GOR Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 22, D:1) 20 arrows (10, 38, D:1) 5 javelins (14, 27, D:1) a +1 dagger (17, 19, D:1) a +0 dagger (21, 8, D:1) a +0 club (22, 8, D:1) a +2 chain mail of magic resistance (22, 10, D:1) a +0 dagger a +0 club (25, 47, D:1) a +0 club (56, 24, D:1) a +0 whip (57, 58, D:1) a +0 short sword (64, 10, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (1, 0, D:2) a cursed -2 club a hobgoblin corpse (5, 10, D:2) a +0 plate armour (13, 6, D:2) a +0 dagger (15, 12, D:2) a bat corpse (17, 10, D:2) a +0 club (22, -3, D:2) a bat corpse (25, 0, D:2) a goblin corpse (38, -3, D:2) 5 javelins (39, -10, D:2) a quokka corpse (40, -9, D:2) a cursed +0 hand axe (44, -8, D:2) 11 gold pieces (44, -7, D:2) a +0 leather armour (45, -7, D:2) 9 gold pieces (46, -7, D:2) 17 gold pieces (47, -7, D:2) 18 gold pieces (48, -8, D:2) 7 gold pieces (48, -7, D:2) a potion of curing