Fv001 Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (12, 14, D:1) a +0 dagger (44, 1, D:1) 2 atropa-tipped darts (45, -33, D:1) a +0 dagger (47, -33, D:1) a +0 club (50, -19, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 16 sling bullets (1, -22, D:2) a +0 club (2, -2, D:2) a +0 club (8, 20, D:2) a +0 dagger (9, 13, D:2) a +0 club (12, -18, D:2) a +2 hand axe of flaming (16, -19, D:2) a +0 robe (28, -21, D:2) a +0 whip (42, -10, D:2) 24 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (20, 6, D:3) a +0 scale mail (21, 30, D:3) a +0 club (25, -3, D:3) a +0 club (25, 14, D:3) a +0 dagger (29, 14, D:3) a +0 dagger (32, 1, D:3) a +0 club (32, 2, D:3) a +0 morningstar (32, 11, D:3) a +0 dagger (32, 17, D:3) a +0 falchion (36, -6, D:3) a +0 short sword (36, 0, D:3) a +0 dagger Level 4 of the Dungeon (7, -31, D:4) a +0 club a +0 dagger (19, -27, D:4) 11 arrows (28, -48, D:4) a +0 dagger (32, -22, D:4) a +0 short sword (32, -10, D:4) a +0 hand axe (38, -27, D:4) a +0 club (43, -22, D:4) a +1 mace of protection (43, -9, D:4) 16 arrows (45, -12, D:4) 10 gold pieces (45, -11, D:4) a book of the Senses (46, -29, D:4) a +1 dagger a +0 leather armour (53, -23, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 hunting sling (36, 22, D:5) a +0 hunting sling (36, 37, D:5) a +0 hand axe (38, 24, D:5) a +0 club (44, 37, D:5) a +0 dagger (47, 5, D:5) a +0 helmet Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (5, 24, D:6) a +0 dagger (6, 29, D:6) a +2 ring mail of poison resistance (11, -7, D:6) a potion of brilliance (12, 36, D:6) a +0 mace (18, 36, D:6) 17 bolts (26, 19, D:6) 6 gold pieces (27, -2, D:6) a book of the Senses (27, 18, D:6) a ring of fire (27, 20, D:6) a +0 chain mail (28, 20, D:6) 27 gold pieces (31, 22, D:6) 21 bolts (35, 29, D:6) a +0 club 6 poisoned darts a +0 dagger a +0 scale mail (37, 29, D:6) a +0 hand crossbow a +0 hand axe 8 bolts (39, 14, D:6) a +0 shortbow 29 arrows (41, 29, D:6) a +0 robe (47, 47, D:6) a +0 leather armour (55, 8, D:6) 20 arrows Level 7 of the Dungeon [Shop] Saos's Self-Improvement Boutique a manual of Stealth (800 gold) a manual of Armour (800 gold) a manual of Shields (800 gold) a manual of Slings (800 gold) (0, 0, D:7) a +0 long sword (14, 26, D:7) a +0 flail (26, 28, D:7) a +0 leather armour (29, 30, D:7) a +0 mace (45, 41, D:7) a +0 scale mail (47, 32, D:7) a curare-tipped dart a +0 club (48, 32, D:7) a +0 club (48, 33, D:7) a +0 whip (57, 4, D:7) a +0 long sword (58, 45, D:7) a +0 leather armour a +0 flail (59, 8, D:7) a +0 hand axe (59, 44, D:7) a +0 whip a +0 dagger a +0 robe (59, 45, D:7) a +0 club a +0 leather armour (60, 40, D:7) a +0 scale mail (63, -2, D:7) 21 sling bullets (65, 7, D:7) a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (2, -30, D:8) a +0 robe (7, -39, D:8) a +0 leather armour (7, -26, D:8) a +0 shortbow 19 arrows (10, -39, D:8) the +6 spear "Etuytsevie" {antimagic, rF+ Str+3 Int+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (+3). Int: It affects your intelligence (+4). rF: It protects you from fire. (13, 0, D:8) 24 arrows (15, -36, D:8) a +0 club (22, -3, D:8) a +0 club (32, 4, D:8) 13 bolts (34, 7, D:8) a +0 ring mail (38, 6, D:8) a +0 spear Level 9 of the Dungeon (0, 0, D:9) 17 sling bullets (0, 4, D:9) a +0 dagger a +0 robe (1, 0, D:9) a staff of poison (3, -16, D:9) the +7 war axe "Vijor" {protect, rC+} It grants its wielder temporary protection when it strikes (+7 to AC). rC: It protects you from cold. (5, 18, D:9) a +4 trident of flaming a +0 scale mail a +0 club (5, 19, D:9) a +0 spear a +0 flail (6, -21, D:9) a +0 hand axe (6, 17, D:9) a +0 spear (7, -22, D:9) a +0 hand axe (7, -20, D:9) a +0 whip a +0 ring mail a +0 hand axe (7, -19, D:9) a +0 hand axe (8, -21, D:9) a +0 hand axe (9, 8, D:9) a +0 flail (10, 6, D:9) a water moccasin corpse (13, 0, D:9) a +0 spear (13, 1, D:9) a +0 giant club a +0 giant club (14, -8, D:9) a +0 pair of boots (16, 8, D:9) a +0 whip (17, 7, D:9) a +0 trident a +0 scale mail a +0 club (17, 8, D:9) a +0 club (19, 9, D:9) a +0 halberd (26, 8, D:9) a +0 great sword (31, 13, D:9) a +0 chain mail (31, 14, D:9) a +0 long sword (32, 17, D:9) a +0 leather armour (36, -9, D:9) a +0 club (39, -5, D:9) a +0 quarterstaff (40, -16, D:9) a +0 scale mail Level 10 of the Dungeon (3, 4, D:10) a scroll of magic mapping (6, 11, D:10) a +0 shortbow 14 arrows a centaur corpse (skeletalised by now) (9, 19, D:10) a +0 mace (16, 5, D:10) a yak corpse (skeletalised by now) (17, 6, D:10) a yak corpse (skeletalised by now) (18, 27, D:10) a +0 giant club (still there?) a +0 giant club (still there?) (20, 10, D:10) a water moccasin corpse (skeletalised by now) (21, 3, D:10) a +0 plate armour the Ecumenical Temple