Fv001 Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (4, -23, D:1) a cursed -2 club a +0 club (11, -21, D:1) 17 poisoned needles (12, -32, D:1) a +0 club (15, -29, D:1) a +0 short sword (27, -26, D:1) a +0 dagger of speed a +0 club a +0 whip (27, 16, D:1) a +0 whip (28, -20, D:1) a +0 dagger (37, 13, D:1) a +0 ring mail (53, -31, D:1) a +0 club a +0 dagger Level 2 of the Dungeon (2, -18, D:2) 22 poisoned needles (9, -18, D:2) a +0 club (14, 9, D:2) a +0 club (17, -5, D:2) a +0 club (19, -19, D:2) a +0 leather armour (22, 7, D:2) a +0 robe (28, -7, D:2) a +0 short sword (32, 2, D:2) a +0 robe (43, -10, D:2) a +0 robe (57, 22, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 whip (17, -15, D:3) a +0 whip (22, 28, D:3) a +0 club (23, 34, D:3) a cursed -1 hand axe (24, 34, D:3) a +0 trident (25, -3, D:3) a +0 club (25, 17, D:3) a +0 short sword (28, -6, D:3) a +0 scale mail (35, 18, D:3) a +0 dagger (45, -3, D:3) a +0 whip (46, 11, D:3) a +0 hunting sling a +0 club (48, 7, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) 28 bolts (14, 26, D:4) the +11 spear of Tomicw {pierce, rPois rF+ rC- Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). It protects you from fire. It makes you vulnerable to cold. It protects you from poison. (17, 15, D:4) a +0 ring mail (18, 15, D:4) 20 bolts (22, 14, D:4) 2 tomahawks (23, 14, D:4) a +0 scale mail a +0 short sword (25, 12, D:4) a +0 spear (25, 13, D:4) a +0 flail (27, -18, D:4) a +0 dagger (29, 1, D:4) a +0 dagger (30, 22, D:4) 11 arrows (34, 4, D:4) a +0 club (35, -2, D:4) a +0 dagger (41, -11, D:4) a +0 chain mail (48, -2, D:4) 10 arrows (56, 34, D:4) a +0 dagger (62, 28, D:4) 27 bolts Level 5 of the Dungeon (0, 0, D:5) a +0 shield (1, 6, D:5) a +0 ring mail (16, 14, D:5) a +0 dagger a +0 robe (17, 15, D:5) a +0 mace a +0 leather armour a cursed -2 hand axe a +0 dagger a cursed +0 robe a +0 chain mail (19, -9, D:5) 6 arrows a +0 club a +0 leather armour a cursed -2 dagger a +0 robe a +0 dagger a +0 robe (19, -8, D:5) a +0 trident a +0 leather armour (19, -7, D:5) a +0 flail a +0 shortbow 15 arrows (20, -8, D:5) a +0 dagger a +0 robe (25, -5, D:5) a +0 ring mail (28, -7, D:5) a +0 long sword (28, 11, D:5) a +0 ring mail (29, -11, D:5) 7 tomahawks (34, -10, D:5) a +0 scale mail (35, 38, D:5) a +0 chain mail Level 6 of the Dungeon [Shop] Elicw's Assorted Antiques a scroll of random uselessness (23 gold) a +3 chain mail of cold resistance (609 gold) a +3 plate armour of cold resistance (1035 gold) a +0 long sword of venom (142 gold) a +0 ring mail (92 gold) a +0 ring mail (92 gold) a +0 robe (16 gold) a +0 scimitar (92 gold) a +4 rapier of flaming (671 gold) a scroll of remove curse (69 gold) a +0 ring mail (92 gold) (0, 0, D:6) a +0 hand axe (2, 15, D:6) 13 poisoned needles (3, -6, D:6) a +0 shortbow 15 arrows (3, -3, D:6) 3 arrows (3, 4, D:6) a +0 chain mail a +0 short sword (5, 15, D:6) a cursed -2 dagger (9, 16, D:6) a +0 dagger a +0 dagger a cursed +0 robe (11, -20, D:6) a +0 leather armour (11, -8, D:6) a +0 club (15, -17, D:6) a +0 giant club (20, 11, D:6) 17 poisoned needles (42, -22, D:6) a +0 leather armour (43, -41, D:6) the +8 dagger of Gisattev {vamp, rElec Int+7 