Gabide Level 1 of the Dungeon (6, 27, D:1) a +0 dagger (7, -9, D:1) 8 stones (9, 1, D:1) a +0 pair of boots (23, 30, D:1) a +0 dagger (28, 19, D:1) a +0 short sword (35, 4, D:1) 3 poisoned darts (40, 30, D:1) a +0 dagger (42, 12, D:1) 2 stones (45, -4, D:1) 5 stones (45, 24, D:1) a +0 club (50, 18, D:1) a +0 whip (54, 1, D:1) a +0 war axe (57, 26, D:1) a +0 dagger (58, 26, D:1) a book of Minor Magic Level 2 of the Dungeon (20, 4, D:2) a +0 short sword 2 stones (22, 4, D:2) a +0 flail a +4 chain mail of fire resistance (23, -14, D:2) 7 stones (25, -19, D:2) a +0 dagger (26, -19, D:2) a +0 trident (28, -41, D:2) a +0 leather armour (28, -9, D:2) 4 stones (31, -13, D:2) a +0 chain mail (33, -9, D:2) a +0 ring mail (39, -39, D:2) a +0 whip (47, -13, D:2) a +0 spear (54, -16, D:2) a +0 short sword 3 stones (54, -11, D:2) 7 stones (54, -3, D:2) a +0 dagger (56, -14, D:2) a +1 flail of distortion Level 3 of the Dungeon (15, -25, D:3) 6 stones (23, -35, D:3) a +0 scale mail (24, 3, D:3) 7 stones (26, -5, D:3) a +0 whip (36, -28, D:3) a +0 robe (36, -6, D:3) a +0 robe (51, -32, D:3) a +0 dagger (54, 11, D:3) 4 stones Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (1, 0, D:4) a +0 dagger a +0 robe (2, 0, D:4) a +0 war axe (7, 25, D:4) a +0 dagger of venom (28, 13, D:4) a +0 falchion (37, 26, D:4) a +0 short sword (37, 28, D:4) a +0 hand axe a +3 dagger a +0 leather armour (38, 27, D:4) a +0 short sword a +0 leather armour a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (6, 4, D:5) 7 stones (10, 17, D:5) a +0 hand axe (15, 6, D:5) a +0 mace (18, 29, D:5) a +0 leather armour (19, 17, D:5) 2 stones (20, -15, D:5) a +0 leather armour (21, 11, D:5) a +0 club a +0 chain mail (22, 10, D:5) a +0 hand axe (22, 12, D:5) a +0 flail a +0 ring mail (23, 17, D:5) a +0 short sword a +3 ring mail of fire resistance (24, -18, D:5) 2 stones (24, 13, D:5) a +0 dagger a +0 robe (26, 25, D:5) a +0 ring mail (28, -18, D:5) a +0 spear (33, 3, D:5) 5 poisoned darts (45, 26, D:5) a +0 pair of boots (55, 11, D:5) 4 stones (56, -7, D:5) a +2 dagger of pain (57, -7, D:5) a +0 leather armour a +0 vorpal flail Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (5, -12, D:6) a +0 scale mail (12, -31, D:6) a +0 short sword (12, -18, D:6) a +0 club (12, -10, D:6) a +0 robe a +0 dire flail a +0 robe a +2 flail (12, -4, D:6) a +0 robe a +1 scimitar of freezing (22, -46, D:6) a +0 kite shield (22, -14, D:6) a +0 giant club (24, -17, D:6) a +0 dagger (27, 0, D:6) 4 stones (27, 4, D:6) a +0 leather armour (32, -40, D:6) a +0 giant spiked club (33, -41, D:6) a +0 giant spiked club (35, -38, D:6) 6 stones (45, -34, D:6) a +0 club a +0 robe a +0 flail (46, -34, D:6) a +0 club a +0 club (48, -34, D:6) a +0 halberd (49, -34, D:6) a +0 whip (55, -5, D:6) a +0 flail a +0 scale mail a +0 mace (55, 5, D:6) 5 stones Level 7 of the Dungeon (0, 1, D:7) a +0 short sword (0, 11, D:7) a +0 helmet (5, 1, D:7) a +0 flail (8, 11, D:7) 5 stones a +0 whip (8, 12, D:7) a +0 short sword 3 poisoned darts a +0 club (8, 41, D:7) the +4 war axe of Voopsevurgh {antimagic, Fly rF+ rCorr Dex-3 SInv} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Dex: It affects your dexterity (-3). rF: It protects you from fire. SInv: It lets you see invisible. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. (9, 11, D:7) a stone a +0 short sword (10, 12, D:7) a +0 club (13, 42, D:7) a +0 chain mail (26, 20, D:7) a +0 shortbow (26, 23, D:7) a stone (32, 41, D:7) a +0 giant club (35, 32, D:7) a +0 robe (44, 17, D:7) a +0 trident (51, 46, D:7) an amulet of faith (55, 19, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow (3, -13, D:8) a +0 shortbow (5, -26, D:8) a +2 falchion a +0 robe (7, 5, D:8) a +0 short sword a +0 robe a +0 dagger (7, 6, D:8) a +0 falchion (8, 4, D:8) a +0 club (14, -20, D:8) a +3 trident a +0 robe (19, -25, D:8) a +0 trident a +0 robe (25, -24, D:8) a +3 trident a +0 robe (30, -3, D:8) 4 stones a +0 shortbow (31, -5, D:8) a +0 shortbow (31, 1, D:8) a +0 quarterstaff (33, 2, D:8) a +0 shortbow (39, 6, D:8) a +0 leather armour (42, 9, D:8) a +0 spear (48, -14, D:8) the +3 short sword "Ogrebane" {vamp, Int+4} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Int: It affects your intelligence (+4). Level 9 of the Dungeon [Shop] Titrorgh's Antique Armour Emporium a +0 leather armour (60 gold) a +2 ring mail of fire resistance (630 gold) a +0 ring mail (120 gold) a +0 ring mail (120 gold) a +0 leather armour (60 gold) the +2 pair of boots of Widytof {Str-2 Int-2 Dex+2 Slay+6} (1275 gold) Str: It affects your strength (-2). Int: It affects your intelligence (-2). Dex: It affects your dexterity (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (+6). a +0 ring mail (120 gold) a +0 scale mail (120 gold) (0, 0, D:9) a +0 club (4, -2, D:9) a +0 dagger of venom a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (5, -2, D:9) a +0 flail (6, -12, D:9) a +0 long sword a +0 robe (6, -10, D:9) a +0 great sword a +0 robe a +1 flail a +0 robe a +2 scimitar a +0 robe a +1 hand axe of flaming a +0 robe (26, 13, D:9) 4 stones (30, -17, D:9) a +0 halberd (31, -21, D:9) a +0 falchion of flaming (33, -17, D:9) a +0 whip a curare-tipped dart (33, -4, D:9) a +0 war axe (33, 6, D:9) 4 stones (35, -25, D:9) 2 poisoned darts a +0 short sword (37, -23, D:9) a +0 long sword (42, -21, D:9) a +0 robe (45, -25, D:9) a +0 robe a +1 mace a +0 robe a +0 short sword of protection a +0 robe a +0 great sword (46, 17, D:9) 7 stones (47, -11, D:9) a +3 battleaxe of freezing a +0 robe (47, -10, D:9) a +0 mace a +0 robe a +3 long sword a +0 robe a +4 flail a +0 robe (48, -6, D:9) a +1 battleaxe of freezing a +0 robe (49, -27, D:9) a +0 robe a +0 scimitar of draining (49, -26, D:9) a +0 robe a +5 morningstar (53, -13, D:9) 7 stones (59, -12, D:9) a +0 long sword (60, 2, D:9) a +0 giant club a +0 giant club (63, 11, D:9) 7 stones Level 10 of the Dungeon (0, 0, D:10) 4 stones (1, -24, D:10) a +0 sling (7, -20, D:10) a +0 leather armour (7, -18, D:10) 9 stones (12, 3, D:10) a +0 plate armour (16, -22, D:10) 5 potions of degeneration (18, -9, D:10) 7 stones (26, 2, D:10) 6 stones (30, -30, D:10) a staff of poison (31, -11, D:10) a +0 ring mail (41, -14, D:10) a +0 quarterstaff the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (5, -13, Lair:1) a +0 trident (15, -23, Lair:1) 5 stones (33, -11, Lair:1) 6 poisoned darts (34, -20, Lair:1) 4 stones Level 2 of the Lair of Beasts (3, 4, Lair:2) an electric eel corpse (6, -45, Lair:2) 11 gold pieces (13, -5, Lair:2) a cane toad skeleton (17, -22, Lair:2) a water moccasin corpse (19, -22, Lair:2) a +0 leather armour (24, -39, Lair:2) a +0 short sword (29, -4, Lair:2) a +0 plate armour (29, 0, Lair:2) a +0 sling