Fyrda Level 1 of the Dungeon (0, 0, D:1) a dagger (11, 8, D:1) a club (23, 17, D:1) 15 stones (24, 13, D:1) a club (30, 3, D:1) 3 stones (30, 4, D:1) a stone (30, 6, D:1) a stone (32, 50, D:1) 6 stones (34, 6, D:1) a mace (36, -2, D:1) 28 stones (42, 4, D:1) a buckler (42, 22, D:1) 15 stones (42, 27, D:1) a whip (55, 15, D:1) a club Level 2 of the Dungeon (0, 0, D:2) 2 scrolls of amnesia (6, 4, D:2) a club (7, -10, D:2) a dagger (25, 17, D:2) a club (28, -13, D:2) a glowing quarterstaff (28, 18, D:2) a stone (30, -5, D:2) a club (32, -6, D:2) a +0 animal skin (33, -9, D:2) a short sword (35, -10, D:2) a stone (35, 0, D:2) a leather armour (37, -8, D:2) a stone (37, 3, D:2) a dagger (39, -8, D:2) a stone (41, -30, D:2) 19 stones (47, -20, D:2) a leather armour (53, -3, D:2) a leather armour Level 3 of the Dungeon (0, 0, D:3) a club (12, 27, D:3) a spear (38, 22, D:3) a scroll of amnesia (43, 33, D:3) a dagger (43, 37, D:3) a helmet (45, 30, D:3) a club (46, 33, D:3) a short sword Level 4 of the Dungeon [Shop] Rizucwak's General Store a +0 leather armour (20 gold) 25 arrows (50 gold) a +0 ring mail (40 gold) a potion of might (unknown) (40 gold) a scroll of identify (20 gold) a potion of might (unknown) (40 gold) 15 arrows (30 gold) a potion of brilliance (unknown) (40 gold) a +0 halberd (40 gold) (0, 0, D:4) a hand axe 22 stones (2, 1, D:4) a stone (11, -29, D:4) a quarterstaff of chaos a cloak (12, -28, D:4) a mace (22, -4, D:4) 16 stones (23, -2, D:4) 16 arrows (24, -3, D:4) a club (25, -52, D:4) a ring mail a falchion a short sword a ring mail (25, -51, D:4) a spear (25, -44, D:4) a throwing net (25, -2, D:4) a dagger (26, -53, D:4) a mace (26, -52, D:4) a flail a short sword (29, -17, D:4) 13 stones (30, -41, D:4) 27 stones (33, -20, D:4) a long sword (34, -43, D:4) a short sword (39, -7, D:4) a leather armour (42, -44, D:4) a short sword of speed (47, -48, D:4) a spear (47, -47, D:4) a spear (48, -49, D:4) a club a whip Level 5 of the Dungeon [Shop] Dadus's Weapon Shop a +0 dagger (28 gold) a +2 mace of protection (218 gold) a +3 mace of crushing (301 gold) 17 stones (23 gold) a +0 falchion (42 gold) 16 bolts (44 gold) 23 stones (32 gold) 14 arrows (39 gold) a +0 mace (42 gold) the +4 hand axe of Eternal Night {protect, +Rage rPois SInv Stlth+} (634 gold) It protects the one who uses it against injury (+AC on strike). It protects you from poison. It lets you see invisible. It lets you go berserk. It makes you more stealthy. a +0 trident (49 gold) a +0 rapier (56 gold) (0, 0, D:5) a naga barding (2, -9, D:5) a spear (3, -10, D:5) a -1 chain mail a mace (5, -8, D:5) a war axe (6, -9, D:5) a ring mail (6, -7, D:5) a dagger (10, -16, D:5) a long sword (12, -16, D:5) a trident (13, -1, D:5) a scale mail (16, -30, D:5) a +0 spear (21, -25, D:5) a scroll of noise (24, -12, D:5) a dagger (26, -22, D:5) 18 stones (29, -9, D:5) a ring mail (35, 1, D:5) an uncursed ring of teleportation (38, -6, D:5) 24 bolts (42, -4, D:5) a fustibalus (44, -5, D:5) a mace (45, -6, D:5) a ring mail (50, -10, D:5) a giant spiked club (54, -20, D:5) a club