Dungeon Crawl Stone Soup version 0.22-a0-78-g0f8607c5c5 (webtiles) character file. 0 GOR the Covered (level 1, 20/20 HPs) Began as a Gnoll Wanderer on Jan 16, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:22 (0 turns). GOR the Covered (Gnoll Wanderer) Turns: 0, Time: 00:00:23 Health: 20/20 AC: 2 Str: 16 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +2 hand crossbow rCold . . . Gourm . (no shield) rNeg . . . Faith . f - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 hand crossbow (weapon) e - a +0 blowgun Missiles b - 24 bolts (quivered) d - 10 poisoned needles Armour f - a +0 robe (worn) Scrolls c - a scroll of teleportation Comestibles g - a ration Skills: + Level 4.4 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 4.4 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 4.4 Crossbows + Level 2.3 Throwing + Level 4.4 Armour + Level 0.0 Dodging + Level 0.0 Stealth + Level 2.3 Shields + Level 0.0 Unarmed Combat + Level 0.0 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Charms + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Trunk games don't count for the tournament, you want 0.21. Play trunk anyway? (Y/N) Welcome, GOR the Gnoll Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a murky golden potion. Found a staircase leading out of the dungeon. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #### +.≈## #.≈≈# ##.≈≈# #...≈# +...≈# +!.@≈# #...≈# ##.≈≈# #.≈≈# +.≈## #### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GOR the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | GOR set off with: a +2 hand crossbow, 24 bolts, a scroll of teleportation, 10 poisoned needles, a +0 blowgun, a +0 robe, a ration 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 0 | D:1 | Quit the game Vault maps used: D:1: denvon_arrival_waterhouse Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 0 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------