38, D) a +0 quarterstaff a +0 hunting sling 13 poisoned sling bullets a +0 leather armour (38, 38, D) a poisoned sling bullet (39, 38, D) a poisoned sling bullet (41, 38, D) a poisoned sling bullet (-5, 40, D) a +1 short sword of speed (12, 40, D) a +0 flail (20, 40, D) 3 poisoned javelins (33, 40, D) a +0 leather armour (38, 40, D) a +0 pair of boots (40, 40, D) a +0 pair of boots (-15, 44, D) a +0 club a +2 dagger of electrocution (-8, 44, D) a +0 club a +0 leather armour (22, 44, D) an uncursed staff of energy (23, 44, D) a +2 scimitar of holy wrath a +0 lajatang a +2 halberd of venom a +2 dire flail of crushing a +2 rapier of electrocution (28, 44, D) a +0 scale mail (30, 44, D) a +0 trident a +0 chain mail (36, 44, D) a +0 falchion a +0 robe a +0 hand axe a +0 plate armour a +1 great sword a cursed +0 robe