GOR Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (21, -25, D:1) a +0 dagger (27, 4, D:1) 19 stones (33, -25, D:1) a +0 club (49, -20, D:1) 13 arrows (53, -10, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a +2 leather armour a +0 ring mail (2, -16, D:2) 3 javelins (2, 9, D:2) 28 bolts (7, -16, D:2) 22 arrows (14, -3, D:2) 25 bolts (14, 13, D:2) a +0 short sword (16, 30, D:2) a +0 scale mail (20, 19, D:2) a +0 dagger a +1 hunting sling of velocity 23 stones (22, 19, D:2) a +0 whip a stone (22, 30, D:2) 12 arrows (27, -14, D:2) a +0 hand axe (30, 18, D:2) a cursed -2 club a cursed -1 robe (32, -8, D:2) a +0 whip (33, -11, D:2) a +0 hand axe (38, 35, D:2) 9 poisoned needles (41, 31, D:2) a +0 hand axe (47, 4, D:2) 6 poisoned needles Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (3, -11, D:3) a kobold corpse (3, 0, D:3) a +0 falchion (5, -7, D:3) a +0 robe (12, 23, D:3) a +5 dagger of pain a +1 leather armour of fire resistance (13, -3, D:3) a +0 robe (15, -3, D:3) a +0 club (19, -11, D:3) 17 stones (25, -13, D:3) 18 bolts (28, 32, D:3) a +0 club (36, 7, D:3) a +0 mace (40, 4, D:3) a +0 club (44, -4, D:3) a kobold corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a potion of might