Fv001 the Dungeon (0, 0, D) a +0 shortbow 21 arrows a centaur corpse (1, 0, D) 4 large rocks a cyclops corpse (5, 0, D) a wyvern corpse a howler monkey corpse (12, 0, D) a +1 scale mail (13, 0, D) a +0 helmet (14, 0, D) a +0 cloak (15, 0, D) a +2 scimitar of holy wrath a +0 lajatang a +2 halberd of venom a +2 dire flail of crushing a +3 war axe of freezing (16, 0, D) an uncursed staff of energy (37, 4, D) a sheep corpse (still there?) a hydra corpse (still there?) (38, 4, D) a porcupine corpse (45, 4, D) 9 sling bullets (46, 0, D) an adder corpse (skeletalised by now) (46, 4, D) the +6 broad axe of the Forgotten Ghosts {flame, rC+ rN+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from cold. It protects you from negative energy. (49, 0, D) a +0 mace (52, 0, D) a +0 club a hobgoblin corpse (skeletalised by now) (53, 0, D) a giant gecko corpse (skeletalised by now) (54, 0, D) a bat corpse (skeletalised by now)