Dungeon Sprint DCSS version 0.17-a0-1920-gafa4d75 (webtiles) character file. 7 Fv001 the Ducker (level 1, -6/10 HPs) Began as a Felid Monk on Sept 27, 2015. Mangled by a centaur (9 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:21 (93 turns). Fv001 the Ducker (Felid Monk) Turns: 93, Time: 00:00:21 Health: -6/10 AC: 1 Str: 7 XL: 1 Next: 91% Magic: 2/2 EV: 20 Int: 11 God: Gold: 0 SH: 0 Dex: 18 Spells: 0 memorised, 0 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Clarity . (armour unavailable) rNeg . . . SustAt . (shield unavailable) rPois . Gourm . (helmet unavailable) rElec . Spirit . (cloak unavailable) rCorr . Warding . (gloves unavailable) rMut . NoTele + (boots unavailable) MR ..... (no amulet) Stlth +++....... (no ring) (no ring) @: quick, not resistant to hostile enchantments, fairly stealthy A: no armour, no weapons or thrown items, claws 1, fangs 3, see invisible, carnivore 3, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Scrolls g - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic f - a potion of berserk rage Comestibles a - a meat ration Skills: + Level 3.6 Fighting + Level 4.8 Dodging + Level 2.6 Stealth + Level 4.7 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur (AC +1). You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History The centaur barely misses you. You scratch the centaur. The centaur is moderately wounded. The centaur misses you. You scratch the centaur. The centaur is moderately wounded. The centaur misses you. The centaur completely misses you. You claw the centaur! The centaur is severely wounded. The centaur misses you. You scratch the centaur. The centaur is almost dead. The centaur hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You barely miss the centaur. The centaur is almost dead. The centaur closely misses you. The centaur hits you! Ouch! That really hurt! You die... ▓.▓ ▓)▓ ▓(▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓'▓ ▓@▓ ▓c▓ ▓o▓ ▓Z▓ ▓o▓ ▓+▓ You could see a centaur, 2 orcs and an adder skeleton. Vanquished Creatures A giant gecko (D) 2 kobolds (D) A quokka (D) A bat (D) A rat (D) 6 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | Fv001 the Felid Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 2/2 83 | D | Noticed a centaur 93 | D | Mangled by a centaur Vault maps used: D: linesprint Action || total -------------------------++------- Melee: Unarmed || 21 Eat: Chunk || 1