Dungeon Sprint DCSS version bcrawl-1.17.1 (webtiles) character file. Game seed: 2634781396429139011 6 Fv001 the Conjurer (level 1, -4/16 HPs) Began as a Sand Dwarf Conjurer on Oct 13, 2019. Slain by a scorpion (8 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:51 (207 turns). Fv001 the Conjurer (Sand Dwarf Conjurer) Turns: 207, Time: 00:00:52 Health: -4/16 AC: 2 Str: 12 XL: 1 Next: 90% Magic: 3/3 EV: 14 Int: 15 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . SeeInvis . h - +0 whip rCold . . . Gourm . (shield restricted) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: very slightly contaminated, hasted, very quick A: small, slowness 1, armour attunement a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons h - a +0 whip (weapon) Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions c - a potion of magic Comestibles b - 3 chunks of flesh d - a ration {!d} Skills: + Level 1.2 Fighting + Level 1.7 Dodging + Level 1.6 Stealth + Level 2.3 Spellcasting + Level 3.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 5% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ##.... 9% 2 ###.... Iskenderun's Mystic Bla Conj ##...... 16% 3 ###.... Fulminant Prism Conj/Hex #......... 71% 4 #####.. Irradiate Conj/Tmut #......... 96% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You cover ground slowly. Armour does not affect your spellcasting. Message History You kill the quokka! Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crimson imp Aim: a crimson imp The magic dart hits the scorpion. The scorpion completely misses you. The gnoll sergeant hits you from afar with a +0 trident! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The crimson imp blinks! You feel much better. The scorpion stings you. The gnoll sergeant closely misses you. The crimson imp blinks! You feel yourself speed up. The scorpion stings you. The gnoll sergeant hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * The crimson imp blinks! Magic courses through your body. The scorpion stings you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<...÷÷...@sgY.5.+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see an ice beast, a gnoll sergeant, a scorpion and a crimson imp. Vanquished Creatures A leopard gecko (D) A quokka (D) A bat (D) A kobold (D) 2 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Fv001 the Sand Dwarf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 11 | D | Reached skill level 3 in Conjurations 13 | D | Reached skill level 1 in Fighting 188 | D | Noticed a crimson imp 188 | D | Noticed a scorpion 188 | D | Noticed a gnoll sergeant 188 | D | Noticed an ice beast 207 | D | Slain by a scorpion Skill XL: | 1 | ---------------+----+----- Conjurations | 3 | 3.3 Fighting | 1 | 1.2 Dodging | | 1.7 Stealth | | 1.6 Spellcasting | | 2.3 Action || total -------------------------++------- Melee: Unarmed || 10 Whip || 7 Cast: Magic Dart || 8 Use: Potion || 6 Armor: Robe || 4 Dodge: Dodged || 15