Fv001 Level 1 of the Dungeon (0, 0, D:1) a +0 spear (-10, 9, D:1) a +0 club (25, 10, D:1) 8 poisoned needles (43, 19, D:1) a +0 club (44, 19, D:1) a +0 club (47, 19, D:1) a +0 dagger a +0 dagger (48, 19, D:1) a +0 dagger (52, 19, D:1) a +0 scale mail (-2, 21, D:1) a +0 hand axe (46, 21, D:1) a +0 club a +0 club (42, 44, D:1) a +0 dagger (-8, 45, D:1) a cursed +0 ring mail (-8, 55, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a cursed +0 robe (-16, 7, D:2) a +0 club (-15, 7, D:2) a +0 animal skin a +0 spear (-27, 12, D:2) a +0 ring mail a +0 trident (-5, 15, D:2) a +0 club (-12, 21, D:2) a +0 dagger (-2, 34, D:2) 14 arrows (-41, 35, D:2) 11 poisoned bolts (-41, 47, D:2) a cursed +0 hunting sling Level 3 of the Dungeon (22, 3, D:3) a +0 scale mail (13, 11, D:3) a +0 spear (22, 16, D:3) a +0 leather armour (20, 18, D:3) a cursed +0 club (-17, 25, D:3) a +0 mace (13, 27, D:3) a +0 dagger a +0 hunting sling (-5, 28, D:3) a +0 chain mail (26, 37, D:3) a tomahawk (26, 38, D:3) a tomahawk a +0 scale mail a +0 falchion (25, 39, D:3) a tomahawk (25, 41, D:3) a +0 robe a +0 dagger (24, 45, D:3) a +0 hand axe Level 4 of the Dungeon [Shop] Sitack's Book Emporium the Papyrus of Earth (519 gold) Spells Type Level a - Sandblast Earth 1 b - Passwall Transmutation/Earth 3 c - Petrify Transmutation/Earth 4 an Akashic Record (1324 gold) a Necronomicon (1324 gold) a book of Air (420 gold) a book of Cantrips (240 gold) a book of Burglary (900 gold) a book of Cantrips (240 gold) a Young Poisoner's Handbook (480 gold) a book of Hinderance (240 gold) a book of the Warp (1080 gold) a book of Death (840 gold) (0, 0, D:4) 15 arrows (-1, 7, D:4) a +0 leather armour a +0 falchion (-2, 9, D:4) a +0 flail (-49, 23, D:4) 19 arrows (-9, 46, D:4) a +0 whip a cursed -3 club a +0 leather armour (-8, 47, D:4) a +0 spear (-7, 47, D:4) a +0 dagger a cursed +0 ring mail a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 hand axe a +0 leather armour a cursed -3 club a +0 spear a throwing net (-49, 48, D:4) a +0 mace (-57, 53, D:4) a +0 dagger (-47, 56, D:4) a +0 club (-45, 57, D:4) a +0 robe Level 5 of the Dungeon (-38, 6, D:5) a +0 mace (-41, 9, D:5) a +0 giant spiked club (-41, 15, D:5) 19 arrows (-2, 15, D:5) a +0 robe a cursed +0 dagger (0, 16, D:5) a +0 flail (1, 20, D:5) a +0 ring mail (0, 36, D:5) a +0 longbow Level 6 of the Dungeon (14, 15, D:6) 2 scrolls of random uselessness (38, 18, D:6) a +0 ring mail (31, 28, D:6) a +6 giant club (20, 30, D:6) a +1 vampiric dagger a +0 robe (21, 30, D:6) a +3 falchion a +0 club a +2 whip of holy wrath (-8, 31, D:6) a +0 dagger (13, 42, D:6) a +0 trident (33, 44, D:6) a +0 flail a +0 leather armour a cursed -1 war axe a +0 scale mail a +0 mace Level 7 of the Dungeon (44, 3, D:7) a +0 whip (-3, 8, D:7) the cursed +1 ring mail "Keokk" {+Fly rElec rF+ Stlth+} It protects you from fire. It insulates you from electricity. It lets you fly. It makes you more stealthy. It has a curse placed upon it. (21, 14, D:7) a +0 robe (10, 30, D:7) a +0 leather armour of fire resistance (11, 30, D:7) a +0 flail a +0 falchion a +0 leather armour (13, 30, D:7) a +0 chain mail a +0 trident (36, 30, D:7) 2 potions of degeneration (52, 30, D:7) a +0 scale mail (39, 35, D:7) a +0 quarterstaff (40, 36, D:7) 11 steel bolts (52, 39, D:7) a +0 robe (13, 42, D:7) a +0 club (15, 42, D:7) a +0 short sword a +0 leather armour (34, 42, D:7) a +0 giant spiked club (14, 43, D:7) a +0 mace a +0 dagger a +0 robe (16, 43, D:7) a +0 dagger a +0 robe (21, 43, D:7) a +0 shortbow 25 arrows (23, 43, D:7) an arrow (24, 43, D:7) an arrow (36, 46, D:7) a potion of degeneration (37, 46, D:7) 2 potions of degeneration (36, 47, D:7) a potion of degeneration Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow 2 arrows of flame (4, 1, D:8) an arrow of flame (16, 7, D:8) a +0 long sword (49, 9, D:8) a +0 ring mail a +0 flail (59, 9, D:8) a +0 ring mail a +2 hunting sling of freezing a +2 quarterstaff of crushing (42, 10, D:8) a +0 hand axe a cursed +0 animal skin (18, 11, D:8) 4 tomahawks (59, 