Gabide Level 1 of the Dungeon (0, 0, D:1) 28 bolts (5, -2, D:1) 17 stones (18, 6, D:1) a +0 short sword 4 stones (19, 13, D:1) a +0 hat (22, -6, D:1) a +0 dagger (22, 27, D:1) 28 stones (40, -4, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 14 stones Level 3 of the Dungeon (9, 1, D:3) a +0 dagger (42, 42, D:3) 6 javelins Level 4 of the Dungeon [Shop] Syuzep's Jewellery Emporium a +4 ring of slaying (936 gold) an amulet of regeneration (360 gold) an amulet of guardian spirit (360 gold) a ring of poison resistance (240 gold) a ring of wizardry (360 gold) a ring of poison resistance (240 gold) an amulet of magic regeneration (360 gold) a ring of protection from fire (300 gold) an amulet of the acrobat (360 gold) an amulet of reflection (360 gold) [Shop] Qompuont's Weapon Shoppe a +0 war axe (49 gold) a +0 vorpal falchion (91 gold) a +0 war axe (49 gold) a +0 hunting sling (21 gold) the +3 hand axe "Ireh" {flame, Dex+2} (442 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Dex: It affects your dexterity (+2). the +5 mace "Ogrebane" {speed, *Rage rElec rF+ rCorr} (819 gold) Attacks with this weapon are significantly faster. rF: It protects you from fire. rElec: It insulates you from electricity. *Rage: It berserks you when you make melee attacks (+20% chance). rCorr: It protects you from acid and corrosion. a +1 spectral quarterstaff (238 gold) a +0 hand axe (42 gold) [Shop] Anum Doi's Magic Scroll Shoppe a scroll of teleportation (39 gold) a scroll of teleportation (39 gold) a scroll of amnesia (45 gold) a scroll of enchant weapon (97 gold) (0, 0, D:4) a +0 short sword (10, -7, D:4) a +0 ring mail (16, 19, D:4) a +0 robe (21, 26, D:4) 21 stones (22, 11, D:4) a +0 mace (24, 8, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) 20 arrows (31, 32, D:5) a +0 mace a +0 chain mail (31, 35, D:5) a +0 war axe a +0 plate armour (32, 31, D:5) a +0 club a +0 short sword (41, 38, D:5) a +0 whip (49, 24, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) 19 stones (0, 1, D:6) a potion of invisibility (0, 2, D:6) a wand of polymorph (7) (1, 0, D:6) 3 gold pieces (1, 1, D:6) 26 gold pieces (1, 2, D:6) a +0 ring mail (2, 0, D:6) Great Wizards, Vol. II (2, 1, D:6) 3 scrolls of identify (2, 2, D:6) 4 large rocks (21, -18, D:6) 9 stones (30, -5, D:6) a +0 club Level 7 of the Dungeon [Shop] Ecwaod's Antique Weapon Emporium a +0 club (28 gold) a +0 battleaxe (182 gold) a +2 long sword of protection (453 gold) a +1 quarterstaff of draining (397 gold) a +0 hand crossbow of freezing (232 gold) a +0 spear of distortion (266 gold) a +1 mace of protection (296 gold) the +6 dagger "Eblidd" {vorpal, *Slow Int+3 Dex+7 SInv} (1668 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+3). Dex: It affects your dexterity (+7). SInv: It lets you see invisible. *Slow: It may slow you when you take damage. (0, 0, D:7) a +0 dagger a +0 club 3 poisoned darts (1, 0, D:7) a +0 short sword 8 poisoned darts a +0 short sword a stone (21, 24, D:7) 17 stones (39, -8, D:7) a +0 falchion Level 8 of the Dungeon (0, 0, D:8) a +5 war axe of electrocution (30, 15, D:8) a +2 whip of venom 3 poisoned darts (37, 14, D:8) 26 stones (39, 38, D:8) 14 stones Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (6, -28, D:9) a +0 robe (7, -14, D:9) 21 stones (9, 5, D:9) a +0 trident (18, -14, D:9) +0 steam dragon scales (22, -23, D:9) a +0 helmet (22, -2, D:9) a +0 short sword (23, -5, D:9) a +0 plate armour a +0 glaive (24, -6, D:9) a +0 dire flail a +0 giant club (24, -5, D:9) a +0 plate armour a +0 scimitar (35, -4, D:9) a +0 mace Level 10 of the Dungeon [Shop] Teun's Antique Weapon Shoppe a +1 dagger of holy wrath (339 gold) a +0 quarterstaff (128 gold) a +1 great mace of protection (473 gold) a +3 hand crossbow (656 gold) a +1 battleaxe of freezing (598 gold) a +0 battleaxe (208 gold) a +0 morningstar (128 gold) the +9 flail "Xediucon" {speed, Fly Will+++} (2425 gold) Attacks with this weapon are significantly faster. Fly: It grants you flight. Will: It greatly increases your willpower. a +0 scimitar (128 gold) a +1 war axe of freezing (425 gold) [Shop] Xepyug's Jewellery Emporium a +6 ring of dexterity (819 gold) an amulet of reflection (420 gold) a +6 ring of strength (819 gold) a +6 ring of dexterity (819 gold) a +6 ring of intelligence (819 gold) a +6 ring of strength (819 gold) a +4 ring of slaying (1092 gold) a +6 ring of dexterity (819 gold) (3, 0, D:10) a box of beasts (4, -1, D:10) a +0 long sword (17, -11, D:10) 20 arrows (30, 25, D:10) 22 stones Level 11 of the Dungeon [Shop] Soagh's Weapon Boutique a +0 war axe of freezing (124 gold) 19 stones (28 gold) a +0 rapier (60 gold) a +0 spear (45 gold) 19 stones (28 gold) a +0 short sword (45 gold) a +0 spear (45 gold) (44, -21, D:11) a +0 short sword Level 12 of the Dungeon (1, 11, D:12) 26 stones (6, 6, D:12) a +0 troll leather armour (25, 8, D:12) a ring of the Octopus King {MP+9 AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of magical power] AC: It affects your AC (+1). EV: It affects your evasion (+1). Str: It affects your strength (+1). Int: It affects your intelligence (+1). Dex: It affects your dexterity (+1). MP: It affects your magic capacity (+9). the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any ammunition fired from it inflicts extra damage upon your enemies. Any ammunition fired from it never misses its target. SInv: It lets you see invisible. the +8 war axe "Okadam" {spect, SInv} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. SInv: It lets you see invisible. the +4 halberd of Foje {holy, *Slow rN+ rCorr Int+4} It has been blessed by the Shining One to cause great damage to the undead and demons. Int: It affects your intelligence (+4). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. a +2 leather armour of cold resistance a +0 pair of boots the +1 robe "Tesex" {rN+ Int+2} Int: It affects your intelligence (+2). rN: It protects you from negative energy. +0 steam dragon scales (25, 14, D:12) a staff of fire (26, 16, D:12) a +0 flail (26, 25, D:12) a staff of fire (30, 35, D:12) a +0 mace (37, 24, D:12) a +1 hat Level 13 of the Dungeon (0, 0, D:13) a +0 plate armour a +0 great sword (5, 11, D:13) a +0 chain mail a +0 great mace (7, -7, D:13) a +0 kite shield a +0 chain mail a +0 war axe a +0 chain mail a +2 great mace of venom a +0 chain mail a +0 great mace a +0 plate armour a +0 great sword a +0 kite shield a +0 plate armour a +0 long sword (19, 26, D:13) 23 gold pieces (30, 10, D:13) the +2 chain mail of Ashenzari's