Gabide Level 1 of the Dungeon [Shop] Koh Tay's Jewellery Shoppe a ring of see invisible (150 gold) a +6 ring of dexterity (585 gold) a +4 ring of evasion (360 gold) a ring of ice (250 gold) a +6 ring of strength (585 gold) a +4 ring of protection (360 gold) a ring of protection from fire (250 gold) [Shop] Zietitod's Weapon Shoppe a +0 shortbow (33 gold) a +0 short sword (33 gold) 24 bolts (52 gold) a +3 hand axe of draining (246 gold) 10 stones (11 gold) a +0 dagger (22 gold) a +0 hand axe (33 gold) a +0 dagger (22 gold) a +0 quarterstaff (44 gold) a +0 club (11 gold) a +0 spear (33 gold) the +8 trident of Armageddon {flame, rF+ rCorr} (724 gold) It burns those it strikes, dealing additional fire damage. rF: It protects you from fire. rCorr: It protects you from acid and corrosion. [Shop] Defriqo's Armour Shop a +0 plate armour (253 gold) a +2 pair of boots (181 gold) a +0 helmet (49 gold) a +0 robe (7 gold) a +3 leather armour of poison resistance (231 gold) a +0 leather armour (22 gold) a +0 ring mail (44 gold) a +3 ring mail of positive energy (253 gold) the +0 chain mail of Anorul {Harm Str+4 Int+4 Dex-4} (218 gold) Str: It affects your strength (+4). Int: It affects your intelligence (+4). Dex: It affects your dexterity (-4). Harm: It increases damage dealt and taken. (0, 0, D:1) a +0 ring mail (1, -9, D:1) a +0 club 3 stones (8, -29, D:1) 9 stones (11, -58, D:1) 2 potions of curing (11, -53, D:1) a potion of attraction (18, -9, D:1) a potion of curing (20, -24, D:1) 11 stones (22, -51, D:1) a +0 club (23, -3, D:1) a +0 dagger (25, -11, D:1) a +0 whip (31, -28, D:1) a +0 spear (34, -26, D:1) a +0 short sword (37, -16, D:1) 18 stones (39, -5, D:1) a ball python corpse (41, -43, D:1) a frilled lizard skeleton (56, -54, D:1) a bat corpse (skeletalised by now) (63, -46, D:1) a potion of degeneration Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (4, -4, D:2) a +0 hunting sling (still there?) a +0 club (still there?) 19 stones (still there?) a goblin corpse (still there?) (5, -4, D:2) a rat corpse