GOR Level 1 of the Dungeon (0, 0, D:1) a +0 whip (4, 12, D:1) a +0 leather armour (5, -5, D:1) a +0 dagger (5, -2, D:1) a +0 whip (10, -1, D:1) 26 arrows (11, -7, D:1) a +0 dagger (13, -7, D:1) a +0 club (13, 2, D:1) a +0 whip (14, 2, D:1) a +0 dagger (15, 21, D:1) a +0 mace (19, 3, D:1) a +0 dagger (20, 24, D:1) a +0 whip (29, -1, D:1) a +0 halberd (29, 1, D:1) a +0 club (29, 23, D:1) a +0 club (29, 24, D:1) a +0 robe (29, 28, D:1) a +0 club (31, 19, D:1) a +0 club (49, 39, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 spear (3, -1, D:2) a throwing net (6, -11, D:2) a +0 robe (8, -2, D:2) a +0 halberd a +0 flail (9, -3, D:2) a +0 spear (20, -4, D:2) a +0 club (30, -6, D:2) 8 poisoned needles (37, -1, D:2) a +0 dagger (38, 19, D:2) 20 arrows (40, 7, D:2) a cursed +0 ring mail (42, 11, D:2) 18 poisoned needles (43, -2, D:2) 17 poisoned needles (44, 25, D:2) a +0 robe (44, 27, D:2) a +0 dagger (46, 9, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) 25 bolts (11, -27, D:3) a +0 dagger (13, -27, D:3) a +4 flail of protection a +0 scale mail (19, 17, D:3) 8 curare-tipped needles (20, 10, D:3) a +0 blowgun a +0 short sword 2 poisoned needles (22, 12, D:3) 2 poisoned needles (29, 8, D:3) a +0 dagger (31, -21, D:3) a +0 war axe (43, 8, D:3) a +0 club a cursed +0 leather armour (47, -10, D:3) a +1 mace of protection (47, -4, D:3) a +0 club (48, -13, D:3) a +0 leather armour (51, 11, D:3) a +0 club (52, -23, D:3) 9 poisoned needles (54, -16, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 club (15, 9, D:4) a +0 giant club (17, -12, D:4) a cursed ring of teleportation (32, -11, D:4) a +0 whip (33, 8, D:4) a +0 ring mail (33, 14, D:4) a +0 ring mail a +1 hand axe of freezing (34, -12, D:4) a +0 dagger (34, -11, D:4) a +0 scale mail a +0 mace (38, -23, D:4) a +0 scale mail a +0 trident (40, 20, D:4) a +0 mace (42, -32, D:4) a +0 flail (42, 14, D:4) a +0 leather armour a +0 club a +0 ring mail a cursed -1 club (42, 17, D:4) a +0 dagger (43, -33, D:4) a +0 leather armour a +0 dagger a +0 dagger a +0 robe (49, 19, D:4) a +0 great sword Level 5 of the Dungeon (0, 0, D:5) a cursed -2 club (1, -29, D:5) 2 arrows (1, -22, D:5) 2 arrows (1, 1, D:5) a +0 club (2, -30, D:5) 18 arrows a +0 shortbow (3, 3, D:5) a +0 club (5, -29, D:5) an arrow (7, -39, D:5) a +0 robe a +0 dagger (10, -38, D:5) a +0 scale mail (12, -27, D:5) a +0 whip (15, -31, D:5) a +0 leather armour a +0 club (23, -7, D:5) a +0 shortbow 15 arrows (23, -5, D:5) an arrow (24, -6, D:5) an arrow (28, 9, D:5) a +0 robe (35, -30, D:5) a +0 short sword (36, 1, D:5) a +0 dagger (40, -17, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail a +0 short sword (2, 0, D:6) a +0 robe a +0 dagger (5, -4, D:6) a +0 dagger (10, -14, D:6) an arrow (10, -13, D:6) an arrow (12, -14, D:6) a +0 shortbow 11 arrows (13, 0, D:6) the cursed +2 dagger of the Wraith {vamp, Fragile +Inv rPois Stlth+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from poison. It lets you turn invisible. It will be destroyed if