GFox Level 1 of the Dungeon (0, 0, D:1) a +0 mace (7, -9, D:1) a +0 dagger 4 stones (9, -10, D:1) a stone (19, 23, D:1) a +0 club (24, -5, D:1) 25 stones (25, 28, D:1) a +0 leather armour (33, 24, D:1) 20 arrows (39, -8, D:1) a +0 club a +0 club (39, 11, D:1) a +0 club 5 stones (42, -9, D:1) a +0 robe (45, -8, D:1) 14 poisoned needles (45, -5, D:1) a +0 ring mail Level 2 of the Dungeon (3, 24, D:2) a tomahawk (3, 26, D:2) a +0 hand axe a tomahawk (5, 17, D:2) a +0 robe (8, 15, D:2) a +0 scythe a +0 robe (15, -12, D:2) a +0 chain mail (15, -11, D:2) a +0 battleaxe (16, -11, D:2) 19 arrows (25, -19, D:2) a cursed -1 naga barding (26, 11, D:2) a -2 short sword (31, 1, D:2) a cursed -1 dagger (32, 19, D:2) a +0 pair of gloves (35, 24, D:2) a +0 club (35, 28, D:2) a stone (36, 16, D:2) a +0 club (36, 19, D:2) a +0 whip (36, 30, D:2) a stone (39, -10, D:2) a +0 club a +0 hunting sling 15 stones (40, -13, D:2) a stone (41, 1, D:2) 12 poisoned needles (42, 17, D:2) a cursed -1 club (50, 17, D:2) a +0 club (60, 32, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 13 stones (7, -3, D:3) a +0 dagger (8, -16, D:3) a +0 club (15, -16, D:3) a +0 short sword (21, 5, D:3) a +0 shortbow 8 arrows (21, 6, D:3) a +0 club (22, 5, D:3) an arrow (22, 14, D:3) 14 bolts (23, 5, D:3) an arrow (24, 5, D:3) an arrow (26, 4, D:3) an arrow (27, 5, D:3) an arrow (31, 6, D:3) a +0 flail a +0 ring mail (43, -14, D:3) a +0 hunting sling 18 stones (43, -13, D:3) a +0 short sword (44, -14, D:3) a stone (45, -14, D:3) a +0 hand axe (45, -13, D:3) a +0 club 3 tomahawks a +0 scale mail Level 4 of the Dungeon [Shop] Zahaji's Armour Shoppe a +0 centaur barding (276 gold) a +0 robe (8 gold) a +0 leather armour (24 gold) a +0 robe (8 gold) a +2 robe of cold resistance (212 gold) a +3 plate armour of poison resistance (504 gold) a +3 chain mail (258 gold) the +0 cloak of Gravity {rF+ MR+ rCorr Stlth-} (339 gold) It protects you from fire. It affects your resistance to hostile enchantments. It protects you from acid and corrosion. It makes you less stealthy. a +0 helmet (54 gold) a +0 leather armour (24 gold) a +0 scale mail (48 gold) a +2 robe of magic resistance (212 gold) (0, 0, D:4) 17 stones (6, -16, D:4) a +0 club a +0 short sword a +0 mace a +0 chain mail a +0 short sword (12, -14, D:4) a +0 robe (19, -2, D:4) a +0 pair of boots (25, -21, D:4) a +0 club a +0 chain mail (26, -23, D:4) a +0 leather armour a +0 scale mail (26, -22, D:4) a +0 flail of protection (33, -32, D:4) 15 stones (36, -6, D:4) a cursed +0 leather armour (39, -27, D:4) 6 large rocks (47, -12, D:4) a +0 spear (48, -20, D:4) a cursed +0 robe (48, -11, D:4) a +0 robe of fire resistance Level 5 of the Dungeon (0, 0, D:5) 12 stones (2, -24, D:5) 19 stones (9, -22, D:5) a +0 giant club (15, -38, D:5) 13 stones (20, -40, D:5) a +0 flail a cursed +0 leather armour (20, -39, D:5) a +1 whip of venom (24, -9, D:5) a +0 hunting sling (25, -39, D:5) a scroll of immolation (33, -34, D:5) a +0 whip (34, -35, D:5) a +0 flail (34, -34, D:5) a cursed -3 flail (42, -30, D:5) 11 poisoned needles Level 6 of the Dungeon (0, 0, D:6) 12 bolts (2, 25, D:6) a +0 trident (3, 7, D:6) a +0 whip (11, 39, D:6) 20 arrows (16, 14, D:6) a +0 giant spiked club (18, 9, D:6) a +0 battleaxe a +0 plate armour (20, 16, D:6) a +0 club a +0 leather armour (20, 17, D:6) a +1 dagger of venom a +0 robe a +0 hand axe a +0 leather armour (20, 18, D:6) a +0 scale mail a +0 flail (23, 38, D:6) a +0 robe (32, 5, D:6) a +0 short sword a cursed +0 leather armour (36, 38, D:6) a +0 mace (37, 31, D:6) a +0 rapier (38, 34, D:6) a cursed -2 club (41, 38, D:6) a +0 club (42, 37, D:6) a +0 dagger a +0 robe (42, 38, D:6) a +0 falchion (43, 38, D:6) a +0 dagger a +0 leather armour (51, 38, D:6) a +0 morningstar (53, 35, D:6) 8 tomahawks Level 7 of the Dungeon (10, -20, D:7) a +0 giant club (21, -16, D:7) a +0 short sword a +0 short sword (21, -15, D:7) a +0 flail of protection (25, -3, D:7) a +0 short sword (27, 4, D:7) a +0 hand axe (27, 5, D:7) a +0 flail a +0 leather armour a +0 flail a +0 dagger a +0 leather armour (27, 6, D:7) a +0 broad axe a +0 scale mail a +0 mace 9 stones a +0 leather armour (28, 5, D:7) a +0 dagger a +0 robe (29, -13, D:7) the +5 hunting sling "Dalook" {freeze, Int-5 Dex+4} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (-5). It affects your dexterity (+4). (36, -11, D:7) a +0 helmet (37, 13, D:7) 22 stones (40, 15, D:7) a +0 dagger (44, -10, D:7) a +0 falchion (44, -9, D:7) a +0 giant club (48, -13, D:7) a +0 hand axe (57, 1, D:7) a +0 club a +0 flail (57, 2, D:7) a +0 short sword a +0 mace Level 8 of the Dungeon (0, 0, D:8) a +0 trident (5, 10, D:8) a cursed -1 dagger a +0 flail a +0 leather armour a +0 hand axe a +0 leather armour a +0 scale mail a +0 flail (6, 9, D:8) a +0 trident (12, 17, D:8) a +0 war axe a +0 ring mail a cursed -3 dagger a +0 ring mail a +1 dagger of venom a +0 robe a +0 dagger a +0 robe (12, 35, D:8) 16 sling bullets (13, 18, D:8) a +0 trident of pain (16, 9, D:8) 2 stones (17, 30, D:8) a +0 giant club (19, 7, D:8) a stone (19, 9, D:8) a +0 dagger 3 stones (21, 24, D:8) 13 poisoned needles (22, 3, D:8) a stone (23, 2, D:8) a stone (29, 17, D:8) 26 stones Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (0, 10, D:9) 14 poisoned needles (0, 15, D:9) a +1 halberd a +0 animal skin (1, -10, D:9) 20 bolts (5, 3, D:9) 11 poisoned needles (7, -3, D:9) a +0 club (7, -2, D:9) a +0 dire flail (8, -3, D:9) a +0 dagger a +0 robe (8, -2, D:9) a +0 whip a +0 scale mail (9, -3, D:9) a +0 short sword a +0 robe a scroll of random uselessness (10, -8, D:9) 27 bolts (10, 16, D:9) 17 sling bullets (12, -14, D:9) a +0 dagger (18, 23, D:9) a +0 animal skin (24, 18, D:9) a +0 shortbow 23 arrows (25, 18, D:9) a +0 short sword (31, -6, D:9) a +0 animal skin (34, 7, D:9) a +0 dagger of speed a +0 ring mail a +0 scale mail (34, 9, D:9) a +0 giant spiked club a +0 giant club (43, 36, D:9) a +0 flail a +0 whip (44, 36, D:9) a +0 flail (45, 5, D:9) a +0 dagger a +0 chain mail (47, 7, D:9) a +0 animal skin (49, -8, D:9) a +0 giant spiked club (49, 8, D:9) a +0 flail (49, 18, D:9) a cursed +0 morningstar a +0 robe (55, 18, D:9) a +0 shortbow (58, 36, D:9) a scroll of random uselessness (59, -10, D:9) a +0 dagger (still there?) Sif Muna's Handbook of Enchantment (still there?) Spells Type Level a - Corona Hexes 1 (59, 14, D:9) a +0 dagger (59, 16, D:9) a +0 dagger (59, 17, D:9) a stone (59, 20, D:9) a stone a +2 whip of electrocution a +0 robe (63, -10, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 hand axe 3 throwing nets a +0 ring mail (0, 9, D:10) a river rat corpse (skeletalised by now) (17, 2, D:10) 31 sling bullets (24, -15, D:10) a cursed -2 dagger a cursed +0 robe (24, -14, D:10) a +0 leather armour (25, -15, D:10) a +0 falchion (25, -14, D:10) a +0 dagger a +0 robe (29, -4, D:10) a yak skeleton a bat skeleton (37, 0, D:10) a +0 ring mail