Gabide Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -27, D:1) a +0 buckler (10, -20, D:1) 2 boomerangs (14, -19, D:1) a +0 whip (19, 0, D:1) a +0 dagger (27, 5, D:1) a +0 dagger (35, -20, D:1) a +0 short sword a +0 whip (38, -1, D:1) a +0 whip (39, 8, D:1) a +0 scale mail 15 bolts (45, -23, D:1) a +0 dagger (45, 6, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Rigg's Armour Shoppe a +0 robe (8 gold) a +0 ring mail (48 gold) a +0 robe (8 gold) a +0 robe (8 gold) a +0 chain mail (54 gold) a +0 robe (8 gold) a +0 ring mail (48 gold) (0, 0, D:2) 19 arrows (2, 27, D:2) 28 arrows (7, 32, D:2) a +0 club (10, 10, D:2) a +0 dagger a +0 robe a +0 dagger (10, 12, D:2) a +0 hand axe a +0 robe a +0 dagger a +0 dagger a +0 leather armour a +0 short sword (15, 28, D:2) a +0 club (18, 26, D:2) a +0 trident a +0 dagger a +0 robe (34, 7, D:2) a +0 robe (39, 6, D:2) a +0 club (62, 11, D:2) a +0 dagger a +0 robe (63, 31, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 whip (6, -1, D:3) a +0 leather armour (6, 2, D:3) a +0 scale mail (6, 17, D:3) a +0 robe (13, 24, D:3) a +0 dagger (16, 26, D:3) a +0 club (19, -6, D:3) a +0 leather armour (19, 28, D:3) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (19, 29, D:3) a +0 robe (21, 30, D:3) a +0 club (32, 29, D:3) a potion of degeneration (35, 8, D:3) a +0 club (35, 26, D:3) a potion of brilliance (35, 27, D:3) a +0 pair of boots (37, 21, D:3) 12 arrows (42, 42, D:3) a +0 club (50, 25, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 club (4, -3, D:4) a +0 club (6, 6, D:4) a +0 scale mail (8, 21, D:4) a +0 robe (9, 28, D:4) a +0 dagger (11, 15, D:4) a +0 ring mail (12, -1, D:4) a +0 robe (18, 11, D:4) a +0 leather armour (27, -17, D:4) a +0 dagger (36, -20, D:4) a +0 robe a +0 dagger a +0 dagger (37, 7, D:4) a +0 giant spiked club (38, -18, D:4) a +2 short sword of speed (38, 11, D:4) a +0 club (40, -18, D:4) a +0 robe a +0 dagger (53, -11, D:4) a +0 hunting sling (54, -9, D:4) the +7 hand crossbow of True Grit {elec, rPois} Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. rPois: It protects you from poison. a +0 club (59, -15, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) 29 arrows (18, -3, D:5) a +0 club (19, -4, D:5) a +0 flail (20, -4, D:5) a +0 club (35, -41, D:5) a +0 scale mail a +0 flail Level 6 of the Dungeon [Shop] Teip's Antique Weapon Boutique a +0 hand crossbow (119 gold) a +2 arbalest of flaming (683 gold) a +0 short sword (102 gold) a +2 short sword of electrocution (663 gold) a +1 scimitar of holy wrath (482 gold) the +9 dagger "Apofuo" {flame, Fly rN++ Int+2 Dex-3} (2247 gold) It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+2). Dex: It affects your dexterity (-3). rN: It greatly protects you from negative energy. Fly: It grants you flight. a +0 hunting sling (51 gold) a +0 long sword (119 gold) a +0 club (34 gold) (0, 5, D:6) a +3 morningstar (7, -15, D:6) a +0 ring mail (8, -42, D:6) a +3 quarterstaff of chaos (14, -35, D:6) a +0 dagger a +0 leather armour (22, -46, D:6) a +0 mace (25, -1, D:6) a +0 hand axe (27, -44, D:6) a +0 halberd a +0 robe (30, -27, D:6) a +0 spear (34, -40, D:6) a +0 scythe a +0 robe (35, -13, D:6) a +0 leather armour (38, -28, D:6) a +0 hand axe (39, -22, D:6) a +1 flail of protection (39, -21, D:6) a +0 great sword a +0 robe (39, -20, D:6) a +0 whip (39, -19, D:6) a +0 flail 3 boomerangs (39, -18, D:6) a +5 flail a +0 robe (39, -16, D:6) a +0 falchion a +0 robe (39, -14, D:6) a +5 spear a +0 robe (40, -44, D:6) a +2 war axe of freezing a +0 robe (43, -13, D:6) a +0 leather armour (44, -48, D:6) a +0 robe (44, -47, D:6) a +0 mace a +0 robe (55, -40, D:6) 18 arrows Level 7 of the Dungeon [Shop] Gyavy's Antique Weapon Shoppe a +0 trident (87 gold) a +1 morningstar of protection (295 gold) a +0 great sword (162 gold) a +5 great sword of holy wrath (967 gold) the +6 mace of Death {flame, rF+ Int+4} (1445 gold) It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+4). rF: It protects you from fire. a +0 war axe (87 gold) (0, 0, D:7) a +0 club (4, 14, D:7) a +0 hand axe a +0 club a +0 leather armour (5, 14, D:7) a +0 war axe a +0 leather armour (5, 21, D:7) a +0 shortbow 12 arrows (6, -7, D:7) a +0 robe (6, 15, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (10, 13, D:7) 13 arrows (11, -27, D:7) a +0 robe (19, -14, D:7) the +1 robe of Viukaenu {-Tele rN+ Will- Str+7} Str: It affects your strength (+7). rN: It protects you from negative energy. -Tele: It prevents most forms of teleportation. Will: It decreases your willpower. (22, -25, D:7) a +0 scimitar +0 swamp dragon scales (26, -28, D:7) a +0 broad axe (31, 16, D:7) 28 arrows (40, 4, D:7) a +0 leather armour (45, -29, D:7) a +0 leather armour of cold resistance (47, -25, D:7) a +0 short sword a +0 scale mail (48, -31, D:7) 18 arrows (48, -28, D:7) a +0 dagger a +0 robe of positive energy (48, 13, D:7) a +0 long sword (49, -29, D:7) a +0 trident (49, -28, D:7) a +0 dagger a +0 ring mail (50, -34, D:7) a +0 barding (51, -30, D:7) a +0 war axe (52, -26, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) 24 arrows (4, -34, D:8) a +0 flail (4, -30, D:8) a +0 halberd (4, -29, D:8) a +0 club a +0 leather armour (6, -32, D:8) a +0 whip (7, -34, D:8) a +0 club (45, -18, D:8) a +0 chain mail of cold resistance (49, -15, D:8) a +0 robe (49, -13, D:8) a +0 short sword a +0 robe (49, 4, D:8) a +0 club (50, -13, D:8) a +0 trident a +0 robe (51, -14, D:8) a +4 trident a +0 robe (52, -13, D:8) a +5 flail of freezing a +3 dagger of draining a +0 robe a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 club a +0 leather armour a +0 dagger a +0 robe a condenser vane (1, -1, D:9) a +0 trident a +0 chain mail (2, -3, D:9) a +0 hand axe a +0 leather armour (8, -9, D:9) a +0 hand axe a +0 leather armour of poison resistance (8, -8, D:9) a +0 flail (10, -14, D:9) a +0 war axe a +0 plate armour (13, -14, D:9) a scroll of torment (21, 25, D:9) 17 bolts (24, 26, D:9) a +0 ring mail (36, -5, D:9) a wand of flame (6) (36, 5, D:9) an amulet of the acrobat (50, 3, D:9) a scroll of immolation (56, 0, D:9) a +0 hand axe Level 10 of the Dungeon (7, -1, D:10) a +0 ring mail (9, -4, D:10) a staff of cold (15, -3, D:10) a +0 scale mail a +0 mace a +0 robe a +0 dagger a +0 dagger (15, -2, D:10) a +0 leather armour a +0 hand axe (16, -5, D:10) a +0 club (24, 21, D:10) a +0 leather armour (28, 27, D:10) 21 bolts (35, 9, D:10) a +0 dire flail a +0 giant club (39, 28, D:10) a +0 scale mail (40, -6, D:10) a potion of mutation (49, 16, D:10) the +2 rapier "Orb Guardian's Foe" {venom, +Blink rN+ Str-2} It poisons the flesh of those it strikes. Str: It affects your strength (-2). rN: It protects you from negative energy. +Blink: It lets you blink. (53, -11, D:10) a +0 shortbow 19 arrows Level 11 of the Dungeon (0, 0, D:11) a +0 robe (3, 16, D:11) a potion of degeneration (7, 11, D:11) 10 arrows a +0 shortbow (10, -13, D:11) a +0 morningstar (11, -1, D:11) a +0 long sword (19, 11, D:11) a +0 dire flail a +0 giant spiked club (20, 8, D:11) +0 acid dragon scales (22, 6, D:11) a +0 war axe (22, 16, D:11) 15 arrows (22, 18, D:11) a +0 pair of gloves (28, -9, D:11) 16 arrows (38, 2, D:11) a +0 robe Level 12 of the Dungeon (0, 0, D:12) a +0 robe a +0 dagger (0, 1, D:12) a +0 leather armour a +0 club (0, 2, D:12) a +0 robe a +0 dagger (9, 12, D:12) a +0 shortbow 13 arrows (26, -12, D:12) a +0 dagger a +0 robe (26, -11, D:12) a +0 hand axe a +0 ring mail (27, -15, D:12) a +0 whip a +0 ring mail (28, -15, D:12) a +0 club (28, -14, D:12) a +0 dagger (29, -15, D:12) a staff of fire (29, 1, D:12) a +0 robe (29, 13, D:12) a +0 scale mail (40, 30, D:12) a +0 leather armour Level 13 of the Dungeon (1, 1, D:13) 17 arrows (3, -20, D:13) a +0 war axe a +0 ring mail a +0 kite shield (6, 4, D:13) a +0 dagger of distortion (still there?) a +4 ring of protection (still there?) (7, 4, D:13) 29 gold pieces (8, -25, D:13) a +0 great mace a +0 ring mail (9, 4, D:13) a +0 battleaxe (10, 4, D:13) a scroll of magic mapping (11, -25, D:13) a +4 scimitar of flaming (12, 9, D:13) a +0 buckler (13, -16, D:13) a +0 giant club a +0 dire flail (19, 18, D:13) a +0 hand axe a +0 leather armour a +1 vampiric hand axe a +0 robe (23, 17, D:13) a +0 hunting sling (29, -12, D:13) 30 bolts (34, 8, D:13) a +1 longbow of freezing 12 arrows (39, -18, D:13) 8 stones (41, -18, D:13) 6 stones (43, -20, D:13) a stone (46, 11, D:13) a +0 war axe a +0 leather armour a +0 war axe a +0 robe a +0 broad axe a +0 leather armour (50, -12, D:13) a +0 shortbow 15 arrows (53, -30, D:13) 21 arrows Level 14 of the Dungeon (0, 0, D:14) 13 stones (1, 0, D:14) 6 stones (4, 6, D:14) a +0 buckler (6, 0, D:14) 2 stones (10, -2, D:14) a stone (11, -2, D:14) a stone (12, -2, D:14) 5 stones