Fv001 Level 1 of the Dungeon (0, 0, D:1) a +0 mace (2, 9, D:1) a +0 short sword a +0 robe (14, -14, D:1) a +0 club (18, -4, D:1) a +0 dagger a +0 club (18, -3, D:1) 10 poisoned needles (18, 5, D:1) a +0 ring mail (21, -31, D:1) a +0 helmet (26, 3, D:1) 3 tomahawks (31, -34, D:1) a +0 dagger (31, 2, D:1) a +0 club (34, -26, D:1) a +0 dagger (39, -26, D:1) a +0 club (41, -13, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 long sword (1, -47, D:2) a +0 spear (7, -12, D:2) 30 sling bullets (9, -16, D:2) 16 arrows (9, -14, D:2) a +0 hunting sling a +0 club (9, 1, D:2) a +0 club (13, -36, D:2) 32 arrows (17, -25, D:2) a +0 robe (20, -23, D:2) 20 sling bullets (27, -32, D:2) a +0 club (38, -34, D:2) a +0 short sword (38, -28, D:2) a +0 ring mail (39, -47, D:2) a cursed -2 club (47, -33, D:2) a +0 club (52, -39, D:2) a +0 club (55, -52, D:2) a +0 ring mail Level 3 of the Dungeon (2, -2, D:3) 19 arrows (2, 40, D:3) a +0 dagger (6, 24, D:3) a +0 short sword (9, 24, D:3) a +0 leather armour (26, 10, D:3) a +0 long sword (33, 10, D:3) a +4 whip (33, 28, D:3) a +0 hunting sling (37, 38, D:3) a +0 ring mail (39, -12, D:3) a +0 ring mail (39, 38, D:3) a +0 dagger (40, 6, D:3) a +0 quarterstaff (63, -7, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 spear (6, -10, D:4) 3 tomahawks of returning (8, -26, D:4) 2 potions of degeneration 2 scrolls of random uselessness (9, 15, D:4) 30 arrows (16, -28, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe (17, -28, D:4) a +0 dagger (18, -28, D:4) a +0 hand axe (18, -24, D:4) a +0 dagger (25, -19, D:4) a +0 dagger of protection Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe (1, -2, D:5) a +0 dagger a +0 robe (1, -1, D:5) a +0 hand axe (2, -1, D:5) a +0 leather armour (30, -1, D:5) a +0 ring mail (33, -32, D:5) a +0 dagger (36, -25, D:5) 20 bolts (41, 10, D:5) 20 arrows (44, 10, D:5) a +0 dagger (46, -2, D:5) a +0 flail a +1 mace of protection a +0 scale mail a +0 war axe (46, -1, D:5) a +0 ring mail (46, 0, D:5) a +0 falchion a +0 leather armour a +0 dagger a +0 robe (47, 0, D:5) a +0 hand axe a +0 scale mail a potion of degeneration (47, 1, D:5) a +2 short sword of freezing (51, -7, D:5) 20 sling bullets (53, -33, D:5) a +0 chain mail a +0 mace Level 6 of the Dungeon [Shop] Borar's General Store a scroll of enchant weapon (112 gold) a +0 ring mail (60 gold) a ration (75 gold) a wand of acid (10) (420 gold) a +0 leather armour (30 gold) a scroll of blinking (112 gold) a +0 broad axe (60 gold) a scroll of immolation (52 gold) 19 arrows (57 gold) a wand of paralysis (5) (105 gold) a sack of spiders (300 gold) (0, 0, D:6) a +0 long sword (18, 44, D:6) a cursed -1 falchion (22, 16, D:6) 31 arrows (41, 0, D:6) a +0 giant club (41, 7, D:6) a scroll of amnesia (42, 8, D:6) 13 gold pieces (43, 8, D:6) 11 gold pieces (53, 6, D:6) a +1 ring mail of magic resistance (55, 44, D:6) a +0 hunting sling Level 7 of the Dungeon (0, 0, D:7) a +0 plate armour a +0 trident a +0 mace (1, 0, D:7) a +0 flail (1, 1, D:7) a +0 giant club a +0 hand axe a cursed +0 club (1, 2, D:7) a +0 club a +0 robe a +0 dagger of flaming (3, 1, D:7) a +0 hand axe (4, -24, D:7) a cursed -2 short sword (11, -3, D:7) a +0 dagger (13, 15, D:7) the +10 trident of Keapteff {antimagic, MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. (23, -25, D:7) a +0 giant club Level 8 of the Dungeon [Shop] Gaempapa's Book Boutique a book of Air (385 gold) a manual of Axes (1214 gold) the Compendium of the Hurtful Volcanoes (596 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Searing Ray Conjuration 2 d - Static Discharge Conjuration/Air 3 e - Ignite Poison Fire/Transmutation/Poison 3 f - Throw Icicle Conjuration/Ice 4 g - Bolt of Magma Conjuration/Fire/Earth 5 a book of Party Tricks (550 gold) Sif Muna's Reference Book on Aerial Curses (550 gold) Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Spectral Weapon Hexes/Charms 3 c - Summon Lightning Spire Summoning/Air 4 d - Lightning Bolt Conjuration/Air 5 e - Freezing Cloud Conjuration/Ice/Air 6 The Catalogue of Greatest Risks and Utility (2600 gold) Spells Type Level a - Ring of Flames Charms/Fire 7 b - Orb of Destruction Conjuration 7 c - Malign Gateway Summoning/Translocation 7 d - Dragon Form Transmutation 7 a book of Burglary (825 gold) a book of Power (495 gold) a Young Poisoner's Handbook (440 gold) a book of Battle (440 gold) a book of Misfortune (220 gold) (0, 0, D:8) an uncursed staff of wizardry (1, 9, D:8) a cursed -3 hand axe (6, 12, D:8) a +0 falchion (7, 12, D:8) a +0 hand axe a +0 dagger a +0 leather armour (18, 36, D:8) a potion of degeneration (19, -2, D:8) a +0 falchion (21, 24, D:8) a +0 mace a +0 long sword a cursed +0 plate armour (23, 26, D:8) a +0 hand axe a +0 leather armour (24, 24, D:8) a +0 dagger a +0 ring mail (27, 16, D:8) 14 arrows (32, 11, D:8) 8 javelins (37, 9, D:8) a +0 spear of freezing (39, 10, D:8) a +0 shortbow 6 arrows (40, 11, D:8) a +0 war axe of freezing (41, 40, D:8) a +0 ring mail (42, 12, D:8) 3 arrows (42, 13, D:8) a +0 robe a +0 dagger (42, 16, D:8) a +0 dagger a +0 robe (43, 13, D:8) 2 arrows (44, 15, D:8) an arrow (45, 13, D:8) an arrow (47, 12, D:8) a +0 quarterstaff (48, 29, D:8) a +0 dagger (48, 30, D:8) a +0 giant spiked club a +0 giant club Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe a +0 ring mail (1, 0, D:9) a +0 flail a +0 chain mail a +0 trident a +0 plate armour (10, -13, D:9) 8 tomahawks (24, 9, D:9) a +0 leather armour (28, 9, D:9) a +0 club (29, 2, D:9) a +0 hand axe (30, 1, D:9) a +0 long sword a +0 plate armour (30, 21, D:9) a +0 quick blade (34, 42, D:9) a cursed +0 pair of gloves (36, -9, D:9) 26 arrows (36, 0, D:9) a +0 hand axe (36, 37, D:9) a +0 dagger (38, 9, D:9) a +0 ring mail (42, 6, D:9) a +0 dagger a +0 robe (42, 9, D:9) a +0 robe (46, 8, D:9) 17 arrows the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 great sword (22, -19, Lair:1) a +0 pair of gloves (25, -16, Lair:1) 15 sling bullets (25, 3, Lair:1) 19 sling bullets (33, 6, Lair:1) a +0 long sword (35, -5, Lair:1) a +0 ring mail a throwing net a +0 trident (45, 7, Lair:1) a cursed +0 leather armour (57, 5, Lair:1) a wand of polymorph (21) a book of Callings a wand of paralysis (31) a wand of random effects (29) a book of Geomancy (58, -6, Lair:1) a +0 scale mail Level 2 of the Lair of Beasts (0, 0, Lair:2) 19 gold pieces (1, -2, Lair:2) the cursed +1 ring mail of Vinin {*Slow rF+ rN+} It protects you from fire. It protects you from negative energy. It may slow you when you take damage. It has a curse placed upon it. (14, -1, Lair:2) a +0 long sword a labyrinth (0, 0, Lab) a wand of enslavement (16) (unseen)