Fv001 Level 1 of the Dungeon (0, 0, D:1) a +0 robe (-1, 1, D:1) a +0 whip (24, 2, D:1) a +0 short sword (18, 3, D:1) a +0 short sword (16, 5, D:1) a +0 club (12, 6, D:1) a +0 short sword (14, 8, D:1) 21 arrows (19, 9, D:1) 11 sling bullets (23, 9, D:1) a +0 robe (28, 9, D:1) a +0 club (-16, 12, D:1) a +0 dagger (3, 15, D:1) a +0 club (17, 26, D:1) a +0 dagger (-5, 42, D:1) 20 arrows (-3, 47, D:1) a +0 club (17, 47, D:1) a +0 club (4, 48, D:1) 21 sling bullets (11, 49, D:1) 24 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 0, D:2) a +0 club (5, 0, D:2) a +0 club (-4, 8, D:2) a +0 club a +0 robe (-6, 11, D:2) 15 arrows (-4, 16, D:2) 11 arrows (-36, 23, D:2) a +0 spear (-40, 27, D:2) a +0 spear (-25, 40, D:2) a +0 dagger (-24, 40, D:2) a +0 club (14, 41, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club (-13, 1, D:3) a +0 club (-38, 3, D:3) 26 sling bullets (-37, 3, D:3) a +0 leather armour (-5, 10, D:3) a +0 hand axe (-34, 11, D:3) a +0 club (-14, 11, D:3) a +0 short sword (-16, 12, D:3) a +0 short sword (-4, 15, D:3) a +0 whip a +0 leather armour a +0 dagger (-3, 15, D:3) a +0 short sword (-36, 21, D:3) a +0 club (-23, 21, D:3) a +0 mace (-8, 34, D:3) a cursed -2 dagger Level 4 of the Dungeon [Shop] Dois's Antique Weapon Shoppe a +0 short sword of speed (99 gold) a +2 spear of venom (99 gold) a +0 battleaxe of draining (214 gold) a +0 dagger (66 gold) the +7 blowgun "Gionakh" {speed, +Blink rF++ rC- Int+2} (247 gold) Attacks with this weapon are significantly faster. It affects your intelligence (+2). It greatly protects you from fire. It makes you vulnerable to cold. It lets you blink. a +0 falchion (99 gold) a +0 quarterstaff (132 gold) a +1 short sword of protection (99 gold) the +10 longbow "Jotir" {venom, rF+ rC+ MR+ Str+2} (313 gold) It poisons the ammo it fires. It affects your strength (+2). It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. a +0 rapier (132 gold) a +0 war axe (115 gold) a +0 hunting sling (49 gold) (0, 0, D:4) a +0 mace (-1, 3, D:4) a +0 dagger of freezing a +0 flail (-5, 4, D:4) a +0 whip (-2, 4, D:4) a +0 robe a +0 dagger (14, 9, D:4) a +0 rapier (21, 11, D:4) 22 sling bullets (-31, 12, D:4) a +0 mace (-23, 23, D:4) a +0 robe a +0 halberd (24, 28, D:4) 17 arrows (11, 42, D:4) a +0 rapier a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (26, 7, D:5) 2 arrows (28, 7, D:5) an arrow (33, 8, D:5) 17 arrows (31, 9, D:5) a +0 giant club (16, 10, D:5) a +0 war axe (36, 10, D:5) a +0 whip (26, 12, D:5) a +0 shortbow 14 arrows (20, 13, D:5) a +0 leather armour (22, 13, D:5) a +0 club (19, 14, D:5) a +0 club (12, 16, D:5) a +0 club a +0 leather armour (13, 16, D:5) 8 arrows of frost (5, 17, D:5) a +0 leather armour a +0 flail of draining (11, 17, D:5) a +0 dagger a +0 robe (16, 17, D:5) a +0 club a +0 chain mail (15, 18, D:5) a +0 dagger (39, 20, D:5) a +0 mace (1, 26, D:5) a +0 ring mail (16, 28, D:5) 11 poisoned arrows a +0 leather armour (-5, 38, D:5) a +0 whip (42, 42, D:5) 26 bolts Level 6 of the Dungeon [Shop] Lusmais's Antique Weapon Emporium a +0 scimitar (92 gold) a +0 quarterstaff (92 gold) a +2 war axe of freezing (80 gold) a +0 triple crossbow (230 gold) a +0 trident (80 gold) a +0 club (23 gold) the +12 hand axe of Tiemer {antimagic, Int+2 Dex+7} (184 gold) It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your intelligence (+2). It affects your dexterity (+7). a +0 hand axe (69 gold) a +0 spear (69 gold) a +0 falchion (69 gold) a +3 vampiric broad axe (92 gold) a +0 falchion (69 gold) (0, 0, D:6) a +0 chain mail (39, 2, D:6) a +0 morningstar of venom (43, 3, D:6) 9 poisoned needles (35, 6, D:6) 24 bolts (5, 8, D:6) a +0 mace (49, 9, D:6) a +0 scimitar (18, 10, D:6) 9 arrows (32, 12, D:6) a +0 giant club (18, 15, D:6) a +0 giant club (37, 17, D:6) a +0 leather armour (29, 24, D:6) a +0 flail (44, 24, D:6) 21 bolts (10, 35, D:6) a cursed -1 hand axe (36, 