unequipped. It makes you more stealthy. It has a curse placed upon it. a +0 short sword a +0 robe (15, -15, D:6) 2 arrows (15, 0, D:6) a +0 robe a cursed +2 flail a +0 robe a +4 dagger (15, 38, D:6) a +2 dagger of chaos (17, 2, D:6) a +0 robe a cursed +0 mace (18, -11, D:6) 11 poisoned needles (20, 4, D:6) a +0 robe a cursed +4 mace (28, 25, D:6) a +2 vampiric long sword (38, 3, D:6) a +0 robe a +0 spear a cursed +0 morningstar a +0 robe (38, 5, D:6) a +0 robe a +0 battleaxe a +0 trident a +0 robe (38, 9, D:6) a +0 robe a +0 falchion (40, 10, D:6) a +0 robe (65, 24, D:6) a +0 falchion Level 7 of the Dungeon (0, 0, D:7) 9 poisoned needles (6, -17, D:7) a +0 leather armour a +0 quarterstaff (6, -5, D:7) a +0 halberd a +0 chain mail (7, -5, D:7) a +0 hand axe (9, -1, D:7) a +0 dagger (10, -25, D:7) a +1 hunting sling (11, -2, D:7) a +0 dagger a +0 robe (12, -2, D:7) a +0 whip a +0 robe (25, -7, D:7) a +0 dagger a +0 long sword a +0 chain mail (25, -6, D:7) a +3 trident a +0 leather armour (26, 6, D:7) a +0 spear (32, -26, D:7) a +0 hand axe a +0 animal skin (51, -1, D:7) a +4 quarterstaff of chaos (54, -2, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) a +3 falchion a cursed +2 falchion a +0 scimitar (1, 6, D:8) a +0 leather armour (13, -23, D:8) a +0 giant club (15, 23, D:8) a +0 giant club (16, -27, D:8) a +0 giant club (17, -28, D:8) a +0 giant club a +0 giant club Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +2 robe of resistance (0, 5, D:9) a +0 mace a +0 leather armour (2, -16, D:9) a +0 hand axe (3, 5, D:9) a +0 dagger a +0 robe a +0 scimitar a +0 chain mail (7, -37, D:9) a +0 falchion (8, -15, D:9) a +0 dagger (8, -14, D:9) a +0 morningstar a +0 leather armour (8, -9, D:9) a +0 flail (11, -39, D:9) 21 arrows a +0 shortbow (18, -20, D:9) a +0 giant club (33, -37, D:9) 21 arrows Level 10 of the Dungeon [Shop] Edykhushro's Magic Scroll Boutique a scroll of teleportation (48 gold) a scroll of teleportation (48 gold) a scroll of fear (56 gold) a scroll of vulnerability (120 gold) a scroll of magic mapping (56 gold) a scroll of teleportation (48 gold) a scroll of teleportation (48 gold) a scroll of teleportation (48 gold) a scroll of teleportation (48 gold) a scroll of identify (32 gold) a scroll of identify (32 gold) a scroll of teleportation (48 gold) [Shop] Zeggoq's Assorted Antiques a scroll of enchant weapon (285 gold) a wand of enslavement (16) (684 gold) a potion of ambrosia (304 gold) a scroll of identify (76 gold) 2 scrolls of remove curse (228 gold) a scroll of teleportation (114 gold) a +2 ring mail of fire resistance (798 gold) an uncursed staff of wizardry (950 gold) a scroll of teleportation (114 gold) a cursed -3 war axe (3 gold) [Shop] Feboatu's Gadget Shop a crystal ball of energy (260 gold) a wand of enslavement (20) (286 gold) a wand of flame (21) (149 gold) a wand of polymorph (10) (156 gold) a phantom mirror (390 gold) a wand of flame (28) (195 gold) a lightning rod (4/4) (520 gold) a phial of floods (520 gold) a phial of floods (520 