Anger {+Inv} +Inv: It lets you turn invisible. Level 14 of the Dungeon (0, 0, D:14) a +0 executioner's axe (13, 13, D:14) a +0 dagger a +0 robe (19, -16, D:14) a +0 giant club a +0 giant club (31, 10, D:14) a +0 chain mail Level 15 of the Dungeon (2, 23, D:15) a +0 great mace a +0 dire flail (3, 14, D:15) 13 stones (5, -16, D:15) 2 bolts a +0 ring mail a +0 chain mail a +4 battleaxe Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 hand axe (0, 1, Orc:1) a +0 scimitar 3 silver boomerangs a +0 plate armour (1, -1, Orc:1) a +0 trident a +0 plate armour (1, 0, Orc:1) a +0 halberd a +0 chain mail Level 2 of the Orcish Mines [Shop] Wecid's Armour Shoppe a +0 robe (11 gold) a +0 plate armour (368 gold) a +0 robe (11 gold) a +0 chain mail (72 gold) the +10 Black Knight's barding {ponderous, rPois rN+} (1014 gold) rPois: It protects you from poison. rN: It protects you from negative energy. a +0 scale mail (64 gold) the +2 robe "Laudduoc" {Rampage rPois Int-2} (283 gold) Int: It affects your intelligence (-2). rPois: It protects you from poison. Rampage: It bestows one free step when moving towards enemies. a +0 chain mail (72 gold) a +0 helmet (72 gold) [Shop] Tucoi's Antique Weapon Boutique a +2 hand axe of venom (358 gold) a +0 battleaxe (149 gold) the +6 broad axe of Jeurruv {flame, rPois Str+2 Int-3} (1064 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+2). Int: It affects your intelligence (-3). rPois: It protects you from poison. a +0 hand crossbow (80 gold) a +0 trident (80 gold) a +0 hunting sling (34 gold) a +2 dire flail of draining (441 gold) a +1 vorpal spear (264 gold) a +0 hand axe (69 gold) the +10 hunting sling of Omaelaod {speed, Str+2 Dex+2} (1607 gold) Attacks with this weapon are significantly faster. Str: It affects your strength (+2). Dex: It affects your dexterity (+2). [Shop] Wiunurch's General Store a lightning rod (4/4) (480 gold) a phantom mirror (640 gold) a +0 kite shield (72 gold) a scroll of teleportation (48 gold) a scroll of amnesia (56 gold) a +2 vorpal long sword (275 gold) a scroll of identify (32 gold) the +5 chain mail "Mocoong" {Str+6} (785 gold) Str: It affects your strength (+6). [Shop] Gyuhuir's Book Boutique a book of Touch (260 gold) a book of Spatial Translocations (260 gold) a book of Decay (300 gold) a book of Lightning (360 gold) a book of the Senses (320 gold) a book of Cantrips (120 gold) a book of Death (440 gold) a book of the Spheres (540 gold) [Shop] Sotuler's Antique Armour Boutique a +0 leather armour (64 gold) a +0 ring mail (128 gold) a +0 plate armour (736 gold) the +5 scale mail "Yzxiu" {Regen+} (1152 gold) Regen: It increases your rate of health regeneration. an orb of light (512 gold) a +0 ring mail (128 gold) a +0 leather armour (64 gold) a +2 robe (406 gold) a +0 chain mail (144 gold) (16, -33, Orc:2) a +0 dagger a +0 leather armour (35, -28, Orc:2) a +2 long sword of electrocution (36, -28, Orc:2) a +0 giant spiked club a +0 whip (36, -27, Orc:2) a +0 whip a +0 leather armour Level 1 of the Lair of Beasts (0, 0, Lair:1) the +1 chain mail of Fiexkih {*Corrode Drain rN+++ Int+3} Int: It affects your intelligence (+3). rN: It renders you almost immune to negative energy. *Corrode: It may corrode you when you take damage. Drain: It drains your maximum health when unequipped. (6, 23, Lair:1) 22 arrows Level 2 of the Lair of Beasts (1, 48, Lair:2) a +0 ring mail (53, 16, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts Level 4 of the Lair of Beasts Level 5 of the Lair of Beasts Level 6 of the Lair of Beasts (26, 36, Lair:6) 18 stones (36, -2, Lair:6) the +8 dagger of the Sun {venom, rPois rN+++ Int-5 SInv} It poisons the flesh of those it strikes. Int: It affects your intelligence (-5). rPois: It protects you from poison. rN: It renders you almost immune to negative energy. SInv: It lets you see invisible. Level 1 of the Swamp (28, 32, Swamp:1) a +0 spear a +0 buckler (29, 25, Swamp:1) 19 sling bullets Level 2 of the Swamp (0, 0, Swamp:2) 2 poisoned darts (1, 0, Swamp:2) +0 swamp dragon scales (2, -1, Swamp:2) a +0 long sword (3, -7, Swamp:2) a +1 robe of resistance (17, 26, Swamp:2) a +0 animal skin (19, 18, Swamp:2) the +0 robe "Bihait" {Int+3} Int: It affects your intelligence (+3). (19, 24, Swamp:2) 4 poisoned darts (24, 22, Swamp:2) a +0 spear a +0 spear a +0 spear Level 3 of the Swamp Level 4 of the Swamp (8, -4, Swamp:4) +0 swamp dragon scales (32, 22, Swamp:4) the +12 rapier "Cerubothoa" {pain, Int+7} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+7). (37, 30, Swamp:4) 22 stones (39, 31, Swamp:4) a +0 ring mail (47, 26, Swamp:4) the +1 broad axe of Iceutz {vorpal, Str+4} It inflicts extra damage upon your enemies. Str: It affects your strength (+4). Level 1 of the Spider Nest (4, 18, Spider:1) a +0 hand axe a +0 leather armour (5, 18, Spider:1) a +0 hand axe a +0 leather armour (8, 29, Spider:1) a +0 hand axe a +0 leather armour (13, 8, Spider:1) a +4 scimitar of venom a +0 plate armour (14, 15, Spider:1) 19 stones (26, 15, Spider:1) 8 stones (30, 14, Spider:1) a +0 leather armour a +0 broad axe (33, 9, Spider:1) a +0 leather armour a +0 war axe a +0 leather armour a +0 war axe (34, 9, Spider:1) a +0 leather armour a +0 hand axe Level 2 of the Spider Nest (22, -23, Spider:2) a +0 scale mail Level 3 of the Spider Nest (0, 0, Spider:3) 17 stones (6, -6, Spider:3) an orb spider corpse (7, 5, Spider:3) a +1 hat (10, -7, Spider:3) a +0 plate armour (11, 1, Spider:3) a jumping spider corpse (11, 19, Spider:3) 19 gold pieces (13, 2, Spider:3) a sun moth corpse (14, 1, Spider:3) a tarantella corpse a tarantella corpse (15, 1, Spider:3) a redback corpse (15, 10, Spider:3) a death scarab corpse (16, -1, Spider:3) a jumping spider corpse (16, 0, Spider:3) a jumping spider corpse (27, 12, Spider:3) 17 sling bullets Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 5 of the Pits of Slime (15, 14, Slime:5) the +3 hand axe of the Sky {vorpal, rElec} It inflicts extra damage upon your enemies. rElec: It insulates you from electricity. (16, 4, Slime:5) the +3 whip of the Fray {vorpal, rElec} It inflicts extra damage upon your enemies. rElec: It insulates you from electricity. (22, 6, Slime:5) the +1 plate armour of Jaicewuj {rC+ Slay+5} Slay: It affects your accuracy & damage with ranged weapons and melee (+5). rC: It protects you from cold. (23, 13, Slime:5) the +0 scale mail "Irevycad" {+Blink Int+4 Stlth-} Int: It affects your intelligence (+4). +Blink: It lets you blink. Stlth: It makes you less stealthy.