36, D:6) 9 bolts Level 7 of the Dungeon [Shop] Kyockih's Magic Scroll Boutique a scroll of remove curse (33 gold) a scroll of brand weapon (220 gold) a scroll of teleportation (33 gold) a scroll of recharging (104 gold) a scroll of amnesia (38 gold) a scroll of noise (11 gold) a scroll of amnesia (38 gold) a scroll of acquirement (572 gold) (0, 0, D:7) 22 arrows (-22, 13, D:7) a +0 robe (11, 21, D:7) a +0 trident (-44, 22, D:7) 18 sling bullets (7, 26, D:7) 17 arrows of frost a +0 shortbow (-48, 28, D:7) a +0 ring mail (6, 29, D:7) a +0 whip (-13, 34, D:7) a +0 flail (-51, 35, D:7) 15 arrows (-41, 45, D:7) a +0 robe a +1 dagger of electrocution (-39, 48, D:7) a +0 rapier (-36, 51, D:7) a +0 dagger a +0 hand axe (-34, 52, D:7) a +0 club (-11, 53, D:7) a +0 whip (1, 54, D:7) a +0 trident Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (-9, 6, D:8) a +0 leather armour (-11, 7, D:8) a +0 robe a +0 dagger (-12, 8, D:8) a +0 mace (-11, 8, D:8) a +0 ring mail a +0 whip (-11, 9, D:8) a +0 ring mail a +0 trident (29, 9, D:8) a +0 long sword (-8, 10, D:8) a +0 whip a +0 chain mail a +0 scimitar (-10, 11, D:8) 14 sling bullets a +0 leather armour a +0 dagger (-10, 13, D:8) a +0 giant spiked club (-10, 16, D:8) a +0 leather armour a +0 dagger (-15, 26, D:8) a +0 short sword (-13, 26, D:8) a +0 ring mail a +0 robe a cursed +0 halberd a cursed +0 robe a +0 flail a cursed +0 flail (-12, 26, D:8) a +0 robe a +3 trident of freezing (-10, 26, D:8) a +0 leather armour a +0 hand axe (-10, 27, D:8) a +0 robe a +1 spear (3, 39, D:8) a +0 falchion Level 9 of the Dungeon (0, 0, D:9) a +2 dagger of venom a +0 robe (1, 0, D:9) a +0 trident a +0 mace (2, 0, D:9) a +0 hand axe (3, 0, D:9) a +0 dagger a +0 robe (23, 3, D:9) a +4 ring mail (24, 3, D:9) a cursed -2 club a +0 scale mail (26, 3, D:9) a +0 dagger a +0 robe (-4, 5, D:9) a +0 leather armour (44, 17, D:9) a +0 leather armour (7, 19, D:9) 18 arrows (7, 21, D:9) a +0 robe a +0 dagger (8, 21, D:9) a +0 chain mail a +0 dagger a +0 whip (25, 21, D:9) an arrow (26, 21, D:9) 5 arrows (27, 21, D:9) an arrow (28, 21, D:9) an arrow (29, 21, D:9) an arrow (30, 21, D:9) an arrow (32, 21, D:9) a +0 shortbow 4 arrows (19, 23, D:9) a +0 robe a +0 long sword (49, 38, D:9) a +0 ring mail (47, 40, D:9) 15 arrows (13, 43, D:9) a +0 giant spiked club (-2, 55, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) 17 bolts (26, 5, D:10) a +0 leather armour a +0 hand axe (19, 11, D:10) 18 sling bullets (39, 21, D:10) 2 silver javelins (20, 30, D:10) a +0 falchion (-3, 45, D:10) a +0 flail a +0 ring mail (-1, 47, D:10) a +0 trident (0, 47, D:10) a +0 dagger (-1, 50, D:10) a +0 leather armour (-8, 52, D:10) 2 scrolls of random uselessness (-6, 56, D:10) a +0 lajatang the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a wand of digging (16) a wand of slowing (37) a wand of fire (0) a +0 leather armour 2 potions of flight 3 meat rations a potion of berserk rage a scroll of vulnerability the Guide on the Compass and Stones Spells Type Level a - Sandblast Earth 1 b - Gell's Gravitas Hexes/Translocation 3 c - Recall Summoning/Translocation 3 d - Passwall Transmutation/Earth 3 e - Force Lance Conjuration/Translocation 4 a wand of flame (36) a potion of cure mutation a wand of paralysis (6) 2 scrolls of noise a +0 chain mail 3 scrolls of immolation a book of Clouds a book of the Sky a book of Geomancy 10 tomahawks of returning 3 scrolls of recharging a +2 ring mail of fire resistance 2 scrolls of amnesia (-39, 18, Lair:1) a +0 great sword (-41, 21, Lair:1) the +5 battleaxe of the Sun {chop, rF+ rC+} It inflicts extra damage upon your enemies. It protects you from fire. It protects you from cold. (-45, 38, Lair:1) a +3 halberd of chopping (-59, 40, Lair:1) a +0 spear Level 2 of the Lair of Beasts (0, 0, Lair:2) 11 exploding sling bullets (-38, 24, Lair:2) a potion of haste (-1, 26, Lair:2) 9 gold pieces