Fv001 Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (20, 15, D:1) a +0 whip (44, 16, D:1) a +0 club (44, 17, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 scythe a +0 robe (1, -19, D:2) a scroll of teleportation (13, -24, D:2) a +0 dagger (14, -25, D:2) a +0 club (14, -24, D:2) a +0 dagger (15, -10, D:2) a +0 dagger (21, 1, D:2) a scroll of teleportation (23, -28, D:2) a +0 club (24, -23, D:2) a +0 buckler (28, -29, D:2) a +0 spear (28, -27, D:2) 11 stones (37, 9, D:2) a cursed -2 club (44, 10, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (5, 36, D:3) a +0 falchion (7, 16, D:3) a scroll of teleportation (10, 19, D:3) 27 stones (10, 25, D:3) a +0 short sword (16, 36, D:3) a +0 leather armour a +0 whip (18, 35, D:3) a +0 club a cursed -3 whip (18, 37, D:3) 14 stones a +0 dagger a +0 ring mail (18, 56, D:3) 4 large rocks (19, 35, D:3) 3 stones (20, 30, D:3) a +0 club (28, 11, D:3) a +0 hand axe (29, 46, D:3) 17 sling bullets (30, 33, D:3) an uncursed ring of stealth (36, 38, D:3) a +0 spear (37, 35, D:3) a scroll of teleportation (42, 26, D:3) a cursed -3 club (47, 17, D:3) a +0 mace (49, 15, D:3) a +0 ring mail a +0 trident a +0 ring mail a +0 club (49, 50, D:3) a +0 club (51, 20, D:3) a +0 hand axe (51, 33, D:3) a +0 scale mail (51, 42, D:3) 13 poisoned needles (53, 48, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 28 sling bullets (7, 20, D:4) a stone (8, -21, D:4) a +0 hand axe a +0 ring mail (8, -20, D:4) a +0 leather armour a +0 flail (8, -19, D:4) a +0 dagger of venom a cursed +0 robe (8, 10, D:4) a +0 robe (8, 19, D:4) a stone (9, 17, D:4) 21 stones a scroll of teleportation a +0 ring mail a +0 hand axe of electrocution (28, -13, D:4) 17 stones (30, 3, D:4) a +0 giant club a +0 giant club a +0 whip (31, 3, D:4) a +0 robe a +0 dagger (34, -14, D:4) a +0 leather armour (34, -11, D:4) a +0 quarterstaff (35, 26, D:4) 7 curare-tipped needles (38, 17, D:4) a +0 short sword (38, 29, D:4) 25 stones (39, 21, D:4) a cursed -1 dagger a +0 robe (53, -4, D:4) a +0 trident (54, -3, D:4) a +0 giant club a +0 robe a +0 dagger (55, -20, D:4) a +0 club (55, -3, D:4) a +0 ring mail a cursed +0 leather armour a +0 flail (59, 28, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Viliud's Weapon Emporium the +8 whip of Currency {protect, Int+3 Stlth+} (768 gold) It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+3). It makes you more stealthy. a +0 war axe (45 gold) a +0 morningstar (52 gold) a +0 hunting sling (19 gold) a +1 trident of protection (145 gold) a +3 hunting sling of freezing (256 gold) 29 sling bullets (188 gold) 20 stones (26 gold) (0, 0, D:5) a +0 falchion (2, -8, D:5) a +0 arbalest (3, -15, D:5) a +0 robe a +0 dagger (4, -30, D:5) a +0 ring mail (5, -13, D:5) a +0 robe a +0 dagger (6, -13, D:5) a +0 leather armour a +2 mace of protection a +0 robe a +0 dagger (17, 12, D:5) a +0 leather armour (27, -4, D:5) a +0 scimitar (28, -16, D:5) a +0 mace (38, -3, D:5) a +0 war axe a cursed +0 ring mail (40, -15, D:5) a +0 dagger Level 6 of the Dungeon [Shop] Reriupsi's General Store a wand of flame (22) (168 gold) a +0 blowgun (35 gold) a wand of iceblast (7) (154 gold) 17 sling bullets (119 gold) a +0 morningstar (56 gold) the Volume of Flames (812 gold) Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Conjure Flame Conjuration/Fire 3 c - Inner Flame Hexes/Fire 3 d - Sticky Flame Conjuration/Fire 4 e - Ignition Fire 8 a potion of haste (140 gold) a scroll of remove curse (42 gold) (0, 0, D:6) 9 poisoned needles (0, 24, D:6) a +0 scale mail (2, 3, D:6) a cursed -2 great mace (3, -5, D:6) a scroll of teleportation (5, 14, D:6) 24 stones (5, 37, D:6) 13 stones (6, 45, D:6) a +0 dagger (6, 47, D:6) a +0 robe (8, 48, D:6) 12 stones (21, 35, D:6) 3 tomahawks a +0 dagger (21, 36, D:6) a +0 whip of flaming a +0 robe (22, 33, D:6) a +0 