Gabide Level 1 of the Dungeon (14, 9, D:1) a Trismegistus Codex (15, 0, D:1) a +0 dagger (17, 0, D:1) a +0 dagger (26, 1, D:1) a +0 short sword (34, 32, D:1) a +0 robe (35, 9, D:1) a book of Dreams (36, 16, D:1) a +0 whip (37, -7, D:1) a +0 dagger 5 stones (37, 32, D:1) a +0 dagger (38, 19, D:1) 14 stones (41, 12, D:1) a +0 animal skin (51, 32, D:1) a +0 dagger 4 stones Level 2 of the Dungeon [Shop] Giadaz's Antique Armour Emporium a +0 chain mail (117 gold) a +0 ring mail (104 gold) a +0 chain mail (117 gold) a +0 leather armour (52 gold) a +1 plate armour of positive energy (832 gold) a +0 leather armour (52 gold) a +0 chain mail (117 gold) a +0 ring mail (104 gold) a +0 leather armour (52 gold) (1, -32, D:2) a +0 dagger (2, -26, D:2) a +0 leather armour (2, 6, D:2) 2 potions of lignification (7, -21, D:2) 6 gold pieces (14, -20, D:2) a potion of might (16, -5, D:2) a +0 spear (21, -11, D:2) 13 stones (22, -1, D:2) 17 stones (55, -28, D:2) 8 arrows Level 3 of the Dungeon [Shop] Obulosie's Jewellery Shop an amulet of reflection (300 gold) the ring of Shadows {Umbra +Inv Stlth+} (400 gold) [ring of stealth] It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. +Inv: It lets you turn invisible. Stlth: It makes you more stealthy. the ring "Xutzaudd" {*Corrode Fly rElec Int+9} (448 gold) [ring of flight] Int: It affects your intelligence (+9). rElec: It insulates you from electricity. Fly: It grants you flight. *Corrode: It may corrode you when you take damage. a ring of flight (175 gold) a +6 ring of dexterity (585 gold) a ring of poison resistance (200 gold) a +4 ring of evasion (360 gold) a ring of see invisible (150 gold) an amulet of guardian spirit (300 gold) a ring of protection from cold (250 gold) a ring of see invisible (150 gold) (0, 0, D:3) a +0 whip (20, 12, D:3) a potion of berserk rage (28, 3, D:3) a potion of curing (30, 8, D:3) a +0 quarterstaff (40, -14, D:3) a +0 club a +0 whip of flaming a +0 robe (40, 3, D:3) a potion of degeneration Level 4 of the Dungeon [Shop] Zuguliah's Magic Scroll Shoppe a scroll of magic mapping (45 gold) a scroll of noise (13 gold) a scroll of identify (26 gold) a scroll of fear (45 gold) a scroll of teleportation (39 gold) a scroll of noise (13 gold) (0, 0, D:4) a +0 whip (17, -7, D:4) 2 potions of degeneration (22, -21, D:4) a +0 leather armour (22, -12, D:4) 18 arrows (23, -24, D:4) 18 stones (24, -6, D:4) a +0 rapier of venom (24, -1, D:4) a +0 mace (24, 0, D:4) a +0 hand axe (25, -5, D:4) a +0 club (25, 0, D:4) a +0 robe a +0 dagger (26, -1, D:4) a +0 robe a +0 dagger (26, 0, D:4) a +0 falchion (31, -15, D:4) a +0 club (37, -26, D:4) a book of Touch (37, -7, D:4) a +0 short sword a potion of ambrosia (40, -3, D:4) a +0 flail (42, -23, D:4) a +0 ring mail (42, -21, D:4) a scroll of amnesia (43, -20, D:4) 23 arrows (54, -3, D:4) a +1 dagger of draining (66, 4, D:4) a potion of invisibility (68, 4, D:4) 20 stones Level 5 of the Dungeon [Shop] Jekhosol's Assorted Antiques a potion of heal wounds (115 gold) a box of beasts (920 gold) 2 potions of might (184 gold) a +0 quarterstaff (92 gold) a wand of acid (7) (506 gold) a +2 vorpal fustibalus (793 gold) (0, 0, D:5) a +0 flail (1, -27, D:5) a +0 club (1, -26, D:5) a +0 club (1, -25, D:5) a +0 club a +0 