Dungeon Crawl Stone Soup version 0.31.0 (webtiles) character file. Game seed: 7626407277127756537 393 Fv001 the Conjurer (level 6, -1/14 HPs) Began as a Human Conjurer on Jan 19, 2024. Killed by divine providence ... invoked by an orc priest (15 damage) ... on level 4 of the Dungeon. The game lasted 00:17:05 (3715 turns). Fv001 the Conjurer (Human Conjurer) Turns: 3715, Time: 00:17:07 Health: -1/14 AC: 2 Str: 9 XL: 6 Next: 81% Magic: 5/10 EV: 16 Int: 19 God: Gold: 228 SH: 0 Dex: 11 Spells: 5/11 levels left rFire . . . a - melded +0 trident rCold . . . (shield currently unavailable) rNeg . . . g - melded +0 leather armour rPois . (no helmet) rElec . j - +1 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.12/turn %: no passive effects @: flux-form, glowing A: glow, contaminating, reduced hp, explore regen a: Begin Untransformation You were on level 4 of the Dungeon. You were something dangerously unstable. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 228 gold pieces. Inventory: Hand Weapons a - a +0 trident (melded) Missiles h - a throwing net Armour g - a +0 leather armour (melded) j - a +1 cloak (worn) Talismans i - a flux talisman (active) Scrolls b - a scroll of enchant armour {unknown} e - a scroll of brand weapon {unknown} k - a scroll of teleportation {unknown} m - 2 scrolls of revelation n - a scroll of noise {unknown} Potions c - a potion of brilliance d - 2 potions of mutation f - 3 potions of attraction l - 2 potions of curing Skills: + Level 1.0 Fighting + Level 1.9 Polearms + Level 2.3 Armour + Level 2.4 Dodging + Level 3.4 Stealth + Level 0.6 Unarmed Combat + Level 3.1 Spellcasting + Level 5.2 Conjurations + Level 0.8 Hexes + Level 0.3 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 2% 2 c - Slow Hex 24% N/A 11% 1 d - Scorch Fire 4% 2d5 22% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 6% N/A 32% 3 Sigil of Binding Hex 6% N/A 32% 3 Vampiric Draining Necr 2% 2d6 41% 3 Flame Wave Conj/Fire 12% 2d6 45% 4 Fulminant Prism Conj/Alch 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Summon Cactus Giant Summ 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:3 ( Innate Abilities, Weirdness & Mutations You are something dangerously unstable. You glow with magical radiation, making you easy to see and hit. Foes you strike become dangerously contaminated with magical radiation. Your maximum health is decreased, since you lack skill for your form. You are incapable of wielding weapons or throwing items. You regain HP and MP as you explore. Message History a +1 falchion of holy wrath; an orc corpse Things that are here: a +0 short sword; a kobold corpse Found a scale mail. You pick up a book of Scorching and begin reading... You add the spells Scorch, Flame Wave and Summon Cactus Giant to your library. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'd'. Okay, then. An orc comes into view. It is wielding a +0 mace. An orc and an orc priest come into view. The orc priest is wielding a +0 flail of protection. The orc shouts! The orc priest shouts! You hear a shout! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 mace (78% to hit) Okay, then. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 mace (78% to hit) The searing ray hits the orc! You kill the orc! The searing ray misses the orc. (Press . to maintain the ray.) The searing ray hits the orc! You kill the orc! The searing ray hits the orc priest. The orc priest is moderately wounded. An orc comes into view. It is wielding a +0 club. The searing ray hits the orc priest. The orc priest is severely wounded. You finish channelling your searing ray. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You die... ............##.#..[... >...........########## .##########)...# #######.##.# .........#.# ####.......# #.##..###.# #o########.##......# #...o.)p......###.[.# ##########.#..# ..# #..#...# .. #.###..# # #. #.... #. ##.... #. ###.# #. .# ## You could see an orc priest and an orc. Vanquished Creatures Menkaure (D:4) A bombardier beetle (D:3) Natasha (thrice) (D:4) 2 orc wizards (D:3) 4 adders 5 dart slugs 3 ribbon worms 4 orcs 7 ball pythons 4 endoplasms 2 giant cockroaches (D:1) 8 goblins 2 hobgoblins 3 jackals (D:2) 7 kobolds A quokka (D:1) 5 bats 3 frilled lizards 3 rats (D:2) 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Fv001 the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 224 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 846 | D:1 | Reached XP level 3. HP: 23/24 MP: 4/6 853 | D:1 | Learned a level 2 spell: Searing Ray 881 | D:1 | Learned a level 1 spell: Slow 1714 | D:2 | Reached XP level 4. HP: 30/30 MP: 1/7 1813 | D:2 | Reached skill level 1 in Armour 1912 | D:2 | Reached skill level 5 in Conjurations 2055 | D:2 | Found a faded altar of an unknown god. 2736 | D:3 | Found Xenk's Antique Weapon Boutique. 2921 | D:3 | Reached skill level 1 in Polearms 2921 | D:3 | Reached XP level 5. HP: 7/35 MP: 2/8 3431 | D:4 | Noticed Menkaure 3435 | D:4 | Killed Menkaure 3435 | D:4 | Noticed Natasha 3436 | D:4 | Reached XP level 6. HP: 13/42 MP: 4/10 3503 | D:4 | Killed Natasha 3504 | D:4 | Reached skill level 1 in Fighting 3598 | D:4 | Noticed Natasha 3606 | D:4 | Killed Natasha 3653 | D:4 | Noticed Natasha 3657 | D:4 | Killed Natasha 3704 | D:4 | Learned a level 2 spell: Scorch 3715 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_rooms, minmay_split_cup_small D:2: layout_loops_corners, shapermc_ecumenical_altar_flowoftime, grunt_ministairs_15 D:3: layout_loops_cross, serial_shops, shop D:4: layout_basic, mainiacjoe_overflow_alcove_1, corexii_item_surrounded_by_moat, dreamdust_princess_bridge, uniq_menkaure, uniq_natasha, uniq_ijyb Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Armour | 1 2 | 2.3 Conjurations | 5 | 5.2 Polearms | 1 | 1.9 Stealth | 3 | 3.4 Spellcasting | 3 | 3.1 Fighting | 1 | 1.0 Dodging | | 2.4 Unarmed Combat | | 0.6 Hexes | | 0.8 Shapeshifting | | 0.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Spear | 30 | 3 || 33 Trident | | 19 || 19 Unarmed | | 11 || 11 Cast: Magic Dart | 45 | 19 || 64 Searing Ray | 6 | 17 || 23 Slow | 2 | 2 || 4 Use: Scroll | 3 | 2 || 5 Potion | 2 | || 2 Stab: Sleeping | 1 | 6 || 7 Armour: Robe | 2 | || 2 Leather armour | 22 | 15 || 37 Skin | 3 | 8 || 11 Dodge: Dodged | 17 | 24 || 41 Form: Flux | | 1 || 1