robe a cursed -1 leather armour a cursed +0 dagger a +0 hand axe (22, 35, D:6) a +1 ring mail of magic resistance a +2 war axe of electrocution (33, 2, D:6) a +0 giant club (41, 14, D:6) 17 stones (43, 0, D:6) 18 stones the +4 ring mail of Sutuicsemm {rF- rCorr MP-9 Dex+8} It affects your dexterity (+8). It makes you vulnerable to fire. It affects your magic capacity (-9). It protects you from acid and corrosion. (43, 5, D:6) 2 scrolls of teleportation (43, 14, D:6) an uncursed ring of resist corrosion (43, 37, D:6) a +0 scale mail a +0 dagger a +0 robe (44, 36, D:6) a cursed +0 flail (44, 38, D:6) a +0 flail (45, -5, D:6) a +0 rapier (45, 36, D:6) a +0 club (45, 37, D:6) a cursed -2 dagger (45, 38, D:6) a +0 trident a cursed +0 leather armour (53, -8, D:6) a +0 trident a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 robe (4, -11, D:7) 16 bolts (5, -9, D:7) a +0 giant club (9, -22, D:7) a +0 plate armour (15, -19, D:7) a +0 giant club (16, 5, D:7) a +0 shortbow (19, -36, D:7) a +0 scale mail (40, -5, D:7) 21 stones (44, -21, D:7) a +0 giant club (47, -30, D:7) a +0 short sword (49, -26, D:7) a +0 long sword (50, -28, D:7) a +0 leather armour (54, -3, D:7) a +0 chain mail (63, -17, D:7) a +0 dagger a cursed +0 robe (63, -11, D:7) 3 scrolls of blinking (66, -17, D:7) a +0 leather armour (66, -16, D:7) a cursed +0 scimitar a cursed +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (18, -2, D:8) a +0 club a +0 robe (18, -1, D:8) a +0 war axe a +0 dagger a +0 hand axe a +0 leather armour (19, -2, D:8) a +0 mace a cursed +0 plate armour a +0 trident (20, -2, D:8) a +0 club (29, -11, D:8) a +0 leather armour (30, 31, D:8) a +0 leather armour (37, 25, D:8) a +0 club (38, -10, D:8) a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant club (38, -3, D:8) a +0 club (41, 30, D:8) a +0 war axe (42, 13, D:8) 10 stones (47, -3, D:8) a +0 giant club a cursed -2 giant club Level 9 of the Dungeon (0, 0, D:9) 24 stones (3, 5, D:9) 30 sling bullets (15, -5, D:9) 13 poisoned needles (27, -2, D:9) a +0 club a +0 leather armour (29, -1, D:9) a +0 dagger (32, -3, D:9) 3 tomahawks a +0 robe (33, -13, D:9) 18 poisoned needles (35, -6, D:9) 2 potions of haste a +0 whip (46, -17, D:9) a book of Party Tricks the Ecumenical Temple a bailey (0, 0, Bailey) 3 tomahawks of returning (1, -2, Bailey) 2 tomahawks of returning a kobold corpse (skeletalised by now) (1, -1, Bailey) 2 tomahawks of returning a kobold corpse (skeletalised by now) (2, -1, Bailey) 3 tomahawks of returning (3, -6, Bailey) 2 tomahawks of returning a kobold corpse (skeletalised by now) (5, -11, Bailey) a potion of might (5, -3, Bailey) 3 tomahawks of returning (7, -17, Bailey) a +0 halberd (unseen) (7, 1, Bailey) a +0 halberd a gnoll skeleton (8, -17, Bailey) 2 tomahawks of returning (still there?) an arrow (still there?) (8, 1, Bailey) a +0 halberd of electrocution (9, -17, Bailey) 3 tomahawks of returning (still there?) 2 arrows (still there?) (9, 1, Bailey) 4 tomahawks of returning (10, -16, Bailey) a +0 halberd 2 arrows a +2 halberd of electrocution a +0 halberd of electrocution a potion of might (10, 0, Bailey) 3 tomahawks of returning (11, -15, Bailey) 2 arrows (11, -13, Bailey) a +1 halberd of electrocution a gnoll corpse (11, -2, Bailey) a +0 halberd of electrocution (11, -1, Bailey) 6 tomahawks of returning a kobold corpse a kobold corpse (12, -14, Bailey) a tomahawk of returning (12, -2, Bailey) a +2 halberd of electrocution (12, -1, Bailey) 4 tomahawks of returning (13, -11, Bailey) a +0 halberd of electrocution (14, -12, Bailey) 4 tomahawks of returning a kobold corpse (14, -11, Bailey) 4 tomahawks of returning a kobold corpse (15, -11, Bailey) 6 tomahawks of returning a kobold corpse (16, -10, Bailey) 2 tomahawks of returning (17, -9, Bailey) a +0 halberd (17, -8, Bailey) 2 tomahawks of returning