ring mail (1, -24, D:5) a +0 club (1, 0, D:5) a +0 whip a +0 whip (2, 0, D:5) a +0 short sword (6, -45, D:5) a +0 giant club (6, -12, D:5) a potion of might (7, -45, D:5) a +0 shortbow 20 arrows (7, -42, D:5) 17 stones (18, -13, D:5) a +0 club (19, -13, D:5) a +0 spear (20, -13, D:5) a +0 spear (21, -13, D:5) a +0 flail a +0 giant club (25, -24, D:5) a +0 giant club (26, -21, D:5) a potion of resistance (33, -39, D:5) a potion of ambrosia (34, -28, D:5) a +0 robe Level 6 of the Dungeon [Shop] Mufudwam's Armour Shop a +0 leather armour (28 gold) a +0 pair of gloves of hurling (161 gold) a +2 robe of fire resistance (247 gold) a +0 robe (9 gold) a +0 helmet of intelligence (161 gold) a +0 ring mail (56 gold) a +2 ring mail of fire resistance (294 gold) a +0 helmet (63 gold) (0, 0, D:6) a +0 rapier a +0 chain mail (0, 2, D:6) a +0 dagger a +0 robe (5, 21, D:6) a book of Vapours (7, 31, D:6) a potion of attraction (11, 39, D:6) 15 stones (22, 36, D:6) a potion of magic (23, -5, D:6) 9 arrows (28, 25, D:6) a poisoned dart (28, 26, D:6) 2 poisoned darts (29, 25, D:6) a poisoned dart (33, 38, D:6) a +0 flail a +0 whip (33, 39, D:6) a +0 whip (34, 36, D:6) a +0 whip a +0 spear a +0 scale mail a +0 buckler (39, -15, D:6) a +0 glaive (40, 26, D:6) +0 steam dragon scales a +0 plate armour (47, 30, D:6) 12 arrows (55, 4, D:6) 14 stones (58, -5, D:6) 16 stones Level 7 of the Dungeon [Shop] Buyss's General Store a scroll of immolation (56 gold) 14 stones (22 gold) 16 stones (25 gold) 8 stones (12 gold) the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} (1139 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Any ammunition fired from it never misses its target. SInv: It lets you see invisible. a scroll of enchant weapon (120 gold) a lightning rod (4/4) (480 gold) a scroll of fear (56 gold) a book of Necromancy (256 gold) (0, 0, D:7) 24 sling bullets (11, 12, D:7) a +1 hand axe of electrocution (13, 15, D:7) a +0 rapier a +0 shortbow 21 arrows (14, 7, D:7) a +0 flail (15, 9, D:7) a +0 falchion a +0 ring mail (15, 10, D:7) a +0 dagger a +0 robe (19, 25, D:7) 14 arrows (30, -4, D:7) a +0 flail a +0 chain mail (30, 35, D:7) a potion of resistance (31, -6, D:7) a +0 dagger a +0 robe (32, -4, D:7) a +0 dagger a +0 robe (33, -8, D:7) a +0 hand axe a +0 ring mail (35, -7, D:7) a +0 mace a +0 dagger a +0 robe (35, 32, D:7) a book of Burglary (37, -7, D:7) a +0 dagger a +0 club 5 poisoned darts (37, -6, D:7) a +0 falchion a +0 ring mail a +0 short sword a +0 dagger a curare-tipped dart (37, -5, D:7) a +0 short sword 2 stones (38, -7, D:7) a +0 whip of venom (38, -6, D:7) a +0 whip (39, -6, D:7) a +0 hand axe a +0 ring mail a +0 dagger (43, 5, D:7) a +0 flail (43, 6, D:7) a +4 dagger of venom a +0 robe (43, 7, D:7) a +0 dagger a +0 robe (44, 7, D:7) a +0 dagger a +0 robe (47, 0, D:7) a +0 ring mail (50, -6, D:7) a potion of might Level 8 of the Dungeon (0, 0, D:8) a +0 falchion (8, -36, D:8) a +0 rapier (13, 18, D:8) a potion of flight (15, -15, D:8) a +0 dagger (21, -19, D:8) a +0 hand axe a +0 short sword a +0 short sword a +0 robe a +0 dagger of venom (24, -23, D:8) a potion of curing (24, 11, D:8) a +0 ring mail (31, 13, D:8) 12 bolts (34, -7, D:8) a +3 mace of protection (46, -5, D:8) a potion of berserk rage (50, -3, D:8) 25 stones Level 9 of the Dungeon (0, 0, D:9) the +8 war axe "Edduel" {pain, rC+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. rC: It protects you from cold. Trog disapproves of the use of such an item. (2, -45, D:9) a potion of heal wounds (9, -14, D:9) a +0 dagger a +0 robe (9, -13, D:9) a +0 morningstar a +0 dagger (10, -15, D:9) a +0 club (10, -13, D:9) a +0 hand axe 3 silver boomerangs a +0 chain mail (15, -52, D:9) 21 arrows (22, -10, D:9) a +0 ring mail (23, -45, D:9) a +0 antimagic giant club (25, -47, D:9) a +2 antimagic flail (25, -34, D:9) a +0 shortbow 11 arrows (26, -48, D:9) a +0 antimagic giant spiked club (27, -18, D:9) a +0 chain mail (28, -25, D:9) a +0 short sword (29, -25, D:9) a +0 short sword (30, -30, D:9) a +0 club (31, -29, D:9) a +0 club 2 poisoned darts a +0 short sword 2 stones (37, -5, D:9) a +0 short sword (38, -5, D:9) a +0 short sword a +0 dagger a +0 ring mail a +0 hand axe a +0 leather armour (39, -4, D:9) a +0 trident a +0 plate armour (41, -46, D:9) a +0 dagger a +0 hand crossbow 9 bolts (41, -45, D:9) 4 stones a +0 whip (47, -53, D:9) a potion of degeneration (49, -15, D:9) a +0 shortbow (52, -31, D:9) a +0 giant club a +0 giant spiked club (54, -21, D:9) a potion of brilliance (58, -30, D:9) a +0 club 2 stones a +0 club a +0 whip a +0 club a +0 short sword a +0 dagger a +0 robe of cold resistance (59, -30, D:9) a +0 dagger a +0 robe a +0 flail (59, -29, D:9) a +0 mace a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +2 vampiric hand axe a +0 chain mail a +0 dagger of venom a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger (2, -27, D:10) a +0 hand axe (3, -27, D:10) a +0 flail a scroll of noise (4, -27, D:10) a +0 dagger a +0 robe a +0 giant spiked club a +0 giant spiked club (11, -31, D:10) 25 stones (16, -28, D:10) 18 stones (17, 3, D:10) a potion of ambrosia (17, 8, D:10) an Everburning Encyclopedia (23, -18, D:10) a +0 giant spiked club a +0 giant club (36, -5, D:10) a +0 long sword (38, -35, D:10) 12 stones (39, -27, D:10) 27 stones Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (6, 39, Lair:1) a +0 robe (8, 27, Lair:1) 21 arrows (9, 2, Lair:1) +0 steam dragon scales a +2 morningstar of draining (14, 48, Lair:1) a potion of invisibility (23, 48, Lair:1) (unseen) (25, 37, Lair:1) a +0 ring mail (26, 30, Lair:1) a potion of curing (31, 7, Lair:1) a potion of haste (45, 44, Lair:1) a potion of curing (57, 16, Lair:1) 11 stones (58, 13, Lair:1) 23 stones (62, 3, Lair:1) a +0 rapier (65, 33, Lair:1) a book of Sloth Level 2 of the Lair of Beasts (0, 15, Lair:2) a scroll of noise (22, 19, Lair:2) 18 arrows (still there?) a +0 shortbow (still there?) (23, 19, Lair:2) 13 arrows (still there?) a +0 shortbow (still there?) (25, 31, Lair:2) a potion of curing (27, -5, Lair:2) a +3 trident (33, 5, Lair:2) 6 stones (39, 37, Lair:2) 19 stones (63, -2, Lair:2) a potion of invisibility (65, 35, Lair:2) a basilisk corpse (66, 24, Lair:2) 13 bolts Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 whip (6, 0, Lair:3) 15 stones (7, 2, Lair:3) a +0 shortbow 19 arrows (8, 3, Lair:3) a +0 shortbow 8 arrows a centaur corpse (skeletalised by now) (16, 9, Lair:3) 18 arrows (20, -18, Lair:3) 20 gold pieces (24, -13, Lair:3) a scroll of noise