Gabide Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (7, 2, D:1) a +0 dagger (7, 3, D:1) a +0 club a +0 club a +0 club a +0 dagger 10 stones a +0 hunting sling a +0 dagger (8, 4, D:1) a +0 club a +0 club a +0 robe (15, -2, D:1) a +0 hand axe (18, 14, D:1) a +0 short sword a stone (25, -6, D:1) a +0 short sword (26, 8, D:1) a +0 leather armour (33, 8, D:1) a +0 dagger 2 stones (42, -10, D:1) a +0 club (46, -3, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 dagger (1, -1, D:2) a +0 short sword (1, 3, D:2) a +0 mace a +0 animal skin a +0 helmet (1, 31, D:2) a +0 war axe (8, 14, D:2) a +0 war axe (15, 9, D:2) a +0 hunting sling (27, 22, D:2) a +0 club (28, 35, D:2) a +0 ring mail (31, 5, D:2) 14 sling bullets (34, 3, D:2) a +0 scale mail (43, 33, D:2) 26 sling bullets Level 3 of the Dungeon (0, 0, D:3) a staff of death (9, 17, D:3) a +0 short sword a stone (26, 4, D:3) 16 stones (31, -16, D:3) a +0 flail (37, 14, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 13 arrows the +1 ring mail of the Barber Surgeon {Int+2} Int: It affects your intelligence (+2). (14, 42, D:4) 16 stones (16, 10, D:4) a +0 dagger (18, -13, D:4) 21 stones (22, -5, D:4) a +0 scythe a +0 robe (22, 1, D:4) a +1 vorpal flail a +0 leather armour (24, -8, D:4) a +0 robe (26, 2, D:4) a +0 flail (38, 0, D:4) a +0 whip a +0 club (38, 1, D:4) a +0 spear (39, 31, D:4) a +0 spear (39, 33, D:4) a +0 whip (40, 32, D:4) a +0 spear a +0 club (44, 32, D:4) a +0 cloak (45, 17, D:4) a +0 spear a +0 whip (46, 16, D:4) a +0 flail a +0 whip a +0 leather armour a +0 club (46, 18, D:4) a +0 halberd (57, 45, D:4) a staff of conjuration Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (4, 0, D:5) a +1 spectral quarterstaff (10, 1, D:5) a +0 giant club (14, -22, D:5) a +0 robe (17, -14, D:5) a +0 club (24, 4, D:5) a +0 giant spiked club (32, -3, D:5) a +0 robe (37, 21, D:5) a +0 trident a +0 leather armour (41, 8, D:5) a +0 dagger a +0 robe (41, 9, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe (41, 13, D:5) a +0 short sword (42, -14, D:5) 16 stones (43, -13, D:5) the +1 robe of New Discoveries {rElec rPois rC+++ Archmagi} rC: It renders you almost immune to cold. rElec: It insulates you from electricity. rPois: It protects you from poison. Archmagi: It increases the power of your magical spells. (43, 6, D:5) a +0 club (45, -4, D:5) 15 arrows (49, -4, D:5) a +0 falchion Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (15, 1, D:6) a +1 dagger of venom (15, 2, D:6) a +0 falchion (16, 0, D:6) a +0 whip (17, 4, D:6) 16 stones (20, 12, D:6) a +0 hand axe (22, 12, D:6) a +0 club (25, 10, D:6) a +1 robe a +0 dagger (28, 19, D:6) 20 stones (41, 26, D:6) a +0 mace (43, 14, D:6) a +2 cloak a +4 quarterstaff of chaos Level 7 of the Dungeon (0, 0, D:7) a bullfrog corpse (skeletalised by now) (1, -26, D:7) a +0 cloak (4, -20, D:7) +0 acid dragon scales (14, -16, D:7) a +0 club a kobold corpse (18, -15, D:7) a +0 dagger a +0 robe (18, -12, D:7) a scorpion corpse (23, 2, D:7) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) the Ecumenical Temple