Stlth-} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+7). It insulates you from electricity. It makes you less stealthy. (52, -28, D:6) a +0 dagger a +0 robe (53, -44, D:6) a +0 flail a +0 short sword a +0 chain mail Level 7 of the Dungeon [Shop] Modymoej's Armour Shoppe the cursed +0 chain mail of the Will of the Gods {rElec rC- Int+3} (192 gold) It affects your intelligence (+3). It makes you vulnerable to cold. It insulates you from electricity. It has a curse placed upon it. a +0 leather armour (26 gold) the +8 large shield of the Peculiar Yaks {+Fly rF+ rC+ MR-} (824 gold) It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. It lets you fly. a +0 ring mail (52 gold) a +0 chain mail (58 gold) a +0 pair of boots of flying (149 gold) a +0 ring mail (52 gold) a +3 leather armour of fire resistance (312 gold) a +0 chain mail (58 gold) a +0 robe (9 gold) a +0 ring mail (52 gold) a +0 ring mail (52 gold) +2 ice dragon scales (936 gold) (0, 0, D:7) a +2 leather armour of poison resistance (7, 5, D:7) a cursed -1 mace a +0 leather armour (11, -12, D:7) the +12 rapier "Sifaib" {venom, MR+ MP-9 Str+3 SInv} It poisons the flesh of those it strikes. It affects your strength (+3). It affects your resistance to hostile enchantments. It affects your magic capacity (-9). It lets you see invisible. (19, -16, D:7) a +0 hunting sling (19, -14, D:7) 3 poisoned tomahawks (24, 25, D:7) a +0 giant spiked club (36, -9, D:7) a +0 chain mail (38, 37, D:7) a +0 club (41, 37, D:7) a +0 shortbow 8 arrows (46, 31, D:7) an arrow (46, 32, D:7) 4 arrows (50, -2, D:7) a +0 dagger a +0 robe (50, -1, D:7) a +0 hand axe a +0 leather armour (50, 0, D:7) a +0 hand axe a +0 plate armour a +2 mace of venom (50, 1, D:7) a +0 whip (51, -2, D:7) a +0 trident (51, 0, D:7) a cursed -3 spear a +0 scale mail a +0 shield a +0 whip (52, 15, D:7) a +0 buckler Level 8 of the Dungeon (0, 0, D:8) a +0 pair of boots (12, 22, D:8) a +0 flail 3 tomahawks (29, 36, D:8) a +0 plate armour (37, 20, D:8) a +0 plate armour (37, 36, D:8) a +0 scale mail of fire resistance (45, 31, D:8) a cursed +0 war axe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 14 stones (1, -1, Lair:1) 10 gold pieces (1, 0, Lair:1) 13 gold pieces (2, -2, Lair:1) a potion of degeneration (2, 0, Lair:1) 14 gold pieces (3, -2, Lair:1) 13 arrows (6, -4, Lair:1) a stone (8, -2, Lair:1) a stone (14, -20, Lair:1) a +0 spear (22, 6, Lair:1) a +0 spear (35, -11, Lair:1) an uncursed amulet of regeneration an uncursed ring of fire a book of Conjurations a wand of polymorph (12) a +0 hunting sling (44, -10, Lair:1) a +0 scale mail (47, -24, Lair:1) a +0 ring mail (47, -17, Lair:1) 26 arrows (65, -26, Lair:1) a cursed +0 plate armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (15, -16, Lair:2) a potion of agility (15, -15, Lair:2) a +0 robe (16, -14, Lair:2) 16 gold pieces (35, -50, Lair:2) a +0 war axe (40, -33, Lair:2) a yak skeleton a yak skeleton (42, -41, Lair:2) 14 bolts (45, 1, Lair:2) a +0 leather armour (46, -26, Lair:2) a +0 dagger (50, -22, Lair:2) a +0 leather armour (51, -23, Lair:2) 20 poisoned needles (58, -40, Lair:2) a scroll of identify (63, -36, Lair:2) a throwing net (63, -35, Lair:2) 2 stones (64, -39, Lair:2) a throwing net 18 stones