11, D:8) a +0 leather armour (-6, 12, D:8) a +0 buckler (44, 14, D:8) a +0 animal skin a +0 hunting sling (46, 14, D:8) a +0 animal skin a +0 hunting sling (13, 22, D:8) a +0 leather armour of positive energy a +0 flail (13, 23, D:8) a +0 club (14, 23, D:8) a +0 dagger a +0 robe (44, 26, D:8) a +0 robe (27, 28, D:8) a +2 dagger of venom (18, 32, D:8) a +0 flail (20, 33, D:8) a +0 dagger (26, 34, D:8) a +0 long sword a +0 chain mail (-4, 35, D:8) a +0 short sword (22, 35, D:8) a +0 leather armour (18, 36, D:8) a +0 rapier (23, 36, D:8) a +0 club a +0 chain mail (0, 38, D:8) a +0 giant club (21, 40, D:8) 2 potions of poison (17, 41, D:8) a +0 leather armour (18, 42, D:8) a +0 club Level 9 of the Dungeon [Shop] Xont's Antique Weapon Shoppe a +0 great sword (182 gold) a +2 quarterstaff of protection (112 gold) a +0 dagger (56 gold) a +0 shortbow (84 gold) a +0 great sword (182 gold) a +0 flail (98 gold) a +1 dagger of venom (56 gold) a +0 rapier (112 gold) a +0 trident (98 gold) (0, 0, D:9) a +0 dagger a +0 dagger a +0 robe (-42, 2, D:9) the +5 mace "Fyrigg" {pain, rC+ rN+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from cold. It protects you from negative energy. The Shining One disapproves of the use of such an item. (-36, 2, D:9) a +2 dagger of venom a +0 robe (0, 2, D:9) a +0 hand axe (-37, 3, D:9) a +0 flail (-44, 4, D:9) a troll hide (-37, 4, D:9) a cursed +0 dagger a +0 robe (-56, 5, D:9) a +0 mace a +0 leather armour (-56, 6, D:9) a +0 ring mail (-56, 7, D:9) a cursed -1 war axe a +0 chain mail (-41, 16, D:9) a troll hide (-14, 16, D:9) a +0 robe (-1, 20, D:9) a +0 dagger (-48, 22, D:9) a +0 leather armour a +0 dagger (-14, 22, D:9) a +0 short sword (-1, 22, D:9) a +0 trident (-13, 23, D:9) a +0 war axe (-24, 24, D:9) a +0 leather armour (-1, 24, D:9) a +0 lajatang (0, 24, D:9) a +0 arbalest (-3, 25, D:9) a +0 lajatang (-1, 27, D:9) 28 arrows (-49, 29, D:9) a +0 giant club a +0 giant club (-21, 37, D:9) a +0 leather armour a +0 trident (-20, 37, D:9) a cursed +0 ring mail a +0 whip (-22, 38, D:9) a +0 short sword (-21, 38, D:9) a +0 plate armour a +0 hand axe a +0 short sword of draining (-15, 40, D:9) a +0 ring mail (-22, 41, D:9) a +0 whip a +0 chain mail a +0 dire flail Level 10 of the Dungeon (0, 0, D:10) a +2 mace of crushing (27, 5, D:10) a +0 leather armour of cold resistance (14, 15, D:10) a +0 battleaxe (7, 23, D:10) a +0 chain mail a +0 hand axe (8, 23, D:10) a +0 scale mail a +0 club a +0 flail a +0 long sword a +0 plate armour (36, 24, D:10) a +1 vampiric long sword (1, 27, D:10) a potion of degeneration (31, 43, D:10) a cursed -2 giant club (25, 44, D:10) a +0 ring mail (12, 45, D:10) a +0 leather armour (15, 45, D:10) a +0 blowgun 2 poisoned needles (-1, 46, D:10) 9 poisoned arrows (19, 46, D:10) a poisoned needle (20, 46, D:10) a poisoned needle (21, 46, D:10) a +0 club 8 poisoned needles (22, 47, D:10) a poisoned needle Level 11 of the Dungeon (0, 0, D:11) a troll hide (6, 2, D:11) a +0 shortbow (43, 2, D:11) 16 arrows (8, 7, D:11) an ugly thing corpse (47, 40, D:11) a +0 giant club a +0 giant club (23, 49, D:11) 6 poisoned arrows Level 12 of the Dungeon (0, 0, D:12) a +0 war axe (2, 1, D:12) a +0 club a +0 robe (6, 1, D:12) a +0 flail (-22, 2, D:12) 14 gold pieces (-21, 2, D:12) a stone (2, 2, D:12) a +1 flail of protection a +0 dagger a +0 robe (3, 2, D:12) a +0 war axe (-22, 3, D:12) a stone (-23, 8, D:12) 2 potions of poison (14, 10, D:12) 18 arrows (-27, 14, D:12) a large rock (-24, 14, D:12) a stone (unseen) (-30, 16, D:12) a +0 long sword a cursed -1 plate armour an orc skeleton (-26, 16, D:12) a large rock (-18, 19, D:12) a stone (-15, 21, D:12) a sky beast corpse (-22, 22, D:12) a +0 ring mail a +1 short sword of electrocution (-7, 28, D:12) 4 large rocks (-6, 29, D:12) a large rock the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +2 ring of intelligence a royal jelly a book of Flames 4 beef jerkies 2 fruits 2 scrolls of noise 3 meat rations an uncursed ring of magical power 8 bread rations (10, 6, Lair:1) a potion of ambrosia