gold) [Shop] Gecroifirgh's Magic Scroll Boutique a scroll of remove curse (42 gold) a scroll of torment (105 gold) a scroll of remove curse (42 gold) a scroll of fog (28 gold) a scroll of identify (28 gold) a scroll of teleportation (42 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of fear (49 gold) [Shop] Xageiq's Weapon Shop a +2 trident of pain (269 gold) a +1 rapier of protection (153 gold) a +0 arbalest (58 gold) a +0 hand axe (39 gold) a +0 short sword (39 gold) a +0 hand axe (39 gold) the +3 trident of Conscience {freeze, Dex+3} (449 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). the cursed +1 morningstar of the Sugar Beet {vamp, Dex+3} (354 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+3). It has a curse placed upon it. a +0 dagger (26 gold) (0, 0, D:10) 11 arrows (1, -10, D:10) a potion of degeneration (3, -14, D:10) a +0 battleaxe of chopping (5, -6, D:10) a +0 giant spiked club (15, 1, D:10) a +0 dagger an orc skeleton (17, -5, D:10) a cursed -2 trident (18, -6, D:10) a +0 buckler a +0 trident (19, -2, D:10) a +0 ring mail a +0 club (20, -5, D:10) a +1 mace of protection a +0 leather armour a +0 club (21, -8, D:10) a +0 chain mail (21, -5, D:10) a +0 falchion of venom a +0 robe a +0 dagger (21, -4, D:10) a +0 chain mail a +0 flail (21, -2, D:10) a +0 ring mail (22, -9, D:10) a +0 club (23, 23, D:10) a +0 flail (24, -11, D:10) a +0 club (27, -14, D:10) a cursed -2 spear (31, 5, D:10) a +0 ring mail a +0 short sword (33, 6, D:10) a +0 club a +0 dagger (34, 5, D:10) a +0 dagger (43, 16, D:10) a +0 long sword (44, 10, D:10) a scroll of fear (44, 15, D:10) 15 gold pieces (45, -20, D:10) a potion of degeneration (45, 10, D:10) a +2 dagger of speed (45, 16, D:10) 6 curare-tipped needles (46, 9, D:10) 9 bolts (46, 10, D:10) 8 tomahawks (46, 14, D:10) 36 gold pieces (49, 9, D:10) a sling bullet (50, -11, D:10) a +0 short sword (54, -8, D:10) a +0 halberd Level 11 of the Dungeon [Shop] Silar's Book Shop (Shop contents are unknown) [Shop] Sesaira's Assorted Antiques (Shop contents are unknown) (0, 0, D:11) a ration (2, 1, D:11) an uncursed staff of summoning (8, 19, D:11) 2 needles of paralysis (9, 6, D:11) an uncursed staff of wizardry (10, 18, D:11) 13 bolts (13, 12, D:11) 4 large rocks (14, 15, D:11) a bullfrog corpse (15, 15, D:11) a poisoned needle (15, 16, D:11) a +0 dagger (unseen) (17, -7, D:11) 9 sling bullets (17, 15, D:11) a poisoned needle (17, 16, D:11) an uncursed ring of resist corrosion (19, -7, D:11) 11 sling bullets (19, 17, D:11) a +0 blowgun (unseen) (21, 17, D:11) 25 gold pieces (21, 18, D:11) a poisoned needle (39, -5, D:11) a +0 club (43, -5, D:11) a sling bullet (43, 4, D:11) 23 gold pieces (44, -6, D:11) a sling bullet (46, -7, D:11) 2 sling bullets (46, -2, D:11) 17 stones (47, -7, D:11) a sling bullet (48, -14, D:11) 14 gold pieces (48, -8, D:11) a sling bullet (48, -5, D:11) a potion of haste (49, -12, D:11) 12 gold pieces (49, -11, D:11) a sling bullet (49, -9, D:11) 2 sling bullets the Ecumenical Temple