Gabide Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (3, -43, D:1) a +0 whip 2 stones (10, -8, D:1) a +0 dagger (10, 5, D:1) a +0 short sword 4 stones (11, -27, D:1) 13 stones (13, -9, D:1) a +0 dagger (14, -31, D:1) 17 arrows (25, -33, D:1) a +0 club (32, -36, D:1) a +0 dagger (38, 2, D:1) 20 stones (48, -33, D:1) a +0 hunting sling (48, 2, D:1) 11 arrows (55, 1, D:1) a +0 spear (56, 12, D:1) a +0 hunting sling (57, 3, D:1) 25 bolts (61, 3, D:1) a +0 dagger Level 2 of the Dungeon (18, -48, D:2) a +0 club (19, -20, D:2) a +0 short sword (20, -28, D:2) a +0 scale mail (28, -18, D:2) 18 stones (32, -51, D:2) a +0 robe (33, -29, D:2) a +0 robe (36, -28, D:2) a +0 leather armour (45, -51, D:2) 22 stones (48, -26, D:2) a +0 club (63, -33, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a staff of cold (1, 16, D:3) a +0 short sword 3 stones (17, -8, D:3) a +0 mace (28, -18, D:3) a +0 club (29, -19, D:3) a +0 short sword a +0 leather armour a +0 club a +0 ring mail a +0 mace a +0 leather armour a +0 short sword (36, -9, D:3) a +0 club (37, 17, D:3) 2 stones a +0 dagger (40, -12, D:3) the +8 trident of the Octopus King {venom, rElec rPois} It poisons the flesh of those it strikes. rElec: It insulates you from electricity. rPois: It protects you from poison. (52, 10, D:3) a +0 flail a +0 robe (53, 14, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (1, -14, D:4) a +0 robe (2, -28, D:4) a +0 dagger (3, 1, D:4) 29 stones (5, -11, D:4) a +0 club (7, -10, D:4) a +0 dagger a +0 robe (8, -22, D:4) 18 stones (9, -24, D:4) a +0 short sword 26 stones (11, -31, D:4) a +7 short sword a +0 robe (11, -30, D:4) a +0 dagger 17 stones (11, -19, D:4) 13 bolts (15, -28, D:4) 19 stones (19, -32, D:4) a +0 robe a +0 dagger (20, -32, D:4) a +0 robe a +0 dagger (20, -31, D:4) a +0 leather armour a +0 hand axe (21, -33, D:4) a +0 leather armour a +0 hand axe a +0 leather armour a +0 dagger (25, -30, D:4) a +0 dagger a +0 robe (26, -33, D:4) a +0 flail a +0 ring mail (26, -31, D:4) a +0 hand axe a +0 falchion (26, -30, D:4) a +0 short sword a +0 chain mail (33, -21, D:4) a +0 club (36, -11, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 spear (9, 11, D:5) a +0 giant club (10, 18, D:5) a +0 giant club (12, 5, D:5) a +2 hand axe of venom (31, 1, D:5) 20 arrows (36, -1, D:5) 3 large rocks (44, 2, D:5) 3 sling bullets (55, 4, D:5) 29 arrows (55, 5, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Vikor's Antique Weapon Boutique the +4 hunting sling of Soyt Kopn {vorpal, Int+4} (752 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Int: It affects your intelligence (+4). a +0 war axe (70 gold) the +6 dagger of the Hungering Moth {vorpal, rElec rF+ Str-4 Dex+7} (1206 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (-4). Dex: It affects your dexterity (+7). rF: It protects you from fire. rElec: It insulates you from electricity. a +0 fustibalus (300 gold) a +0 long sword (70 gold) a +0 hunting sling (30 gold) (0, 0, D:6) a +0 plate armour (1, -12, D:6) an amulet of guardian spirit (14, 9, D:6) 9 sling bullets (15, -39, D:6) a +0 robe (19, -39, D:6) 30 arrows (31, -32, D:6) a +0 robe a +0 flail (50, -41, D:6) 11 stones (63, 9, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) 25 arrows (9, -2, D:7) 27 sling bullets (12, -1, D:7) a +0 giant club (12, 1, D:7) a +0 dagger of chaos a +0 robe the human corpse of Psyche (16, 18, D:7) 21 bolts (19, 11, D:7) 15 stones (28, -7, D:7) 17 stones (31, -7, D:7) a +0 pair of boots (34, 7, D:7) a hound skeleton (37, 19, D:7) a +0 robe (40, 12, D:7) a +0 pair of boots Level 8 of the Dungeon (0, 0, D:8) 18 stones (12, 36, D:8) 29 sling bullets (16, 35, D:8) a +0 cloak (17, 30, D:8) a bullfrog corpse (19, 30, D:8) a wand of paralysis (8) (19, 33, D:8) a potion of brilliance (22, 33, D:8) 15 gold pieces